Bonding - D2O
Bonding - D2O
C
CommonR
RareRelated Cards
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- Bonding - H2O
- X
-
SPELL
- Tribute 2 "Hydrogeddon" and 1 "Oxygeddon"; Special Summon 1 "Water Dragon" from your hand, Deck, or GY.
- Duoterion
- X
-
WATER
Level 5
[
Dinosaur/Effect
]
ATK 2000 DEF 1400 - You can discard this card; add 1 "Bonding" Spell/Trap from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 "Hydrogeddon", "Oxygeddon", or "Duoterion" in your GY; Special Summon it. You can only use each effect of "Duoterion" once per turn.
- Light Water Dragon
- X
-
WATER
Level 4
[
Sea Serpent/Effect
]
ATK 1400 DEF 1300 -
(This card is always treated as "Water Dragon".)
You can banish this card you control; Special Summon 3 Level 5 or lower Dinosaur monsters (WATER or WIND) from your Deck in Defense Position (but their effects are negated), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Dinosaur or Sea Serpent monsters. You can only use this effect of "Light Water Dragon" once per turn.
- Oxygeddon
- X
-
WIND
Level 4
[
Dinosaur/Effect
]
ATK 1800 DEF 800 - If this card is destroyed by battle with a Pyro monster and sent to the GY: Each player takes 800 damage.
- Water Dragon
- X
-
WATER
Level 8
[
Sea Serpent/Effect
]
ATK 2800 DEF 2600 - Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them.
- Water Dragon Cluster
- X
-
WATER
Level 10
[
Sea Serpent/Effect
]
ATK 2800 DEF 2600 - Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Bonding" Spell/Trap. If this card is Special Summoned: You can activate this effect; Effect Monsters your opponent currently controls cannot activate their effects for the rest of this turn, also change their ATK to 0 until the end of this turn. (Quick Effect): You can Tribute this card; Special Summon 2 "Water Dragon" from your hand and/or Deck in Defense Position, ignoring their Summoning conditions.
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