PSY-Frame Circuit
PSY-Frame Circuit
R
RareRelated Cards
- View as Gallery
 - View as List
 
- PSY-Frame Accelerator
 - X
 - 
		
									
										
										TRAP
									
		
		
									
										
										Continuous
									
		
		
		
		
								 - Once per turn: You can pay 500 LP, then target 1 "PSY-Frame" monster you control; banish it until your next Standby Phase. Once per turn, if another face-up "PSY-Frame" card you control leaves the field (except during the Damage Step): You can Special Summon 1 "PSY-Frame" monster from your hand.
 
- PSY-Frame Driver
 - X
 - 
		
									
										
										LIGHT
									
		
		
		
		
			
			
									
										
										Level 6
									
			
		
		
									
										[
										Psychic/Normal
										]
									
ATK 2500 DEF 0 - A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".
 
- PSY-Frame Multi-Threader
 - X
 - 
		
									
										
										LIGHT
									
		
		
		
		
			
			
									
										
										Level 6
									
			
		
		
									
										[
										Psychic/Effect
										]
									
ATK 0 DEF 2500 - This card's name becomes "PSY-Frame Driver" while it is in the hand or Graveyard. If a "PSY-Frame" card(s) you control would be destroyed by battle or card effect, you can discard this card instead. If a "PSY-Frame" Tuner is Special Summoned to your field, while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "PSY-Frame Multi-Threader" once per turn.
 
- PSY-Frame Overload
 - X
 - 
		
									
										
										TRAP
									
		
		
									
										
										Continuous
									
		
		
		
		
								 - Once per turn: You can banish 1 "PSY-Frame" monster from your hand or face-up from your side of the field, then target 1 card on the field; banish it face-down. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "PSY-Frame" card from your Deck to your hand, except "PSY-Frame Overload".
 
- PSY-Framegear Alpha
 - X
 - 
		
									
										
										LIGHT
									
		
		
		
		
			
			
									
										
										Level 1
									
			
		
		
									
										[
										Psychic/Tuner/Effect
										]
									
ATK 500 DEF 0 - Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When your opponent Normal or Special Summons a monster(s) while you control no monsters (except during the Damage Step): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, add 1 "PSY-Frame" card from your Deck to your hand, except "PSY-Framegear Alpha". During the End Phase, banish the face-up monsters Special Summoned by this effect.
 
- PSY-Framegear Beta
 - X
 - 
		
									
										
										LIGHT
									
		
		
		
		
			
			
									
										
										Level 1
									
			
		
		
									
										[
										Psychic/Tuner/Effect
										]
									
ATK 700 DEF 0 - Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When an opponent's monster declares an attack while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, destroy the attacking monster, then end the Battle Phase. During the End Phase, banish the face-up monsters Special Summoned by this effect.
 
- PSY-Framegear Delta
 - X
 - 
		
									
										
										LIGHT
									
		
		
		
		
			
			
									
										
										Level 2
									
			
		
		
									
										[
										Psychic/Tuner/Effect
										]
									
ATK 1200 DEF 0 - Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a Spell Card while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that Spell. During the End Phase, banish the face-up monsters Special Summoned by this effect.
 
- PSY-Framegear Epsilon
 - X
 - 
		
									
										
										LIGHT
									
		
		
		
		
			
			
									
										
										Level 2
									
			
		
		
									
										[
										Psychic/Tuner/Effect
										]
									
ATK 1500 DEF 0 - Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Trap Card while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that Trap Card. During the End Phase, banish the face-up monsters Special Summoned by this effect.
 
- PSY-Framegear Gamma
 - X
 - 
		
									
										
										LIGHT
									
		
		
		
		
			
			
									
										
										Level 2
									
			
		
		
									
										[
										Psychic/Tuner/Effect
										]
									
ATK 1000 DEF 0 - Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
 
- PSY-Framelord Lambda
 - X
 - 
		
									
										
										LIGHT
									
		
		
		
									
										
										Link 2
									
		
		
		
									
										[
										Psychic/Link/Effect
										]
									
ATK 1700 DEF - - 
									2 monsters, except Tokens
You can activate the effects of "PSY-Framegear" monsters in your hand even while you control a monster(s). If a face-up Psychic monster you control is banished face-up while you control this monster (except during the Damage Step): You can activate this effect; during the End Phase of this turn, add 1 "PSY-Frame" card from your Deck to your hand. You can only use this effect of "PSY-Framelord Lambda" once per turn. 
1
2