Magician of Chaos Magician of Chaos
Magician of Chaos
Spellcaster / Ritual/Effect
SR
Super RareRelated Cards
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- Amulet Dragon
- X
-
DARK
Level 8
[
Dragon/Fusion/Effect
]
ATK 2900 DEF 2500 -
"Dark Magician" + 1 Dragon monster
Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". If this card is Special Summoned: Target any number of Spells in any GY(s) (min. 1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster monster in your GY; Special Summon that target.
- Apprentice Illusion Magician
- X
-
DARK
Level 6
[
Spellcaster/Effect
]
ATK 2000 DEF 1700 - You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster you control gains 2000 ATK/DEF during that damage calculation only.
- Black Luster Soldier
- X
-
EARTH
Level 8
[
Warrior/Ritual
]
ATK 3000 DEF 2500 - You can Ritual Summon this card with "Black Luster Ritual".
- Black Luster Soldier - Legendary Swordsman
- X
-
EARTH
Level 8
[
Warrior/Ritual/Effect
]
ATK 3000 DEF 2500 - You can Ritual Summon this card with "Chaos Form" or "Super Soldier Ritual". Must be Ritual Summoned. During your Draw Phase, before you draw: You can reveal this card in your hand; give up your normal draw this turn, and if you do, add 1 Ritual Spell from your Deck to your hand. Your opponent cannot activate cards or effects during your Battle Phase. When this attacking card, that was Ritual Summoned using a Normal Monster, destroys an opponent's monster by battle: You can shuffle all cards your opponent controls into the Deck.
- Black Luster Soldier - Super Soldier
- X
-
EARTH
Level 8
[
Warrior/Ritual/Effect
]
ATK 3000 DEF 2500 - You can Ritual Summon this card with "Super Soldier Ritual". If this card destroys an opponent's monster by battle and sends it to the GY: Inflict damage to your opponent equal to its ATK in the GY. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or GY. You can only Special Summon "Black Luster Soldier - Super Soldier(s)" once per turn.
- Blue-Eyes Chaos MAX Dragon
- X
-
DARK
Level 8
[
Dragon/Ritual/Effect
]
ATK 4000 DEF 0 - You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage to your opponent.
- Chaos Form
- X
-
SPELL
Ritual
- This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.
- Dark Flare Knight
- X
-
DARK
Level 6
[
Warrior/Fusion/Effect
]
ATK 2200 DEF 800 -
"Dark Magician" + "Flame Swordsman"
You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.
- Dark Magic Attack
- X
-
SPELL
- If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.
- Dark Magic Expanded
- X
-
SPELL
Quick-Play
-
Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the GYs.
●1+: 1 DARK Spellcaster monster on the field gains 1000 ATK until the end of this turn.
●2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spells/Traps you control cannot be destroyed by your opponent's card effects.
●3+: DARK Spellcaster monsters you currently control are unaffected by your opponent's card effects, until the end of this turn.
