Fallen Paradise of the Sacred Beasts
Fallen Paradise of the Sacred Beasts
C
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- Abyss of the Sacred Beasts
- X
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TRAP
Continuous
- You can send 3 face-up "Abyss of the Sacred Beasts" you control to the GY, including this card, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each of the following effects of "Abyss of the Sacred Beasts" once per turn. During the Main Phase: You can place 2 "Abyss of the Sacred Beasts" from your hand, Deck, and/or GY, face-up on your field. During your opponent's End Phase, if this card is in your GY: You can place this card on the bottom of the Deck.
- Awakening of the Sacred Beasts
- X
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TRAP
Continuous
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This card gains these effects based on the number of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and/or "Raviel, Lord of Phantasms" with different names you control.
●1+: Each time your opponent Normal or Special Summons a monster(s): Gain LP equal to the ATK of that monster(s).
●2+: Negate the activated effects of monsters your opponent controls.
●3: Any monsters sent to your opponent's GY are banished instead.
Once per your turn, if you control a Level 10 monster: You can add 1 Continuous Trap from your GY to your hand.
- Calamity of the Sacred Beasts - Hamon, Lord of Striking Thunder
- X
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LIGHT
Level 10
[
Thunder/Effect
]
ATK 4000 DEF 4000 - Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Sacred Beast" card. You can reveal this card in your hand; add 1 "Sacred Beast" Spell from your Deck to your hand, then discard 1 card. You can only use this effect of "Calamity of the Sacred Beasts - Hamon, Lord of Striking Thunder" once per turn. Once per turn, if a monster(s) is sent to your opponent's GY: Inflict 1000 damage to your opponent. If this card is destroyed by battle or card effect: You can activate this effect; you take no damage this turn.
- Inferno of the Sacred Beasts - Uria, Lord of Searing Flames
- X
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FIRE
Level 10
[
Pyro/Effect
]
ATK 0 DEF 0 - Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Sacred Beast" card. You can reveal this card in your hand; add 1 "Sacred Beast" Trap from your Deck to your hand, then discard 1 card. You can only use this effect of "Inferno of the Sacred Beasts - Uria, Lord of Searing Flames" once per turn. Gains 1000 ATK/DEF for each Trap in the GYs. Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it. Neither player can activate cards or effects in response to this effect's activation.
- Infinity of the Sacred Beasts - Raviel, Lord of Phantasms
- X
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DARK
Level 10
[
Fiend/Effect
]
ATK 4000 DEF 4000 - Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Sacred Beast" card. You can reveal this card in your hand; add 1 "Sacred Beast" monster from your Deck to your hand except "Infinity of the Sacred Beasts - Raviel, Lord of Phantasms", then discard 1 card. You can only use this effect of "Infinity of the Sacred Beasts - Raviel, Lord of Phantasms" once per turn. Once per turn (Quick Effect): You can Tribute 2 other "Sacred Beast" monsters; destroy as many monsters your opponent controls as possible, and if you do, this card gains 1000 ATK for each card destroyed.
- Martyr of the Sacred Beasts
- X
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DARK
Level 1
[
Fiend/Effect
]
ATK 0 DEF 0 - If this card is Normal or Special Summoned: You can place 1 "Sacred Beast" Field Spell or 1 "Sacred Beast" Continuous Spell/Trap from your Deck, face-up on your field. If you control another "Sacred Beast" monster: You can Special Summon 2 "Martyr of the Sacred Beasts" from your hand, Deck, and/or GY. During your opponent's End Phase, if you have this card and a Level 10 "Sacred Beast" monster in your GY: You can add this card to your hand. You can only use each effect of "Martyr of the Sacred Beasts" once per turn.
- Sacred Beasts Combined Assault
- X
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TRAP
- Special Summon 1 "Sacred Beast" monster from your hand or GY in Defense Position, then if you control 2 or more "Sacred Beast" monsters whose original Levels are 10, you can negate the effects of 1 face-up card your opponent controls, and if you do, destroy it. You can banish this card from your GY; Fusion Summon 1 "Phantasm" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Sacred Beasts Combined Assault" once per turn.
- Sacred Beasts Released
- X
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SPELL
- Add 3 "Sacred Beast" monsters with different names from your Deck to your hand, then discard 2 cards. If this card is in your GY, except the turn it was sent there: You can banish it; add 1 Level 10 Pyro, Thunder, or Fiend monster that cannot be Normal Summoned/Set, from your Deck to your hand. You can only use each effect of "Sacred Beasts Released" once per turn.
- Sacred Beasts Thunderclap
- X
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SPELL
Continuous
- During your Main Phase: You can place 2 "Sacred Beasts Thunderclap" from your hand, Deck, and/or GY, face-up on your field, then you can reveal 1 Level 10 "Sacred Beast" monster in your hand, then place 1 "Fallen Paradise of the Sacred Beasts" from your Deck, face-up in your Field Zone. During your opponent's End Phase, if this card is in your GY: You can add this card to your hand. You can only use each effect of "Sacred Beasts Thunderclap" once per turn.
- Summoner of the Sacred Beasts
- X
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LIGHT
Level 8
[
Thunder/Effect
]
ATK 2300 DEF 3000 - You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Sacred Beast" monster from your hand in Defense Position, except a Level 8 monster. You can discard 1 card; Special Summon 1 "Sacred Beast" monster from your hand or GY in Defense Position, except a Level 8 monster or the discarded card. You can banish this card from your GY; Special Summon 1 "Sacred Beast" monster from your GY in Defense Position, except a Level 8 monster. You can only use each effect of "Summoner of the Sacred Beasts" once per turn.
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