Performapal Pendulum Sorcerer Performapal Pendulum Sorcerer
Performapal Pendulum Sorcerer
Spellcaster / Pendulum/Effect
SR
Super RareSE
Secret RareQCSE
Quarter Century Secret RareRelated Cards
- View as Gallery
- View as List
- Bubble Barrier
- X
-
SPELL
Continuous
- The first time each "Performapal" and "Performage" monster you control would be destroyed by battle or card effect each turn, it is not destroyed. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control.
- Duelist Alliance
- X
-
SPELL
- If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.
- Performapal Celestial Magician
- X
-
DARK
Level 4
[
Spellcaster/Pendulum/Effect
]
ATK 1500 DEF 1000 -
P Scale 8
When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn.
-
During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control.
●Fusion: This card can attack directly.
●Synchro: Your opponent cannot activate monster effects.
●Xyz: This card's ATK becomes double its original ATK.
●Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand.
You can only use this effect of "Performapal Celestial Magician" once per turn.
- Performapal Duelist Extraordinaire
- X
-
LIGHT
Level 4
[
Spellcaster/Pendulum/Effect
]
ATK 1800 DEF 400 -
P Scale 8
Once per turn, at the start of the Damage Step, if a monster battles a monster: You can return this card to the hand, and if you do, banish 1 Spell from your Deck. For that battle, your monster cannot be destroyed, also the battle damage you take is halved.
-
When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect.
●Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack.
- Performapal Five-Rainbow Magician
- X
-
LIGHT
Level 1
[
Spellcaster/Pendulum/Effect
]
ATK 100 DEF 100 -
P Scale 12
You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones.
●0: All monsters they control cannot attack or activate their effects.
●4+: The ATK of all monsters they control become double their original ATK. - If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone.
- Performapal Gentrude
- X
-
DARK
Level 4
[
Fiend/Pendulum/Effect
]
ATK 1500 DEF 1000 -
P Scale 8
If "Performapal Ladyange" is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Performapal Gentrude" once per turn.
- If this card is destroyed: You can place 1 "Performapal" Pendulum Monster from your Deck in your Pendulum Zone, except "Performapal Gentrude". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 "Performapal" or "Odd-Eyes" card from your Pendulum Zone to the hand. You can only use 1 "Performapal Gentrude" effect per turn, and only once that turn.
- Performapal Ladyange
- X
-
LIGHT
Level 3
[
Fairy/Pendulum/Effect
]
ATK 1000 DEF 1500 -
P Scale 1
Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn.
- You can discard this card and 1 "Performapal" monster, except "Performapal Ladyange"; draw 2 cards. If this card is in your GY and you control an "Odd-Eyes" card or "Performapal Gentrude": You can place this card in your Pendulum Zone. You can only use 1 "Performapal Ladyange" effect per turn, and only once that turn.
- Performapal Monkeyboard
- X
-
EARTH
Level 6
[
Beast/Pendulum/Effect
]
ATK 1000 DEF 2400 -
P Scale 1
Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn.
- You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).
- Performapal Odd-Eyes Butler
- X
-
DARK
Level 5
[
Spellcaster/Pendulum/Effect
]
ATK 1000 DEF 2100 -
P Scale 2
Once per turn, when an opponent's monster declares an attack: You can add 1 "Odd-Eyes" Pendulum Monster from your GY to the Extra Deck face-up, and if you do, negate the attack, then you can gain LP equal to that Pendulum Monster's ATK.
- If this card is in your hand or GY: You can target 1 "Performapal" or "Odd-Eyes" Monster Card you control, except "Performapal Odd-Eyes Butler"; Special Summon this card, then destroy that card. You can only use this effect of "Performapal Odd-Eyes Butler" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
- Performapal Odd-Eyes Dissolver
- X
-
DARK
Level 8
[
Spellcaster/Pendulum/Effect
]
ATK 2000 DEF 2600 -
P Scale 4
Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
- At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field and/or Pendulum Zones, including this card.
1
2