Soul Resonator Soul Resonator
Soul Resonator
Fiend / Tuner/Effect
UR
Ultra RareSE
Secret RarePSE
Prismatic Secret RareUR
Ultra RarePSE
Prismatic Secret RareRelated Cards
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- Absolute Powerforce
- X
-
SPELL
Quick-Play
-
Target 1 "Red Dragon Archfiend" you control; if that monster you control battles an opponent's monster this turn, apply these effects until the end of the Damage Step.
●It gains 1000 ATK.
●Your opponent cannot activate cards or effects.
●If it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Any battle damage your opponent takes from that battle is doubled.
- Chain Resonator
- X
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LIGHT
Level 1
[
Fiend/Tuner/Effect
]
ATK 100 DEF 100 - When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator".
- Crimson Fire
- X
-
TRAP
Counter
- When your opponent activates a Spell/Trap Card that would inflict damage to you, while you control a "Red Dragon Archfiend": Your opponent takes twice the effect damage you would have taken, instead.
- Crimson Gaia
- X
-
SPELL
Continuous
- During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn.
- Crimson Resonator
- X
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DARK
Level 2
[
Fiend/Tuner/Effect
]
ATK 800 DEF 300 - If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects.
- Fiendish Golem
- X
-
TRAP
- Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can Set 1 "Fiendish Chain" directly from your Deck or GY.
- Red Dragon Archfiend
- X
-
DARK
Level 8
[
Dragon/Synchro/Effect
]
ATK 3000 DEF 2000 -
1 Tuner + 1+ non-Tuner monsters
After damage calculation, if this card attacked an opponent's Defense Position monster: Destroy all Defense Position monsters your opponent controls. Once per turn, during your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.
- Red Dragon Archfiend/Assault Mode
- X
-
DARK
Level 10
[
Dragon/Effect
]
ATK 3500 DEF 2500 - Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". After damage calculation, if this card attacked: Destroy all other monsters on the field. When this card on the field is destroyed: You can target 1 "Red Dragon Archfiend" in your GY; Special Summon that target.
- Red Rising Dragon
- X
-
DARK
Level 6
[
Dragon/Synchro/Effect
]
ATK 2100 DEF 1600 -
1 Fiend Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 2 Level 1 "Resonator" monsters in your GY; Special Summon both.
- Red Zone
- X
-
TRAP
Continuous
- When your opponent activates a card or effect while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it: You can target 1 card on the field; destroy it. You can target 1 of your banished DARK Dragon Synchro Monsters; Special Summon it. You can only use each effect of "Red Zone" once per turn.
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