T.G. Booster Raptor
T.G. Booster Raptor
Dinosaur / Effect
C
CommonC
CommonRelated Cards
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- Shooting Star Dragon T.G. EX
- X
-
WIND
Level 10
[
Dragon/Synchro/Effect
]
ATK 3300 DEF 2500 -
1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
When a monster effect is activated that targets a monster(s) you control (Quick Effect): You can banish 1 Tuner from your GY; negate the activation, and if you do, destroy that card. You can only use each of the following effects of "Shooting Star Dragon T.G. EX" once per turn.
●When an opponent's monster declares an attack: You can negate the attack.
●During your opponent's turn, if this card is in your GY (Quick Effect): You can Tribute 2 Synchro Monsters; Special Summon this card.
- Sonic Stun
- X
-
TRAP
- When an opponent's monster declares an attack: Negate the attack, then you can Special Summon 1 "T.G." monster, or 1 Level 4 or lower Tuner, from your hand or Deck.
- T.G. All Clear
- X
-
SPELL
Continuous
- All "T.G." monsters on the field become Machine monsters. During your Main Phase, you can Normal Summon 1 "T.G." monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your Main Phase: You can destroy 1 "T.G." monster in your hand or field, and if you do, add 1 "T.G." monster with a different name from your Deck or GY to your hand. You can only use this effect of "T.G. All Clear" once per turn.
- T.G. Blade Blaster
- X
-
EARTH
Level 10
[
Machine/Synchro/Effect
]
ATK 3300 DEF 2200 -
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 "T.G." monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card.
- T.G. Catapult Dragon
- X
-
EARTH
Level 2
[
Dragon/Effect
]
ATK 900 DEF 1300 - Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.
- T.G. Close
- X
-
TRAP
Counter
- When a Spell/Trap Card, or monster effect, is activated while you control a Machine "T.G." monster: Negate the activation, and if you do, destroy that card. If a Synchro Monster(s) is banished while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "T.G. Close" effect per turn, and only once that turn.
- T.G. Cyber Magician
- X
-
LIGHT
Level 1
[
Spellcaster/Tuner/Effect
]
ATK 0 DEF 0 - If this card you control would be used as Synchro Material for a "T.G." monster, "T.G." monsters in your hand can be used as the non-Tuner Synchro Materials. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician".
- T.G. Drill Fish
- X
-
WATER
Level 1
[
Fish/Effect
]
ATK 100 DEF 800 -
This card can attack directly. You can only use each of the following effects of "T.G. Drill Fish" once per turn.
��If all monsters you control are "T.G." monsters (min. 1): You can Special Summon this card from your hand.
��When a "T.G." monster you control inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy it.
- T.G. Gear Zombie
- X
-
DARK
Level 1
[
Zombie/Tuner/Effect
]
ATK 600 DEF 0 - You can target 1 "T.G." monster you control; Special Summon this card from your hand, then the targeted monster loses 1000 ATK. You can only use this effect of "T.G. Gear Zombie" once per turn.
- T.G. Glaive Blaster
- X
-
EARTH
Level 12
[
Machine/Synchro/Effect
]
ATK 4000 DEF 4000 -
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters
Must be Synchro Summoned. (Quick Effect): You can target 1 monster on the field Special Summoned from the Extra Deck; banish it. You can use this effect a number of times per turn, up to the number of non-Tuner Synchro Monsters used as Synchro Material for this card. Once per turn, if a monster(s) is banished face-up (except during the Damage Step): You can target 1 of them; Special Summon it to your field, ignoring its Summoning conditions.
