Super Quantal Mech Sword - Magnaslayer
Super Quantal Mech Sword - Magnaslayer
C
CommonRelated Cards
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- Layer 19 "Sudden Incursion! Super Quantum Black!!"
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										 SPELL SPELL Quick-Play Quick-Play
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									Activate 1 of these effects (but you can only use each effect of "Layer 19 "Sudden Incursion! Super Quantum Black!!"" once per turn);
 ●Target 1 Attack Position monster on the field; change it to Defense Position.
 ●If you control a "Super Quant" monster: Special Summon 1 "Super Quant" monster from your Deck with a different original Attribute from the monsters you control, in Defense Position.
 ●Set 1 "Super Quant" Trap from your Deck. It can be activated this turn.
- Neo Super Quantal Mech King Blaster Magna
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										 LIGHT LIGHT Link 3
									
		
		
		
									
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										Machine/Link/Effect
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ATK 2500 DEF - Link 3
									
		
		
		
									
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										Machine/Link/Effect
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ATK 2500 DEF -
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									2+ Effect Monsters including a "Super Quant" monster
 This Link Summoned card cannot be destroyed by your opponent's card effects. Each time a "Super Quant" Xyz Monster(s) with a different name from the cards you control is Special Summoned from the Extra Deck to a zone(s) this card points to: Draw 1 card. If a face-up Xyz Monster(s) this card points to is destroyed by battle or an opponent's card effect: You can Special Summon 1 "Super Quant" monster from your Deck with the same original Attribute as 1 of those destroyed Xyz Monsters. You can only use this effect of "Neo Super Quantal Mech King Blaster Magna" once per turn.
- Super Quantal Alphan Spike
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										 SPELL SPELL
- If you control 3 or more "Super Quantum" monsters with different names: Shuffle as many cards your opponent controls as possible into the Deck, then your opponent Special Summons 1 monster from their Extra Deck, ignoring its Summoning conditions. You can banish this card and 1 "Super Quantal Fairy Alphan" from your Graveyard; activate 1 "Super Quantal Mech Ship Magnacarrier" from your Deck.
- Super Quantal Alphancall Appeal
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										 SPELL SPELL Quick-Play Quick-Play
- If a "Super Quant" monster you control is destroyed by battle: Special Summon 1 "Super Quantal Mech Beast" Xyz Monster from your Extra Deck, then you can Special Summon 1 "Super Quantum" monster from your hand, Deck, or GY, that is specifically listed on that Xyz Monster in its text, but negate its effects. You can only activate 1 "Super Quantal Alphancall Appeal" per turn.
- Super Quantal Fairy Alphan
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										 LIGHT LIGHT Level 1
									
			
		
		
									
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										Fairy/Effect
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ATK 0 DEF 0 Level 1
									
			
		
		
									
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										Fairy/Effect
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ATK 0 DEF 0
- Once per turn: You can target 1 "Super Quant" monster you control; all face-up monsters you currently control become that monster's Level. You can Tribute this card; reveal 3 "Super Quant" monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to your field, and you send the rest to the Graveyard. You can only use this effect of "Super Quantal Fairy Alphan" once per turn.
- Super Quantal Fairy Zetan
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										 DARK DARK Level 1
									
			
		
		
									
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										Zombie/Effect
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ATK 0 DEF 0 Level 1
									
			
		
		
									
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										Zombie/Effect
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ATK 0 DEF 0
- If you control a "Super Quant" monster, except "Super Quantal Fairy Zetan", and this card is in your hand: You can Special Summon this card, then you can make this card's Level the same as 1 "Super Quant" monster you control. You can Tribute this card and send 1 "Super Quant" card from your Deck to the GY, except a DARK monster; Special Summon 1 "Super Quant" monster from your Deck, except "Super Quantal Fairy Zetan". You can only use each effect of "Super Quantal Fairy Zetan" once per turn.
- Super Quantal Mech Beast Aeroboros
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										 WIND WIND Rank 4
									
			
			
		
		
									
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										Machine/Xyz/Effect
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ATK 2200 DEF 2400 Rank 4
									
			
			
		
		
									
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										Machine/Xyz/Effect
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ATK 2200 DEF 2400
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									2 Level 4 monsters
 Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; change it to face-down Defense Position. This effect can be activated during either player's turn, if this card has "Super Quantum Green Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.
- Super Quantal Mech Beast Grampulse
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										 WATER WATER Rank 3
									
			
			
		
		
									
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										Machine/Xyz/Effect
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ATK 1800 DEF 2800 Rank 3
									
			
			
		
		
									
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										Machine/Xyz/Effect
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ATK 1800 DEF 2800
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									2 Level 3 monsters
 Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.
- Super Quantal Mech Beast Lusterrex
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										 LIGHT LIGHT Rank 7
									
			
			
		
		
									
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										Machine/Xyz/Effect
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ATK 2700 DEF 1900 Rank 7
									
			
			
		
		
									
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										Machine/Xyz/Effect
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ATK 2700 DEF 1900
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									2 Level 7 monsters
 Cannot attack unless it has material. Once per turn: You can detach 1 material from this card, then target 1 Effect Monster on the field; negate that face-up monster's effects until the end of this turn. This is a Quick Effect if this card has "Super Quantum White Layer" as material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as material.
- Super Quantal Mech Beast Magnaliger
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										 FIRE FIRE Rank 5
									
			
			
		
		
									
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										Machine/Xyz/Effect
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ATK 2600 DEF 2000 Rank 5
									
			
			
		
		
									
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										Machine/Xyz/Effect
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ATK 2600 DEF 2000
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									2 Level 5 monsters
 Cannot attack unless it has material. Once per turn: You can detach 1 material from this card, then target 1 monster on the field; destroy it. This is a Quick Effect if this card has "Super Quantum Red Layer" as material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as material.
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