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Astraltopia Astraltopia

Astraltopia

LIGHT LIGHT
Level 4
ATK 0
DEF 0

Warrior Effect

Card Text
If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.
OCG
TCG
1
Sets
2025-06-14
CR08-AE002
CREATION PACK 08

SR

Super Rare

Related Cards

Search Results: 1 - 10 of 27
Armored Shark
Armored Shark
X
WATER WATER Level Level 3 [ Fish/Effect ]
ATK 500 DEF 2000
(This card is always treated as an "Armored Xyz" card.)
You can send 1 WATER Xyz Monster from your Extra Deck to the GY, then target 1 Fish monster in your GY with the same Level as the Rank of that monster; Special Summon it. During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 WATER Xyz Monster you control; equip this card to that monster as an Equip Spell that gives it 500 ATK. You can only use each effect of "Armored Shark" once per turn.
Armored Xyz
Armored Xyz
X
SPELL SPELL
Target 1 face-up monster you control and 1 Xyz Monster in your GY; equip that monster from your GY to that monster on the field as an Equip Spell with these effects.
●Change the equipped monster's ATK to this card's ATK.
●The equipped monster gains this card's Attribute.
●At the end of the Damage Step, if the equipped monster attacked: You can send this card to the GY; that attacking monster can make a second attack in a row.
Black Fang Magician
Black Fang Magician
X
DARK DARK Level Level 4 [ Spellcaster/Pendulum/Effect ]
ATK 1700 DEF 800
Pendulum Scale P Scale 8 Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card.
(This card is always treated as an "Xyz Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster monster in your GY; Special Summon it.
CXyz Gimmick Puppet Fanatix Machinix
CXyz Gimmick Puppet Fanatix Machinix
X
DARK DARK Rank Rank 9 [ Machine/Xyz/Effect ]
ATK 3100 DEF 1500
3 Level 9 monsters
If this card is Special Summoned: You can add 1 "Puppet" Trap from your Deck to your hand. You can detach 1 material from this card; Special Summon 1 monster from either GY to your opponent's field in Defense Position. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of them; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use each effect of "CXyz Gimmick Puppet Fanatix Machinix" once per turn.
CXyz N.As.Ch. Knight
CXyz N.As.Ch. Knight
X
WATER WATER Rank Rank 6 [ Aqua/Xyz/Effect ]
ATK 2000 DEF 3000
3 Level 6 monsters
You can also Xyz Summon this card by using "N.As.H. Knight" you control. (Transfer its materials to this card.) Cannot be destroyed by card effects. You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "Number" Xyz Monster that has a number between "101" and "107" in its name, using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "CXyz N.As.Ch. Knight" once per turn.
Full-Armored Xyz
Full-Armored Xyz
X
TRAP TRAP
If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects.
●The equipped monster gains ATK equal to this card's ATK.
●If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Numbers Protection
Numbers Protection
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.
Odd-Eyes Rebellion Xyz Dragon
Odd-Eyes Rebellion Xyz Dragon
X
DARK DARK Rank Rank 7 [ Dragon/Xyz/Pendulum/Effect ]
ATK 3000 DEF 2500
Pendulum Scale P Scale 4 During your Main Phase: You can Special Summon this card, then you can attach 1 DARK monster from your GY to this card as material. You can only use this effect of "Odd-Eyes Rebellion Xyz Dragon" once per turn.
2 Level 7 Pendulum Monsters
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. Cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. You can detach 1 material from this card, then target up to 2 monsters your opponent controls with 3000 or less ATK; destroy them. You can only use this effect of "Odd-Eyes Rebellion Xyz Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
Onomatokage
Onomatokage
X
DARK DARK Level Level 4 [ Reptile/Effect ]
ATK 1100 DEF 1500
(This card is always treated as a "Zubaba", "Gagaga", "Gogogo", and "Dododo" card.)
If you control a "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. You can banish this card from your GY; return up to 2 Xyz Monsters from your GY to the Extra Deck. You can only use each effect of "Onomatokage" once per turn.
Onomatopaira
Onomatopaira
X
SPELL SPELL
You can only activate 1 "Onomatopaira" per turn. Send 1 card from your hand to the GY; add up to 2 of these monsters from your Deck to your hand (you cannot add 2 from the same category).
●1 "Zubaba" monster
●1 "Gagaga" monster
●1 "Gogogo" monster
●1 "Dododo" monster

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