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Wisdom-Eye Magician Wisdom-Eye Magician

Attribute LIGHT LIGHT
Level Level 4
ATK 1500
DEF 1500

Spellcaster / Pendulum / Effect

Pendulum Effect
Pendulum Scale 5
If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician".
Card Text
You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.
1
Sets
2024-02-03
CR02-AE019
CREATION PACK 02

UR

Ultra Rare
2024-02-03
CR02-AE019
CREATION PACK 02

SE

Secret Rare
2024-02-03
CR02-AE019
CREATION PACK 02

QCSE

Quarter Century Secret Rare
2024-02-03
CR02-AES04
CREATION PACK 02 +1 BONUS PACK

UR

Ultra Rare
2024-02-03
CR02-AES04
CREATION PACK 02 +1 BONUS PACK

QCSE

Quarter Century Secret Rare

Related Cards

Search Results: 1 - 10 of 31
Amazing Pendulum
Amazing Pendulum
X
SPELL SPELL
If you have no cards in your Pendulum Zones: Add 2 face-up "Magician" Pendulum Monsters with different names from your Extra Deck to your hand. You can only activate 1 "Amazing Pendulum" per turn.
Black Fang Magician
Black Fang Magician
X
DARK DARK Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1700 DEF 800
Pendulum Scale P Scale 8 Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card.
(This card is always treated as an "Xyz Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster monster in your GY; Special Summon it.
Double Iris Magician
Double Iris Magician
X
DARK DARK Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1500 DEF 1000
Pendulum Scale P Scale 8 Once per turn: You can target 1 DARK Spellcaster monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster.
(This card is always treated as a "Pendulum Dragon" card.)
If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.
Enlightenment Paladin
Enlightenment Paladin
X
DARK DARK Level Level 8 [ Spellcaster / Synchro / Effect ] ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned using a "Magician" Pendulum Monster as material: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Enlightenment Paladin" once per turn. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.
Harmonizing Magician
Harmonizing Magician
X
DARK DARK Level Level 4 [ Spellcaster / Pendulum / Tuner / Effect ] ATK 0 DEF 0
Pendulum Scale P Scale 8 All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck.
Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.
Magician of Hope
Magician of Hope
X
LIGHT LIGHT Rank Rank 4 [ Spellcaster / Xyz / Pendulum / Effect ] ATK 2500 DEF 2000
Pendulum Scale P Scale 8 Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card.
2 Level 4 monsters
If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.
Pendulum Call
Pendulum Call
X
SPELL SPELL
Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.
Performapal Celestial Magician
Performapal Celestial Magician
X
DARK DARK Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1500 DEF 1000
Pendulum Scale P Scale 8 When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn.
During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control.
●Fusion: This card can attack directly.
●Synchro: Your opponent cannot activate monster effects.
●Xyz: This card's ATK becomes double its original ATK.
●Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand.
You can only use this effect of "Performapal Celestial Magician" once per turn.
Performapal Duelist Extraordinaire
Performapal Duelist Extraordinaire
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Pendulum / Effect ] ATK 1800 DEF 400
Pendulum Scale P Scale 8 Once per turn, at the start of the Damage Step, if a monster battles a monster: You can return this card to the hand, and if you do, banish 1 Spell from your Deck. For that battle, your monster cannot be destroyed, also the battle damage you take is halved.
When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect.
●Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack.
Performapal Five-Rainbow Magician
Performapal Five-Rainbow Magician
X
LIGHT LIGHT Level Level 1 [ Spellcaster / Pendulum / Effect ] ATK 100 DEF 100
Pendulum Scale P Scale 12 You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones.
●0: All monsters they control cannot attack or activate their effects.
●4+: The ATK of all monsters they control become double their original ATK.
If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone.

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