Total of 103 Card(s)
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- View as List
-
Battle Tuned
-
-
X
-
SPELL
Quick-Play
-
Remove from play 1 Tuner monster from your Graveyard. Target face-up monster you control gains ATK equal to the removed monster's ATK.
-
Debut
2008-09-02
TDGS-EN048
THE DUELIST GENESIS
-
Beast of the Pharaoh
-
-
X
-
EARTH
Level 3
[
Zombie
/
Effect
]
ATK 400
DEF 600
-
If this card is sent to the GY for a Synchro Summon: You can target 1 Level 4 or lower Zombie monster in your GY; Special Summon that target.
-
Debut
2008-09-02
TDGS-EN032
THE DUELIST GENESIS
-
Big Piece Golem
-
-
X
-
EARTH
Level 5
[
Rock
/
Effect
]
ATK 2100
DEF 0
-
If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributes.
-
Debut
2008-09-02
TDGS-EN008
THE DUELIST GENESIS
-
Book of Eclipse
-
-
X
-
SPELL
Quick-Play
-
Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.
-
Debut
2008-09-02
TDGS-EN062
THE DUELIST GENESIS
-
Broken Blocker
-
-
X
-
TRAP
-
Activate only when a Defense Position monster you control, whose DEF is higher than its ATK, is destroyed by battle. Special Summon up to 2 monsters with the same name as that monster from your Deck in face-up Defense Position.
-
Debut
2008-09-02
TDGS-EN069
THE DUELIST GENESIS
-
Charge of the Light Brigade
-
-
X
-
SPELL
-
Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
-
Debut
2008-09-02
TDGS-EN089
THE DUELIST GENESIS
-
Cold Enchanter
-
-
X
-
WATER
Level 4
[
Aqua
/
Effect
]
ATK 1600
DEF 1200
-
You can discard 1 card to target 1 face-up monster on the field; place an Ice Counter on that target. This card gains 300 ATK for each Ice Counter on the field.
-
Debut
2008-09-02
TDGS-EN096
THE DUELIST GENESIS
-
Counselor Lily
-
-
X
-
EARTH
Level 3
[
Fairy
/
Tuner
/
Effect
]
ATK 400
DEF 1500
-
When this card is sent to the Graveyard for a Synchro Summon, you can pay 500 Life Points to have that Synchro Monster gain 1000 ATK until the End Phase.
-
Debut
2008-09-02
TDGS-EN081
THE DUELIST GENESIS
-
Cyber Shark
-
-
X
-
WATER
Level 5
[
Fish
/
Effect
]
ATK 2100
DEF 2000
-
If you control a WATER monster, you can Normal Summon this card without Tributing.
-
Debut
2008-09-02
TDGS-EN086
THE DUELIST GENESIS
-
Dark Hunter
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 1600
DEF 400
-
This card's effect changes depending on the number of DARK monsters in your Graveyard.
●1 or fewer: This card loses 400 ATK.
●2 to 4: This card gains 400 ATK.
●5 or more: You can send this card to the Graveyard to destroy all face-down monsters your opponent controls.
-
Debut
2008-09-02
TDGS-EN033
THE DUELIST GENESIS
-
Dark Resonator
-
-
X
-
DARK
Level 3
[
Fiend
/
Tuner
/
Effect
]
ATK 1300
DEF 300
-
The first time this card would be destroyed by battle each turn, it is not destroyed.
-
Debut
2008-09-02
TDGS-EN010
THE DUELIST GENESIS
-
De-Synchro
-
-
X
-
SPELL
-
Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your GY, you can Special Summon all of them.
-
Debut
2008-09-02
TDGS-EN049
THE DUELIST GENESIS
-
Defense Draw
-
-
X
-
TRAP
-
During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.
-
Debut
2008-09-02
TDGS-EN065
THE DUELIST GENESIS
-
Destructotron
-
-
X
-
EARTH
Level 4
[
Psychic
/
Effect
]
ATK 1600
DEF 400
-
You can pay 1000 LP, then target 1 Set Spell/Trap your opponent controls; destroy that target. Once per turn, during the End Phase: Destroy this card. This card must be the only Psychic monster you control to activate and to resolve this effect.
-
Debut
2008-09-02
TDGS-EN023
THE DUELIST GENESIS
-
Dharc the Dark Charmer
-
-
X
-
DARK
Level 3
[
Spellcaster
/
Flip
/
Effect
]
ATK 500
DEF 1500
-
FLIP: Take control of 1 DARK monster your opponent controls, while this card remains face-up on the field.
-
Debut
2008-09-02
TDGS-EN026
THE DUELIST GENESIS
-
Doctor Cranium
-
-
X
-
EARTH
Level 1
[
Psychic
/
Effect
]
ATK 100
DEF 100
-
When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to add 1 Psychic-Type monster from your Deck to your hand.
-
Debut
2008-09-02
TDGS-EN017
THE DUELIST GENESIS
-
Domino Effect
-
-
X
-
SPELL
Continuous
-
When a monster your opponent controls is destroyed by battle and sent to the Graveyard, you can send 1 monster you control to the Graveyard to destroy 1 monster your opponent controls.
-
Debut
2008-09-02
TDGS-EN046
THE DUELIST GENESIS
-
Emergency Teleport
-
-
X
-
SPELL
Quick-Play
-
Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
-
Debut
2008-09-02
TDGS-EN053
THE DUELIST GENESIS
-
Equip Shot
-
-
X
-
TRAP
-
Activate only during the Battle Phase. Select 1 Equip Card equipped to a face-up Attack Position monster you control, and select 1 face-up Attack Position monster your opponent controls. Equip that monster with the selected Equip Card. Then, conduct battle between your previously equipped monster and the selected monster (other effects cannot be activated during this battle).
-
Debut
2008-09-02
TDGS-EN063
THE DUELIST GENESIS
-
Fiendish Engine Ω
-
-
X
-
DARK
Level 8
[
Machine
/
Effect
]
ATK 2800
DEF 2000
-
During your End Phase: Special Summon 1 "Engine Token" (Machine-Type/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. Once per turn: You can have this card gain 1000 ATK until the End Phase. During the End Phase, if this effect of this card was used: Destroy this card.
-
Debut
2008-09-02
TDGS-EN095
THE DUELIST GENESIS
-
Fighting Spirit
-
-
X
-
SPELL
Equip
-
The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.
-
Debut
2008-09-02
TDGS-EN045
THE DUELIST GENESIS
-
Fish Depth Charge
-
-
X
-
TRAP
-
Tribute 1 Fish monster, then target 1 card on the field; destroy that target, and if you do, draw 1 card.
-
Debut
2008-09-02
TDGS-EN078
THE DUELIST GENESIS
-
Geartown
-
-
X
-
SPELL
Field
-
Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the GY: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or GY.
-
Debut
2008-09-02
TDGS-EN057
THE DUELIST GENESIS
-
Ghost Gardna
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 0
DEF 1900
-
When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK, until the End Phase.
-
Debut
2008-09-02
TDGS-EN004
THE DUELIST GENESIS
-
Gladiator Beast Equeste
-
-
X
-
WIND
Level 4
[
Winged Beast
/
Effect
]
ATK 1600
DEF 1200
-
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste".
-
Debut
2008-09-02
TDGS-EN024
THE DUELIST GENESIS
-
Gladiator Beast War Chariot
-
-
X
-
TRAP
Counter
-
When an Effect Monster's effect is activated, if you control a face-up "Gladiator Beast" monster: Negate the activation and destroy it.
-
Debut
2008-09-02
TDGS-EN074
THE DUELIST GENESIS
-
Gonogo
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1350
DEF 1600
-
At the end of the Damage Step, if this card battled an opponent's monster: Change that monster to face-down Defense Position.
-
Debut
2008-09-02
TDGS-EN015
THE DUELIST GENESIS
-
Goyo Guardian
-
-
X
-
EARTH
Level 6
[
Warrior
/
Synchro
/
Effect
]
ATK 2800
DEF 2000
-
1 EARTH Tuner + 1+ non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position.
-
Debut
2008-09-02
TDGS-EN042
THE DUELIST GENESIS
-
Graceful Revival
-
-
X
-
TRAP
Continuous
-
Activate this card by targeting 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
-
Debut
2008-09-02
TDGS-EN064
THE DUELIST GENESIS
-
Grapple Blocker
-
-
X
-
EARTH
Level 4
[
Psychic
/
Effect
]
ATK 1200
DEF 2000
-
When this card is Normal Summoned, you can select 1 monster your opponent controls. The selected monster cannot attack or be Tributed, while this card remains face-up on the field. During each of your End Phases, pay 500 Life Points or destroy this card.
-
Debut
2008-09-02
TDGS-EN087
THE DUELIST GENESIS
-
Hand of the Six Samurai
-
-
X
-
FIRE
Level 3
[
Warrior
/
Effect
]
ATK 1600
DEF 1000
-
If you control another "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster, then target 1 monster on the field; destroy that target.
-
Debut
2008-09-02
TDGS-EN085
THE DUELIST GENESIS
-
Handcuffs Dragon
-
-
X
-
WIND
Level 5
[
Dragon
/
Effect
]
ATK 1800
DEF 1800
-
When this card is destroyed by battle with an attacking monster your opponent controls and is sent to the Graveyard, you can equip this card to that monster. The equipped monster loses 1800 ATK. When it is destroyed and this card is sent to the Graveyard, you can Special Summon this card.
-
Debut
2008-09-02
TDGS-EN013
THE DUELIST GENESIS
-
Herald of Orange Light
-
-
X
-
LIGHT
Level 2
[
Fairy
/
Tuner
/
Effect
]
ATK 300
DEF 500
-
When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
-
Debut
2008-09-02
TDGS-EN082
THE DUELIST GENESIS
-
Ice Master
-
-
X
-
WATER
Level 8
[
Spellcaster
/
Effect
]
ATK 2500
DEF 2000
-
You can Special Summon this card (from your hand) by Tributing 2 WATER monsters. Once per turn: You can target 1 face-up monster on the field; place an Ice Counter on that target. You can Tribute this card; destroy all monsters with an Ice Counter(s).
-
Debut
2008-09-02
TDGS-EN097
THE DUELIST GENESIS
-
Intercept
-
-
X
-
TRAP
Counter
-
Activate only when a monster is Tribute Summoned with 1 Tribute. Take control of that monster.
-
Debut
2008-09-02
TDGS-EN076
THE DUELIST GENESIS
-
Izanagi
-
-
X
-
WIND
Level 6
[
Fairy
/
Effect
]
ATK 2200
DEF 1000
-
You can Special Summon this card from your hand by removing from play 1 Spirit monster from your hand. Spirit monsters you control do not have to have their effects that return them to the hand activated.
-
Debut
2008-09-02
TDGS-EN030
THE DUELIST GENESIS
-
Izanami
-
-
X
-
WATER
Level 4
[
Fairy
/
Spirit
/
Effect
]
ATK 1100
DEF 1800
-
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit monster from your Graveyard to your hand.
-
Debut
2008-09-02
TDGS-EN083
THE DUELIST GENESIS
-
Jenis, Lightsworn Mender
-
-
X
-
LIGHT
Level 4
[
Spellcaster
/
Effect
]
ATK 300
DEF 2100
-
During the End Phase, if a card(s) was sent from your Deck to the Graveyard by the effect of a "Lightsworn" card this turn: Inflict 500 damage to your opponent, and if you do, gain 500 LP.
-
Debut
2008-09-02
TDGS-EN025
THE DUELIST GENESIS
-
Judgment of Thunder
-
-
X
-
TRAP
-
Activate only when you Summon a Thunder-Type monster(s). Destroy 1 card your opponent controls.
-
Debut
2008-09-02
TDGS-EN077
THE DUELIST GENESIS
-
Junk Barrage
-
-
X
-
SPELL
Equip
-
When the equipped monster destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's ATK in the Graveyard.
-
Debut
2008-09-02
TDGS-EN047
THE DUELIST GENESIS
-
Jutte Fighter
-
-
X
-
EARTH
Level 2
[
Warrior
/
Tuner
/
Effect
]
ATK 700
DEF 900
-
Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.
-
Debut
2008-09-02
TDGS-EN012
THE DUELIST GENESIS
-
Kinka-byo
-
-
X
-
DARK
Level 1
[
Beast
/
Spirit
/
Effect
]
ATK 400
DEF 200
-
Cannot be Special Summoned. When this card is Normal Summoned or flipped face-up: You can target 1 Level 1 monster in your GY; Special Summon that target, but banish it when this card leaves the field. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
-
Debut
2008-09-02
TDGS-EN034
THE DUELIST GENESIS
-
Krebons
-
-
X
-
DARK
Level 2
[
Psychic
/
Tuner
/
Effect
]
ATK 1200
DEF 400
-
When this card is targeted for an attack: You can pay 800 LP; negate the attack.
-
Debut
2008-09-02
TDGS-EN018
THE DUELIST GENESIS
-
Kunai with Chain
-
-
X
-
TRAP
-
Activate 1 or both of these effects (simultaneously);
��When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position.
��Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.
-
Debut
2008-09-02
TDGS-EN098
THE DUELIST GENESIS
-
Kunoichi
-
-
X
-
WIND
Level 4
[
Warrior
/
Effect
]
ATK 1800
DEF 1000
-
When control of this face-up card changes, its new controller discards 1 random card.
-
Debut
2008-09-02
TDGS-EN031
THE DUELIST GENESIS
-
Lightsworn Barrier
-
-
X
-
TRAP
Continuous
-
When a "Lightsworn" monster you control is targeted for an attack: You can send the top 2 cards of your Deck to the Graveyard, then target the attacking monster; negate the attack.
-
Debut
2008-09-02
TDGS-EN075
THE DUELIST GENESIS
-
Lightsworn Sabre
-
-
X
-
SPELL
Equip
-
Equip only to a "Lightsworn" monster. It gains 700 ATK. When this card is sent from your Deck to the Graveyard: You can target 1 "Lightsworn" monster you control; equip this card to that target.
-
Debut
2008-09-02
TDGS-EN059
THE DUELIST GENESIS
-
Lightwave Tuning
-
-
X
-
SPELL
-
Select 1 Level 4 LIGHT monster you control. It is treated as a Tuner monster while it is face-up on the field.
-
Debut
2008-09-02
TDGS-EN050
THE DUELIST GENESIS
-
Magical Android
-
-
X
-
LIGHT
Level 5
[
Psychic
/
Synchro
/
Effect
]
ATK 2400
DEF 1700
-
1 Tuner + 1 or more non-Tuner monsters
During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.
-
Debut
2008-09-02
TDGS-EN043
THE DUELIST GENESIS
-
Maiden of Macabre
-
-
X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1700
DEF 0
-
If this card destroys an opponent's monster by battle: Place 1 Spell Counter on it. Gains 200 ATK for each Spell Counter on it.
-
Debut
2008-09-02
TDGS-EN084
THE DUELIST GENESIS
-
Mecha Bunny
-
-
X
-
EARTH
Level 2
[
Machine
/
Effect
]
ATK 800
DEF 100
-
When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Mecha Bunny" from your Deck in face-down Defense Position.
-
Debut
2008-09-02
TDGS-EN027
THE DUELIST GENESIS
-
Medium Piece Golem
-
-
X
-
EARTH
Level 4
[
Rock
/
Effect
]
ATK 1600
DEF 0
-
When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Small Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field.
-
Debut
2008-09-02
TDGS-EN007
THE DUELIST GENESIS
-
Mind Master
-
-
X
-
LIGHT
Level 1
[
Psychic
/
Tuner
/
Effect
]
ATK 100
DEF 200
-
You can pay 800 Life Points and Tribute 1 Psychic-Type monster, except "Mind Master", to Special Summon 1 Level 4 or lower Psychic-Type monster from your Deck in face-up Attack Position.
-
Debut
2008-09-02
TDGS-EN016
THE DUELIST GENESIS
-
Mind Over Matter
-
-
X
-
TRAP
Counter
-
When a monster would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Psychic-Type monster; negate the Summon or activation, and if you do, destroy that card.
-
Debut
2008-09-02
TDGS-EN073
THE DUELIST GENESIS
-
Mind Protector
-
-
X
-
LIGHT
Level 3
[
Psychic
/
Effect
]
ATK 0
DEF 2200
-
This card's controller must pay 500 Life Points during each of their Standby Phases. If they cannot, destroy this card. Monsters with 2000 or less ATK cannot declare an attack, except for Psychic-Type monsters.
-
Debut
2008-09-02
TDGS-EN019
THE DUELIST GENESIS
-
Mirror of Yata
-
-
X
-
SPELL
Equip
-
Equip only to a Spirit monster. The equipped monster does not have to have its effect that returns it to the hand activated. If it would be destroyed by battle, destroy this card instead.
-
Debut
2008-09-02
TDGS-EN056
THE DUELIST GENESIS
-
Montage Dragon
-
-
X
-
EARTH
Level 8
[
Dragon
/
Effect
]
ATK ?
DEF 0
-
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 other monsters from your hand to the Graveyard, and cannot be Special Summoned by other ways. This card's ATK becomes the combined original Levels of the sent monsters x 300.
-
Debut
2008-09-02
TDGS-EN014
THE DUELIST GENESIS
-
Multiple Piece Golem
-
-
X
-
EARTH
Level 7
[
Rock
/
Fusion
/
Effect
]
ATK 2600
DEF 1300
-
"Big Piece Golem" + "Medium Piece Golem"
At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck. Then, if all of the Fusion Material Monsters that were used for the Fusion Summon of this card are in your Graveyard, you can Special Summon them.
-
Debut
2008-09-02
TDGS-EN038
THE DUELIST GENESIS
-
Needlebug Nest
-
-
X
-
TRAP
-
Send the top 5 cards of your Deck to the GY.
-
Debut
2008-09-02
TDGS-EN079
THE DUELIST GENESIS
-
Nitro Synchron
-
-
X
-
FIRE
Level 2
[
Machine
/
Tuner
/
Effect
]
ATK 300
DEF 100
-
If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro Monster: Draw 1 card.
-
Debut
2008-09-02
TDGS-EN002
THE DUELIST GENESIS
-
Nitro Warrior
-
-
X
-
FIRE
Level 7
[
Warrior
/
Synchro
/
Effect
]
ATK 2800
DEF 1800
-
"Nitro Synchron" + 1 or more non-Tuner monsters
Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster.
-
Debut
2008-09-02
TDGS-EN039
THE DUELIST GENESIS
-
Noisy Gnat
-
-
X
-
EARTH
Level 2
[
Insect
/
Effect
]
ATK 700
DEF 300
-
You can send this card from your hand to the Graveyard to target 1 face-up monster on the field; increase that target's Level by 1, until the End Phase.
-
Debut
2008-09-02
TDGS-EN037
THE DUELIST GENESIS
-
Orb of Yasaka
-
-
X
-
SPELL
Equip
-
Equip only to a Spirit monster. When it destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to that monster's original ATK. When the equipped monster you control is returned to the hand and this card is sent to the Graveyard, return this card to your hand.
-
Debut
2008-09-02
TDGS-EN055
THE DUELIST GENESIS
-
Overworked
-
-
X
-
TRAP
-
Destroy each monster whose ATK is higher than its original ATK.
-
Debut
2008-09-02
TDGS-EN080
THE DUELIST GENESIS
-
Oyster Meister
-
-
X
-
WATER
Level 3
[
Fish
/
Effect
]
ATK 1600
DEF 200
-
If this card is sent from the field to the GY, except when destroyed by battle: Special Summon 1 "Oyster Token" (Fish/WATER/Level 1/ATK 0/DEF 0).
-
Debut
2008-09-02
TDGS-EN028
THE DUELIST GENESIS
-
Power Filter
-
-
X
-
SPELL
Continuous
-
Neither player can Special Summon monsters with 1000 or less ATK.
-
Debut
2008-09-02
TDGS-EN058
THE DUELIST GENESIS
-
Psi-Impulse
-
-
X
-
SPELL
-
Tribute 1 Psychic-Type monster. Return all cards in your opponent's hand to the Deck. Then, they draw 3 cards.
-
Debut
2008-09-02
TDGS-EN052
THE DUELIST GENESIS
-
Psi-Station
-
-
X
-
SPELL
Continuous
-
When a Psychic-Type monster is Normal Summoned: You can pay 500 LP; increase its Level by 1 and ATK by 300. (This remains even if this card leaves the field.)
-
Debut
2008-09-02
TDGS-EN051
THE DUELIST GENESIS
-
Psychic Commander
-
-
X
-
EARTH
Level 3
[
Psychic
/
Tuner
/
Effect
]
ATK 1400
DEF 800
-
When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.
-
Debut
2008-09-02
TDGS-EN020
THE DUELIST GENESIS
-
Psychic Overload
-
-
X
-
TRAP
-
Target 3 Psychic-Type monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards.
-
Debut
2008-09-02
TDGS-EN070
THE DUELIST GENESIS
-
Psychic Rejuvenation
-
-
X
-
TRAP
-
Gain 1000 Life Points for each face-up Psychic-Type monster you control.
-
Debut
2008-09-02
TDGS-EN071
THE DUELIST GENESIS
-
Psychic Snail
-
-
X
-
EARTH
Level 4
[
Psychic
/
Effect
]
ATK 1900
DEF 1200
-
You can pay 800 Life Points and select 1 other face-up Psychic-Type monster you control. That monster can attack twice during each Battle Phase. This card cannot attack the turn you activate this effect.
-
Debut
2008-09-02
TDGS-EN021
THE DUELIST GENESIS
-
Quillbolt Hedgehog
-
-
X
-
EARTH
Level 2
[
Machine
/
Effect
]
ATK 800
DEF 800
-
If this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner to activate and to resolve this effect.
-
Debut
2008-09-02
TDGS-EN003
THE DUELIST GENESIS
-
Recycling Batteries
-
-
X
-
SPELL
-
Target 2 Thunder-Type monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.
-
Debut
2008-09-02
TDGS-EN061
THE DUELIST GENESIS
-
Remote Revenge
-
-
X
-
TRAP
-
Activate only when a monster you control is targeted by a Spell, Trap or Effect Monster's effect that destroys 1 monster on the field. Switch the target to an appropriate monster your opponent controls.
-
Debut
2008-09-02
TDGS-EN066
THE DUELIST GENESIS
-
Shield Warrior
-
-
X
-
EARTH
Level 3
[
Warrior
/
Effect
]
ATK 800
DEF 1600
-
During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle.
-
Debut
2008-09-02
TDGS-EN005
THE DUELIST GENESIS
-
Silent Strider
-
-
X
-
EARTH
Level 2
[
Insect
/
Effect
]
ATK 300
DEF 700
-
You can send this card from your hand to the Graveyard to reduce the Level of 1 monster on the field by 1, until the End Phase.
-
Debut
2008-09-02
TDGS-EN036
THE DUELIST GENESIS
-
Sinister Sprocket
-
-
X
-
DARK
Level 1
[
Fiend
/
Tuner
/
Effect
]
ATK 400
DEF 0
-
If this card is sent to the Graveyard for the Synchro Summon of a DARK Synchro Monster, you can destroy 1 face-up Spell or Trap Card.
-
Debut
2008-09-02
TDGS-EN009
THE DUELIST GENESIS
-
Small Piece Golem
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1100
DEF 0
-
When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Medium Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field.
-
Debut
2008-09-02
TDGS-EN006
THE DUELIST GENESIS
-
Spacegate
-
-
X
-
TRAP
Continuous
-
Each time a monster your opponent controls attacks or is attacked, place 1 Gate Counter on this card at the end of the Damage Step. During your Main Phase: You can send this card to the Graveyard; Special Summon 1 monster from your hand whose Level is less than or equal to the number of Gate Counters on this card.
-
Debut
2008-09-02
TDGS-EN067
THE DUELIST GENESIS
-
Splendid Venus
-
-
X
-
LIGHT
Level 8
[
Fairy
/
Effect
]
ATK 2800
DEF 2400
-
All non-Fairy monsters lose 500 ATK/DEF. The activation and effects of Spell/Trap Cards activated on your field cannot be negated.
-
Debut
2008-09-02
TDGS-EN094
THE DUELIST GENESIS
-
Sword of Kusanagi
-
-
X
-
SPELL
Equip
-
Equip only to a Spirit monster. During battle, when it attacks a Defense Position monster whose DEF is lower than the ATK of the equipped monster, inflict the difference as Battle Damage to your opponent. When the equipped monster you control is returned to the hand and this card is sent to the Graveyard, return this card to your hand.
-
Debut
2008-09-02
TDGS-EN054
THE DUELIST GENESIS
-
Synchro Deflector
-
-
X
-
TRAP
-
Activate only when a face-up Synchro Monster you control is selected as an attack target. Negate the attack and destroy 1 monster your opponent controls.
-
Debut
2008-09-02
TDGS-EN068
THE DUELIST GENESIS
-
Telekinetic Charging Cell
-
-
X
-
SPELL
Equip
-
Equip only to a Psychic-Type monster. You do not have to pay Life Points to activate its effect(s). When the equipped monster is destroyed and this card is sent to the Graveyard, you can pay 1000 Life Points to return this card to your hand.
-
Debut
2008-09-02
TDGS-EN088
THE DUELIST GENESIS
-
Telekinetic Shocker
-
-
X
-
EARTH
Level 4
[
Psychic
/
Effect
]
ATK 1700
DEF 700
-
If a Psychic-Type monster(s) on the field would be destroyed, you can pay 500 LP and destroy this card instead.
-
Debut
2008-09-02
TDGS-EN022
THE DUELIST GENESIS
-
Telepathic Power
-
-
X
-
TRAP
-
When a Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster: Target the opponent's monster; destroy that target, and if you do, gain LP equal to the destroyed monster's ATK on the field.
-
Debut
2008-09-02
TDGS-EN072
THE DUELIST GENESIS
-
The Selection
-
-
X
-
TRAP
Counter
-
Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it.
-
Debut
2008-09-02
TDGS-EN093
THE DUELIST GENESIS
-
The Tricky
-
-
X
-
WIND
Level 5
[
Spellcaster
/
Effect
]
ATK 2000
DEF 1200
-
You can Special Summon this card (from your hand) by discarding 1 card.
-
Debut
2008-09-02
TDGS-EN090
THE DUELIST GENESIS
-
Thought Ruler Archfiend
-
-
X
-
DARK
Level 8
[
Psychic
/
Synchro
/
Effect
]
ATK 2700
DEF 2300
-
1 Tuner + 1+ non-Tuner monsters
If this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY. When a Spell/Trap Card is activated that targets 1 Psychic monster (and no other cards) (Quick Effect): You can pay 1000 LP; negate the activation, and if you do, destroy it.
-
Debut
2008-09-02
TDGS-EN044
THE DUELIST GENESIS
-
Toy Magician
-
-
X
-
LIGHT
Level 4
[
Spellcaster
/
Effect
]
ATK 1600
DEF 1500
-
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During the End Phase, if this Set card in your Spell & Trap Zone was destroyed by an opponent's card effect and sent to the Graveyard this turn: Special Summon this card. If this card is Flip Summoned: Destroy Spells and Traps on the field, equal to the number of "Toy Magicians" on the field.
-
Debut
2008-09-02
TDGS-EN099
THE DUELIST GENESIS
-
Trap of Darkness
-
-
X
-
TRAP
-
If your LP is 3000 or less: Pay 1000 LP, then target 1 Normal Trap in your GY, except "Trap of Darkness"; this card's effect becomes that target's activated effect, then banish that target.
-
Debut
2008-09-02
TDGS-EN092
THE DUELIST GENESIS
-
Tricky Spell 4
-
-
X
-
SPELL
Quick-Play
-
Send 1 face-up "The Tricky" you control to the Graveyard; Special Summon "Tricky Tokens" (Spellcaster-Type/WIND/Level 5/ATK 2000/DEF 1200) in Defense Position, equal to the number of monsters your opponent controls. "Tricky Tokens" cannot declare an attack.
-
Debut
2008-09-02
TDGS-EN091
THE DUELIST GENESIS
-
Turbo Booster
-
-
X
-
EARTH
Level 1
[
Machine
/
Effect
]
ATK 0
DEF 0
-
If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.
-
Debut
2008-09-02
TDGS-EN001
THE DUELIST GENESIS
-
Twin-Barrel Dragon
-
-
X
-
DARK
Level 4
[
Machine
/
Effect
]
ATK 1700
DEF 200
-
If this card is Summoned: Target 1 card your opponent controls; toss a coin twice, and if the result is 2 heads, destroy it.
-
Debut
2008-09-02
TDGS-EN029
THE DUELIST GENESIS
-
Twin-Shield Defender
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 700
DEF 1600
-
When this card you control is destroyed by battle and sent to your Graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase.
-
Debut
2008-09-02
TDGS-EN011
THE DUELIST GENESIS
-
Unstable Evolution
-
-
X
-
SPELL
Equip
-
While your LP is lower than your opponent's, the equipped monster's original ATK becomes 2400. While your LP is higher, the equipped monster's original ATK becomes 1000.
-
Debut
2008-09-02
TDGS-EN060
THE DUELIST GENESIS
-
Yamato-no-Kami
-
-
X
-
DARK
Level 6
[
Warrior
/
Spirit
/
Effect
]
ATK 2200
DEF 1200
-
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Spirit monster from your Graveyard. This card returns to its owner's hand during the End Phase of the turn it is Special Summoned. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls.
-
Debut
2008-09-02
TDGS-EN035
THE DUELIST GENESIS
-
Hot Red Dragon Archfiend
-
-
X
-
DARK
Level 8
[
Dragon
/
Synchro
/
Effect
]
ATK 3000
DEF 2000
-
1 Tuner + 1+ non-Tuner monsters
Once per turn, during your Main Phase 1: You can destroy all other face-up Attack Position monsters on the field. Other monsters cannot attack the turn you activate this effect.
-
Debut
2014-09-02
YF06-EN001
Yu-Gi-Oh! 5D's volume 6 Promotional Card
-
Aether, the Evil Empowering Dragon
-
-
X
-
DARK
Level 6
[
Dragon
/
Pendulum
/
Effect
]
ATK 2300
DEF 1600
-
P Scale 4
Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it.
-
When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it.
-
Debut
2016-09-02
CT13-EN011
2016 MEGA-TINS
-
D/D/D Flame King Genghis
-
-
X
-
FIRE
Level 6
[
Fiend
/
Fusion
/
Effect
]
ATK 2000
DEF 1500
-
2 "D/D" monsters
If another "D/D" monster(s) is Special Summoned to your field, while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame King Genghis" once per turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 "Dark Contract" card in your GY; add it to your hand.
-
Debut
2016-09-02
CT13-EN005
2016 MEGA-TINS
-
D/D/D Gust King Alexander
-
-
X
-
WIND
Level 7
[
Fiend
/
Synchro
/
Effect
]
ATK 2500
DEF 2000
-
1 "D/D" Tuner + 1 or more non-Tuner monsters
If another "D/D" monster(s) is Normal or Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 Level 4 or lower "D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Gust King Alexander" once per turn.
-
Debut
2016-09-02
CT13-EN010
2016 MEGA-TINS
-
Dragonox, the Empowered Warrior
-
-
X
-
DARK
Level 4
[
Warrior
/
Pendulum
/
Effect
]
ATK 1500
DEF 1500
-
P Scale 7
When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase.
-
Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position.
-
Debut
2016-09-02
CT13-EN006
2016 MEGA-TINS
-
Anotherverse Gluttonia
-
-
X
-
DARK
Level 8
[
Fiend
/
Normal
]
ATK 2500
DEF 2000
-
A massive, malevolent monstrosity, devourer of diverse dimensions, who molds multiple domains where only the mightiest dare dwell.
-
Debut
2023-09-02
YCSW-EN014
Yu-Gi-Oh! Championship Prize Card 2023