Number C102: Archfiend Seraph
Number C102: Archfiend Seraph


ATK
2900
DEF
2400
Fairy / Xyz/Effect
Card Text
4 Level 5 LIGHT monstersIf this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect.
●Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.
Sets
2015-09-18
MP15-EN024
2015 MEGA-TINS MEGA PACK
SR
Super Rare
2014-05-16
PRIO-EN044
PRIMAL ORIGIN
SR
Super Rare
2014-05-16
PRIO-EN044
PRIMAL ORIGIN
UL
Ultimate RareRelated Cards
Search Results: 1 - 10 of 80
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- Abyss Shark
- X
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WATER
Level 5 [ Fish / Effect ]
ATK 1200 DEF 700 - If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.
- Archfiend Black Skull Dragon
- X
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DARK
Level 9 [ Dragon / Fusion/Effect ]
ATK 3200 DEF 2500 -
1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster
You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.
- Archfiend Cavalry
- X
-
DARK
Level 4 [ Fiend / Effect ]
ATK 1900 DEF 0 - If this card on the field is destroyed by card effect and sent to the GY: You can target 1 "Archfiend" monster in your GY, except "Archfiend Cavalry"; Special Summon it, but it cannot attack this turn.
- Archfiend Commander
- X
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DARK
Level 6 [ Fiend / Effect ]
ATK 2500 DEF 1200 - If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position.
- Archfiend Emperor, the First Lord of Horror
- X
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DARK
Level 8 [ Fiend / Effect ]
ATK 3000 DEF 2000 - You can Normal Summon this card without Tributing, but its original ATK/DEF become halved. If Summoned this way, this card is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or GY, then target 1 card on the field; destroy it.
- Archfiend Giant
- X
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DARK
Level 6 [ Fiend / Effect ]
ATK 2400 DEF 1600 - If this face-up card on the field would be destroyed by a card effect, you can pay 500 LP instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand.
- Archfiend Heiress
- X
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DARK
Level 3 [ Fiend / Effect ]
ATK 1000 DEF 0 - If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn.
- Archfiend Palabyrinth
- X
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SPELL
Field
- All Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard, 1 "Archfiend" monster with same Level as the targeted monster. You can only use this effect of "Archfiend Palabyrinth" once per turn.
- Archfiend's Roar
- X
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TRAP
- Pay 500 LP, then target 1 "Archfiend" monster in your GY; Special Summon that target, but it cannot be Tributed, also it is destroyed during the End Phase of this turn.
- Astral Kuriboh
- X
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LIGHT
Level 1 [ Fiend / Effect ]
ATK 100 DEF 100 -
You can reveal 1 "Number" Xyz Monster in your Extra Deck; Special Summon this card from your hand. If you do, this card's Level becomes the revealed monster's Rank, also while it is face-up in the Monster Zone, you cannot Special Summon monsters from the Extra Deck, except "Number" Xyz Monsters. You can only use this effect of "Astral Kuriboh" once per turn. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect.
●Cannot be destroyed by battle or your opponent's card effects.