The Chaotic Phantasmal Sacred Beasts
The Chaotic Phantasmal Sacred Beasts
Fiend / Fusion/Effect
Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. You can only Special Summon "The Chaotic Phantasmal Sacred Beasts" once per turn this way, no matter which method you use. The first two times this card on the field would be destroyed by card effect each turn, it is not destroyed. Once per Chain, up to thrice per turn (Quick Effect): You can target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then you can gain LP equal to half that monster's ATK.
UR
Ultra RareSE
Secret RareSTAR
Starlight RareRelated Cards
- View as Gallery
- View as List
- Calamity of the Sacred Beasts - Hamon, Lord of Striking Thunder
- X
-
LIGHT
Level 10
[
Thunder/Effect
]
ATK 4000 DEF 4000 - Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Sacred Beast" card. You can reveal this card in your hand; add 1 "Sacred Beast" Spell from your Deck to your hand, then discard 1 card. You can only use this effect of "Calamity of the Sacred Beasts - Hamon, Lord of Striking Thunder" once per turn. Once per turn, if a monster(s) is sent to your opponent's GY: Inflict 1000 damage to your opponent. If this card is destroyed by battle or card effect: You can activate this effect; you take no damage this turn.
- Dimension Fusion Destruction
- X
-
SPELL
- Banish from your hand, field, and/or GY, the Fusion Materials that are listed on a "Phantasm" Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. You take no battle damage from attacks involving the monster Special Summoned by this effect. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", your opponent cannot activate cards or effects in response to this card's activation.
- Fallen Paradise of the Sacred Beasts
- X
-
SPELL
Field
- Up to thrice per turn, during your Main Phase: You can send 3 other cards of the same type (Monster, Spell, or Trap) from your hand and/or face-up field to the GY, then you can Special Summon 1 "Sacred Beast" monster from your hand, Deck, GY, or banishment, and if you do, it is unaffected by your opponent's activated Spell/Trap effects. If you control a "Sacred Beast" monster whose original Level is 10: You can draw 2 cards. You can only use this effect of "Fallen Paradise of the Sacred Beasts" once per turn.
- Inferno of the Sacred Beasts - Uria, Lord of Searing Flames
- X
-
FIRE
Level 10
[
Pyro/Effect
]
ATK 0 DEF 0 - Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Sacred Beast" card. You can reveal this card in your hand; add 1 "Sacred Beast" Trap from your Deck to your hand, then discard 1 card. You can only use this effect of "Inferno of the Sacred Beasts - Uria, Lord of Searing Flames" once per turn. Gains 1000 ATK/DEF for each Trap in the GYs. Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it. Neither player can activate cards or effects in response to this effect's activation.
- Infinity of the Sacred Beasts - Raviel, Lord of Phantasms
- X
-
DARK
Level 10
[
Fiend/Effect
]
ATK 4000 DEF 4000 - Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Sacred Beast" card. You can reveal this card in your hand; add 1 "Sacred Beast" monster from your Deck to your hand except "Infinity of the Sacred Beasts - Raviel, Lord of Phantasms", then discard 1 card. You can only use this effect of "Infinity of the Sacred Beasts - Raviel, Lord of Phantasms" once per turn. Once per turn (Quick Effect): You can Tribute 2 other "Sacred Beast" monsters; destroy as many monsters your opponent controls as possible, and if you do, this card gains 1000 ATK for each card destroyed.
- Martyr of the Sacred Beasts
- X
-
DARK
Level 1
[
Fiend/Effect
]
ATK 0 DEF 0 - If this card is Normal or Special Summoned: You can place 1 "Sacred Beast" Field Spell or 1 "Sacred Beast" Continuous Spell/Trap from your Deck, face-up on your field. If you control another "Sacred Beast" monster: You can Special Summon 2 "Martyr of the Sacred Beasts" from your hand, Deck, and/or GY. During your opponent's End Phase, if you have this card and a Level 10 "Sacred Beast" monster in your GY: You can add this card to your hand. You can only use each effect of "Martyr of the Sacred Beasts" once per turn.
- Sacred Beasts Combined Assault
- X
-
TRAP
- Special Summon 1 "Sacred Beast" monster from your hand or GY in Defense Position, then if you control 2 or more "Sacred Beast" monsters whose original Levels are 10, you can negate the effects of 1 face-up card your opponent controls, and if you do, destroy it. You can banish this card from your GY; Fusion Summon 1 "Phantasm" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Sacred Beasts Combined Assault" once per turn.
- Sacred Beasts Released
- X
-
SPELL
- Add 3 "Sacred Beast" monsters with different names from your Deck to your hand, then discard 2 cards. If this card is in your GY, except the turn it was sent there: You can banish it; add 1 Level 10 Pyro, Thunder, or Fiend monster that cannot be Normal Summoned/Set, from your Deck to your hand. You can only use each effect of "Sacred Beasts Released" once per turn.
- Sacred Beasts Thunderclap
- X
-
SPELL
Continuous
- During your Main Phase: You can place 2 "Sacred Beasts Thunderclap" from your hand, Deck, and/or GY, face-up on your field, then you can reveal 1 Level 10 "Sacred Beast" monster in your hand, then place 1 "Fallen Paradise of the Sacred Beasts" from your Deck, face-up in your Field Zone. During your opponent's End Phase, if this card is in your GY: You can add this card to your hand. You can only use each effect of "Sacred Beasts Thunderclap" once per turn.
- Summoner of the Sacred Beasts
- X
-
LIGHT
Level 8
[
Thunder/Effect
]
ATK 2300 DEF 3000 - You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Sacred Beast" monster from your hand in Defense Position, except a Level 8 monster. You can discard 1 card; Special Summon 1 "Sacred Beast" monster from your hand or GY in Defense Position, except a Level 8 monster or the discarded card. You can banish this card from your GY; Special Summon 1 "Sacred Beast" monster from your GY in Defense Position, except a Level 8 monster. You can only use each effect of "Summoner of the Sacred Beasts" once per turn.
1
