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Evil HERO Neos Lord Evil HERO Neos Lord

Evil HERO Neos Lord

DARK DARK
Level 10
ATK 2500
DEF 2000

Fiend Fusion/Effect

Card Text
"Elemental HERO Neos" (or 1 Fusion Monster that mentions it) + 1 Effect Monster on the field
Must be Special Summoned with "Dark Fusion". Cannot be destroyed by battle or card effects. If this card is Special Summoned, or a monster(s) is sent to your opponent's GY while this card is on the field: You can target 1 face-up monster your opponent controls; take control of it. You can only use this effect of "Evil HERO Neos Lord" once per turn.
OCG
TCG
1
Sets
2025-02-15
SUDA-AE031
SUPREME DARKNESS

UR

Ultra Rare
2025-02-15
SUDA-AE031
SUPREME DARKNESS

SE

Secret Rare
2025-02-15
SUDA-AE031
SUPREME DARKNESS

UL

Ultimate Rare
2025-02-15
SUDA-AE031
SUPREME DARKNESS

HR

Holographic Rare
2025-02-15
SUDA-AE031
SUPREME DARKNESS

QCSE

Quarter Century Secret Rare

Related Cards

Search Results: 1 - 10 of 34
Dark Fusion
Dark Fusion
X
SPELL SPELL
Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as material. Your opponent cannot target it with card effects this turn.
Dark Supremacy
Dark Supremacy
X
TRAP TRAP
Target face-up cards your opponent controls, up to the number of "Dark Fusion" and Spells that mention it in your GY; negate their effects until the end of this turn. If this card is in your GY, except the turn it was sent there: You can banish it, then target up to 5 "HERO" monsters in your GY and/or banishment; shuffle them into the Deck. You can only use each effect of "Dark Supremacy" once per turn.
Destiny HERO - Destroyer Phoenix Enforcer
Destiny HERO - Destroyer Phoenix Enforcer
X
DARK DARK Level Level 8 [ Warrior/Fusion/Effect ]
ATK 2500 DEF 2100
1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster
Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.
Elemental HERO Absolute Zero
Elemental HERO Absolute Zero
X
WATER WATER Level Level 8 [ Warrior/Fusion/Effect ]
ATK 2500 DEF 2000
1 "HERO" monster + 1 WATER monster
Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.
Elemental HERO Honest Neos
Elemental HERO Honest Neos
X
LIGHT LIGHT Level Level 7 [ Warrior/Effect ]
ATK 2500 DEF 2000
(Quick Effect): You can discard this card, then target 1 "HERO" monster on the field; it gains 2500 ATK until the end of this turn. (Quick Effect): You can discard 1 "HERO" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of "Elemental HERO Honest Neos" once per turn.
Elemental HERO Liquid Soldier
Elemental HERO Liquid Soldier
X
WATER WATER Level Level 4 [ Warrior/Effect ]
ATK 1400 DEF 1300
When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.
Elemental HERO Neos
Elemental HERO Neos
X
LIGHT LIGHT Level Level 7 [ Warrior/Normal ]
ATK 2500 DEF 2000
A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.
Elemental HERO Shadow Mist
Elemental HERO Shadow Mist
X
DARK DARK Level Level 4 [ Warrior/Effect ]
ATK 1000 DEF 1500
If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.
Elemental HERO Stratos
Elemental HERO Stratos
X
WIND WIND Level Level 4 [ Warrior/Effect ]
ATK 1800 DEF 300
When this card is Normal or Special Summoned: You can activate 1 of these effects;
●Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card.
●Add 1 "HERO" monster from your Deck to your hand.
Elemental HERO Sunrise
Elemental HERO Sunrise
X
LIGHT LIGHT Level Level 7 [ Warrior/Fusion/Effect ]
ATK 2500 DEF 1200
2 "HERO" monsters with different Attributes
Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn.
●If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand.
●When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it.

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