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Number 100: Numeron Dragon Number 100: Numeron Dragon

Number 100: Numeron Dragon

LIGHT LIGHT
Rank 1
ATK 0
DEF 0

Dragon Xyz/Effect

Card Text
2 "Number" Xyz Monsters with the same name and Rank
Once per turn: You can detach 1 material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap from their GY to their field. When an opponent's monster declares an attack while this card is in your GY and you have no cards in your hand or field: You can Special Summon this card.
OCG
TCG
1
Sets
2024-01-20
RC04-AE040
RARITY COLLECTION -QUARTER CENTURY EDITION-

SR

Super Rare
2024-01-20
RC04-AE040
RARITY COLLECTION -QUARTER CENTURY EDITION-

SE

Secret Rare
2024-01-20
RC04-AE040
RARITY COLLECTION -QUARTER CENTURY EDITION-

UL

Ultimate Rare
2024-01-20
RC04-AE040
RARITY COLLECTION -QUARTER CENTURY EDITION-

EXSE

Extra Secret Rare
2024-01-20
RC04-AE040
RARITY COLLECTION -QUARTER CENTURY EDITION-

CR

Collector's Rare
2024-01-20
RC04-AE040
RARITY COLLECTION -QUARTER CENTURY EDITION-

QCSE

Quarter Century Secret Rare

Related Cards

Search Results: 1 - 10 of 81
Abyss Shark
Abyss Shark
X
WATER WATER Level Level 5 [ Fish/Effect ]
ATK 1200 DEF 700
If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.
Crystal Shark
Crystal Shark
X
WATER WATER Level Level 5 [ Fish/Effect ]
ATK 1100 DEF 800
If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn.
CXyz N.As.Ch. Knight
CXyz N.As.Ch. Knight
X
WATER WATER Rank Rank 6 [ Aqua/Xyz/Effect ]
ATK 2000 DEF 3000
3 Level 6 monsters
You can also Xyz Summon this card by using "N.As.H. Knight" you control. (Transfer its materials to this card.) Cannot be destroyed by card effects. You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "Number" Xyz Monster that has a number between "101" and "107" in its name, using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "CXyz N.As.Ch. Knight" once per turn.
Galaxy Satellite Dragon
Galaxy Satellite Dragon
X
DARK DARK Link Link 2 [ Dragon/Link/Effect ]
ATK 2000 DEF -
2 Dragon monsters
During the Battle Phase (Quick Effect): You can banish this card from your field or GY, then target 1 "Number" Xyz Monster you control whose original Attribute/Type are LIGHT/Dragon; until the end of the Battle Phase, its ATK becomes equal to the value of the "Number" in its name x 100, also any battle damage your opponent takes is halved. During your opponent's End Phase: You can take 1 card from your Deck and place it on top of your Deck. You can only use each effect of "Galaxy Satellite Dragon" once per turn.
Galaxy-Eyes Afterglow Dragon
Galaxy-Eyes Afterglow Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon/Effect ]
ATK 3000 DEF 2500
If you control a "Galaxy-Eyes" monster: You can Special Summon this card from your hand in Defense Position. If this card is detached from an Xyz Monster to activate that monster's effect: You can take 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck, and either Special Summon it, or attach it to an Xyz Monster you control as material, then if you activated this effect during the Battle Phase, double the ATK of all "Number" Xyz Monsters you control. You can only use each effect of "Galaxy-Eyes Afterglow Dragon" once per turn.
Heraldic Beast Gryphon
Heraldic Beast Gryphon
X
WIND WIND Level Level 4 [ Winged Beast/Effect ]
ATK 1600 DEF 1000
You can send 1 "Heraldic Beast" monster from your Deck to the GY, except "Heraldic Beast Gryphon"; Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except by Xyz Summon that uses only monsters with "Heraldic Beast" or "Number" in their original names as material. Can be treated as 2 materials for the Xyz Summon of a "Number" Xyz Monster that requires 3 or more materials. You can only use each effect of "Heraldic Beast Gryphon" once per turn.
Heraldic Beast Stad Whale
Heraldic Beast Stad Whale
X
WATER WATER Level Level 4 [ Fish/Effect ]
ATK 900 DEF 1900
If this card is Normal or Special Summoned: You can discard 1 card; add 2 "Heraldry" Spells/Traps from your Deck to your hand. You can banish this card from your GY, then target 2 "Heraldic Beast" monsters in your GY with the same name; Special Summon them in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except by Xyz Summon that uses only monsters with "Heraldic Beast" or "Number" in their original names as material. You can only use each effect of "Heraldic Beast Stad Whale" once per turn.
N.As.H. Knight
N.As.H. Knight
X
WATER WATER Rank Rank 5 [ Aqua/Xyz/Effect ]
ATK 1700 DEF 2700
2 Level 5 monsters
Cannot be destroyed by battle while a "Number" monster is on the field. During the Main Phase (Quick Effect): You can detach 2 materials from this card; attach 1 "Number" Xyz Monster from your Extra Deck to this card as material that has a number between "101" and "107" in its name, then you can attach 1 other face-up monster on the field to this card as material. You can only use this effect of "N.As.H. Knight" once per turn.
Number 101: Silent Honor ARK
Number 101: Silent Honor ARK
X
WATER WATER Rank Rank 4 [ Aqua/Xyz/Effect ]
ATK 2100 DEF 1000
2 Level 4 monsters
You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
Number 102: Star Seraph Sentry
Number 102: Star Seraph Sentry
X
LIGHT LIGHT Rank Rank 4 [ Fairy/Xyz/Effect ]
ATK 2500 DEF 2000
3 Level 4 LIGHT monsters
Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also negate its effects. If this face-up card on the field would be destroyed, you can detach all of its materials instead, and if you do, any battle damage you take this turn becomes halved.

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