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Dark Cavalry

Dark Cavalry

DARK DARK
Level 8
ATK 2800
DEF 2300

Spellcaster Fusion/Effect

Card Text
"Dark Magician" + 1 Warrior monster
Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.
OCG
TCG
1
Sets
2019-04-03
DUPO-EN002
DUEL POWER

UR

Ultra Rare

Related Cards

Search Results: 1 - 10 of 12
Chronicle Sorceress
Chronicle Sorceress
X
DARK DARK Level Level 4 [ Spellcaster/Effect ]
ATK 1250 DEF 1250
You can activate 1 of these effects based on the Attributes in your GY;
●LIGHT: Send 1 "Blue-Eyes White Dragon" or 1 card that mentions it from your Deck to the GY, except "Chronicle Sorceress".
●DARK: Send 1 "Dark Magician" or 1 card that mentions it from your Deck to the GY, except "Chronicle Sorceress".
You can only use this effect of "Chronicle Sorceress" once per turn.
Dark Magic Inheritance
Dark Magic Inheritance
X
SPELL SPELL Quick-Play Quick-Play
Banish 2 Spells from your GY; add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" or "Dark Magician Girl" in its text, except "Dark Magic Inheritance". You can only activate 1 "Dark Magic Inheritance" per turn.
Dark Magic Talisman
Dark Magic Talisman
X
TRAP TRAP
You can activate this card the turn it was Set, by revealing 1 Spellcaster monster in your hand. When a monster effect is activated in response to the card or effect activation of a card that mentions "Dark Magician": Negate that effect, and if you do, for the rest of this turn, negate the activated effects of monsters with that same original name. If you Special Summon "Dark Magician" while this card is in your GY (except during the Damage Step): You can pay 2500 LP; Set this card.
Dark Magician
Dark Magician
X
DARK DARK Level Level 7 [ Spellcaster/Normal ]
ATK 2500 DEF 2100
The ultimate wizard in terms of attack and defense.
Dark Magician of Destruction
Dark Magician of Destruction
X
DARK DARK Level Level 8 [ Spellcaster/Fusion/Effect ]
ATK 2800 DEF 2600
"Dark Magician" + 1 LIGHT or DARK monster
Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.
Dark Magician the Dragon Knight
Dark Magician the Dragon Knight
X
DARK DARK Level Level 8 [ Dragon/Fusion/Effect ]
ATK 3000 DEF 2500
"Dark Magician" + 1 Dragon monster
This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.
Dark Magician the Magician of Black Magic
Dark Magician the Magician of Black Magic
X
DARK DARK Level Level 7 [ Spellcaster/Effect ]
ATK 2500 DEF 2100
This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".
Illusion of Chaos
Illusion of Chaos
X
DARK DARK Level Level 7 [ Spellcaster/Ritual/Effect ]
ATK 2100 DEF 2500
You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.
Magician of Chaos
Magician of Chaos
X
DARK DARK Level Level 7 [ Spellcaster/Ritual/Effect ]
ATK 2500 DEF 2100
You can Ritual Summon this card with "Chaos Form". This card's name becomes "Dark Magician" while on the field or in the GY. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can target 1 card on the field; destroy it. If this Ritual Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your hand, except "Magician of Chaos", ignoring its Summoning conditions.
Magician's Rod
Magician's Rod
X
DARK DARK Level Level 3 [ Spellcaster/Effect ]
ATK 1600 DEF 100
When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that mentions "Dark Magician". During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.

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