Resonator Command Resonator Command
Resonator Command
N
NormalRelated Cards
- View as Gallery
- View as List
- Chain Resonator
- X
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LIGHT
Level 1
[
Fiend/Tuner/Effect
]
ATK 100 DEF 100 - When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator".
- Creation Resonator
- X
-
WIND
Level 3
[
Fiend/Tuner/Effect
]
ATK 800 DEF 600 - If you control a Level 8 or higher Synchro Monster, you can Special Summon this card (from your hand).
- Crimson Resonator
- X
-
DARK
Level 2
[
Fiend/Tuner/Effect
]
ATK 800 DEF 300 - If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects.
- Red Resonator
- X
-
FIRE
Level 2
[
Fiend/Tuner/Effect
]
ATK 600 DEF 200 - When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.
- Red Rising Dragon
- X
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DARK
Level 6
[
Dragon/Synchro/Effect
]
ATK 2100 DEF 1600 -
1 Fiend Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 2 Level 1 "Resonator" monsters in your GY; Special Summon both.
- Resonator Call
- X
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SPELL
- Add 1 "Resonator" monster from your Deck to your hand.
- Soul Resonator
- X
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FIRE
Level 3
[
Fiend/Tuner/Effect
]
ATK 500 DEF 200 - If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn.
- Synkron Resonator
- X
-
DARK
Level 1
[
Fiend/Tuner/Effect
]
ATK 100 DEF 100 - If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the GY: You can target 1 "Resonator" monster in your GY, except "Synkron Resonator"; add it to your hand.
- Time to Stand Up
- X
-
TRAP
- If a Dragon Synchro Monster is on the field: Special Summon up to 2 monsters, that are "Resonator" monsters and/or Level 1 Dragon monsters, from your Deck. When a monster effect is activated, while you control a Level 10 or higher DARK Dragon Synchro Monster: You can banish this card from your GY; negate that effect, and if you do, 1 Synchro Monster you control gains 2000 ATK until the end of the next turn. You can only use each effect of "Time to Stand Up" once per turn.
- Vision Resonator
- X
-
DARK
Level 2
[
Fiend/Tuner/Effect
]
ATK 400 DEF 400 - If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.
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