Cynet Conflict
Cynet Conflict
Icon
Counter Trap
Card Text
When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.
Sets
2022-05-06
GFP2-EN173
GHOSTS FROM THE PAST: THE 2ND HAUNTING
UR
Ultra Rare
2019-08-23
FIGA-EN042
FISTS OF THE GADGETS
SR
Super RareRelated Cards
Search Results: 1 - 10 of 15
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- Accesscode Talker
- X
-
DARK
Link 4 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as its Link Material; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
- Code Talker
- X
-
DARK
Link 2 [ Cyberse / Link/Effect ]
ATK 1300 DEF - -
2 Effect Monsters
Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.
- Code Talker Inverted
- X
-
LIGHT
Link 2 [ Cyberse / Link/Effect ]
ATK 1300 DEF - -
2 Cyberse monsters
If this card is Link Summoned: You can Special Summon 1 Cyberse monster from your hand to your zone this card points to. You can only use this effect of "Code Talker Inverted" once per turn.
- Cyberse Reminder
- X
-
LIGHT
Rank 3 [ Cyberse / Xyz/Effect ]
ATK 1800 DEF 800 -
2 Level 3 monsters
You can detach 1 material from this card, then target 1 "Cynet" Spell/Trap in your GY; add it to your hand. If this Xyz Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 Level 4 Cyberse monsters with different names from your Deck, but their effects are negated. You can only use each effect of "Cyberse Reminder" once per turn, also you cannot Special Summon monsters from the Extra Deck the turn you activate either of this card's effects, except Cyberse monsters.
- Decode Talker
- X
-
DARK
Link 3 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
2+ Effect Monsters
Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.
- Decode Talker Extended
- X
-
DARK
Link 3 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
2+ Effect Monsters
This card's name becomes "Decode Talker" while on the field. Gains 500 ATK for each monster it points to. During your Battle Phase, if a monster this card points to is destroyed by battle or sent to the GY: This card can make a second attack during each Battle Phase this turn.
- Decode Talker Heatsoul
- X
-
FIRE
Link 3 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
2+ Cyberse monsters with different Attributes
Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can apply this effect.
●Banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul".
You can only use this effect of "Decode Talker Heatsoul" once per turn.
- Encode Talker
- X
-
LIGHT
Link 3 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
2+ Cyberse monsters
Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can activate this effect; this battle, your monster cannot be destroyed by battle and you take no battle damage. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn.
- Excode Talker
- X
-
WIND
Link 3 [ Cyberse / Link/Effect ]
ATK 2300 DEF - -
2+ Cyberse monsters
When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of "Excode Talker" once per turn. Monsters this card points to gain 500 ATK, also they cannot be destroyed by card effects.
- Firewall Phantom
- X
-
DARK
Level 5 [ Cyberse / Effect ]
ATK 2000 DEF 1300 - If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can add 1 "Cynet" Spell/Trap from your Deck to your hand, then discard 1 card. You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck. You can only use each effect of "Firewall Phantom" once per turn.
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