Total of 146 Card(s)
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-
Elemental HERO Ocean
-
-
X
-
WATER
Level 4
[
Warrior
/
Effect
]
ATK 1500
DEF 1200
-
Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.
-
Debut
1990-01-01
JUMP-EN013
SHONEN JUMP Promotional Card - June 2007 -
-
Axe Raider
-
-
X
-
EARTH
Level 4
[
Warrior
/
Normal
]
ATK 1700
DEF 1150
-
An axe-wielding monster of tremendous strength and agility.
-
Debut
2002-09-01
TP1-002
TOURNAMENT PACK 1ST SEASON
-
Bean Soldier
-
-
X
-
EARTH
Level 4
[
Plant
/
Normal
]
ATK 1400
DEF 1300
-
A plant-warrior that attacks with seeds and sword.
-
Debut
2002-09-01
TP1-018
TOURNAMENT PACK 1ST SEASON
-
Beastking of the Swamps
-
-
X
-
WATER
Level 4
[
Aqua
/
Effect
]
ATK 1000
DEF 1100
-
You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).
-
Debut
2002-09-01
TP1-014
TOURNAMENT PACK 1ST SEASON
-
Blue Medicine
-
-
X
-
SPELL
-
Gain 400 Life Points.
-
Debut
2002-09-01
TP1-008
TOURNAMENT PACK 1ST SEASON
-
Burning Spear
-
-
X
-
SPELL
Equip
-
A FIRE monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
-
Debut
2002-09-01
TP1-010
TOURNAMENT PACK 1ST SEASON
-
Cockroach Knight
-
-
X
-
EARTH
Level 3
[
Insect
/
Effect
]
ATK 800
DEF 900
-
When this card has been sent to the Graveyard, it is returned to the top of the Deck.
-
Debut
2002-09-01
TP1-029
TOURNAMENT PACK 1ST SEASON
-
Corroding Shark
-
-
X
-
DARK
Level 3
[
Zombie
/
Normal
]
ATK 1100
DEF 700
-
A zombie shark that can deliver its lethal curse with a spell.
-
Debut
2002-09-01
TP1-020
TOURNAMENT PACK 1ST SEASON
-
Cyber Soldier of Darkworld
-
-
X
-
DARK
Level 4
[
Machine
/
Normal
]
ATK 1400
DEF 1200
-
A mechanical soldier that won't stop attacking until all life readings have been extinguished from its sensors.
(This card is not treated as a "Cyber" card.)
-
Debut
2002-09-01
TP1-028
TOURNAMENT PACK 1ST SEASON
-
Elf's Light
-
-
X
-
SPELL
Equip
-
A LIGHT monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
-
Debut
2002-09-01
TP1-006
TOURNAMENT PACK 1ST SEASON
-
Giant Flea
-
-
X
-
EARTH
Level 4
[
Insect
/
Normal
]
ATK 1500
DEF 1200
-
A massive flea that feeds on the blood of its enemies.
-
Debut
2002-09-01
TP1-017
TOURNAMENT PACK 1ST SEASON
-
Goddess with the Third Eye
-
-
X
-
LIGHT
Level 4
[
Fairy
/
Effect
]
ATK 1200
DEF 1000
-
This card can be used as a substitute for any 1 Fusion Material mentioned by name on the Fusion Monster Card, but the other material(s) must be correct.
-
Debut
2002-09-01
TP1-013
TOURNAMENT PACK 1ST SEASON
-
Gust Fan
-
-
X
-
SPELL
Equip
-
A WIND monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
-
Debut
2002-09-01
TP1-011
TOURNAMENT PACK 1ST SEASON
-
Hercules Beetle
-
-
X
-
EARTH
Level 5
[
Insect
/
Normal
]
ATK 1500
DEF 2000
-
A massive beetle with a tough carapace and a dangerous horn.
-
Debut
2002-09-01
TP1-025
TOURNAMENT PACK 1ST SEASON
-
Kuwagata α
-
-
X
-
EARTH
Level 4
[
Insect
/
Normal
]
ATK 1250
DEF 1000
-
A very vicious stag beetle that goes for the head.
-
Debut
2002-09-01
TP1-030
TOURNAMENT PACK 1ST SEASON
-
Kwagar Hercules
-
-
X
-
EARTH
Level 6
[
Insect
/
Fusion
]
ATK 1900
DEF 1700
-
"Kuwagata α" + "Hercules Beetle"
-
Debut
2002-09-01
TP1-003
TOURNAMENT PACK 1ST SEASON
-
Mechanicalchaser
-
-
X
-
DARK
Level 4
[
Machine
/
Normal
]
ATK 1850
DEF 800
-
A hunter that relentlessly pursues its target by order of the Machine King.
-
Debut
2002-09-01
TP1-001
TOURNAMENT PACK 1ST SEASON
-
Oscillo Hero
-
-
X
-
EARTH
Level 3
[
Warrior
/
Normal
]
ATK 1250
DEF 700
-
A strange warrior from another dimension.
-
Debut
2002-09-01
TP1-023
TOURNAMENT PACK 1ST SEASON
-
Patrol Robo
-
-
X
-
EARTH
Level 3
[
Machine
/
Effect
]
ATK 1100
DEF 900
-
During your Standby Phase, you can look at 1 face-down card that's been Set by your opponent as long as this card remains face-up on the field.
-
Debut
2002-09-01
TP1-004
TOURNAMENT PACK 1ST SEASON
-
Raimei
-
-
X
-
SPELL
-
Decrease your opponent's Life Points by 300 points.
-
Debut
2002-09-01
TP1-009
TOURNAMENT PACK 1ST SEASON
-
Shining Friendship
-
-
X
-
LIGHT
Level 4
[
Fairy
/
Normal
]
ATK 1300
DEF 1100
-
The peacemaker among monsters.
-
Debut
2002-09-01
TP1-024
TOURNAMENT PACK 1ST SEASON
-
Steel Shell
-
-
X
-
SPELL
Equip
-
A WATER monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
-
Debut
2002-09-01
TP1-007
TOURNAMENT PACK 1ST SEASON
-
The Judgement Hand
-
-
X
-
EARTH
Level 3
[
Warrior
/
Normal
]
ATK 1400
DEF 700
-
An all-powerful hand that delivers ruthless attacks.
-
Debut
2002-09-01
TP1-026
TOURNAMENT PACK 1ST SEASON
-
The Statue of Easter Island
-
-
X
-
EARTH
Level 4
[
Rock
/
Normal
]
ATK 1100
DEF 1400
-
A stone monument from Easter Island that launches laser blasts from its rock-hewn lips.
-
Debut
2002-09-01
TP1-019
TOURNAMENT PACK 1ST SEASON
-
Tiger Axe
-
-
X
-
EARTH
Level 4
[
Beast-Warrior
/
Normal
]
ATK 1300
DEF 1100
-
A fast and powerful axe-wielding beast-warrior.
-
Debut
2002-09-01
TP1-012
TOURNAMENT PACK 1ST SEASON
-
Versago the Destroyer
-
-
X
-
DARK
Level 3
[
Fiend
/
Effect
]
ATK 1100
DEF 900
-
This card can be used as a substitute for any 1 Fusion Material mentioned by name on the Fusion Monster Card, but the other material(s) must be correct.
-
Debut
2002-09-01
TP1-015
TOURNAMENT PACK 1ST SEASON
-
Wattkid (Updated from: Oscillo Hero #2)
-
-
X
-
LIGHT
Level 3
[
Thunder
/
Normal
]
ATK 1000
DEF 500
-
A creature that electrocutes opponents with bolts of lightning.
-
Card Name updated from "Oscillo Hero #2" on November 19, 2010.
-
Debut
2002-09-01
TP1-016
TOURNAMENT PACK 1ST SEASON
-
White Hole
-
-
X
-
TRAP
-
When your opponent activates "Dark Hole": Monsters you control cannot be destroyed by that "Dark Hole's" effect.
-
Debut
2002-09-01
TP1-005
TOURNAMENT PACK 1ST SEASON
-
Winged Dragon, Guardian of the Fortress #2
-
-
X
-
WIND
Level 4
[
Winged Beast
/
Normal
]
ATK 1200
DEF 1000
-
This monster's wings are capable of generating tornadoes.
-
Debut
2002-09-01
TP1-022
TOURNAMENT PACK 1ST SEASON
-
Wodan the Resident of the Forest
-
-
X
-
EARTH
Level 3
[
Warrior
/
Effect
]
ATK 900
DEF 1200
-
Increase this card's ATK by 100 points for every Plant-Type monster that is face-up on the field.
-
Debut
2002-09-01
TP1-027
TOURNAMENT PACK 1ST SEASON
-
Wow Warrior
-
-
X
-
WATER
Level 4
[
Fish
/
Normal
]
ATK 1250
DEF 900
-
A fish with arms, legs, and some very sharp teeth.
-
Debut
2002-09-01
TP1-021
TOURNAMENT PACK 1ST SEASON
-
XYZ-Dragon Cannon
-
-
X
-
LIGHT
Level 8
[
Machine
/
Fusion
/
Effect
]
ATK 2800
DEF 2600
-
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.
-
Debut
2003-09-01
BPT-010
BOOSTER PACK TIN 2003
-
Blade Knight
-
-
X
-
LIGHT
Level 4
[
Warrior
/
Effect
]
ATK 1600
DEF 1000
-
Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.
-
Debut
2004-09-01
CT1-EN002
COLLECTIBLE TIN SERIES 1
-
Command Knight
-
-
X
-
FIRE
Level 4
[
Warrior
/
Effect
]
ATK 1200
DEF 1900
-
All Warrior monsters you control gain 400 ATK. If you control another monster, monsters your opponent controls cannot target this card for attacks.
-
Debut
2004-09-01
CT1-EN003
COLLECTIBLE TIN SERIES 1
-
Insect Queen
-
-
X
-
EARTH
Level 7
[
Insect
/
Effect
]
ATK 2200
DEF 2400
-
Gains 200 ATK for each Insect monster on the field. Cannot declare an attack unless you Tribute 1 monster. Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 "Insect Monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
-
Debut
2004-09-01
CT1-EN005
COLLECTIBLE TIN SERIES 1
-
Obnoxious Celtic Guard
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1400
DEF 1200
-
Cannot be destroyed by battle with a monster that has 1900 or more ATK.
-
Debut
2004-09-01
CT1-EN006
COLLECTIBLE TIN SERIES 1
-
Swift Gaia the Fierce Knight
-
-
X
-
DARK
Level 7
[
Warrior
/
Effect
]
ATK 2300
DEF 2100
-
If this is the only card in your hand, you can Normal Summon this card without Tributing.
-
Debut
2004-09-01
CT1-EN004
COLLECTIBLE TIN SERIES 1
-
Total Defense Shogun
-
-
X
-
DARK
Level 6
[
Warrior
/
Effect
]
ATK 1550
DEF 2500
-
This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation.
-
Debut
2004-09-01
CT1-EN001
COLLECTIBLE TIN SERIES 1
-
Exarion Universe
-
-
X
-
DARK
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1800
DEF 1900
-
During your Battle Step, if this card attacks a Defense Position monster: You can make this card lose exactly 400 ATK, and if it does, it will inflict piercing battle damage. These effects last until the end of this turn.
-
Debut
2005-09-01
CT2-EN002
COLLECTIBLE TIN SERIES 2
-
Gilford the Lightning
-
-
X
-
LIGHT
Level 8
[
Warrior
/
Effect
]
ATK 2800
DEF 1400
-
You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all monsters your opponent controls.
-
Debut
2005-09-01
CT2-EN001
COLLECTIBLE TIN SERIES 2
-
Panther Warrior
-
-
X
-
EARTH
Level 4
[
Beast-Warrior
/
Effect
]
ATK 2000
DEF 1600
-
This card cannot declare an attack unless you Tribute 1 monster.
-
Debut
2005-09-01
CT2-EN006
COLLECTIBLE TIN SERIES 2
-
Rocket Warrior
-
-
X
-
LIGHT
Level 4
[
Warrior
/
Effect
]
ATK 1500
DEF 1300
-
During your Battle Phase, this card cannot be destroyed by battle, also you take no damage from battles involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the end of this turn.
-
Debut
2005-09-01
CT2-EN005
COLLECTIBLE TIN SERIES 2
-
Vorse Raider
-
-
X
-
DARK
Level 4
[
Beast-Warrior
/
Normal
]
ATK 1900
DEF 1200
-
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
-
Debut
2005-09-01
CT2-EN003
COLLECTIBLE TIN SERIES 2
-
Shovel Crusher
-
-
X
-
EARTH
Level 3
[
Machine
/
Normal
]
ATK 900
DEF 1200
-
Armed with a pair of shovels, this monster will destroy anything that stands in its way.
-
Debut
2008-09-01
CP07-EN012
CHAMPION PACK GAME SEVEN
-
Voltic Kong
-
-
X
-
LIGHT
Level 4
[
Beast
/
Effect
]
ATK 1800
DEF 1000
-
If this card inflicts battle damage to your opponent: Send 1 card from the top of your opponent's Deck to the GY for each LIGHT monster you control.
-
Debut
2008-09-01
CP07-EN001
CHAMPION PACK GAME SEVEN
-
A Major Upset
-
-
X
-
TRAP
-
Tribute 1 face-up Attack Position Level 2 or lower monster; return all Level 7 or higher Special Summoned monsters to the hand.
-
Debut
2009-09-01
ANPR-EN080
ANCIENT PROPHECY
-
Advance Draw
-
-
X
-
SPELL
-
Tribute 1 face-up Level 8 or higher monster you control; draw 2 cards.
-
Debut
2009-09-01
ANPR-EN047
ANCIENT PROPHECY
-
Aegis of the Ocean Dragon Lord
-
-
X
-
TRAP
-
Until the End Phase, face-up Level 3 or lower WATER monsters you control cannot be destroyed by battle or by card effects.
-
Debut
2009-09-01
ANPR-EN076
ANCIENT PROPHECY
-
Ancient Crimson Ape
-
-
X
-
LIGHT
Level 7
[
Beast
/
Effect
]
ATK 2600
DEF 1800
-
When a monster(s) you control is destroyed and sent to the Graveyard, gain 1000 Life Points.
-
Debut
2009-09-01
ANPR-EN038
ANCIENT PROPHECY
-
Ancient Forest
-
-
X
-
SPELL
Field
-
When you activate this card, change any Defense Position monster(s) to face-up Attack Position. Flip Effects are not activated at this time. If a monster attacks, destroy it at the end of that turn's Battle Phase.
-
Debut
2009-09-01
ANPR-EN048
ANCIENT PROPHECY
-
Ancient Leaf
-
-
X
-
SPELL
-
If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.
-
Debut
2009-09-01
ANPR-EN061
ANCIENT PROPHECY
-
Ancient Sacred Wyvern
-
-
X
-
LIGHT
Level 7
[
Fairy
/
Synchro
/
Effect
]
ATK 2100
DEF 2000
-
1 LIGHT Tuner + 1 or more non-Tuner monsters
While your LP is higher than your opponent's, this card gains ATK equal to the difference. While your LP is lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.
-
Debut
2009-09-01
ANPR-EN043
ANCIENT PROPHECY
-
Arcana Knight Joker
-
-
X
-
LIGHT
Level 9
[
Warrior
/
Fusion
/
Effect
]
ATK 3800
DEF 2500
-
"Queen's Knight" + "Jack's Knight" + "King's Knight"
A Fusion Summon of this card can only be done with the above materials. Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the effect.
-
Debut
2009-09-01
ANPR-EN090
ANCIENT PROPHECY
-
Archfiend Zombie-Skull
-
-
X
-
DARK
Level 6
[
Zombie
/
Synchro
/
Effect
]
ATK 2500
DEF 1200
-
"Plaguespreader Zombie" + 2+ non-Tuner Zombie monsters
Zombie monsters you control cannot be destroyed by card effects.
-
Debut
2009-09-01
ANPR-EN042
ANCIENT PROPHECY
-
Armed Sea Hunter
-
-
X
-
WATER
Level 4
[
Sea Serpent
/
Effect
]
ATK 1800
DEF 400
-
After damage calculation, if this card battles an Effect Monster: Negate the effects of that monster (including in the Graveyard). You must control another face-up WATER monster to activate and to resolve this effect. If this card would be destroyed, you can destroy 1 face-up Level 3 or lower WATER monster you control instead.
-
Debut
2009-09-01
ANPR-EN025
ANCIENT PROPHECY
-
Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom)
-
-
X
-
DARK
Level 12
[
Fiend
/
Fusion
/
Effect
]
ATK 0
DEF 0
-
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be destroyed by battle. Gains 10,000 ATK during your turn only.
-
Card Name updated from "Armityle the Chaos Phantom" on July 10, 2020.
-
Debut
2009-09-01
ANPR-EN091
ANCIENT PROPHECY
-
Armored Axon Kicker
-
-
X
-
EARTH
Level 6
[
Psychic
/
Effect
]
ATK 2200
DEF 1800
-
If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tributing. If this card destroys an opponent's monster by battle, you take damage equal to half the destroyed monster's ATK. Then, you can Special Summon 1 monster from your Graveyard with ATK less than or equal to the damage you took.
-
Debut
2009-09-01
ANPR-EN029
ANCIENT PROPHECY
-
At One With the Sword
-
-
X
-
TRAP
-
Activate while the only monster you control is 1 face-up "X-Saber" monster. Equip this card to that monster. It gains 800 ATK. If it destroys your opponent's monster by battle, draw 1 card.
-
Debut
2009-09-01
ANPR-EN079
ANCIENT PROPHECY
-
Battle of the Elements
-
-
X
-
TRAP
-
Activate only while all monsters on the field are face-up. Both players send monsters they control to the Graveyard so that they each control only 1 Attribute.
-
Debut
2009-09-01
ANPR-EN075
ANCIENT PROPHECY
-
Battle Teleportation
-
-
X
-
TRAP
-
Activate if you control only 1 face-up Psychic-Type monster, and select that monster. It can attack your opponent directly this turn. At the end of the Battle Phase, give control of that monster to your opponent.
-
Debut
2009-09-01
ANPR-EN072
ANCIENT PROPHECY
-
Beast Machine King Barbaros Ür
-
-
X
-
EARTH
Level 8
[
Beast-Warrior
/
Effect
]
ATK 3800
DEF 1200
-
You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage.
-
Debut
2009-09-01
ANPR-EN097
ANCIENT PROPHECY
-
Blackwing - Fane the Steel Chain
-
-
X
-
DARK
Level 2
[
Winged Beast
/
Effect
]
ATK 500
DEF 800
-
This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Target 1 Attack Position monster your opponent controls; change that target to Defense Position.
-
Debut
2009-09-01
ANPR-EN006
ANCIENT PROPHECY
-
Blackwing - Mistral the Silver Shield
-
-
X
-
DARK
Level 2
[
Winged Beast
/
Tuner
/
Effect
]
ATK 100
DEF 1800
-
If this card on the field is destroyed and sent to the Graveyard: Reduce the next battle damage you would take this turn to 0.
-
Debut
2009-09-01
ANPR-EN004
ANCIENT PROPHECY
-
Blackwing - Vayu the Emblem of Honor
-
-
X
-
DARK
Level 1
[
Winged Beast
/
Tuner
/
Effect
]
ATK 800
DEF 0
-
This face-up card on the field cannot be used as a Synchro Material. If this card is in the GY: You can target 1 non-Tuner "Blackwing" monster in your GY; banish both this card and that target, and if you do, Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the banished monsters, but its effects are negated.
-
Debut
2009-09-01
ANPR-EN005
ANCIENT PROPHECY
-
Brain Research Lab
-
-
X
-
SPELL
Field
-
Once per turn, you can Normal Summon 1 Psychic-Type monster in addition to your Normal Summon or Set. If successful, place 1 Psychic Counter on this card. You can also place 1 Psychic Counter on this card instead of paying Life Points to activate any Psychic-Type monster's effect that you control. When this card is removed from the field, the controller of this card takes 1000 damage for each Psychic Counter on it.
-
Debut
2009-09-01
ANPR-EN057
ANCIENT PROPHECY
-
Card Blocker
-
-
X
-
EARTH
Level 3
[
Warrior
/
Effect
]
ATK 400
DEF 400
-
When this card is Summoned: Change it to Defense Position. When a face-up monster you control is targeted for an attack: You can change the target to this card. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 DEF for each card sent, until the End Phase.
-
Debut
2009-09-01
ANPR-EN093
ANCIENT PROPHECY
-
Card Guard
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 1600
DEF 500
-
If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).
-
Debut
2009-09-01
ANPR-EN085
ANCIENT PROPHECY
-
Core Blaster
-
-
X
-
SPELL
Equip
-
Equip only to a "Koa'ki Meiru" monster. If it battles a LIGHT or DARK monster, destroy that monster without applying damage calculation. When the equipped monster is removed from the field and this card is sent to the Graveyard, you can return this card to your hand.
-
Debut
2009-09-01
ANPR-EN053
ANCIENT PROPHECY
-
Core Compression
-
-
X
-
SPELL
-
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand and discard 1 "Koa'ki Meiru" monster to activate this card. Draw 2 cards.
-
Debut
2009-09-01
ANPR-EN052
ANCIENT PROPHECY
-
Core Reinforcement
-
-
X
-
TRAP
Continuous
-
Select and Special Summon 1 "Koa'ki Meiru" monster from your Graveyard in Attack Position. When that monster is destroyed during your End Phase, the controller of this card takes damage equal to that monster's ATK. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.
-
Debut
2009-09-01
ANPR-EN073
ANCIENT PROPHECY
-
Cyborg Doctor
-
-
X
-
EARTH
Level 4
[
Spellcaster
/
Effect
]
ATK 1500
DEF 1700
-
Once per turn, you can Tribute 1 Tuner monster you control to Special Summon a monster from your Graveyard with the same Attribute and Level as the Tributed monster.
-
Debut
2009-09-01
ANPR-EN032
ANCIENT PROPHECY
-
Damage Translation
-
-
X
-
TRAP
-
Halve all effect damage you take this turn. During the End Phase this turn, Special Summon 1 "Ghost Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position for each time you took effect damage this turn.
-
Debut
2009-09-01
ANPR-EN071
ANCIENT PROPHECY
-
Darksea Float
-
-
X
-
DARK
Level 1
[
Machine
/
Effect
]
ATK 0
DEF 300
-
When this card on the field is destroyed by a card effect and sent to the Graveyard, the owner of this card draws 1 card.
-
Debut
2009-09-01
ANPR-EN014
ANCIENT PROPHECY
-
Darksea Rescue
-
-
X
-
DARK
Level 1
[
Machine
/
Effect
]
ATK 0
DEF 0
-
If this card is used for a Synchro Summon and sent to the Graveyard, the owner of this card draws 1 card.
-
Debut
2009-09-01
ANPR-EN013
ANCIENT PROPHECY
-
Depth Amulet
-
-
X
-
TRAP
Continuous
-
When your opponent's monster declares an attack, you can discard 1 card to negate the attack. Destroy this card during your opponent's 3rd End Phase after activation.
-
Debut
2009-09-01
ANPR-EN070
ANCIENT PROPHECY
-
Discord
-
-
X
-
TRAP
Continuous
-
Neither player can Synchro Summon. Send this card to the Graveyard during your 3rd End Phase after activation.
-
Debut
2009-09-01
ANPR-EN068
ANCIENT PROPHECY
-
Divine Dragon Aquabizarre
-
-
X
-
WATER
Level 5
[
Sea Serpent
/
Effect
]
ATK 2100
DEF 1500
-
Once per turn, you can Tribute 1 other face-up WATER monster and select 1 Continuous or Field Spell Card in your Graveyard to return it to the top of your Deck.
-
Debut
2009-09-01
ANPR-EN026
ANCIENT PROPHECY
-
Earthbound Immortal Chacu Challhua
-
-
X
-
DARK
Level 10
[
Fish
/
Effect
]
ATK 2900
DEF 2400
-
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. Once per turn: You can inflict damage to your opponent equal to half this card's DEF on the field. This card cannot attack the turn this effect is activated. While this card is in Defense Position, your opponent cannot conduct their Battle Phase.
-
Debut
2009-09-01
ANPR-EN017
ANCIENT PROPHECY
-
Earthbound Immortal Cusillu
-
-
X
-
DARK
Level 10
[
Beast
/
Effect
]
ATK 2800
DEF 2400
-
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack your opponent directly. If this card would be destroyed by battle, you can Tribute 1 other monster instead, and if you do, halve your opponent's LP.
-
Debut
2009-09-01
ANPR-EN016
ANCIENT PROPHECY
-
Elemental HERO Gaia
-
-
X
-
EARTH
Level 6
[
Warrior
/
Fusion
/
Effect
]
ATK 2200
DEF 2600
-
1 "Elemental HERO" monster + 1 EARTH monster
Must be Fusion Summoned. If this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the end of this turn, its ATK is halved, and if it is, this card gains that lost ATK.
-
Debut
2009-09-01
ANPR-EN099
ANCIENT PROPHECY
-
Emergency Assistance
-
-
X
-
SPELL
-
Activate during your Main Phase 2, to Special Summon 1 Level 4 monster from your Graveyard that was destroyed by a card effect and sent to the Graveyard this turn.
-
Debut
2009-09-01
ANPR-EN049
ANCIENT PROPHECY
-
Fairy Wind
-
-
X
-
TRAP
-
Destroy as many face-up Spells/Traps on the field as possible, except this card, and if you do, each player takes damage equal to the total number of cards destroyed by this effect x 300.
-
Debut
2009-09-01
ANPR-EN066
ANCIENT PROPHECY
-
Falchionβ
-
-
X
-
LIGHT
Level 4
[
Machine
/
Effect
]
ATK 1200
DEF 800
-
If this card destroys an opponent's monster by battle: Activate 1 of these effects.
●Send 1 LIGHT Machine monster with 1200 or less ATK from your Deck to your GY.
●Target 1 LIGHT Machine monster with 1200 or less ATK in your GY; Special Summon that target.
-
Debut
2009-09-01
ANPR-EN039
ANCIENT PROPHECY
-
Fishborg Blaster
-
-
X
-
WATER
Level 1
[
Fish
/
Tuner
/
Effect
]
ATK 100
DEF 200
-
If you control a face-up Level 3 or lower WATER monster: You can discard 1 card; Special Summon this card from your Graveyard. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be WATER.
-
Debut
2009-09-01
ANPR-EN027
ANCIENT PROPHECY
-
Flamvell Commando
-
-
X
-
FIRE
Level 6
[
Pyro
/
Effect
]
ATK 2200
DEF 200
-
This card cannot be Special Summoned. This card can only be Normal Summoned by Tributing 1 "Flamvell" monster you control. Once per turn, you can remove from play 1 monster in your Graveyard with 200 DEF to inflict damage to your opponent equal to that monster's ATK.
-
Debut
2009-09-01
ANPR-EN086
ANCIENT PROPHECY
-
Flamvell Counter
-
-
X
-
TRAP
Counter
-
When a Spell/Trap Card is activated: Banish 1 FIRE monster with 200 DEF from your GY; negate the activation, and if you do, destroy it.
-
Debut
2009-09-01
ANPR-EN078
ANCIENT PROPHECY
-
Flamvell Firedog
-
-
X
-
FIRE
Level 4
[
Beast
/
Effect
]
ATK 1900
DEF 200
-
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog".
-
Debut
2009-09-01
ANPR-EN037
ANCIENT PROPHECY
-
Fortune Lady Fire
-
-
X
-
FIRE
Level 2
[
Spellcaster
/
Effect
]
ATK ?
DEF ?
-
This card's ATK/DEF become its Level x 200. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). When this card is Special Summoned in Attack Position by the effect of a "Fortune Lady" card: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.
-
Debut
2009-09-01
ANPR-EN011
ANCIENT PROPHECY
-
Fortune Lady Light
-
-
X
-
LIGHT
Level 1
[
Spellcaster
/
Effect
]
ATK ?
DEF ?
-
This card's ATK/DEF become its Level x 200. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). When this face-up card leaves the field by card effect: You can Special Summon 1 "Fortune Lady" monster from your Deck.
-
Debut
2009-09-01
ANPR-EN010
ANCIENT PROPHECY
-
Fossil Dig
-
-
X
-
SPELL
-
Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.
-
Debut
2009-09-01
ANPR-EN062
ANCIENT PROPHECY
-
Future Visions
-
-
X
-
SPELL
Field
-
Each time a monster is Normal Summoned: Target that monster; banish it. During the next Standby Phase of the player who controlled that monster: Return it to the field in face-up Attack Position.
-
Debut
2009-09-01
ANPR-EN051
ANCIENT PROPHECY
-
Gaap the Divine Soldier
-
-
X
-
DARK
Level 6
[
Fiend
/
Effect
]
ATK 2200
DEF 2000
-
All monsters are changed to Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend monsters in your hand; this card gains 300 ATK for each, until the end of this turn.
-
Debut
2009-09-01
ANPR-EN096
ANCIENT PROPHECY
-
Gaia Plate the Earth Giant
-
-
X
-
EARTH
Level 8
[
Rock
/
Effect
]
ATK 2800
DEF 1000
-
Once per turn, during your Standby Phase, banish 1 Rock monster from your GY or send this card to the GY. You can Special Summon this card (from your hand) by banishing 2 Rock monsters from your GY. If this card battles an opponent's monster, that monster's ATK/DEF become halved during damage calculation only.
-
Debut
2009-09-01
ANPR-EN094
ANCIENT PROPHECY
-
Genetic Woman
-
-
X
-
WIND
Level 4
[
Psychic
/
Effect
]
ATK 1700
DEF 1200
-
Once per turn, you can pay 1000 Life Points and select 1 of your removed from play Psychic-Type monsters. Add it to your hand.
-
Debut
2009-09-01
ANPR-EN030
ANCIENT PROPHECY
-
Greed Grado
-
-
X
-
SPELL
Quick-Play
-
Activate only if you destroyed a face-up Synchro Monster controlled by your opponent this turn, either by battle or by a card effect. Draw 2 cards.
-
Debut
2009-09-01
ANPR-EN088
ANCIENT PROPHECY
-
Hydro Pressure Cannon
-
-
X
-
SPELL
Equip
-
Equip only to a Level 3 or lower WATER monster. If it destroys an opponent's monster by battle, send 1 random card in your opponent's hand to the Graveyard.
-
Debut
2009-09-01
ANPR-EN055
ANCIENT PROPHECY
-
Imperial Custom
-
-
X
-
TRAP
Continuous
-
Face-up Continuous Traps cannot be destroyed by battle or card effect, except "Imperial Custom". You can only control 1 "Imperial Custom".
-
Debut
2009-09-01
ANPR-EN067
ANCIENT PROPHECY
-
Infernity Beast
-
-
X
-
DARK
Level 3
[
Beast
/
Effect
]
ATK 1600
DEF 1200
-
If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell or Trap Cards until after the Damage Step.
-
Debut
2009-09-01
ANPR-EN012
ANCIENT PROPHECY
-
Iron Core Luster
-
-
X
-
TRAP
Counter
-
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Negate the activation of your opponent's Spell or Trap Card, and destroy it.
-
Debut
2009-09-01
ANPR-EN074
ANCIENT PROPHECY
-
Jester Confit
-
-
X
-
DARK
Level 1
[
Spellcaster
/
Effect
]
ATK 0
DEF 0
-
You can only control 1 "Jester Confit". You can Special Summon this card (from your hand) in Attack Position. If Summoned this way, during your opponent's next End Phase: Target 1 face-up monster your opponent controls; return both that target and this face-up card to the hand.
-
Debut
2009-09-01
ANPR-EN009
ANCIENT PROPHECY
-
Jester Lord
-
-
X
-
DARK
Level 1
[
Spellcaster
/
Effect
]
ATK 0
DEF 0
-
While this card is the only monster on the field, it gains 1000 ATK for each card in the Spell & Trap Card Zones.
-
Debut
2009-09-01
ANPR-EN008
ANCIENT PROPHECY
-
Kasha
-
-
X
-
EARTH
Level 8
[
Zombie
/
Effect
]
ATK ?
DEF 1000
-
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie monsters. If this card is Special Summoned: Shuffle as many other monsters on the field as possible into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up monsters shuffled into the Deck this way, whose original Type was Zombie.
-
Debut
2009-09-01
ANPR-EN098
ANCIENT PROPHECY
-
Koa'ki Meiru Boulder
-
-
X
-
EARTH
Level 4
[
Rock
/
Effect
]
ATK 1200
DEF 1000
-
When this card is destroyed by battle and sent to the Graveyard, you can add 1 "Iron Core of Koa'ki Meiru" or 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck to your hand.
-
Debut
2009-09-01
ANPR-EN018
ANCIENT PROPHECY
-
Koa'ki Meiru Crusader
-
-
X
-
EARTH
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1900
DEF 1300
-
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. If this card destroys an opponent's monster by battle, you can add 1 "Koa'ki Meiru" card from your Graveyard to your hand.
-
Debut
2009-09-01
ANPR-EN019
ANCIENT PROPHECY
-
Koa'ki Meiru Ghoulungulate
-
-
X
-
EARTH
Level 5
[
Zombie
/
Effect
]
ATK 2500
DEF 1700
-
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Zombie-Type monster in your hand. If a "Koa'ki Meiru" monster you control would be destroyed by battle or by a card effect, you can remove from play 1 "Koa'ki Meiru" monster in your Graveyard instead.
-
Debut
2009-09-01
ANPR-EN082
ANCIENT PROPHECY
-
Koa'ki Meiru Gravirose
-
-
X
-
FIRE
Level 4
[
Plant
/
Effect
]
ATK 1900
DEF 1300
-
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Plant-Type monster in you hand. During each of your Standby Phases, you can send 1 Level 3 or lower monster from your Deck to your Graveyard.
-
Debut
2009-09-01
ANPR-EN083
ANCIENT PROPHECY
-
Koa'ki Meiru Hydro Barrier
-
-
X
-
WATER
Level 3
[
Aqua
/
Effect
]
ATK 1000
DEF 1900
-
You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck. If you do, the effect(s) of all face-up Effect Monsters are negated until the Standby Phase of your next turn, except "Koa'ki Meiru" monsters.
-
Debut
2009-09-01
ANPR-EN022
ANCIENT PROPHECY
-
Koa'ki Meiru Speeder
-
-
X
-
WIND
Level 3
[
Machine
/
Effect
]
ATK 1200
DEF 2200
-
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw "Iron Core of Koa'ki Meiru" during your Draw Phase, you can reveal it to your opponent to draw 1 more card.
-
Debut
2009-09-01
ANPR-EN020
ANCIENT PROPHECY
-
Koa'ki Meiru Tornado
-
-
X
-
WIND
Level 4
[
Winged Beast
/
Effect
]
ATK 1500
DEF 1200
-
You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck to destroy all Special Summoned monsters your opponent controls.
-
Debut
2009-09-01
ANPR-EN021
ANCIENT PROPHECY
-
Kuribon
-
-
X
-
LIGHT
Level 1
[
Fairy
/
Effect
]
ATK 300
DEF 200
-
During damage calculation, if this card is attacked by your opponent's monster: You can activate this effect; you take no battle damage from that battle, your opponent gains LP equal to the attacking monster's ATK, also you return this card to your hand.
-
Debut
2009-09-01
ANPR-EN001
ANCIENT PROPHECY
-
Magicat
-
-
X
-
LIGHT
Level 2
[
Spellcaster
/
Effect
]
ATK 600
DEF 500
-
If this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can return 1 Spell Card from your Graveyard to the top of your Deck.
-
Debut
2009-09-01
ANPR-EN031
ANCIENT PROPHECY
-
Minefieldriller
-
-
X
-
EARTH
Level 4
[
Machine
/
Effect
]
ATK 1500
DEF 1500
-
When this face-up card you control leaves the field and is still in your possession: You can target 1 Field Spell Card in your Graveyard; add that target to your hand.
-
Debut
2009-09-01
ANPR-EN034
ANCIENT PROPHECY
-
Morphtronic Magnen Bar
-
-
X
-
EARTH
Level 1
[
Thunder
/
Effect
]
ATK 100
DEF 100
-
●While in Attack Position: Once per turn, if you control exactly 2 other face-up Attack Position monsters, and no additional monsters, this card gains the combined ATK of the other two monsters you control until the End Phase. The other monsters cannot attack the turn you activate this effect.
●While in Defense Position: Monsters you control cannot attack.
-
Debut
2009-09-01
ANPR-EN007
ANCIENT PROPHECY
-
Pixie Ring
-
-
X
-
TRAP
Continuous
-
While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack.
-
Debut
2009-09-01
ANPR-EN065
ANCIENT PROPHECY
-
Pseudo Space
-
-
X
-
SPELL
Field
-
Once per turn: You can banish 1 Field Spell Card from your Graveyard; until the End Phase, this card's name becomes that card's original name, and replace this effect with that card's original effects.
-
Debut
2009-09-01
ANPR-EN087
ANCIENT PROPHECY
-
Psychic Emperor
-
-
X
-
LIGHT
Level 6
[
Psychic
/
Effect
]
ATK 2400
DEF 1000
-
When this card is Normal or Special Summoned, gain 500 Life Points for each Psychic-Type monster in your Graveyard.
-
Debut
2009-09-01
ANPR-EN084
ANCIENT PROPHECY
-
Psychic Soul
-
-
X
-
TRAP
-
Tribute 1 Psychic-Type monster you control. Gain Life Points equal to the Level of the Tributed monster x 300.
-
Debut
2009-09-01
ANPR-EN077
ANCIENT PROPHECY
-
Reinforce Truth
-
-
X
-
TRAP
-
Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck. You cannot conduct your Battle Phase the turn you activate this card.
-
Debut
2009-09-01
ANPR-EN064
ANCIENT PROPHECY
-
Rekindling
-
-
X
-
SPELL
-
Special Summon from your GY as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase of this turn.
-
Debut
2009-09-01
ANPR-EN060
ANCIENT PROPHECY
-
Release Restraint Wave
-
-
X
-
SPELL
-
Target 1 face-up Equip Spell Card you control; destroy the Equip Spell Card and all face-down Spell and Trap Cards your opponent controls.
-
Debut
2009-09-01
ANPR-EN045
ANCIENT PROPHECY
-
Revival of the Immortals
-
-
X
-
TRAP
-
Target 1 "Earthbound Immortal" monster in your GY; Special Summon it, but it cannot declare an attack this turn, also your opponent takes no battle damage from attacks involving it.
-
Debut
2009-09-01
ANPR-EN089
ANCIENT PROPHECY
-
Saber Slash
-
-
X
-
SPELL
-
Destroy a number of face-up cards on the field equal to the number of face-up Attack Position "X-Saber" monsters you control.
-
Debut
2009-09-01
ANPR-EN058
ANCIENT PROPHECY
-
Sauropod Brachion
-
-
X
-
EARTH
Level 8
[
Dinosaur
/
Effect
]
ATK 1500
DEF 3000
-
Cannot be Special Summoned from the Deck. You can Tribute Summon this card face-up by Tributing 1 Dinosaur monster. Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Change all other monsters on the field to face-down Defense Position. If this card is attacked, any battle damage your opponent takes from that battle is doubled.
-
Debut
2009-09-01
ANPR-EN095
ANCIENT PROPHECY
-
Scary Moth
-
-
X
-
WIND
Level 6
[
Insect
/
Effect
]
ATK 1800
DEF 2300
-
Each player can only Special Summon a monster(s) once per turn.
-
Debut
2009-09-01
ANPR-EN023
ANCIENT PROPHECY
-
Shark Cruiser
-
-
X
-
WATER
Level 5
[
Fish
/
Effect
]
ATK 1800
DEF 2200
-
If this face-up card you control is destroyed by your opponent's card effect, you can Special Summon up to 2 Level 4 or lower WATER monsters from your Deck.
-
Debut
2009-09-01
ANPR-EN028
ANCIENT PROPHECY
-
Shiny Black "C"
-
-
X
-
EARTH
Level 1
[
Insect
/
Effect
]
ATK 200
DEF 500
-
During either player's turn, when exactly 1 Synchro Monster is Special Summoned to your opponent's side of the field: You can banish this card from your Graveyard to target that face-up Synchro Monster; destroy that target.
-
Debut
2009-09-01
ANPR-EN024
ANCIENT PROPHECY
-
Silver Wing
-
-
X
-
SPELL
Equip
-
Equip only to a Level 8 or higher Dragon-Type Synchro Monster. Twice per turn, it cannot be destroyed by battle. If it would be destroyed by a card effect, you can destroy this card instead.
-
Debut
2009-09-01
ANPR-EN046
ANCIENT PROPHECY
-
Skill Successor
-
-
X
-
TRAP
-
Target 1 face-up monster you control; it gains 400 ATK until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up monster you control; that target gains 800 ATK until the end of this turn.
-
Debut
2009-09-01
ANPR-EN063
ANCIENT PROPHECY
-
Slip of Fortune
-
-
X
-
TRAP
-
Activate only when your opponent's monster declares an attack targeting a monster. Negate the attack and remove from play the attack target monster until the next Standby Phase.
-
Debut
2009-09-01
ANPR-EN069
ANCIENT PROPHECY
-
Solidarity
-
-
X
-
SPELL
Continuous
-
If you have only 1 original Type of monster in your Graveyard, all monsters you control with the same Type gain 800 ATK.
-
Debut
2009-09-01
ANPR-EN054
ANCIENT PROPHECY
-
Spirit Burner
-
-
X
-
SPELL
Equip
-
Once per turn, you can change the battle position of the equipped monster to Defense Position. When the equipped monster is returned from the field to the hand and this card is sent to the Graveyard, inflict 600 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting a normal draw during your Draw Phase.
-
Debut
2009-09-01
ANPR-EN050
ANCIENT PROPHECY
-
Sunlight Unicorn
-
-
X
-
LIGHT
Level 4
[
Beast
/
Effect
]
ATK 1800
DEF 1000
-
Once per turn: You can excavate the top card of your Deck, and if it is an Equip Spell Card, add it to your hand. Otherwise, place it on the bottom of your Deck.
-
Debut
2009-09-01
ANPR-EN003
ANCIENT PROPHECY
-
Sunny Pixie
-
-
X
-
LIGHT
Level 1
[
Spellcaster
/
Tuner
/
Effect
]
ATK 300
DEF 400
-
If this card is sent to the Graveyard for the Synchro Summon of a LIGHT Synchro Monster: Gain 1000 Life Points.
-
Debut
2009-09-01
ANPR-EN002
ANCIENT PROPHECY
-
Sword of Sparkles
-
-
X
-
SPELL
Equip
-
Equip only to an "X-Saber" monster. If it destroys an opponent's monster by battle, you can destroy 1 card your opponent controls. You can Tribute 1 monster you control to return this card from your Graveyard to the top of your Deck.
-
Debut
2009-09-01
ANPR-EN059
ANCIENT PROPHECY
-
Turbo Cannon
-
-
X
-
FIRE
Level 3
[
Machine
/
Synchro
/
Effect
]
ATK 0
DEF 0
-
"Turbo Rocket" + 1 or more non-Tuner monsters
Once per turn, you can destroy 1 face-up monster on the field and inflict damage to its controller equal to half of its ATK.
-
Debut
2009-09-01
ANPR-EN041
ANCIENT PROPHECY
-
Turbo Rocket
-
-
X
-
WIND
Level 2
[
Machine
/
Tuner
/
Effect
]
ATK 0
DEF 0
-
While attacking, this card cannot be destroyed by battle. If this card attacks, after damage calculation, inflict damage equal to half the ATK of the attack target to your opponent.
-
Debut
2009-09-01
ANPR-EN015
ANCIENT PROPHECY
-
Water Hazard
-
-
X
-
SPELL
Continuous
-
Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand. You must control no monsters to activate and to resolve this effect.
-
Debut
2009-09-01
ANPR-EN056
ANCIENT PROPHECY
-
White Night Dragon
-
-
X
-
WATER
Level 8
[
Dragon
/
Effect
]
ATK 3000
DEF 2500
-
During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When another face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the attack target to this card.
-
Debut
2009-09-01
ANPR-EN092
ANCIENT PROPHECY
-
White Potan
-
-
X
-
LIGHT
Level 1
[
Fairy
/
Effect
]
ATK 100
DEF 200
-
If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster you control is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.
-
Debut
2009-09-01
ANPR-EN033
ANCIENT PROPHECY
-
XX-Saber Faultroll
-
-
X
-
EARTH
Level 6
[
Warrior
/
Effect
]
ATK 2400
DEF 1800
-
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more face-up "X-Saber" monsters, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon that target.
-
Debut
2009-09-01
ANPR-EN035
ANCIENT PROPHECY
-
XX-Saber Fulhelmknight
-
-
X
-
EARTH
Level 3
[
Warrior
/
Tuner
/
Effect
]
ATK 1300
DEF 1000
-
When an opponent's monster declares an attack: You can target the attacking monster; negate that attack. This effect can only be used once while this card is face-up on the field. If this card destroys an opponent's Defense Position monster by battle: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon it.
-
Debut
2009-09-01
ANPR-EN081
ANCIENT PROPHECY
-
XX-Saber Gottoms
-
-
X
-
EARTH
Level 9
[
Beast-Warrior
/
Synchro
/
Effect
]
ATK 3100
DEF 2600
-
1 Tuner + 1 or more EARTH monsters
You can Tribute 1 "X-Saber" monster to discard 1 random card from your opponent's hand.
-
Debut
2009-09-01
ANPR-EN044
ANCIENT PROPHECY
-
XX-Saber Ragigura
-
-
X
-
EARTH
Level 1
[
Beast-Warrior
/
Effect
]
ATK 200
DEF 1000
-
When this card is Normal or Special Summoned, you can add 1 "X-Saber" monster from your Graveyard to your hand.
-
Debut
2009-09-01
ANPR-EN036
ANCIENT PROPHECY
-
Digvorzhak, King of Heavy Industry
-
-
X
-
EARTH
Rank 5
[
Machine
/
Xyz
/
Effect
]
ATK 3200
DEF 2000
-
3 Level 5 monsters
Once per turn: You can detach 1 material from this card; send the top 3 cards of your opponent's Deck to the GY, then, if any monsters were sent to the GY by this effect, destroy cards your opponent controls, up to the number of monsters sent.
-
Debut
2012-09-01
YCSW-EN005
Yu-Gi-Oh! CHAMPIONSHIP SERIES 2012
-
Number 106: Giant Hand
-
-
X
-
EARTH
Rank 4
[
Rock
/
Xyz
/
Effect
]
ATK 2000
DEF 2000
-
2 Level 4 monsters
When a monster effect is activated on your opponent's field (Quick Effect): You can detach 2 materials from this card, then target 1 Effect Monster your opponent controls; while this monster is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.
-
Debut
2013-09-01
YCSW-EN006
Yu-Gi-Oh! CHAMPIONSHIP SERIES 2013
-
Number 23: Lancelot, Dark Knight of the Underworld
-
-
X
-
DARK
Rank 8
[
Zombie
/
Xyz
/
Effect
]
ATK 2000
DEF 1500
-
2 Level 8 monsters
This card can attack your opponent directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; destroy it. Once per turn, during either player's turn, when a Spell/Trap Card, or another monster's effect, is activated: Detach 1 Xyz Material from this card; negate the activation.
-
Debut
2015-09-01
YZ07-EN001
Yu-Gi-Oh! Zexal volume 7 Promotional Card