Assault Blackwing - Sohaya the Rain Storm
Assault Blackwing - Sohaya the Rain Storm
Winged Beast / Synchro/Effect
C
CommonUR
Ultra RareC
CommonC
CommonRelated Cards
- View as Gallery
- View as List
- Against the Wind
- X
-
SPELL
- Select 1 "Blackwing" monster in your Graveyard. Take damage equal to the ATK of the selected monster, and add it to your hand.
- Assault Blackwing - Chidori the Rain Sprinkling
- X
-
DARK
Level 7
[
Winged Beast/Synchro/Effect
]
ATK 2600 DEF 2000 - 1 Tuner + 1 or more non-Tuner monsters<br>If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner monster while face-up on the field. This card gains 300 ATK for each "Blackwing" monster in your Graveyard. When this card is destroyed and sent to the Graveyard: You can target 1 Winged Beast-Type Synchro Monster in your Graveyard, except "Assault Blackwing - Chidori the Rain Sprinkling"; Special Summon it.
- Assault Blackwing - Kunai the Drizzle
- X
-
DARK
Level 5
[
Winged Beast/Effect
]
ATK 2100 DEF 1600 - You can Special Summon this card (from your hand) by Tributing 1 "Blackwing" monster. If Summoned this way, this card is treated as a Tuner monster. Once per turn: You can target 1 Synchro Monster you control, and declare a Level from 1 to 8; it becomes that Level until the end of this turn.
- Assault Blackwing - Kusanagi the Gathering Storm
- X
-
DARK
Level 9
[
Winged Beast/Synchro/Effect
]
ATK 3000 DEF 1000 - 1 Tuner + 1+ non-Tuners<br>If this card is Synchro Summoned using a "Blackwing" monster as material, it is treated as a Tuner while face-up on the field. After this card is Synchro Summoned, it gains ATK equal to the total original ATK of the Synchro Monsters used as material, until the end of this turn. Can attack all your opponent's monsters, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
- Assault Blackwing - Onimaru the Divine Thunder
- X
-
DARK
Level 12
[
Winged Beast/Synchro/Effect
]
ATK 3000 DEF 2000 - 1 Tuner + 1 or more non-Tuner monsters<br>If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Cannot be destroyed by card effects. You can target 1 "Blackwing" monster in your Graveyard; this card's Level becomes the same as that monster's. You can only use this effect of "Assault Blackwing - Onimaru the Divine Thunder" once per Duel. If this card that was Synchro Summoned using only Synchro Monsters attacks, this card gains 3000 ATK during the Damage Step only.
- Assault Blackwing - Raikiri the Rain Shower
- X
-
DARK
Level 7
[
Winged Beast/Synchro/Effect
]
ATK 2600 DEF 2000 - 1 Tuner + 1 or more non-Tuner monsters<br>If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner monster while face-up on the field. Once per turn: You can target cards your opponent controls, up to the number of other "Blackwing" monsters you control; destroy them.
- Assault Blackwing - Sayo the Rain Hider
- X
-
DARK
Level 2
[
Winged Beast/Synchro/Effect
]
ATK 800 DEF 100 - 1 Tuner + 1 non-Tuner monster<br>If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Twice per turn, this card cannot be destroyed by battle.
- Black Feather Beacon
- X
-
TRAP
- Activate only when you take damage from a card effect. Special Summon 1 Level 4 or lower "Blackwing" monster from your hand.
- Black Feather Whirlwind
- X
-
SPELL
Continuous
- Once per turn, if you Special Summon a DARK Synchro Monster from the Extra Deck (except during the Damage Step): You can target 1 of your "Blackwing" monsters, or "Black-Winged Dragon", that is banished or in your GY, with less ATK than that Special Summoned monster; Special Summon it. Once per turn, if a DARK monster you control would be destroyed by battle or card effect, you can remove 1 Black Feather Counter from your field instead.
- Black Return
- X
-
TRAP
- When exactly 1 "Blackwing" monster (and no other monster) is Special Summoned: Target 1 face-up monster your opponent controls; gain LP equal to the ATK of that target, and if you do, return it to the hand.
