Penguin Ninja Penguin Ninja
Penguin Ninja
Aqua / Flip/Effect
You can target 1 "Penguin" monster you control; change it to face-down Defense Position. You can only use this effect of "Penguin Ninja" once per turn.
N
NormalRelated Cards
- View as Gallery
- View as List
- Bolt Penguin
- X
-
WATER
Level 3
[
Thunder/Normal
]
ATK 1100 DEF 800 - With each arm forming an electric whip, this monster paralyzes its enemies with electric shocks.
- First Penguin
- X
-
WATER
Level 1
[
Winged Beast/Effect
]
ATK 100 DEF 100 - If you control no face-up monsters, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can discard 1 card, then reveal 1 WATER Synchro Monster in your Extra Deck; add 1 WATER monster from your Deck to your hand with the same Type but 1 Level lower than the revealed monster, then you can change this card to face-down Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER monsters. You can only use this effect of "First Penguin" once per turn.
- Flying Penguin
- X
-
WATER
Level 4
[
Aqua/Normal
]
ATK 1200 DEF 1000 - A very rare penguin that takes to the air with ears shaped like wings.
- Fuhma Shuriken
- X
-
SPELL
Equip
- Equip only to a "Ninja" monster. It gains 700 ATK. When this card is sent from the field to the Graveyard: Inflict 700 damage to your opponent.
- Glacial Beast Polar Penguin
- X
-
WATER
Level 3
[
Aqua/Tuner/Effect
]
ATK 800 DEF 1000 - If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 "Glacial Beast Polar Penguin" effect per turn, and only once that turn.
- Nightmare Penguin
- X
-
WATER
Level 4
[
Aqua/Effect
]
ATK 900 DEF 1800 - All face-up WATER monsters you control gain 200 ATK. When this card is flipped face-up: Target 1 card your opponent controls; return that target to the hand.
- Ninjitsu Art of Decoy
- X
-
TRAP
Continuous
- Activate this card by targeting 1 "Ninja" monster you control. It cannot be destroyed by battle.
- Ninjitsu Art of Transformation
- X
-
TRAP
Continuous
- Activate this card by Tributing 1 face-up "Ninja" monster; Special Summon 1 Beast, Winged Beast, or Insect monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster.
- Nopenguin
- X
-
WATER
Level 3
[
Aqua/Effect
]
ATK 1600 DEF 100 - When a "Penguin" monster's effect is activated (Quick Effect): Special Summon this card from your GY. You can only use this effect of "Nopenguin" once per turn. If a card would be returned from the field to the hand by the effect of a "Penguin" card, banish it instead.
- Penguin Brave
- X
-
WATER
Level 6
[
Aqua/Synchro/Effect
]
ATK 2400 DEF 1200 -
1 Tuner + 1+ non-Tuners
Your opponent cannot target face-down Defense Position monsters you control with card effects. You can only use each of the following effects of "Penguin Brave" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Penguin" monster from your Deck in face-down Defense Position. When your opponent activates a monster effect (Quick Effect): You can flip 1 face-down Defense Position WATER monster you control face-up.
1
2