Awakening of the Possessed - Rasenryu
Awakening of the Possessed - Rasenryu
 WIND
		
						
						
		
							WIND
		
						
					 Level 5
						
						
							Level 5
						
		
					Dragon / Effect
●When this card is Special Summoned by its effect: You can return 1 card your opponent controls to the hand.
●If this card is sent from the field to the GY: You can add 1 "Spiritual Wind Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
C
CommonC
CommonSE
Secret RareRelated Cards
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- Awakening of the Possessed
- X
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										 SPELL SPELL Continuous Continuous
- Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.
- Possessed Partnerships
- X
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										 TRAP TRAP
- Special Summon 1 Spellcaster monster with 1500 DEF from your hand or GY in Attack Position or face-down Defense Position, then, if you control monsters with 2 or more different Attributes, you can destroy 1 face-up card on the field. You can banish this card from your GY, then target 1 "Possessed" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use 1 "Possessed Partnerships" effect per turn, and only once that turn.
- Spiritual Wind Art - Miyabi
- X
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										 TRAP TRAP
- Tribute 1 WIND monster, then target 1 card your opponent controls; place that opponent's card on the bottom of the Deck.
- Unpossessed
- X
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										 TRAP TRAP Continuous Continuous
- "Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect, while this card is already face-up in your Spell & Trap Zone: You can Special Summon 1 Spellcaster monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn.
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