Dark World Punishment
Dark World Punishment
Icon
Counter Trap
Card Text
When a monster(s) would be Normal or Special Summoned: You can negate the Summon, and if you do, destroy that monster(s), then discard 1 Fiend monster. If a "Dark World" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Dark World Punishment" once per turn.
Sets
2022-12-02
SR13-EN033
STRUCTURE DECK: DARK WORLD
SR
Super RareRelated Cards
Search Results: 1 - 10 of 33
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- Beiige, Vanguard of Dark World
- X
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DARK
Level 4 [ Fiend / Effect ]
ATK 1600 DEF 1300 - If this card is discarded to the GY by card effect: Special Summon this card.
- Broww, Huntsman of Dark World
- X
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DARK
Level 3 [ Fiend / Effect ]
ATK 1400 DEF 800 - If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead.
- Brron, Mad King of Dark World
- X
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DARK
Level 4 [ Fiend / Effect ]
ATK 1800 DEF 400 - When this card inflicts battle damage to your opponent: You can discard 1 card.
- Ceruli, Guru of Dark World
- X
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DARK
Level 1 [ Fiend / Effect ]
ATK 100 DEF 300 - If this card is discarded to the GY by card effect: Special Summon this card to your opponent's field in Defense Position. If this card is Special Summoned by the effect of a "Dark World" card: Your opponent discards 1 card.
- Charge Into a Dark World
- X
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SPELL
- Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 "Charge Into a Dark World" per turn.
- Clorless, Chaos King of Dark World
- X
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DARK
Level 12 [ Fiend / Fusion/Effect ]
ATK ? DEF ? -
"Reign-Beaux, Overlord of Dark World" + 2+ Fiend monsters
If this card is Fusion Summoned: You can destroy all cards your opponent controls. This card's original ATK/DEF each become the number of materials used for its Summon x 1000. Once per turn (Quick Effect): You can target 1 face-up card you control; discard 1 card, also your opponent cannot target that face-up card with card effects for the rest of this turn.
- Dark Corridor
- X
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SPELL
- Add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark Corridor" per turn.
- Dark World Accession
- X
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SPELL
Quick-Play
- During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a "Dark World" monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to your hand, then discard 1 "Dark World" monster. You can only use each effect of "Dark World Accession" once per turn.
- Dark World Archives
- X
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SPELL
Continuous
- During your Main Phase: You can discard 1 "Dark World" monster, and if you do, "Dark World" monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a "Dark World" card or an opponent's card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of "Dark World Archives" once per turn.
- Dark World Brainwashing
- X
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TRAP
Continuous
- When your opponent activates a monster effect, if you have 3 or more cards in your hand (except during the Damage Step): You can target 1 "Dark World" monster on the field; return it to the hand, and if you do, the activated effect becomes "Your opponent randomly discards 1 card".