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Tellarknight Constellar Delteros Tellarknight Constellar Delteros

Tellarknight Constellar Delteros

LIGHT LIGHT
Rank 4
ATK 2500
DEF 2500

Warrior / Xyz/Effect

Card Text
3+ Level 4 monsters<br>Your opponent cannot target Rank 5 or higher "tellarknight" or "Constellar" Xyz Monsters you control with card effects. Once per turn: You can detach 1 material from this card; add 1 "tellarknight" or "Constellar" monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 LIGHT monster. If this card is sent to the GY, except from the field: You can Special Summon 1 "tellarknight" or "Constellar" monster from your hand or banishment.
OCG
TCG
1
Sets
2026-10-10
CR13-AE085
CREATION PACK 13

UR

Ultra Rare
2026-10-10
CR13-AE085
CREATION PACK 13

SE

Secret Rare
2026-10-10
CR13-AE085
CREATION PACK 13

PSE

Prismatic Secret Rare
2026-10-10
CR13-AES31
CREATION PACK 13 +1 BONUS PACK

UR

Ultra Rare
2026-10-10
CR13-AES31
CREATION PACK 13 +1 BONUS PACK

PSE

Prismatic Secret Rare

Related Cards

Search Results: 1 - 10 of 23
Constellar Caduceus
Constellar Caduceus
X
LIGHT LIGHT Level Level 4 [ Spellcaster/Effect ]
ATK 1600 DEF 1550
If you control a "Constellar" monster, except "Constellar Caduceus": You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Constellar" Spell/Trap from your Deck to your hand. You can only use each of the previous effects of "Constellar Caduceus" once per turn. A "Constellar" Xyz Monster that has this card as material gains this effect.<br>●If this card battles a LIGHT or DARK monster, before damage calculation: You can banish that monster.
Constellar Castor
Constellar Castor
X
LIGHT LIGHT Level Level 4 [ Fairy/Effect ]
ATK 1700 DEF 600
If this card is Summoned: You can Special Summon 1 "Constellar" monster from your Deck, except "Constellar Castor", also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT or DARK monsters. You can only use this effect of "Constellar Castor" once per turn. A "Constellar" Xyz Monster that has this card as material gains this effect.<br>●Once per turn, when your opponent activates a Spell Card or effect (Quick Effect): You can detach 2 materials from a monster(s) you control, and if you do, negate that effect, and if you do that, destroy that card.
Constellar Omega
Constellar Omega
X
LIGHT LIGHT Rank Rank 4 [ Beast-Warrior/Xyz/Effect ]
ATK 2400 DEF 500
2 Level 4 LIGHT monsters<br>Once per turn (Quick Effect): You can detach 1 material from this card; "Constellar" monsters you currently control are unaffected by Spell/Trap effects this turn.
Constellar Pleiades
Constellar Pleiades
X
LIGHT LIGHT Rank Rank 5 [ Warrior/Xyz/Effect ]
ATK 2500 DEF 1500
2 Level 5 LIGHT monsters<br>Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; return that target to the hand.
Constellar Ptolemy M7
Constellar Ptolemy M7
X
LIGHT LIGHT Rank Rank 6 [ Machine/Xyz/Effect ]
ATK 2700 DEF 2000
2 Level 6 monsters<br>You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control, other than "Constellar Ptolemy M7" (transfer its materials). If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 material from this card, then target 1 monster on the field or in either GY; return that target to the hand.
Constellar Sombre
Constellar Sombre
X
LIGHT LIGHT Level Level 4 [ Fairy/Effect ]
ATK 1550 DEF 1600
You can only use each effect of "Constellar Sombre" once per turn. While this card is in the GY, if it was sent there this turn, you can Normal Summon 1 "Constellar" monster for 1 less Tribute.<br>You can banish 1 "Constellar" monster from your GY, then target 1 "Constellar" monster in your GY; add that target to your hand, also, this card gains the following effect.<br>●This turn: You can activate this effect; Normal Summon 1 "Constellar" monster.
Constellar Tellarknights
Constellar Tellarknights
X
SPELL SPELL Continuous Continuous
When this card is activated: You can Special Summon 1 "tellarknight" or "Constellar" monster from your hand or GY. You can target 1 "tellarknight" or "Constellar" Xyz Monster you control; Special Summon from your Extra Deck, 1 "tellarknight" or "Constellar" Xyz Monster with a different Rank, by using that Xyz Monster you control as material (this is treated as an Xyz Summon, transfer its materials). You can only use this effect of "Constellar Tellarknights" once per turn. You can only activate 1 "Constellar Tellarknights" per turn.
Darktellarknight Batlamyus
Darktellarknight Batlamyus
X
DARK DARK Rank Rank 4 [ Warrior/Xyz/Effect ]
ATK 2600 DEF 550
2 Level 4 "tellarknight" monsters<br>All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT "tellarknight" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This is a Quick Effect if you have 7 or more "tellarknight" monsters with different names in your GY.
Exstellarknight Constellar Ptolemy Ω7
Exstellarknight Constellar Ptolemy Ω7
X
LIGHT LIGHT Rank Rank 7 [ Machine/Xyz/Effect ]
ATK 2700 DEF 2700
3 Level 7 monsters<br>Once per turn, during your Main Phase 2, you can also Xyz Summon "Exstellarknight Constellar Ptolemy Ω7" by using 1 "tellarknight" or "Constellar" Xyz Monster you control (transfer its materials). While you have 7 or more "tellarknight" monsters with different names in your GY and/or banishment, this card gains 2700 ATK/DEF, also it is unaffected by your opponent's activated effects. Once per turn (Quick Effect): You can detach any number of materials from this card, then target that many monsters your opponent controls; shuffle them into the Deck.
Satellarknight Altair
Satellarknight Altair
X
LIGHT LIGHT Level Level 4 [ Warrior/Effect ]
ATK 1700 DEF 1300
If this card is Summoned: You can target 1 "tellarknight" monster in your GY, except "Satellarknight Altair"; Special Summon that monster in Defense Position, also monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.

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