Anarchist Monk of the Six Samurai Anarchist Monk of the Six Samurai
Anarchist Monk of the Six Samurai
Warrior / Tuner/Effect
●The Levels of all monsters your opponent controls are reduced by 1.
N
NormalRelated Cards
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- Asceticism of the Six Samurai
- X
-
SPELL
Quick-Play
- Target 1 "Six Samurai" monster you control; Special Summon 1 "Six Samurai" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn.
- Battle Shogun of the Six Samurai
- X
-
EARTH
Link 2
[
Warrior/Link/Effect
]
ATK 1000 DEF - -
2 Warrior monsters, including a "Six Samurai" monster
If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.
- Chamberlain of the Six Samurai
- X
-
EARTH
Level 3
[
Warrior/Normal
]
ATK 200 DEF 2000 - The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.
- Cunning of the Six Samurai
- X
-
SPELL
Quick-Play
- Send 1 "Six Samurai" monster you control to the GY, then target 1 "Six Samurai" monster in either GY; Special Summon that target.
- Elder of the Six Samurai
- X
-
EARTH
Level 3
[
Warrior/Effect
]
ATK 400 DEF 0 - If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
- Gateway of the Six
- X
-
SPELL
Continuous
-
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects.
●2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn.
●4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand.
●6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target.
- Grandmaster of the Six Samurai
- X
-
EARTH
Level 5
[
Warrior/Effect
]
ATK 2100 DEF 800 - You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand.
- Great Shogun Shien
- X
-
FIRE
Level 7
[
Warrior/Effect
]
ATK 2500 DEF 2400 - If you control 2 or more "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy 1 "Six Samurai" monster you control instead.
- Kagemusha of the Six Samurai
- X
-
EARTH
Level 2
[
Warrior/Tuner/Effect
]
ATK 400 DEF 1800 - When exactly 1 "Six Samurai" monster you control is targeted by a card or effect (Quick Effect): You can activate this effect; that card/effect now targets this face-up card on the field, instead.
- Legendary Lord Six Samurai - Enishi
- X
-
LIGHT
Level 6
[
Warrior/Synchro/Effect
]
ATK 1700 DEF 1200 -
1 Tuner + 1+ non-Tuner monsters
Warrior monsters you control gain 500 ATK/DEF during the Battle Phase only. You can only use each of the following effects of "Legendary Lord Six Samurai - Enishi" once per turn. If this card is Synchro Summoned: You can banish any number of "Six Samurai" monsters from your GY, then target that many monsters your opponent controls; return those monsters to the hand. If this card is sent to the GY: You can Special Summon 1 of your banished "Six Samurai" monsters.
