Odd-Eyes Override Dragon
Odd-Eyes Override Dragon
Dragon / Link/Effect
You can target 1 other card you control; destroy it, and if you do, draw 1 card. During your turn, when your opponent activates a card or effect (Quick Effect): You can discard 1 card; negate that effect. You can only use each of the preceding effects of "Odd-Eyes Override Dragon" once per turn. If you destroyed a Pendulum Monster Card by this card's first effect, during your Main Phase this turn, you can conduct 1 Pendulum Summon of a "Performapal" monster(s), "Magician" Pendulum Monster(s), and/or "Odd-Eyes" monster(s), in addition to your Pendulum Summon (you can only gain this effect once per turn).
Related Cards
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- Acrobatic Magician
- X
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DARK
Level 5
[
Spellcaster/Pendulum/Effect
]
ATK 800 DEF 2300 -
P Scale 2
When a monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Acrobatic Magician" once per turn.
- If the activation of a Spell/Trap Card is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is destroyed by battle: You can place this card in your Pendulum Zone.
- Black Fang Magician
- X
-
DARK
Level 4
[
Spellcaster/Pendulum/Effect
]
ATK 1700 DEF 800 -
P Scale 8
Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card.
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(This card is always treated as an "Xyz Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.
- Dharma-Eye Magician
- X
-
LIGHT
Level 7
[
Spellcaster/Pendulum/Effect
]
ATK 2000 DEF 2500 -
P Scale 2
Once per turn: You can reveal 1 Pendulum Monster in your hand, then target 1 "Magician" card in your Pendulum Zone; that target's Pendulum Scale becomes the same as the revealed Pendulum Monster's, until the end of this turn (even if this card leaves the field).
- While this Pendulum Summoned card is on the field, "Magician" Pendulum Monsters you control cannot be destroyed by your opponent's card effects during the turn this card was Pendulum Summoned.
- Double Iris Magician
- X
-
DARK
Level 4
[
Spellcaster/Pendulum/Effect
]
ATK 1500 DEF 1000 -
P Scale 8
Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster.
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(This card is always treated as a "Pendulum Dragon" card.)
If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.
- Dragoncaller Magician
- X
-
DARK
Level 7
[
Spellcaster/Pendulum/Effect
]
ATK 2400 DEF 1000 -
P Scale 2
Once per turn: You can target 1 face-up monster on the field; it becomes Dragon-Type until the end of your opponent's turn (even if this card leaves the field).
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Once per turn: You can make this card become Dragon-Type until the end of this turn. A monster that was Fusion, Synchro, or Xyz Summoned using this card on the field as Material gains this effect.
●If this card battles a Dragon-Type monster, this card's ATK becomes double its original ATK during the Damage Step only.
- Dragonpit Magician
- X
-
WATER
Level 7
[
Spellcaster/Pendulum/Normal
]
ATK 900 DEF 2700 -
P Scale 8
Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it.
- This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.
- Dragonpulse Magician
- X
-
EARTH
Level 4
[
Spellcaster/Pendulum/Normal
]
ATK 1800 DEF 900 -
P Scale 1
Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it.
- This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician".
- Harmonizing Magician
- X
-
DARK
Level 4
[
Spellcaster/Pendulum/Tuner/Effect
]
ATK 0 DEF 0 -
P Scale 8
All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck.
- Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.
- Magician of Hope
- X
-
LIGHT
Rank 4
[
Spellcaster/Xyz/Pendulum/Effect
]
ATK 2500 DEF 2000 -
P Scale 8
Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card.
-
2 Level 4 monsters
If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.
- Miracle of the Supreme King
- X
-
TRAP
-
If you control "Supreme King Z-ARC": Activate 1 of these effects (but you can only use each effect of "Miracle of the Supreme King" once per turn);
●Destroy 1 "Supreme King Z-ARC" you control, and if you do, Special Summon 1 "Odd-Eyes" Pendulum Monster or 1 LIGHT "Supreme King Z-ARC" from your Deck or Extra Deck, ignoring its Summoning conditions.
●Place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone.
●Set 1 Quick-Play Spell directly from your Deck.
