Hecahands Mankibuel
Hecahands Mankibuel
Illusion / Effect
SR
Super RareRelated Cards
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- Hecahands Bait
- X
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TRAP
Continuous
- You can Tribute 1 "Hecahands" monster, or 1 monster you control that is owned by your opponent; take control of 1 monster your opponent controls. You can only use this effect of "Hecahands Bait" once per turn. Once per turn, during your End Phase: Send 1 card you control to the GY.
- Hecahands Breus
- X
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DARK
Level 7
[
Illusion/Effect
]
ATK 2800 DEF 1300 - If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Breus" once per turn. If a card(s) is added to your opponent's hand (except during the Draw Phase or Damage Step): You can Special Summon this card from your hand. During your Main Phase: You can look at 1 random card in your opponent's hand, then if it is a monster, you can Special Summon it to your field.
- Hecahands Dandalos
- X
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DARK
Level 7
[
Illusion/Fusion/Effect
]
ATK 2900 DEF 3000 -
2 "Hecahands" monsters
You can target 1 monster your opponent controls; take control of it. You can only use this effect of "Hecahands Dandalos" once per turn. If this card battles a monster, neither can be destroyed by that battle. Your "Hecahands" Fusion Monsters, and monsters you control that are owned by your opponent, can attack directly.
- Hecahands Gaigas
- X
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DARK
Level 7
[
Illusion/Effect
]
ATK 1200 DEF 2800 - If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Gaigas" once per turn. If a card(s) is added to your opponent's hand (except during the Draw Phase or Damage Step): You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 3 cards of your opponent's Deck, and if you do, you can Special Summon 1 excavated monster to your field, also shuffle the rest into the Deck.
- Hecahands Godos
- X
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DARK
Level 7
[
Illusion/Effect
]
ATK 2300 DEF 2000 - If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Godos" once per turn. If a card(s) is added to your opponent's hand (except during the Draw Phase or Damage Step): You can Special Summon this card from your hand. During your opponent's Main Phase (Quick Effect): You can target 1 monster in your opponent's GY; Special Summon it to your field, but banish it when it leaves the field.
- Hecahands Ibtel
- X
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LIGHT
Level 6
[
Illusion/Effect
]
ATK 1600 DEF 2100 - If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Ibtel" once per turn. You can reveal this card in your hand; shuffle this card into the Deck, then Special Summon 1 "Hecahands" monster from your Deck in Defense Position, except "Hecahands Ibtel". If this card is sent to the GY: You can target 1 "Hecahands" monster in your GY, except "Hecahands Ibtel"; Special Summon it.
- Hecahands Jauzah
- X
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LIGHT
Level 8
[
Illusion/Fusion/Effect
]
ATK 2400 DEF 2500 -
1 "Hecahands" monster + 1 Illusion monster
Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 2 monsters you control (1 face-up monster owned by your opponent and 1 Illusion monster). If this card battles a monster, neither can be destroyed by that battle. During your Main Phase: You can add 1 "Hecahands" card from your Deck or GY to your hand. You can only use this effect of "Hecahands Jauzah" once per turn.
- Hecahands Tartaros
- X
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SPELL
Quick-Play
-
Activate 1 of these effects (but you can only use each effect of "Hecahands Tartaros" once per turn);
●If you control a "Hecahands" monster: You can target 1 Spell/Trap your opponent controls; return it to the hand.
●Fusion Summon 1 "Hecahands" Fusion Monster from your Extra Deck, by banishing its materials from your field and/or GY. If you use a face-up monster you control that is owned by your opponent as material, you can treat it as a "Hecahands" monster.
- Hecahands Xeno
- X
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DARK
Level 9
[
Illusion/Fusion/Effect
]
ATK 3400 DEF 3500 -
3 "Hecahands" monsters
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Xeno" once per turn. During the Main Phase (Quick Effect): You can look at 2 random face-down cards in your opponent's Extra Deck, then you can Special Summon 1 of them to your field. If this Fusion Summoned card you own and control is destroyed by your opponent's card effect: You can take control of any number of monsters your opponent controls.
- Hecahands Yadel
- X
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LIGHT
Level 6
[
Illusion/Effect
]
ATK 2100 DEF 1600 - If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Yadel" once per turn. You can reveal this card in your hand; shuffle this card into the Deck, then add 1 "Hecahands" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 "Hecahands" Spell/Trap in your GY; Set it.
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