Spellbook of Judgment Spellbook of Judgment
Spellbook of Judgment
SR
Super RareSE
Secret RareUL
Ultimate RareEXSE
Extra Secret RareCR
Collector's RareQCSE
Quarter Century Secret RareRelated Cards
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- Hidden Spellbook
- X
-
TRAP
- During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck.
- Spellbook Magician of Prophecy
- X
-
WATER
Level 2
[
Spellcaster/Effect
]
ATK 500 DEF 400 - If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.
- Spellbook of Knowledge
- X
-
SPELL
- Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.
- Spellbook of Secrets
- X
-
SPELL
- Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.
- Spellbook of the Grand Circle
- X
-
SPELL
- Add 4 "Charmer" monsters with different Attributes from your Deck, GY, and/or banishment to your hand, then shuffle 2 cards from your hand into the Deck. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using "Charmer" or "Familiar-Possessed" monsters from your hand or field, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. You can only use each effect of "Spellbook of the Grand Circle" once per turn.
- Spellbook of Wisdom
- X
-
SPELL
Quick-Play
-
Target 1 Spellcaster monster on the field, then activate 1 of these effects;
●That face-up monster is unaffected by other Spell effects this turn.
●That face-up monster is unaffected by Trap effects this turn.
- Spellbook Organization (Updated from: Pigeonholing Books of Spell)
- X
-
SPELL
Quick-Play
- Look at the top 3 cards of your Deck, then return them to the top of the Deck in any order.
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