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Masked HERO Anki

DARK DARK
Level 8
ATK 2800
DEF 1200

Warrior / Fusion/Effect

Card Text
Must be Special Summoned by "Mask Change". This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.
OCG
TCG
1
1
Organized by Illustration

0 / 

0

2026-11-14
1
BETB-AEC59
BEYOND THE BRAVE COMPLEMENT PACK

N

Normal

Related Cards

Search Results: 1 - 10 of 43
Contrast HERO Chaos
Contrast HERO Chaos
X
DARK DARK Level Level 9 [ Warrior/Fusion/Effect ]
ATK 3000 DEF 2600
2 "Masked HERO" monsters<br>(This card is always treated as an "Elemental HERO" card.)<br>Must be Fusion Summoned. While face-up on the field, this card is also LIGHT-Attribute. Once per turn (Quick Effect): You can target 1 face-up card on the field; negate that target's effects until the end of this turn.
D - Tactics
D - Tactics
X
TRAP TRAP Continuous Continuous
During the Standby Phase: You can have all "HERO" monsters you control gain 400 ATK (even if this card leaves the field). If a Level 8 or higher "Destiny HERO" monster(s) or a "Destiny End Dragoon" is Special Summoned to your field (except during the Damage Step): You can banish 1 card from your opponent's hand (random), field, or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can add 1 "Destiny HERO" monster from your Deck to your hand. You can only use each effect of "D - Tactics" once per turn.
Dark Supremacy
Dark Supremacy
X
TRAP TRAP
Target face-up cards your opponent controls, up to the number of "Dark Fusion" and Spells that mention it in your GY; negate their effects until the end of this turn. If this card is in your GY, except the turn it was sent there: You can banish it, then target up to 5 "HERO" monsters in your GY and/or banishment; shuffle them into the Deck. You can only use each effect of "Dark Supremacy" once per turn.
Destiny HERO - Decider
Destiny HERO - Decider
X
DARK DARK Level Level 4 [ Warrior/Effect ]
ATK 1600 DEF 1000
Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel.<br>●If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn.<br>●When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.
Destiny HERO - Destroyer Phoenix Enforcer
Destiny HERO - Destroyer Phoenix Enforcer
X
DARK DARK Level Level 8 [ Warrior/Fusion/Effect ]
ATK 2500 DEF 2100
1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster<br>Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.
Destiny HERO - Doom Overlord
Destiny HERO - Doom Overlord
X
DARK DARK Level Level 3 [ Warrior/Effect ]
ATK 600 DEF 800
If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; banish it until the next Standby Phase. You can send 1 "Destiny HERO" monster from your Deck to the GY; add 1 "Clock Tower Prison" or "Dark City at Midnight" from your Deck or GY to your hand, also you cannot Special Summon for the rest of this turn, except DARK "HERO" monsters. You can only use each effect of "Destiny HERO - Doom Overlord" once per turn.
Destiny HERO - Drawhand
Destiny HERO - Drawhand
X
DARK DARK Level Level 4 [ Warrior/Effect ]
ATK 1600 DEF 800
If this card is Special Summoned by the effect of a "HERO" monster: You can make each player draw 1 card. During the next Standby Phase after this card was sent to the GY: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Destiny HERO - Drawhand" once per turn.
Elemental HERO Absolute Zero
Elemental HERO Absolute Zero
X
WATER WATER Level Level 8 [ Warrior/Fusion/Effect ]
ATK 2500 DEF 2000
1 "HERO" monster + 1 WATER monster<br>Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.
Elemental HERO Honest Neos
Elemental HERO Honest Neos
X
LIGHT LIGHT Level Level 7 [ Warrior/Effect ]
ATK 2500 DEF 2000
(Quick Effect): You can discard this card, then target 1 "HERO" monster on the field; it gains 2500 ATK until the end of this turn. (Quick Effect): You can discard 1 "HERO" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of "Elemental HERO Honest Neos" once per turn.
Elemental HERO Liquid Soldier
Elemental HERO Liquid Soldier
X
WATER WATER Level Level 4 [ Warrior/Effect ]
ATK 1400 DEF 1300
When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.

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