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Performapal Odd-Eyes Synchron

Performapal Odd-Eyes Synchron

DARK DARK
Level 2
ATK 200
DEF 600

Spellcaster Pendulum/Tuner/Effect

Pendulum Effect
Pendulum Scale 6
Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field).
Card Text
If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card.
OCG
TCG
1
Sets
2017-07-07
BLLR-EN004
BATTLES OF LEGEND -LIGHT'S REVENGE-

SE

Secret Rare

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Search Results: 1 - 10 of 163
Accel Synchron
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DARK DARK Level Level 5 [ Machine/Synchro/Tuner/Effect ]
ATK 500 DEF 2100
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects;
●Increase this card's Level by the Level of the sent monster.
●Reduce this card's Level by the Level of the sent monster.
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn.
Assault Sonic Warrior
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WIND WIND Level Level 2 [ Warrior/Effect ]
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If you control "Junk Warrior", "Assault Mode Activate", or a card that mentions either of those cards: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Synchron" monster or 1 "Assault Mode Activate" from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can make all monsters you control gain 500 ATK, for the rest of this turn. You can only use each effect of "Assault Sonic Warrior" once per turn.
Bubble Barrier
Bubble Barrier
X
SPELL SPELL Continuous Continuous
Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control.
Command Performance
Command Performance
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TRAP TRAP
If you control a "Performapal" monster: Change all face-up Attack Position monsters your opponent controls to Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions until the end of the next turn.
Final Cross
Final Cross
X
SPELL SPELL Quick-Play Quick-Play
During your turn, if a Synchro Monster(s) was sent to your GY this turn: Target 1 Synchro Monster you control; it can make a second attack during each Battle Phase this turn, also, if you activated this card by targeting a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name, you can make it gain ATK equal to the ATK of 1 Synchro Monster in your GY. You can only activate 1 "Final Cross" per turn.
Illusion Balloons
Illusion Balloons
X
SPELL SPELL Quick-Play Quick-Play
If a monster(s) was destroyed during this turn, while you controlled it: Excavate the top 5 cards of your Deck, then you can Special Summon 1 excavated "Performapal" monster, also shuffle the rest back into your Deck.
Junk Anchor
Junk Anchor
X
EARTH EARTH Level Level 2 [ Warrior/Tuner/Effect ]
ATK 0 DEF 0
For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Once per turn: You can discard 1 card, then target 1 non-Tuner "Junk" monster in your GY; Special Summon that target, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster that mentions a "Synchron" Tuner as material, using that monster and this card only. These Synchro Materials are banished instead of being sent to the GY.
Junk Armor
Junk Armor
X
EARTH EARTH Level Level 2 [ Warrior/Effect ]
ATK 600 DEF 1200
Your opponent cannot target Synchro Monsters you control with "Warrior" or "Stardust" in their original names, with card effects. You can only use each of the following effects of "Junk Armor" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon it. You can Tribute this card; Special Summon 1 "Junk" or "Synchron" monster from your Deck in Defense Position, except "Junk Armor".
Junk Converter
Junk Converter
X
EARTH EARTH Level Level 2 [ Warrior/Effect ]
ATK 400 DEF 200
You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.
Junk Mail
Junk Mail
X
EARTH EARTH Level Level 1 [ Warrior/Tuner/Effect ]
ATK 400 DEF 100
A Synchro Monster that used this card as material cannot be destroyed by battle. If this card is in your GY, except the turn it was sent there, and you control a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Junk Mail" once per turn.

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