Dark Flare Knight
Dark Flare Knight
Warrior / Fusion/Effect
You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.
SR
Super RareC
CommonSR
Super RareSR
Super RareSR
Super RareRelated Cards
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- Chronicle Sorceress
- X
-
DARK
Level 4
[
Spellcaster/Effect
]
ATK 1250 DEF 1250 -
You can activate 1 of these effects based on the Attributes in your GY;
●LIGHT: Send 1 "Blue-Eyes White Dragon" or 1 card that mentions it from your Deck to the GY, except "Chronicle Sorceress".
●DARK: Send 1 "Dark Magician" or 1 card that mentions it from your Deck to the GY, except "Chronicle Sorceress".
You can only use this effect of "Chronicle Sorceress" once per turn.
- Dark Flare Swordsman
- X
-
FIRE
Level 6
[
Warrior/Effect
]
ATK 2200 DEF 800 - You take no damage from battles involving this card. You can only use each of the following effects of "Dark Flare Swordsman" once per turn. You can send 1 "Flame Swordsman" or 1 monster that mentions it from your Extra Deck to the GY; Special Summon this card from your hand, also you cannot declare attacks for the rest of this turn, except with Warrior monsters. (Quick Effect): You can Tribute this card; Special Summon 1 monster that mentions "Flame Swordsman" from your Deck, except a Level 6 monster.
- Dark Magic Inheritance
- X
-
SPELL
Quick-Play
- Banish 2 Spells from your GY; add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" or "Dark Magician Girl" in its text, except "Dark Magic Inheritance". You can only activate 1 "Dark Magic Inheritance" per turn.
- Dark Magic Talisman
- X
-
TRAP
- You can activate this card the turn it was Set, by revealing 1 Spellcaster monster in your hand. When a monster effect is activated in response to the card or effect activation of a card that mentions "Dark Magician": Negate that effect, and if you do, for the rest of this turn, negate the activated effects of monsters with that same original name. If you Special Summon "Dark Magician" while this card is in your GY (except during the Damage Step): You can pay 2500 LP; Set this card.
- Dark Magician
- X
-
DARK
Level 7
[
Spellcaster/Normal
]
ATK 2500 DEF 2100 - The ultimate wizard in terms of attack and defense.
- Dark Magician of Destruction
- X
-
DARK
Level 8
[
Spellcaster/Fusion/Effect
]
ATK 2800 DEF 2600 -
"Dark Magician" + 1 LIGHT or DARK monster
Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.
- Dark Magician the Dragon Knight
- X
-
DARK
Level 8
[
Dragon/Fusion/Effect
]
ATK 3000 DEF 2500 -
"Dark Magician" + 1 Dragon monster
This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.
- Dark Magician the Magician of Black Magic
- X
-
DARK
Level 7
[
Spellcaster/Effect
]
ATK 2500 DEF 2100 - This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".
- Fighting Flame Dragon
- X
-
FIRE
Level 5
[
Dragon/Fusion/Effect
]
ATK 1700 DEF 1600 -
1 Dragon monster + 1 FIRE Warrior monster
Except during the Damage Step (Quick Effect): You can target 1 Warrior Fusion Monster you control; equip this card from your field or GY to that monster you control as an Equip Spell. You can only use this effect of "Fighting Flame Dragon" once per turn. While this card is equipped to "Flame Swordsman" or a monster that mentions it, the equipped monster gains 700 ATK and can make a second attack during each Battle Phase.
- Fighting Flame Sword
- X
-
SPELL
Quick-Play
-
Activate 1 of these effects;
●Add 1 card from your Deck to your hand that mentions "Flame Swordsman", except "Fighting Flame Sword".
●When an attack is declared involving a FIRE Warrior monster you control: You can target 1 card on the field; destroy it.
●When your opponent activates a card or effect that targets "Flame Swordsman", or a monster(s) that mentions it, that you control: Negate that effect.
You can only activate 1 "Fighting Flame Sword" per turn.
