Fairy Tail Ball Fairy Tail Ball
Fairy Tail Ball
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- Fairy Tail - Luna
- X
-
LIGHT
Level 4
[
Spellcaster/Effect
]
ATK 1850 DEF 1000 - When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.
- Fairy Tail - Matchgiru
- X
-
LIGHT
Level 4
[
Spellcaster/Effect
]
ATK 1850 DEF 1000 - If a Spellcaster monster with 1850 original ATK is on the field: You can Special Summon this card from your hand or GY, also you cannot Special Summon for the rest of this turn, except Spellcaster monsters. If this card is Normal or Special Summoned: You can add 1 "Fairy Tail" Spell/Trap or 1 "Fairy Tale Tails" from your Deck to your hand. You can pay 500 LP; the name of 1 Effect Monster your opponent controls becomes "Prince of Fairies". You can only use each effect of "Fairy Tail - Matchgiru" once per turn.
- Fairy Tail - Rella
- X
-
LIGHT
Level 4
[
Spellcaster/Effect
]
ATK 1850 DEF 1000 - Neither player can target monsters on the field with Spell Cards or effects, except this one. Once per turn: You can discard 1 Spell; equip 1 Equip Spell from your hand, Deck, or GY to this card, but return that Equip Spell to the hand during the End Phase.
- Fairy Tail - Rochka
- X
-
LIGHT
Level 4
[
Spellcaster/Effect
]
ATK 1850 DEF 1000 - When this card is Normal Summoned: You can make your opponent gain 500 LP, then your opponent looks at the top 3 cards in your Deck, and chooses 1 of them for you to add to your hand, also shuffle the rest back into the Deck. You can only use this effect of "Fairy Tail - Rochka" once per turn. Once per battle, if this card battles, before damage calculation: You can send this card to the GY.
- Fairy Tail - Sleeper
- X
-
LIGHT
Level 4
[
Spellcaster/Flip/Effect
]
ATK 1850 DEF 1000 -
FLIP: You can Special Summon 1 monster from your hand.
When your opponent activates a Normal Spell/Trap Card (Quick Effect): You can Tribute 1 other monster; the activated effect becomes "Change 1 face-up monster your opponent controls to face-down Defense Position". You can only use this effect of "Fairy Tail - Sleeper" once per turn.
- Fairy Tail - Snow
- X
-
LIGHT
Level 4
[
Spellcaster/Effect
]
ATK 1850 DEF 1000 - If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.
- Fairy Tail - Wiccat
- X
-
DARK
Rank 4
[
Spellcaster/Xyz/Effect
]
ATK 1850 DEF 1000 -
2 Level 4 Spellcaster monsters
Each "Fairy Tail" monster you control whose original Attribute is LIGHT, is unaffected by your opponent's activated effects. You can only use each of the following effects of "Fairy Tail - Wiccat" once per turn. You can detach up to 2 materials from this card; send "Fairy Tail" cards from your Deck to the GY, equal to the number detached. If this card is in your GY (Quick Effect): You can target 1 "Fairy Tail" monster you control whose original Attribute is LIGHT; Special Summon this card, and if you do, send that monster to the GY.
- Fairy Tale Tails
- X
-
SPELL
Continuous
- You can reveal 1 Spellcaster monster in your hand with 1850 ATK and a different name than the monsters you control; immediately after this effect resolves, Normal Summon/Set it. You can only use this effect of "Fairy Tale Tails" once per turn. The first time each turn you would take battle or effect damage while you control a Spellcaster monster(s) with 1850 original ATK, you take no damage.
- Once Upon a Fairy Tail
- X
-
SPELL
Quick-Play
- Special Summon up to 1 LIGHT "Fairy Tail" monster each from your hand, GY, and banishment, with different names, also you cannot Special Summon for the rest of this turn, except Spellcaster monsters. If this card is banished, or sent to the GY except from the field: You can Set this card, but it cannot be activated unless you control a "Fairy Tail" monster. You can only use each effect of "Once Upon a Fairy Tail" once per turn.
- Tails of the Fairy Tails
- X
-
SPELL
Equip
- The equipped monster gains 1000 ATK. Once per turn, during your Main Phase: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or "Prince of Fairies" your opponent controls as material. If this card is in your GY: You can equip this card to 1 "Fairy Tail" monster on the field, then immediately after this effect resolves, you can Normal Summon 1 Spellcaster monster with 1850 ATK. You can only use this effect of "Tails of the Fairy Tails" once per turn.
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