Incredible Ecclesia, the Virtuous Incredible Ecclesia, the Virtuous
Incredible Ecclesia, the Virtuous
Spellcaster / Tuner/Effect
P
Parallel(Normal)N
NormalRelated Cards
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- Albion the Shrouded Dragon
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										DARK
									
		
		
		
		
			
			
									
										
										Level 8
									
			
		
		
									
										[
										Dragon/Effect
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ATK 2500 DEF 2000 - 
									This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is in your hand or GY: You can send 1 "Fallen of Albaz" or 1 "Branded" Spell/Trap from your hand or Deck to the GY; apply the following effect based on where you sent it from.
●Hand: Special Summon this card.
●Deck: Place this card on the bottom of the Deck, then, if you placed this card from your hand, draw 1 card.
You can only use this effect of "Albion the Shrouded Dragon" once per turn. 
- Branded in High Spirits
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										SPELL
									
		
		
									
										
										Quick-Play
									
		
		
		
		
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									Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect.
●Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand.
During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn. 
- Branded Lost
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										SPELL
									
		
		
									
										
										Continuous
									
		
		
		
		
								 - The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. You can only use this effect of "Branded Lost" once per turn.
 
- Branded Sword
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										TRAP
									
		
		
		
		
		
								 - Banish any number of "Branded" Spells/Traps from your GY; Special Summon that many "Iceblade Tokens" (Dragon/DARK/Level 8/ATK 2500/DEF 2000). You can banish this card from your GY, then target 1 of your banished monsters that is "Fallen of Albaz" or mentions it; add that monster to your hand. You can only use 1 "Branded Sword" effect per turn, and only once that turn.
 
- Fallen of Albaz
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										DARK
									
		
		
		
		
			
			
									
										
										Level 4
									
			
		
		
									
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										Dragon/Effect
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ATK 1800 DEF 0 - If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck using monsters on either field, including this card, but you cannot use other monsters you control as material. You can only use this effect of "Fallen of Albaz" once per turn.
 
- Guiding Quem, the Virtuous
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										LIGHT
									
		
		
		
		
			
			
									
										
										Level 4
									
			
		
		
									
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										Spellcaster/Tuner/Effect
										]
									
ATK 1500 DEF 1500 - 
									(This card is always treated as a "Dogmatika" and "Despia" card.)
If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that mentions it, in your GY, except "Guiding Quem, the Virtuous"; Special Summon it. You can only use each effect of "Guiding Quem, the Virtuous" once per turn. 
- Swordsoul Assessment
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										TRAP
									
		
		
		
		
		
								 - Target 1 face-up monster you control; banish up to 5 "Swordsoul" cards and/or Wyrm monsters from your GY, and if you do, that monster gains 300 ATK for each card banished this way. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Assessment" once per turn.
 
- Swordsoul Auspice Chunjun
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										EARTH
									
		
		
		
		
			
			
									
										
										Level 6
									
			
		
		
									
										[
										Wyrm/Effect
										]
									
ATK 2400 DEF 1800 - Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of "Swordsoul Auspice Chunjun" once per turn. During the Main Phase (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can target 1 card on the field or in either GY; banish it.
 
- Swordsoul Blackout
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										TRAP
									
		
		
		
		
		
								 - Target 1 Wyrm monster you control and 2 cards your opponent controls; destroy them. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Blackout" once per turn.
 
- Swordsoul Emergence
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										SPELL
									
		
		
		
		
		
								 - Add 1 "Swordsoul" monster from your Deck to your hand, or if you control a Synchro Monster, you can add 1 Wyrm monster instead. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Emergence" once per turn.
 
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