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Hecahands Mankibuel

Hecahands Mankibuel

LIGHT LIGHT
Level 6
ATK 1850
DEF 1850

Illusion Effect

Card Text
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Mankibuel" once per turn. You can reveal this card in your hand; Fusion Summon 1 "Hecahands" Fusion Monster from your Extra Deck, using monsters from your hand or field, including this card in your hand. If an Illusion Fusion Monster(s) is sent to your GY, while this card is in your GY (except during the Damage Step): You can add this card to your hand.
OCG
TCG
1
Sets
2026-05-08
BLZD-EN018
BLAZING DOMINION

SR

Super Rare

Related Cards

Search Results: 1 - 10 of 13
Hecahands Bait
Hecahands Bait
X
TRAP TRAP Continuous Continuous
You can Tribute 1 "Hecahands" monster, or 1 monster you control that is owned by your opponent; take control of 1 monster your opponent controls. You can only use this effect of "Hecahands Bait" once per turn. Once per turn, during your End Phase: Send 1 card you control to the GY.
Hecahands Breus
Hecahands Breus
X
DARK DARK Level Level 7 [ Illusion/Effect ]
ATK 2800 DEF 1300
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Breus" once per turn. If a card(s) is added to your opponent's hand (except during the Draw Phase or Damage Step): You can Special Summon this card from your hand. During your Main Phase: You can look at 1 random card in your opponent's hand, then if it is a monster, you can Special Summon it to your field.
Hecahands Dandalos
Hecahands Dandalos
X
DARK DARK Level Level 7 [ Illusion/Fusion/Effect ]
ATK 2900 DEF 3000
2 "Hecahands" monsters
You can target 1 monster your opponent controls; take control of it. You can only use this effect of "Hecahands Dandalos" once per turn. If this card battles a monster, neither can be destroyed by that battle. Your "Hecahands" Fusion Monsters, and monsters you control that are owned by your opponent, can attack directly.
Hecahands Gaigas
Hecahands Gaigas
X
DARK DARK Level Level 7 [ Illusion/Effect ]
ATK 1200 DEF 2800
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Gaigas" once per turn. If a card(s) is added to your opponent's hand (except during the Draw Phase or Damage Step): You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 3 cards of your opponent's Deck, and if you do, you can Special Summon 1 excavated monster to your field, also shuffle the rest into the Deck.
Hecahands Godos
Hecahands Godos
X
DARK DARK Level Level 7 [ Illusion/Effect ]
ATK 2300 DEF 2000
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Godos" once per turn. If a card(s) is added to your opponent's hand (except during the Draw Phase or Damage Step): You can Special Summon this card from your hand. During your opponent's Main Phase (Quick Effect): You can target 1 monster in your opponent's GY; Special Summon it to your field, but banish it when it leaves the field.
Hecahands Ibtel
Hecahands Ibtel
X
LIGHT LIGHT Level Level 6 [ Illusion/Effect ]
ATK 1600 DEF 2100
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Ibtel" once per turn. You can reveal this card in your hand; shuffle this card into the Deck, then Special Summon 1 "Hecahands" monster from your Deck in Defense Position, except "Hecahands Ibtel". If this card is sent to the GY: You can target 1 "Hecahands" monster in your GY, except "Hecahands Ibtel"; Special Summon it.
Hecahands Jauzah
Hecahands Jauzah
X
LIGHT LIGHT Level Level 8 [ Illusion/Fusion/Effect ]
ATK 2400 DEF 2500
1 "Hecahands" monster + 1 Illusion monster
Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 2 monsters you control (1 face-up monster owned by your opponent and 1 Illusion monster). If this card battles a monster, neither can be destroyed by that battle. During your Main Phase: You can add 1 "Hecahands" card from your Deck or GY to your hand. You can only use this effect of "Hecahands Jauzah" once per turn.
Hecahands Tartaros
Hecahands Tartaros
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects (but you can only use each effect of "Hecahands Tartaros" once per turn);
●If you control a "Hecahands" monster: You can target 1 Spell/Trap your opponent controls; return it to the hand.
●Fusion Summon 1 "Hecahands" Fusion Monster from your Extra Deck, by banishing its materials from your field and/or GY. If you use a face-up monster you control that is owned by your opponent as material, you can treat it as a "Hecahands" monster.
Hecahands Xeno
Hecahands Xeno
X
DARK DARK Level Level 9 [ Illusion/Fusion/Effect ]
ATK 3400 DEF 3500
3 "Hecahands" monsters
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Xeno" once per turn. During the Main Phase (Quick Effect): You can look at 2 random face-down cards in your opponent's Extra Deck, then you can Special Summon 1 of them to your field. If this Fusion Summoned card you own and control is destroyed by your opponent's card effect: You can take control of any number of monsters your opponent controls.
Hecahands Yadel
Hecahands Yadel
X
LIGHT LIGHT Level Level 6 [ Illusion/Effect ]
ATK 2100 DEF 1600
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Yadel" once per turn. You can reveal this card in your hand; shuffle this card into the Deck, then add 1 "Hecahands" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 "Hecahands" Spell/Trap in your GY; Set it.

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