Total of 215 Card(s)
- View as Gallery
- View as List
-
Magician's Valkyria
-
-
X
-
LIGHT
Level 4
[
Spellcaster
/
Effect
]
ATK 1600
DEF 1800
-
Monsters your opponent controls cannot target face-up Spellcaster-Type monsters for attacks, except this one.
-
Debut
1990-01-01
JUMP-EN009
SHONEN JUMP Promotional Card - November 2006 -
-
Hidden Soldiers
-
-
X
-
TRAP
-
When your opponent Normal or Flip Summons a monster: Special Summon 1 Level 4 or lower DARK monster from your hand.
-
Debut
2006-08-05
SP02-EN003
POWER OF THE DUELIST Sneak Peek
-
Colossal Fighter
-
-
X
-
DARK
Level 8
[
Warrior
/
Synchro
/
Effect
]
ATK 2800
DEF 1000
-
1 Tuner + 1+ non-Tuner monsters
Gains 100 ATK for each Warrior monster in the GYs. When this card is destroyed by battle and sent to the GY: You can target 1 Warrior monster in either GY; Special Summon that target.
-
Debut
2008-08-05
5DS1-EN043
5D's STARTER DECK 2008
-
Frequency Magician
-
-
X
-
LIGHT
Level 2
[
Spellcaster
/
Tuner
/
Effect
]
ATK 800
DEF 400
-
When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to have 1 face-up monster you control gain 500 ATK, until the End Phase.
-
Debut
2008-08-05
5DS1-EN014
5D's STARTER DECK 2008
-
Gaia Knight, the Force of Earth
-
-
X
-
EARTH
Level 6
[
Warrior
/
Synchro
]
ATK 2600
DEF 800
-
1 Tuner + 1 or more non-Tuner monsters
-
Debut
2008-08-05
5DS1-EN042
5D's STARTER DECK 2008
-
Junk Synchron
-
-
X
-
DARK
Level 3
[
Warrior
/
Tuner
/
Effect
]
ATK 1300
DEF 500
-
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
-
Debut
2008-08-05
5DS1-EN011
5D's STARTER DECK 2008
-
Junk Warrior
-
-
X
-
DARK
Level 5
[
Warrior
/
Synchro
/
Effect
]
ATK 2300
DEF 1300
-
"Junk Synchron" + 1+ non-Tuner monsters
If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.
-
Debut
2008-08-05
5DS1-EN041
5D's STARTER DECK 2008
-
Magna Drago
-
-
X
-
FIRE
Level 2
[
Dragon
/
Tuner
/
Effect
]
ATK 1400
DEF 600
-
If this card inflicts battle damage to your opponent: It gains 200 ATK.
-
Debut
2008-08-05
5DS1-EN013
5D's STARTER DECK 2008
-
Miniaturize
-
-
X
-
TRAP
Continuous
-
Activate this card by targeting 1 monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card.
-
Debut
2008-08-05
5DS1-EN033
5D's STARTER DECK 2008
-
Scrap-Iron Scarecrow
-
-
X
-
TRAP
-
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.
-
Debut
2008-08-05
5DS1-EN032
5D's STARTER DECK 2008
-
Sonic Chick
-
-
X
-
EARTH
Level 1
[
Winged Beast
/
Effect
]
ATK 300
DEF 300
-
Cannot be destroyed by battle with a monster that has 1900 or more ATK.
-
Debut
2008-08-05
5DS1-EN010
5D's STARTER DECK 2008
-
Speed Warrior
-
-
X
-
WIND
Level 2
[
Warrior
/
Effect
]
ATK 900
DEF 400
-
Once per Battle Phase, if this card was Normal Summoned this turn (except during the Damage Step): You can make its ATK become double its original ATK, until the end of the Battle Phase.
-
Debut
2008-08-05
5DS1-EN012
5D's STARTER DECK 2008
-
Synchro Blast Wave
-
-
X
-
SPELL
-
If you control a Synchro Monster: Target 1 monster your opponent controls; destroy that target.
-
Debut
2008-08-05
5DS1-EN021
5D's STARTER DECK 2008
-
Synchro Boost
-
-
X
-
SPELL
Equip
-
The equipped monster gains 500 ATK, and its Level is increased by 1.
-
Debut
2008-08-05
5DS1-EN020
5D's STARTER DECK 2008
-
Synchronized Realm
-
-
X
-
SPELL
Continuous
-
Each time you Synchro Summon a Synchro Monster: Inflict 500 damage to your opponent.
-
Debut
2008-08-05
5DS1-EN022
5D's STARTER DECK 2008
-
Tune Warrior
-
-
X
-
EARTH
Level 3
[
Warrior
/
Tuner
/
Normal
]
ATK 1600
DEF 200
-
The warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.
-
Debut
2008-08-05
5DS1-EN001
5D's STARTER DECK 2008
-
Water Spirit
-
-
X
-
WATER
Level 1
[
Aqua
/
Tuner
/
Normal
]
ATK 400
DEF 1200
-
This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.
-
Debut
2008-08-05
5DS1-EN002
5D's STARTER DECK 2008
-
Acrobatic Magician
-
-
X
-
DARK
Level 5
[
Spellcaster
/
Pendulum
/
Effect
]
ATK 800
DEF 2300
-
P Scale 2
When a monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Acrobatic Magician" once per turn.
-
If the activation of a Spell/Trap Card is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is destroyed by battle: You can place this card in your Pendulum Zone.
-
Debut
2016-08-05
TDIL-EN009
THE DARK ILLUSION
-
Amaterasu
-
-
X
-
LIGHT
Level 9
[
Fairy
/
Spirit
/
Effect
]
ATK 3000
DEF 3000
-
Cannot be Normal or Special Summoned. During either player's turn, when your opponent activates a card or effect that targets this face-down monster: You can change this card to face-up Defense Position; draw 1 card. If this card is flipped face-up: Banish all other cards on the field. Once per turn, during the End Phase, if this card was flipped face-up this turn: Return it to the hand.
-
Debut
2016-08-05
TDIL-EN035
THE DARK ILLUSION
-
Assault Blackwing - Onimaru the Divine Thunder
-
-
X
-
DARK
Level 12
[
Winged Beast
/
Synchro
/
Effect
]
ATK 3000
DEF 2000
-
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Cannot be destroyed by card effects. You can target 1 "Blackwing" monster in your Graveyard; this card's Level becomes the same as that monster's. You can only use this effect of "Assault Blackwing - Onimaru the Divine Thunder" once per Duel. If this card that was Synchro Summoned using only Synchro Monsters attacks, this card gains 3000 ATK during the Damage Step only.
-
Debut
2016-08-05
TDIL-EN049
THE DARK ILLUSION
-
Assault Blackwing - Sayo the Rain Hider
-
-
X
-
DARK
Level 2
[
Winged Beast
/
Synchro
/
Effect
]
ATK 800
DEF 100
-
1 Tuner + 1 non-Tuner monster
If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Twice per turn, this card cannot be destroyed by battle.
-
Debut
2016-08-05
TDIL-EN047
THE DARK ILLUSION
-
Assault Blackwing - Sohaya the Rain Storm
-
-
X
-
DARK
Level 5
[
Winged Beast
/
Synchro
/
Effect
]
ATK 1500
DEF 2000
-
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned using a "Blackwing" monster as material, it is treated as a Tuner while face-up on the field. You can only use each of these effects of "Assault Blackwing - Sohaya the Rain Storm" once per turn.
��When this card is Synchro Summoned: You can target 1 "Assault Blackwing" monster in your GY; Special Summon it.
��During your Main Phase, if this card is in the GY because it was sent there this turn: You can banish 1 other "Assault Blackwing - Sohaya the Rain Storm" from your GY; Special Summon this card.
-
Debut
2016-08-05
TDIL-EN048
THE DARK ILLUSION
-
Black Dragon Ninja
-
-
X
-
DARK
Level 7
[
Beast
/
Effect
]
ATK 2800
DEF 1600
-
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s).
-
Debut
2016-08-05
TDIL-EN036
THE DARK ILLUSION
-
Blackwing - Gofu the Vague Shadow
-
-
X
-
DARK
Level 5
[
Winged Beast
/
Tuner
/
Effect
]
ATK 0
DEF 0
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. When this card is Special Summoned from the hand: You can Special Summon 2 "Vague Shadow Tokens" (Winged Beast-Type/DARK/Level 1/ATK 0/DEF 0), but they cannot be Tributed or be used as Synchro Material. You can banish this card and 1 or more face-up non-Tuners you control, then target 1 "Blackwing" Synchro Monster in your Graveyard whose Level equals the total Levels the banished monsters had on the field; Special Summon it, and if you do, it is treated as a Tuner.
-
Debut
2016-08-05
TDIL-EN013
THE DARK ILLUSION
-
Blackwing - Tornado the Reverse Wind
-
-
X
-
DARK
Level 4
[
Winged Beast
/
Effect
]
ATK 1000
DEF 1200
-
When this card is Normal Summoned while your opponent controls a Special Summoned monster: You can target 1 "Blackwing" Tuner in your GY; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Blackwing" monsters, also Special Summon that monster, but its effects are negated.
-
Debut
2016-08-05
TDIL-EN012
THE DARK ILLUSION
-
Block Dragon
-
-
X
-
EARTH
Level 8
[
Rock
/
Effect
]
ATK 2500
DEF 3000
-
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.
-
Debut
2016-08-05
TDIL-EN034
THE DARK ILLUSION
-
Card of the Soul
-
-
X
-
SPELL
-
Look at your Deck, and if you do, you can add 1 monster from your Deck to your hand, whose sum of ATK and DEF equals your LP. You can only activate 1 "Card of the Soul" per turn.
-
Debut
2016-08-05
TDIL-EN068
THE DARK ILLUSION
-
Coral Dragon
-
-
X
-
WATER
Level 6
[
Dragon
/
Synchro
/
Tuner
/
Effect
]
ATK 2400
DEF 500
-
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.
-
Debut
2016-08-05
TDIL-EN051
THE DARK ILLUSION
-
Cosmic Cyclone
-
-
X
-
SPELL
Quick-Play
-
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
-
Debut
2016-08-05
TDIL-EN065
THE DARK ILLUSION
-
D/D Savant Nikola
-
-
X
-
DARK
Level 6
[
Fiend
/
Pendulum
/
Effect
]
ATK 2000
DEF 2000
-
P Scale 8
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn: You can discard 1 "D/D/D" monster, then target 1 Level 6 or lower "D/D" monster you control; it gains 2000 ATK and DEF until the end of this turn (even if this card leaves the field).
-
If this card in the Pendulum Zone is destroyed: You can target 1 "D/D/D" monster you control; return it to the hand, and if you do, place up to 2 face-up "D/D" Pendulum Monsters from your Extra Deck in your Pendulum Zones, but they cannot activate their Pendulum Effects this turn. You can only use this effect of "D/D Savant Nikola" once per turn.
-
Debut
2016-08-05
TDIL-EN011
THE DARK ILLUSION
-
D/D Savant Thomas
-
-
X
-
DARK
Level 8
[
Fiend
/
Pendulum
/
Effect
]
ATK 1800
DEF 2600
-
P Scale 6
During your Main Phase: You can add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "D/D Savant Thomas" once per turn.
-
You can target 1 "D/D" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 "D/D/D" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of "D/D Savant Thomas" once per turn.
-
Debut
2016-08-05
TDIL-EN010
THE DARK ILLUSION
-
Dark Magic Expanded
-
-
X
-
SPELL
Quick-Play
-
Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the GYs.
●1+: 1 DARK Spellcaster monster on the field gains 1000 ATK until the end of this turn.
●2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spells/Traps you control cannot be destroyed by your opponent's card effects.
●3+: DARK Spellcaster monsters you currently control are unaffected by your opponent's card effects, until the end of this turn.
-
Debut
2016-08-05
TDIL-EN059
THE DARK ILLUSION
-
Dark Magical Circle
-
-
X
-
SPELL
Continuous
-
When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.
-
Debut
2016-08-05
TDIL-EN057
THE DARK ILLUSION
-
Destruction Sword Memories
-
-
X
-
TRAP
-
Discard 1 "Destruction Sword" card; Special Summon 1 "Buster Blader" monster from the Deck. You can banish this card from your Graveyard; Fusion Summon 1 "Buster Blader, the Dragon Destroyer Swordsman" from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard.
-
Debut
2016-08-05
TDIL-EN075
THE DARK ILLUSION
-
Dinomist Ankylos
-
-
X
-
WATER
Level 4
[
Machine
/
Pendulum
/
Effect
]
ATK 1500
DEF 2000
-
P Scale 6
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
-
Banish any monster destroyed by battle with a "Dinomist" monster you control.
-
Debut
2016-08-05
TDIL-EN026
THE DARK ILLUSION
-
Dragodies, the Empowered Warrior
-
-
X
-
LIGHT
Level 4
[
Warrior
/
Pendulum
/
Effect
]
ATK 1500
DEF 1500
-
P Scale 2
At the start of the Damage Step, if a monster you control battles an opponent's face-up monster: You can discard 1 card; the opponent's battling monster's ATK and DEF become half its current ATK and DEF (even if this card leaves the field).
-
If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except "Dragodies, the Empowered Warrior", during the End Phase of this turn.
-
Debut
2016-08-05
TDIL-EN093
THE DARK ILLUSION
-
Ebon High Magician
-
-
X
-
DARK
Rank 7
[
Spellcaster
/
Xyz
/
Effect
]
ATK 2300
DEF 2800
-
2 Level 7 Spellcaster monsters
While this card has material, you can activate a Quick-Play Spell Card or a Trap Card from your hand during your opponent's turn by detaching 1 material from this card at activation. If this Xyz Summoned card is destroyed by battle and sent to the GY, or if this Xyz Summoned card you control is sent to your GY by an opponent's card effect: You can Special Summon 1 DARK Spellcaster monster from your hand or Deck, then you can destroy 1 card on the field.
-
Debut
2016-08-05
TDIL-EN052
THE DARK ILLUSION
-
Empowerment
-
-
X
-
SPELL
Field
-
All Dragon, Warrior, and Spellcaster-Type monsters you control gain 300 ATK and DEF. Once per turn: You can discard 1 card; Special Summon 1 "Empowered Warrior" monster from your Deck. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand.
-
Debut
2016-08-05
TDIL-EN094
THE DARK ILLUSION
-
Fairy Tail - Snow
-
-
X
-
LIGHT
Level 4
[
Spellcaster
/
Effect
]
ATK 1850
DEF 1000
-
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.
-
Debut
2016-08-05
TDIL-EN042
THE DARK ILLUSION
-
Floodgate Trap Hole
-
-
X
-
TRAP
-
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
-
Debut
2016-08-05
TDIL-EN076
THE DARK ILLUSION
-
Forbidden Dark Contract with the Swamp King
-
-
X
-
SPELL
Continuous
-
Once per turn: You can Special Summon 1 "D/D/D" monster from your hand in Defense Position, but its effects are negated. Once per turn: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, including a monster Special Summoned by this card with the above effect. Once per turn, during your Standby Phase: Take 2000 damage.
-
Debut
2016-08-05
TDIL-EN056
THE DARK ILLUSION
-
Frightfur Sanctuary
-
-
X
-
SPELL
Continuous
-
Activate this card by discarding 1 card and sending 2 "Frightfur" monsters from your Extra Deck to the Graveyard. All Fusion Monsters you control are also treated as "Frightfur" monsters. If this card is sent to the Graveyard: You can target 1 "Frightfur" Fusion Monster in your Graveyard; return it to the Extra Deck.
-
Debut
2016-08-05
TDIL-EN055
THE DARK ILLUSION
-
Fusion Fright Waltz
-
-
X
-
TRAP
-
Target 1 "Frightfur" Fusion Monster you control and 1 Fusion Monster your opponent controls; destroy as many other Special Summoned monsters on the field as possible, then each player that had a monster(s) destroyed by this effect takes damage equal to the combined current ATK of the targeted monster(s) on the field.
-
Debut
2016-08-05
TDIL-EN069
THE DARK ILLUSION
-
Heavy Freight Train Derricrane
-
-
X
-
EARTH
Level 10
[
Machine
/
Effect
]
ATK 2800
DEF 2000
-
If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.
-
Debut
2016-08-05
TDIL-EN090
THE DARK ILLUSION
-
Illusion Magic
-
-
X
-
SPELL
Quick-Play
-
Tribute 1 Spellcaster monster; add up to 2 copies of "Dark Magician" from your Deck and/or GY to your hand. You can only activate 1 "Illusion Magic" per turn.
-
Debut
2016-08-05
TDIL-EN058
THE DARK ILLUSION
-
King Scarlet
-
-
X
-
TRAP
Continuous
-
If a "Red Dragon Archfiend" monster you control battles, during damage calculation: Make that monster you control unable to be destroyed by that battle, and if you do, Special Summon this card as a Normal Monster (Fiend-Type/Tuner/FIRE/Level 1/ATK 0/DEF 0). (This card is also still a Trap Card.)
-
Debut
2016-08-05
TDIL-EN070
THE DARK ILLUSION
-
Luna Light Perfume
-
-
X
-
SPELL
-
Target 1 "Lunalight" monster in your GY; Special Summon it. You can banish this card from your GY, then discard 1 card; add 1 "Lunalight" monster from your Deck to your hand.
-
Debut
2016-08-05
TDIL-EN054
THE DARK ILLUSION
-
Magical Mid-Breaker Field
-
-
X
-
SPELL
Field
-
Activate this card at the start of your Main Phase 1 or 2. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. You cannot activate or Set Field Spell Cards.
-
Debut
2016-08-05
TDIL-EN067
THE DARK ILLUSION
-
Magician Navigation
-
-
X
-
TRAP
-
Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.
-
Debut
2016-08-05
TDIL-EN071
THE DARK ILLUSION
-
Magician of Dark Illusion
-
-
X
-
DARK
Level 7
[
Spellcaster
/
Effect
]
ATK 2100
DEF 2500
-
This card's name becomes "Dark Magician" while on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn.
●During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand.
●If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field.
-
Debut
2016-08-05
TDIL-EN017
THE DARK ILLUSION
-
Magician's Rod
-
-
X
-
DARK
Level 3
[
Spellcaster
/
Effect
]
ATK 1600
DEF 100
-
When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that mentions "Dark Magician". During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.
-
Debut
2016-08-05
TDIL-EN019
THE DARK ILLUSION
-
Master Peace, the True Dracoslayer
-
-
X
-
LIGHT
Level 8
[
Dragon
/
Effect
]
ATK 2950
DEF 2950
-
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Dracoslayer" monster and 1 "Dracoverlord" monster, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy that card. If this card in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 "Dracoslayer" monster and 1 "Dracoverlord" monster from your Deck.
-
Debut
2016-08-05
TDIL-EN020
THE DARK ILLUSION
-
Metalfoes Adamante
-
-
X
-
FIRE
Level 5
[
Psychic
/
Fusion
]
ATK 2500
DEF 2500
-
1 "Metalfoes" monster + 1 monster with 2500 or less ATK
-
Debut
2016-08-05
TDIL-EN043
THE DARK ILLUSION
-
Metalfoes Combination
-
-
X
-
TRAP
Continuous
-
Once per turn, if a Fusion Monster is Fusion Summoned: You can target 1 "Metalfoes" monster in your GY with a lower Level than that Fusion Monster; Special Summon it. If this card is sent from the field to the GY: You can add 1 "Metalfoes" monster from your Deck to your hand.
-
Debut
2016-08-05
TDIL-EN073
THE DARK ILLUSION
-
Metalfoes Counter
-
-
X
-
TRAP
-
If a card(s) you control is destroyed by battle or card effect: Special Summon 1 "Metalfoes" monster from your Deck. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand.
-
Debut
2016-08-05
TDIL-EN072
THE DARK ILLUSION
-
Metalfoes Crimsonite
-
-
X
-
FIRE
Level 9
[
Psychic
/
Fusion
]
ATK 3000
DEF 3000
-
1 "Metalfoes" monster + 2 monsters with 3000 or less ATK
-
Debut
2016-08-05
TDIL-EN045
THE DARK ILLUSION
-
Metalfoes Fusion
-
-
X
-
SPELL
-
Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your GY: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.
-
Debut
2016-08-05
TDIL-EN061
THE DARK ILLUSION
-
Metalfoes Goldriver
-
-
X
-
FIRE
Level 4
[
Psychic
/
Pendulum
/
Normal
]
ATK 1900
DEF 500
-
P Scale 1
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
-
That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)
-
Debut
2016-08-05
TDIL-EN023
THE DARK ILLUSION
-
Metalfoes Orichalc
-
-
X
-
FIRE
Level 8
[
Psychic
/
Fusion
/
Effect
]
ATK 2800
DEF 2200
-
2 "Metalfoes" monsters
If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the GY: You can target 1 card on the field; destroy it.
-
Debut
2016-08-05
TDIL-EN044
THE DARK ILLUSION
-
Metalfoes Silverd
-
-
X
-
FIRE
Level 3
[
Psychic
/
Pendulum
/
Normal
]
ATK 1700
DEF 100
-
P Scale 1
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
-
Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.
-
Debut
2016-08-05
TDIL-EN022
THE DARK ILLUSION
-
Metalfoes Steelen
-
-
X
-
FIRE
Level 2
[
Psychic
/
Pendulum
/
Normal
]
ATK 0
DEF 2100
-
P Scale 8
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
-
Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!
-
Debut
2016-08-05
TDIL-EN021
THE DARK ILLUSION
-
Metalfoes Volflame
-
-
X
-
FIRE
Level 7
[
Psychic
/
Pendulum
/
Normal
]
ATK 2400
DEF 2000
-
P Scale 8
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
-
Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!
-
Debut
2016-08-05
TDIL-EN024
THE DARK ILLUSION
-
Metamorformation
-
-
X
-
SPELL
Field
-
All "Metalfoes" monsters you control gain 300 ATK and DEF. While a "Metalfoes" card is in your Pendulum Zone, "Metalfoes" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects.
-
Debut
2016-08-05
TDIL-EN060
THE DARK ILLUSION
-
Ninjitsu Art Notebook
-
-
X
-
SPELL
Continuous
-
Once per turn: You can send 1 "Ninja" monster from your hand to the GY; Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck, except "Ninjitsu Art Notebook".
-
Debut
2016-08-05
TDIL-EN081
THE DARK ILLUSION
-
Nirvana High Paladin
-
-
X
-
DARK
Level 10
[
Spellcaster
/
Synchro
/
Pendulum
/
Effect
]
ATK 3300
DEF 2500
-
P Scale 8
If a Pendulum Monster you control attacks, for that battle, it cannot be destroyed by battle, also you take no battle damage. At the end of the Damage Step, if a Pendulum Monster you control attacked: All monsters your opponent currently controls lose ATK equal to that attacking monster's ATK, until the end of this turn.
-
1 Tuner + 1+ non-Tuner Synchro Monsters
For this card's Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your GY; add it to your hand. When this card destroys an opponent's monster by battle: You can halve your opponent's LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
-
Debut
2016-08-05
TDIL-EN046
THE DARK ILLUSION
-
Number 81: Superdreadnought Rail Cannon Super Dora
-
-
X
-
EARTH
Rank 10
[
Machine
/
Xyz
/
Effect
]
ATK 3200
DEF 4000
-
2 Level 10 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.
-
Debut
2016-08-05
TDIL-EN091
THE DARK ILLUSION
-
Paleozoic Anomalocaris
-
-
X
-
WATER
Rank 2
[
Aqua
/
Xyz
/
Effect
]
ATK 2400
DEF 0
-
3 or more Level 2 monsters
This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.
-
Debut
2016-08-05
TDIL-EN099
THE DARK ILLUSION
-
Paleozoic Canadia
-
-
X
-
TRAP
-
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
-
Debut
2016-08-05
TDIL-EN097
THE DARK ILLUSION
-
Paleozoic Hallucigenia
-
-
X
-
TRAP
-
Target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
-
Debut
2016-08-05
TDIL-EN096
THE DARK ILLUSION
-
Paleozoic Olenoides
-
-
X
-
TRAP
-
Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
-
Debut
2016-08-05
TDIL-EN095
THE DARK ILLUSION
-
Paleozoic Pikaia
-
-
X
-
TRAP
-
Discard 1 "Paleozoic" card, then draw 2 cards. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
-
Debut
2016-08-05
TDIL-EN098
THE DARK ILLUSION
-
Pendulum Hole
-
-
X
-
TRAP
Counter
-
When a monster(s) would be Pendulum Summoned: Negate the Pendulum Summon, and if you do, shuffle that monster(s) into the Deck.
-
Debut
2016-08-05
TDIL-EN079
THE DARK ILLUSION
-
Performapal Bot-Eyes Lizard
-
-
X
-
EARTH
Level 4
[
Reptile
/
Effect
]
ATK 1600
DEF 1200
-
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase.
-
Debut
2016-08-05
TDIL-EN001
THE DARK ILLUSION
-
Performapal Bubblebowwow
-
-
X
-
EARTH
Level 6
[
Beast
/
Pendulum
/
Effect
]
ATK 2300
DEF 1000
-
P Scale 5
If a face-up non-Pendulum Monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can destroy this card instead.
-
When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects.
-
Debut
2016-08-05
TDIL-EN006
THE DARK ILLUSION
-
Performapal Extra Slinger
-
-
X
-
DARK
Level 3
[
Spellcaster
/
Pendulum
/
Effect
]
ATK 800
DEF 1100
-
P Scale 6
During your Main Phase: You can inflict 300 damage to your opponent for each face-up Pendulum Monster in your Extra Deck. You can only use this effect of "Performapal Extra Slinger" once per turn. You cannot Pendulum Summon the turn you activate this effect.
-
Once per turn: You can banish 1 card from your Extra Deck, then target 1 card in a Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent.
-
Debut
2016-08-05
TDIL-EN003
THE DARK ILLUSION
-
Performapal Gongato
-
-
X
-
EARTH
Level 1
[
Beast
/
Pendulum
/
Effect
]
ATK 100
DEF 100
-
P Scale 2
Once per turn, when an opponent's monster declares a direct attack: You can activate this effect; you take no battle damage from that battle (even if this card leaves the field).
-
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; you take no battle damage from that battle.
-
Debut
2016-08-05
TDIL-EN002
THE DARK ILLUSION
-
Performapal Gumgumouton
-
-
X
-
EARTH
Level 5
[
Beast
/
Pendulum
/
Effect
]
ATK 900
DEF 2400
-
P Scale 1
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle.
-
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle.
-
Debut
2016-08-05
TDIL-EN005
THE DARK ILLUSION
-
Performapal Inflater Tapir
-
-
X
-
WIND
Level 6
[
Beast
/
Effect
]
ATK 1000
DEF 2000
-
During damage calculation (in either player's turn), if a monster you control battles an opponent's monster: You can discard this card; neither player takes any battle damage from that battle. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can discard 1 "Performapal" monster; Special Summon this card in Defense Position. You can only use this effect of "Performapal Inflater Tapir" once per turn.
-
Debut
2016-08-05
TDIL-EN004
THE DARK ILLUSION
-
Performapal Life Swordsman
-
-
X
-
LIGHT
Level 1
[
Warrior
/
Effect
]
ATK 0
DEF 0
-
When your opponent gains LP (except during the Damage Step): You can Special Summon this card from your hand, and if you do, this card's ATK becomes equal to the LP your opponent gained. You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of this turn.
-
Debut
2016-08-05
TDIL-EN008
THE DARK ILLUSION
-
Performapal Radish Horse
-
-
X
-
EARTH
Level 4
[
Plant
/
Pendulum
/
Effect
]
ATK 500
DEF 2000
-
P Scale 3
Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field).
-
If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.
-
Debut
2016-08-05
TDIL-EN007
THE DARK ILLUSION
-
Pot of Desires
-
-
X
-
SPELL
-
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.
-
Debut
2016-08-05
TDIL-EN066
THE DARK ILLUSION
-
Premature Return
-
-
X
-
TRAP
-
Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon it in face-down Defense Position.
-
Debut
2016-08-05
TDIL-EN077
THE DARK ILLUSION
-
Red Gardna
-
-
X
-
FIRE
Level 4
[
Fiend
/
Effect
]
ATK 0
DEF 2000
-
During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects.
-
Debut
2016-08-05
TDIL-EN015
THE DARK ILLUSION
-
Red Mirror
-
-
X
-
FIRE
Level 1
[
Fiend
/
Effect
]
ATK 0
DEF 0
-
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard, then target 1 FIRE Fiend-Type monster in your Graveyard, except "Red Mirror"; add it to your hand. If you Synchro Summon while this card is in your Graveyard (except during the Damage Step, or the turn this card was sent to the Graveyard): You can add this card to your hand. You can only use each effect of "Red Mirror" once per turn.
-
Debut
2016-08-05
TDIL-EN016
THE DARK ILLUSION
-
Red Warg
-
-
X
-
FIRE
Level 6
[
Fiend
/
Effect
]
ATK 1400
DEF 2200
-
When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved.
-
Debut
2016-08-05
TDIL-EN014
THE DARK ILLUSION
-
Revolving Switchyard
-
-
X
-
SPELL
Field
-
If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn.
-
Debut
2016-08-05
TDIL-EN092
THE DARK ILLUSION
-
Shiranui Solitaire
-
-
X
-
FIRE
Level 4
[
Zombie
/
Effect
]
ATK 500
DEF 0
-
You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.
-
Debut
2016-08-05
TDIL-EN031
THE DARK ILLUSION
-
Spell Strider
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1800
DEF 600
-
If this card is in your hand: You can target 2 face-up Spell Cards on the field (1 from each side of the field); banish them, and if you do, Special Summon this card.
-
Debut
2016-08-05
TDIL-EN037
THE DARK ILLUSION
-
SPYRAL GEAR - Big Red
-
-
X
-
SPELL
Equip
-
Activate this card by targeting 1 "SPYRAL" monster in your Graveyard; Special Summon it, and if you do, equip this card to it. It cannot be destroyed by battle. You can only activate 1 "SPYRAL GEAR - Big Red" per turn.
-
Debut
2016-08-05
TDIL-EN089
THE DARK ILLUSION
-
SPYRAL GEAR - Drone
-
-
X
-
WIND
Level 1
[
Machine
/
Effect
]
ATK 100
DEF 100
-
If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. (Quick Effect): You can Tribute this card, then target 1 "SPYRAL" monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 "SPYRAL" card from your GY, then target 1 "SPYRAL Super Agent" in your GY; add it to your hand.
-
Debut
2016-08-05
TDIL-EN088
THE DARK ILLUSION
-
SPYRAL Quik-Fix
-
-
X
-
EARTH
Level 1
[
Machine
/
Effect
]
ATK 500
DEF 400
-
If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your GY and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field.
-
Debut
2016-08-05
TDIL-EN087
THE DARK ILLUSION
-
SPYRAL Super Agent
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1900
DEF 1200
-
If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "SPYRAL Super Agent" once per turn.
-
Debut
2016-08-05
TDIL-EN086
THE DARK ILLUSION
-
Subterror Behemoth Stalagmo
-
-
X
-
EARTH
Level 10
[
Rock
/
Flip
/
Effect
]
ATK 2800
DEF 2100
-
FLIP: You can discard 1 "Subterror" monster, and if you do, draw 2 cards. You can only use this effect of "Subterror Behemoth Stalagmo" once per turn.
When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
-
Debut
2016-08-05
TDIL-EN084
THE DARK ILLUSION
-
Subterror Behemoth Umastryx
-
-
X
-
EARTH
Level 7
[
Reptile
/
Flip
/
Effect
]
ATK 2000
DEF 2700
-
FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of "Subterror Behemoth Umastryx" once per turn.
When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
-
Debut
2016-08-05
TDIL-EN083
THE DARK ILLUSION
-
Subterror Nemesis Warrior
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1800
DEF 1200
-
During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so the total original Levels Tributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn.
-
Debut
2016-08-05
TDIL-EN082
THE DARK ILLUSION
-
Super Hippo Carnival
-
-
X
-
SPELL
Quick-Play
-
Special Summon 1 "Performapal Hip Hippo" from your hand, Deck, or Graveyard, then you can Special Summon as many "Hippo Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) as possible, but they cannot be Tributed, and monsters your opponent controls cannot target monsters for attacks for the rest of this turn, except "Hippo Tokens". You cannot Special Summon monsters from the Extra Deck while a "Hippo Token" is in a Monster Zone.
-
Debut
2016-08-05
TDIL-EN053
THE DARK ILLUSION
-
The Forceful Checkpoint
-
-
X
-
TRAP
-
When an opponent's monster declares an attack: Look at your opponent's hand, and if there is a Monster Card, negate the attack, then discard 1 monster from their hand (your choice).
-
Debut
2016-08-05
TDIL-EN080
THE DARK ILLUSION
-
The Hidden City
-
-
X
-
SPELL
Field
-
When this card is activated: You can add 1 "Subterror" monster from your Deck to your hand. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. Once per turn, when an opponent's monster declares an attack: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position, then you can negate the attack. You can only activate 1 "The Hidden City" per turn.
-
Debut
2016-08-05
TDIL-EN085
THE DARK ILLUSION
-
Toon Dark Magician
-
-
X
-
DARK
Level 7
[
Spellcaster
/
Toon
/
Effect
]
ATK 2500
DEF 2100
-
Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can discard 1 "Toon" card, then activate 1 of these effects;
●Special Summon 1 Toon monster from your Deck, except "Toon Dark Magician", ignoring its Summoning conditions.
●Add 1 "Toon" Spell/Trap from your Deck to your hand.
-
Debut
2016-08-05
TDIL-EN032
THE DARK ILLUSION
-
Totem Five
-
-
X
-
FIRE
Level 3
[
Rock
/
Effect
]
ATK 500
DEF 200
-
If 5 monsters are Special Summoned at the same time, including this card: Destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each card destroyed.
-
Debut
2016-08-05
TDIL-EN039
THE DARK ILLUSION
-
Triamid Cruiser
-
-
X
-
SPELL
Field
-
Each time a Rock-Type monster is Normal Summoned, gain 500 LP. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. You can only use this effect of "Triamid Cruiser" once per turn.
-
Debut
2016-08-05
TDIL-EN063
THE DARK ILLUSION
-
Triamid Dancer
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 600
DEF 1900
-
Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
-
Debut
2016-08-05
TDIL-EN027
THE DARK ILLUSION
-
Triamid Fortress
-
-
X
-
SPELL
Field
-
All Rock-Type monsters on the field gain 500 DEF. "Triamid" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can only use this effect of "Triamid Fortress" once per turn.
-
Debut
2016-08-05
TDIL-EN062
THE DARK ILLUSION
-
Triamid Hunter
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1400
DEF 1100
-
If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
-
Debut
2016-08-05
TDIL-EN028
THE DARK ILLUSION
-
Triamid Kingolem
-
-
X
-
SPELL
Field
-
All Rock-Type monsters on the field gain 500 ATK. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. You can only use this effect of "Triamid Kingolem" once per turn.
-
Debut
2016-08-05
TDIL-EN064
THE DARK ILLUSION
-
Triamid Master
-
-
X
-
EARTH
Level 4
[
Rock
/
Effect
]
ATK 1800
DEF 700
-
Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
-
Debut
2016-08-05
TDIL-EN029
THE DARK ILLUSION
-
Triamid Pulse
-
-
X
-
TRAP
Continuous
-
Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects;
●Target 1 other face-up card on the field; destroy it.
●Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position.
●Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.
-
Debut
2016-08-05
TDIL-EN074
THE DARK ILLUSION
-
Triamid Sphinx
-
-
X
-
EARTH
Level 10
[
Rock
/
Effect
]
ATK 2500
DEF 2500
-
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Triamid" card, and cannot be Special Summoned by other ways. If a face-up "Triamid" card(s) you control, except "Triamid Sphinx", is destroyed by battle or card effect: You can Special Summon this card from your hand. While you control another "Triamid" card, this card gains 500 ATK and DEF for each Field Spell Card with a different name in your Graveyard, also monsters your opponent controls cannot attack, except to attack "Triamid Sphinx".
-
Debut
2016-08-05
TDIL-EN030
THE DARK ILLUSION
-
True King Agnimazud, the Vanisher
-
-
X
-
FIRE
Level 9
[
Wyrm
/
Effect
]
ATK 2900
DEF 1900
-
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm monster from your GY to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn.
-
Debut
2016-08-05
TDIL-EN025
THE DARK ILLUSION
-
Tuning Gum
-
-
X
-
DARK
Level 1
[
Fiend
/
Tuner
/
Effect
]
ATK 400
DEF 1200
-
You can target 1 face-up monster you control; that face-up monster is treated as a Tuner this turn. You can only use this effect of "Tuning Gum" once per turn. You can only attack with Synchro Monsters during the turn you activate this effect. During either player's turn, when a card or effect is activated that targets exactly 1 Synchro Monster you control (and no other cards): You can banish this card from your Graveyard; negate the activation.
-
Debut
2016-08-05
TDIL-EN040
THE DARK ILLUSION
-
Tyrant Red Dragon Archfiend
-
-
X
-
DARK
Level 10
[
Dragon
/
Synchro
/
Effect
]
ATK 3500
DEF 3000
-
2 Tuners + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of "Tyrant Red Dragon Archfiend" once per turn.
●During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack.
●During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK.
-
Debut
2016-08-05
TDIL-EN050
THE DARK ILLUSION
-
Unified Front
-
-
X
-
TRAP
-
Discard 1 monster, then target 1 face-up monster on the field; its ATK and DEF becomes the discarded monster's ATK and DEF, until the end of this turn. Monsters you control cannot attack directly during the turn you activate this card.
-
Debut
2016-08-05
TDIL-EN078
THE DARK ILLUSION
-
Wrecker Panda
-
-
X
-
EARTH
Level 2
[
Beast
/
Effect
]
ATK 800
DEF 800
-
Once per turn, during the Standby Phase: You can pay 500 LP; send the top card of your Deck to the Graveyard, and if you do, this card gains ATK and DEF equal to that monster's Level x 200 if it was a monster. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 monster with the lowest Level from your Graveyard to your hand (your choice, if tied).
-
Debut
2016-08-05
TDIL-EN041
THE DARK ILLUSION
-
Zap Mustung
-
-
X
-
LIGHT
Level 4
[
Thunder
/
Effect
]
ATK 1600
DEF 1500
-
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect during your Main Phase 1, cannot be Special Summoned by other ways, and cannot be Special Summoned if you have Special Summoned this turn. Twice per turn, this card cannot be destroyed by battle. Each turn, the turn player can only Special Summon a number of times up to their number of attacks conducted (and reached the Damage Step) this turn.
-
Debut
2016-08-05
TDIL-EN038
THE DARK ILLUSION
-
Amatsu-Okami of the Divine Peaks
-
-
X
-
LIGHT
Link 4
[
Dragon
/
Link
/
Effect
]
ATK 3000
DEF -
-
3+ Dragon Effect Monsters
Must be Link Summoned. If this Extra Linked card attacks your opponent directly and reduces their LP to 0, you win the Match.
-
*Cannot be used in official Duels.
-
Debut
2018-08-05
2018-EN002
Yu-Gi-Oh! WORLD CHAMPIONSHIP 2018
-
Noritoshi in Darkest Rainment
-
-
X
-
DARK
Link 5
[
Spellcaster
/
Link
/
Effect
]
ATK 2500
DEF -
-
3+ Spellcaster Effect Monsters
Must be Link Summoned. If this Extra Linked card attacks your opponent directly and reduces their LP to 0, you win the Match.
-
*Cannot be used in official Duels.
-
Debut
2018-08-05
2018-EN001
Yu-Gi-Oh! WORLD CHAMPIONSHIP 2018
-
Albaz the Ashen
-
-
X
-
DARK
Level 4
[
Dragon
/
Effect
]
ATK 1800
DEF 0
-
This card's name becomes "Fallen of Albaz" while on the field or in the GY. While a Level 8 Fusion Monster is in your GY, this card gains 200 ATK for each monster in your GY, also your opponent cannot target other monsters you control with card effects. If a monster(s) you control leaves the field by an opponent's card effect, while this card and a Fusion Monster are in your GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Albaz the Ashen" once per turn.
-
Debut
2022-08-05
POTE-EN011
POWER OF THE ELEMENTS
-
Amaze Attraction Thrill Train
-
-
X
-
TRAP
-
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;
●You: Change the equipped monster's battle position, then, your opponent chooses 1 "Attraction" Trap in your GY, and you Set it to your field.
●Your opponent: Banish the equipped monster until the End Phase.
You can only use this effect of "Amaze Attraction Thrill Train" once per turn.
-
Debut
2022-08-05
POTE-EN077
POWER OF THE ELEMENTS
-
Ashura King
-
-
X
-
EARTH
Rank 3
[
Warrior
/
Xyz
/
Effect
]
ATK 2100
DEF 0
-
3+ Level 3 monsters
While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn.
-
Debut
2022-08-05
POTE-EN048
POWER OF THE ELEMENTS
-
Askaan, the Bicorned Ghoti
-
-
X
-
WATER
Level 8
[
Fish
/
Synchro
/
Effect
]
ATK 2700
DEF 0
-
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 Fish monster you control and 1 card your opponent controls; banish them. If this card is banished: You can banish 1 Fish monster from your GY; Special Summon this card. You can only use each effect of "Askaan, the Bicorned Ghoti" once per turn.
-
Debut
2022-08-05
POTE-EN089
POWER OF THE ELEMENTS
-
Aussa the Earth Channeler
-
-
X
-
EARTH
Level 5
[
Spellcaster
/
Effect
]
ATK 1850
DEF 1500
-
(This card is always treated as a "Charmer" card.)
You can discard this card and 1 EARTH monster; add 1 EARTH monster from your Deck to your hand with 1850 or less ATK, whose original Type is the same as one of the discarded monsters, also you cannot activate non-EARTH monster effects for the rest of this turn. When your EARTH monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of "Aussa the Earth Channeler" once per turn.
-
Debut
2022-08-05
POTE-EN032
POWER OF THE ELEMENTS
-
Branded Expulsion
-
-
X
-
TRAP
-
Tribute 1 Fusion Monster, then target 2 non-Fusion Monsters that are banished and/or in either GY; Special Summon both monsters, 1 on each field. If you Tributed a Fusion Monster that mentions "Fallen of Albaz" as material to activate this card, you can Special Summon both monsters to your field instead, in Defense Position. You can only activate 1 "Branded Expulsion" per turn.
-
Debut
2022-08-05
POTE-EN070
POWER OF THE ELEMENTS
-
Branded in Central Dogmatika
-
-
X
-
SPELL
Continuous
-
If you Special Summon 1 Ritual Monster (and no other cards) by a Spell Card or effect (except during the Damage Step): You can look at either player's Extra Deck, and send 1 monster from it to the GY. If you Special Summon 1 Fusion Monster (and no other cards) by a Spell Card or effect (except during the Damage Step): You can target that monster; for the rest of this turn, it gains ATK equal to its original ATK, also it can only attack Attack Position monsters your opponent controls. You can only use each effect of "Branded in Central Dogmatika" once per turn.
-
Debut
2022-08-05
POTE-EN058
POWER OF THE ELEMENTS
-
Brilliant Rose
-
-
X
-
LIGHT
Level 2
[
Rock
/
Effect
]
ATK 500
DEF 500
-
(This card is always treated as a "Gem-Knight" card.)
You can discard 1 "Gem-Knight" or "Melodious" card; Special Summon this card from your hand. You can only use this effect of "Brilliant Rose" once per turn. Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your Extra Deck to the GY; until the End Phase, this card's name/Type/Attribute become the same as the original name/Type/Attribute of the monster sent to the GY to activate this effect.
-
Debut
2022-08-05
POTE-EN021
POWER OF THE ELEMENTS
-
Cartorhyn the Hidden Gem of the Seafront
-
-
X
-
WATER
Level 2
[
Rock
/
Effect
]
ATK 500
DEF 1600
-
You can discard this card; you can Normal Summon 1 EARTH or WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If you control an EARTH and WATER monster(s), while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Cartorhyn the Hidden Gem of the Seafront" once per turn.
-
Debut
2022-08-05
POTE-EN036
POWER OF THE ELEMENTS
-
Cross Keeper
-
-
X
-
DARK
Level 2
[
Warrior
/
Effect
]
ATK 400
DEF 400
-
You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn.
-
Debut
2022-08-05
POTE-EN002
POWER OF THE ELEMENTS
-
Digit Jamming
-
-
X
-
SPELL
Continuous
-
During damage calculation, if a monster battles while a monster with 1000 or more ATK is on the field: The ATK of all monsters currently on the field becomes reduced by 1000 for every 1000 ATK they have, also their DEF becomes reduced by 1000 for every 1000 DEF they have. If this card is destroyed: Apply the above ATK/DEF adjustments to all monsters currently on the field, until the end of this turn.
-
Debut
2022-08-05
POTE-EN068
POWER OF THE ELEMENTS
-
Double Dust Tornado Twins
-
-
X
-
TRAP
-
Target any number of Set cards in your Spell & Trap Zone; return this card to the hand, along with as many of those Set cards as possible (min. 1), then you can Set Spells/Traps from your hand equal to the number of cards returned to your hand by this effect. You can only activate 1 "Double Dust Tornado Twins" per turn.
-
Debut
2022-08-05
POTE-EN080
POWER OF THE ELEMENTS
-
Draco-Utopian Aura
-
-
X
-
TRAP
Counter
-
When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect.
●Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects.
You can only activate 1 "Draco-Utopian Aura" per turn.
-
Debut
2022-08-05
POTE-EN079
POWER OF THE ELEMENTS
-
Eanoc, Sentry of the Ghoti
-
-
X
-
WATER
Level 6
[
Fish
/
Effect
]
ATK 2100
DEF 0
-
If this card is Normal or Special Summoned: You can target 1 of your banished Level 4 or lower Fish monsters; Special Summon it in Defense Position, but negate its effects. You can banish 1 Fish monster from your hand or face-up field; add 1 "Ghoti" Trap from your Deck to your hand. You can only use each effect of "Eanoc, Sentry of the Ghoti" once per turn.
-
Debut
2022-08-05
POTE-EN088
POWER OF THE ELEMENTS
-
Eka the Flame Buddy
-
-
X
-
FIRE
Level 4
[
Warrior
/
Effect
]
ATK 1500
DEF 200
-
If this card is Normal or Special Summoned: You can target 1 face-up Monster Card in either player's Spell & Trap Zone; Special Summon it to your field. You can target 1 other face-up monster you control; equip that face-up monster to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Eka the Flame Buddy" once per turn.
-
Debut
2022-08-05
POTE-EN034
POWER OF THE ELEMENTS
-
Elemental HERO Shining Neos Wingman
-
-
X
-
LIGHT
Level 8
[
Warrior
/
Fusion
/
Effect
]
ATK 3100
DEF 2500
-
"Elemental HERO Neos" + 1 "Wingman" Fusion Monster
Must be Fusion Summoned. Gains 300 ATK for each monster in your GY, also cannot be destroyed by card effects. If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes among the monsters on the field. You can only use this effect of "Elemental HERO Shining Neos Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK.
-
Debut
2022-08-05
POTE-EN041
POWER OF THE ELEMENTS
-
Elemental HERO Spirit of Neos
-
-
X
-
LIGHT
Level 7
[
Warrior
/
Effect
]
ATK 2500
DEF 2000
-
When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.
-
Debut
2022-08-05
POTE-EN001
POWER OF THE ELEMENTS
-
Emperor Tanuki's Critter Count
-
-
X
-
DARK
Level 1
[
Fiend
/
Effect
]
ATK 0
DEF 1600
-
Cannot be Tributed while face-up in the Monster Zone. While this card is in the Monster Zone, when you Ritual Summon, you can also send 1 monster from your Extra Deck to the GY as 1 of the monsters used for the Ritual Summon. You can only use this effect of "Emperor Tanuki's Critter Count" once per turn.
-
Debut
2022-08-05
POTE-EN037
POWER OF THE ELEMENTS
-
EN - Engage Neo Space
-
-
X
-
SPELL
-
Send 1 "Neo-Spacian" monster and 1 "Elemental HERO" monster (1 from your hand and 1 from your Deck) to the GY; Special Summon 1 "Neo-Spacian" monster or 1 Level 5 or higher "Elemental HERO" monster from your Deck, and if you do, add 1 "Polymerization" from your Deck or GY to your hand. If you Special Summoned "Elemental HERO Neos" by this effect, it gains 1000 ATK. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "EN - Engage Neo Space" per turn.
-
Debut
2022-08-05
POTE-EN051
POWER OF THE ELEMENTS
-
EN Wave
-
-
X
-
SPELL
Continuous
-
If your "Elemental HERO" monster is used as material for a Fusion Summon, and sent to the GY or banished (except during the Damage Step): You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your Deck. If a "Neo-Spacian" monster or "Elemental HERO Neos" you control or in your GY is shuffled into your Deck or Extra Deck (except during the Damage Step): You can Special Summon 1 "Elemental HERO" monster from your GY. You can only use each effect of "EN Wave" once per turn.
-
Debut
2022-08-05
POTE-EN053
POWER OF THE ELEMENTS
-
Exosister Martha
-
-
X
-
LIGHT
Level 4
[
Spellcaster
/
Effect
]
ATK 1600
DEF 800
-
If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 "Exosister Elis" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Exosister" monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Martha" once per turn.
-
Debut
2022-08-05
POTE-EN025
POWER OF THE ELEMENTS
-
Exosister Returnia
-
-
X
-
TRAP
-
If all monsters you control are "Exosister" monsters (min. 1): Pay 800 LP, then target 1 card your opponent controls or in their GY; banish it, then you can apply 1 of the following effects.
●Immediately after this effect resolves, Xyz Summon 1 "Exosister" Xyz Monster using monsters you control.
●If you Xyz Summoned this turn, banish 1 card your opponent controls.
You can only activate 1 "Exosister Returnia" per turn.
-
Debut
2022-08-05
POTE-EN076
POWER OF THE ELEMENTS
-
Favorite Contact
-
-
X
-
TRAP
-
Special Summon 1 Fusion Monster from your Extra Deck that mentions a "HERO" monster as material, ignoring its Summoning conditions, by placing the Fusion Materials mentioned on it on the bottom of the Deck in any order, from among cards in your hand, field, GY, and/or your banished cards. If you placed "Elemental HERO Neos" into the Deck, neither player can return the monster Special Summoned by this effect to the Extra Deck. You can only activate 1 "Favorite Contact" per turn.
-
Debut
2022-08-05
POTE-EN069
POWER OF THE ELEMENTS
-
Gadget Gamer
-
-
X
-
EARTH
Level 3
[
Machine
/
Effect
]
ATK 300
DEF 300
-
When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.
-
Debut
2022-08-05
POTE-EN094
POWER OF THE ELEMENTS
-
Garura, Wings of Resonant Life
-
-
X
-
DARK
Level 6
[
Winged Beast
/
Fusion
/
Effect
]
ATK 1500
DEF 2400
-
2 monsters with the same Type and Attribute, but different names
Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.
-
Debut
2022-08-05
POTE-EN082
POWER OF THE ELEMENTS
-
Gem-Knight Lady Rose Diamond
-
-
X
-
EARTH
Level 8
[
Fairy
/
Fusion
/
Effect
]
ATK 2700
DEF 2400
-
1 "Gem-Knight" monster + 1 Fairy monster
Once per opponent's turn, the first time a "Gem-Knight" monster(s) you control would be destroyed by card effect, it is not destroyed. During your turn, when your opponent activates a monster effect (Quick Effect): You can banish 1 "Gem-Knight" card from your GY, then target 1 face-up card your opponent controls; destroy it.
-
Debut
2022-08-05
POTE-EN044
POWER OF THE ELEMENTS
-
Gem-Knight Quartz
-
-
X
-
EARTH
Level 4
[
Fairy
/
Effect
]
ATK 1500
DEF 1500
-
If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn.
-
Debut
2022-08-05
POTE-EN020
POWER OF THE ELEMENTS
-
Ghoti Chain
-
-
X
-
TRAP
-
Banish 1 face-up Fish monster you control; Special Summon 1 of your "Ghoti" monsters that is banished, or in your hand, Deck, or GY, with a different original name from the monster banished to activate this card, but banish it when it leaves the field. You can only activate 1 "Ghoti Chain" per turn.
-
Debut
2022-08-05
POTE-EN091
POWER OF THE ELEMENTS
-
Gigantic Spright
-
-
X
-
DARK
Rank 2
[
Thunder
/
Xyz
/
Effect
]
ATK 1600
DEF 1600
-
2 Level 2 monsters
For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.
-
Debut
2022-08-05
POTE-EN047
POWER OF THE ELEMENTS
-
Grandtusk Dragon
-
-
X
-
EARTH
Level 8
[
Dragon
/
Effect
]
ATK 1400
DEF 2400
-
If this card is Normal or Special Summoned: You can target up to 2 other cards on the field; destroy them, and if you do, this card gains 600 ATK for each card destroyed. You can only use this effect of "Grandtusk Dragon" once per turn.
-
Debut
2022-08-05
POTE-EN033
POWER OF THE ELEMENTS
-
Gunkan Suship Shari Red
-
-
X
-
FIRE
Level 4
[
Aqua
/
Effect
]
ATK 0
DEF 2000
-
This card's name becomes "Gunkan Suship Shari" while in the hand, Deck, GY, or on the field. You can only use the following effect of "Gunkan Suship Shari Red" once per turn. You can reveal 1 other "Gunkan Suship Shari" in your hand; Special Summon this card from your hand, then you can apply this effect.
●Special Summon 1 "Gunkan" monster from your Deck, except "Gunkan Suship Shari", but negate its effects (if any), then, Special Summon from your Extra Deck, 1 Xyz Monster that mentions that Special Summoned monster's name, using that monster and this card as material. (This is treated as an Xyz Summon.)
-
Debut
2022-08-05
POTE-EN026
POWER OF THE ELEMENTS
-
Hydralander Orbit
-
-
X
-
DARK
Level 1
[
Machine
/
Effect
]
ATK 0
DEF 1500
-
If you have 4 or more monsters in your GY and no monsters in your GY with the same name: You can Tribute this card; excavate the top cards of your Deck, equal to the number of monsters in your GY (or as many as possible), and if you do, if 2 or more monsters were excavated and all excavated monsters had different names, add 1 of those monsters to your hand, also place the remaining cards on top of your Deck in any order. You can banish this card from your GY, then target 1 monster in your GY; place it on the bottom of the Deck. You can only use each effect of "Hydralander Orbit" once per turn.
-
Debut
2022-08-05
POTE-EN039
POWER OF THE ELEMENTS
-
Icejade Creation Aegirocassis
-
-
X
-
WATER
Level 7
[
Aqua
/
Tuner
/
Effect
]
ATK 2000
DEF 2000
-
While this card is equipped to a monster, the equipped monster gains 400 ATK/DEF for each banished monster. You can only use 1 of the following effects of "Icejade Creation Aegirocassis" per turn, and only once that turn. If this card is in your hand or GY (except during the Damage Step) (Quick Effect): You can target 1 "Icejade" monster you control; equip this card to that monster you control. While this card is equipped to a monster: You can Special Summon this card.
-
Debut
2022-08-05
POTE-EN010
POWER OF THE ELEMENTS
-
Instant Contact
-
-
X
-
SPELL
-
Pay 1000 LP; Special Summon 1 Level 7 or lower "Elemental HERO" or "Neo-Spacian" monster from your Extra Deck, ignoring its Summoning conditions. While "Elemental HERO Neos" is neither on your field nor in your GY, the Summoned monster cannot attack, its effects are negated, also it returns to the Extra Deck during the End Phase. You can only activate 1 "Instant Contact" per turn.
-
Debut
2022-08-05
POTE-EN052
POWER OF THE ELEMENTS
-
Krawler Soma
-
-
X
-
EARTH
Level 6
[
Insect
/
Effect
]
ATK 2000
DEF 2500
-
You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, change the targeted monster to face-down Defense Position, also it cannot change its battle position for the rest of this turn. During your Main Phase: You can reduce this card's Level by 2 or 4, and if you do, Special Summon "Krawler" monster(s) with different names from your hand, Deck, or GY whose total Levels equal the amount reduced, in face-up and/or face-down Defense Position. You can only use each effect of "Krawler Soma" once per turn.
-
Debut
2022-08-05
POTE-EN029
POWER OF THE ELEMENTS
-
Kurikara Divincarnate
-
-
X
-
FIRE
Level 1
[
Fairy
/
Effect
]
ATK 1500
DEF 1500
-
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of "Kurikara Divincarnate" once per turn.
-
Debut
2022-08-05
POTE-EN031
POWER OF THE ELEMENTS
-
Life Extreme
-
-
X
-
SPELL
Equip
-
Equip only to an EARTH Synchro Monster. If the equipped monster battles an opponent's monster, the opponent's monster loses 1500 ATK during that damage calculation only. Once per turn, if a monster's battle position is changed (except during the Damage Step): You can target 1 card on the field; destroy it. If this card is sent from the Spell & Trap Zone to the GY: You can Tribute 1 "Power Tool" Synchro Monster; Special Summon 1 "Life Stream Dragon" from your Extra Deck. (This is treated as a Synchro Summon.)
-
Debut
2022-08-05
POTE-EN099
POWER OF THE ELEMENTS
-
Loris, Lady of Lament
-
-
X
-
DARK
Level 3
[
Fiend
/
Effect
]
ATK 1500
DEF 500
-
You can target 3 or 6 of your Normal Traps that are banished and/or in your GY; place them on the bottom of your Deck in any order, then draw 1 card for every 3 cards placed. If another monster(s) is Tributed, or if a Normal Trap(s) is sent to your GY by an opponent's card effect (except during the Damage Step): You can target 1 Normal Trap in your GY; Set it. You can only use each effect of "Loris, Lady of Lament" once per turn.
-
Debut
2022-08-05
POTE-EN092
POWER OF THE ELEMENTS
-
Mathmech Circular
-
-
X
-
LIGHT
Level 4
[
Cyberse
/
Effect
]
ATK 1500
DEF 1500
-
You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.
-
Debut
2022-08-05
POTE-EN028
POWER OF THE ELEMENTS
-
Melffy Pinny
-
-
X
-
WATER
Level 2
[
Beast
/
Tuner
/
Effect
]
ATK 300
DEF 100
-
If a face-up Beast monster you control was returned to the hand this turn, except "Melffy Pinny" (Quick Effect): You can Special Summon this card from your hand, then immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and "Melffy" monsters in your hand. During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material. You can only use each effect of "Melffy Pinny" once per turn.
-
Debut
2022-08-05
POTE-EN023
POWER OF THE ELEMENTS
-
Melffy Staring Contest
-
-
X
-
SPELL
Continuous
-
You can reveal 1 Beast monster in your hand; add 1 "Melffy" monster with a different name from your Deck or GY to your hand and place that revealed monster on the bottom of the Deck. You can only use this effect of "Melffy Staring Contest" once per turn. At the start of your opponent's Battle Phase: You can reveal any number of "Melffy" monsters in your hand and keep them revealed during this Battle Phase only. Monsters your opponent controls lose ATK equal to the combined ATK and DEF of the monsters revealed by this effect.
-
Debut
2022-08-05
POTE-EN063
POWER OF THE ELEMENTS
-
Melffy Wally
-
-
X
-
EARTH
Level 2
[
Beast
/
Effect
]
ATK 0
DEF 400
-
If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 2 "Melffy" monsters from your Deck with different names from each other, except "Melffy Wally". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Wally" once per turn.
-
Debut
2022-08-05
POTE-EN022
POWER OF THE ELEMENTS
-
Merry Melffys
-
-
X
-
EARTH
Level 4
[
Beast
/
Synchro
/
Effect
]
ATK 1500
DEF 1000
-
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.
-
Debut
2022-08-05
POTE-EN045
POWER OF THE ELEMENTS
-
Mimesis Elephant
-
-
X
-
TRAP
Continuous
-
Special Summon this card as an Effect Monster (Beast/EARTH/Level 2/ATK 0/DEF 2000). (This card is also still a Trap.) If this card is in the Monster Zone (Quick Effect): You can declare 1 Type and 1 Attribute, then target 1 face-up monster on the field; it becomes that Type and Attribute, until the end of this turn. You can only use this effect of "Mimesis Elephant" once per turn.
-
Debut
2022-08-05
POTE-EN085
POWER OF THE ELEMENTS
-
Mokey Mokey Adrift
-
-
X
-
LIGHT
Level 1
[
Fairy
/
Effect
]
ATK 300
DEF 100
-
This card's name becomes "Mokey Mokey" and is treated as a Normal Monster while face-up on the field or in the GY. You can discard this card; add 1 "Mokey Mokey" card from your Deck to your hand, except "Mokey Mokey Adrift".
-
Debut
2022-08-05
POTE-EN030
POWER OF THE ELEMENTS
-
Moray of Avarice
-
-
X
-
SPELL
-
Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.
-
Debut
2022-08-05
POTE-EN084
POWER OF THE ELEMENTS
-
Morphtronic Converter
-
-
X
-
SPELL
-
Target 1 Machine monster you control; apply the following effect depending on its battle position.
●Attack Position: Special Summon 1 "Morphtronic" monster from your Deck with a different name than that targeted monster, then place that targeted monster on top of the Deck.
●Defense Position: Change that targeted monster to Attack Position, and if you do, Special Summon 1 Level 4 or lower Machine monster from your hand.
You can only activate 1 "Morphtronic Converter" per turn.
-
Debut
2022-08-05
POTE-EN098
POWER OF THE ELEMENTS
-
Morphtronic Earfon
-
-
X
-
EARTH
Level 4
[
Machine
/
Synchro
/
Effect
]
ATK 1200
DEF 1800
-
1 Tuner + 1+ non-Tuner monsters
While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Morphtronic Earfon" once per turn. If this card is Special Summoned: You can target 1 face-up monster on the field; treat it as a Tuner until the end of this turn. You can target 1 Synchro Monster on the field; equip this card from your field or GY to it.
-
Debut
2022-08-05
POTE-EN096
POWER OF THE ELEMENTS
-
Morphtronic Scannen
-
-
X
-
EARTH
Level 6
[
Machine
/
Tuner
/
Effect
]
ATK 1500
DEF 600
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Morphtronic" monster from your hand.
●Attack Position: Once per turn, during your Main Phase: You can add 1 "Morphtronic" Spell/Trap from your Deck to your hand, then place 1 card from your hand on top of the Deck.
●Defense Position: Once per turn, during your Main Phase: You can add 1 Level 4 or lower "Morphtronic" monster from your GY to your hand, then place 1 card from your hand on top of the Deck.
-
Debut
2022-08-05
POTE-EN095
POWER OF THE ELEMENTS
-
Morphtronic Telefon
-
-
X
-
EARTH
Level 1
[
Machine
/
Tuner
/
Effect
]
ATK 100
DEF 100
-
●Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result.
●Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order.
-
Debut
2022-08-05
POTE-EN093
POWER OF THE ELEMENTS
-
Nightmell the Dark Bonder
-
-
X
-
WIND
Level 4
[
Psychic
/
Effect
]
ATK 1500
DEF 1500
-
You can Tribute 1 monster; Special Summon from your Deck, 1 monster with the same original Type, Attribute, Level, and ATK/DEF as the Tributed monster, but with a different original name. If you Tributed a monster Special Summoned from the Extra Deck, you can Special Summon a monster from your Extra Deck instead that meets those same criteria. You can only use this effect of "Nightmell the Dark Bonder" once per turn.
-
Debut
2022-08-05
POTE-EN038
POWER OF THE ELEMENTS
-
Over Fusion
-
-
X
-
SPELL
Quick-Play
-
Target 1 face-up monster on the field; reveal 1 "Elemental HERO", "Neo-Spacian", or Level 10 monster from your hand, Deck, or Extra Deck, and the targeted monster's name can be treated as the revealed monster's if used as Fusion Material this turn. Send the revealed monster to the GY if you have "Elemental HERO Neos" on your field or in your GY, otherwise shuffle it back into its Deck (if revealed from the hand, shuffle into the Main Deck). You can only activate 1 "Over Fusion" per turn.
-
Debut
2022-08-05
POTE-EN054
POWER OF THE ELEMENTS
-
P.U.N.K. JAM Dragon Drive
-
-
X
-
EARTH
Level 8
[
Psychic
/
Synchro
/
Effect
]
ATK 2700
DEF 2400
-
1 Psychic Tuner + 1+ non-Tuner monsters
If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.
-
Debut
2022-08-05
POTE-EN046
POWER OF THE ELEMENTS
-
P.U.N.K. JAM Extreme Session
-
-
X
-
SPELL
Field
-
Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.
-
Debut
2022-08-05
POTE-EN065
POWER OF THE ELEMENTS
-
Paces, Light of the Ghoti
-
-
X
-
WATER
Level 2
[
Fish
/
Tuner
/
Effect
]
ATK 0
DEF 0
-
You can banish this card you control; Special Summon 1 Fish monster from your hand, except "Paces, Light of the Ghoti". During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Paces, Light of the Ghoti" once per turn.
-
Debut
2022-08-05
POTE-EN086
POWER OF THE ELEMENTS
-
Pitknight Earlie
-
-
X
-
FIRE
Link 2
[
Cyberse
/
Link
/
Effect
]
ATK 1500
DEF -
-
2 Effect Monsters
When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.
-
Debut
2022-08-05
POTE-EN083
POWER OF THE ELEMENTS
-
Power Tool Braver Dragon
-
-
X
-
EARTH
Level 9
[
Machine
/
Synchro
/
Effect
]
ATK 2500
DEF 2300
-
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or until the end of this turn, negate its effects. You can only use each effect of "Power Tool Braver Dragon" once per turn.
-
Debut
2022-08-05
POTE-EN097
POWER OF THE ELEMENTS
-
Primeval Planet Perlereino
-
-
X
-
SPELL
Field
-
When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.
-
Debut
2022-08-05
POTE-EN060
POWER OF THE ELEMENTS
-
Propa Gandake
-
-
X
-
EARTH
Level 3
[
Psychic
/
Effect
]
ATK 500
DEF 2000
-
Once per turn, if you control a monster(s) whose original Type is Beast, Insect, Plant, or Rock: You can declare 1 of those Types you control; this card becomes that declared Type. If this card has applied this effect, also apply the following effects while it remains in the Monster Zone.
●All face-up monsters on the field become the same Type as this card.
●Monsters on the field with this card's Type cannot be targeted by either player using the effects of monsters your opponent controls with that same Type.
-
Debut
2022-08-05
POTE-EN035
POWER OF THE ELEMENTS
-
Ravenous Vendread
-
-
X
-
SPELL
Ritual
-
Special Summon 1 "Vendread" monster from your hand, Deck, or GY in face-down Defense Position, except "Vendread Scavenger", then apply the following effect.
●Ritual Summon any 1 "Vendread" Ritual Monster from your hand or GY by Tributing monsters you control, including the monster Special Summoned by this card, whose total Levels equal or exceed the Level of the Ritual Monster.
You can only activate 1 "Ravenous Vendread" per turn.
-
Debut
2022-08-05
POTE-EN064
POWER OF THE ELEMENTS
-
Rikka Konkon
-
-
X
-
SPELL
Field
-
If you control a "Rikka" monster: You can Set 1 "Rikka" Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. You can only use this effect of "Rikka Konkon" once per turn. Once per turn, if you would Tribute a Plant monster you control to activate a "Rikka" card or effect, you can Tribute any 1 face-up monster your opponent controls, even though you do not control it.
-
Debut
2022-08-05
POTE-EN066
POWER OF THE ELEMENTS
-
Rikka Princess
-
-
X
-
WATER
Level 4
[
Plant
/
Effect
]
ATK 0
DEF 0
-
During your Main Phase: You can Special Summon this card from your hand, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Plant monsters. When your opponent activates a monster effect, while you control a "Rikka" monster (Quick Effect): You can shuffle this card from your hand or GY into the Deck and Tribute 1 Plant monster; negate that effect. You can only use each effect of "Rikka Princess" once per turn.
-
Debut
2022-08-05
POTE-EN027
POWER OF THE ELEMENTS
-
Scar of the Vendread
-
-
X
-
DARK
Level 6
[
Zombie
/
Effect
]
ATK 2300
DEF 0
-
If this card is sent to the GY: You can add 1 "Vendread" Spell/Trap from your Deck to the hand. If a monster(s) on the field is Tributed, while this card is in your GY (except during the Damage Step): You can banish 1 other Zombie monster from your GY; Special Summon this card, and if you do, while it is face-up in the Monster Zone, you cannot Special Summon monsters, except "Vendread" monsters. You can only use each effect of "Scar of the Vendread" once per turn.
-
Debut
2022-08-05
POTE-EN024
POWER OF THE ELEMENTS
-
Scareclaw Light-Heart
-
-
X
-
DARK
Link 1
[
Beast-Warrior
/
Link
/
Effect
]
ATK 500
DEF -
-
1 "Scareclaw" monster or 1 "Visas Starfrost"
For this card's Link Summon, you can only use monsters in your Main Monster Zone as material. If this card is Link Summoned in the Extra Monster Zone: You can add 1 "Primitive Planet Reichphobia" from your Deck to your hand. If you control "Visas Starfrost": You can Special Summon this card from your GY. You can only use this effect of "Scareclaw Light-Heart" once per Duel.
-
Debut
2022-08-05
POTE-EN050
POWER OF THE ELEMENTS
-
Scareclaw Straddle
-
-
X
-
SPELL
Quick-Play
-
You can activate 1 of the following effects.
●Target 1 "Scareclaw" monster or 1 "Visas Starfrost" in your Monster Zone, and 1 face-up monster your opponent controls; your monster gains ATK/DEF equal to your opponent's monster's ATK or DEF (whichever is higher).
●When a card or effect is activated that targets a "Scareclaw" monster or "Visas Starfrost" you control: Negate that effect.
You can only activate 1 "Scareclaw Straddle" per turn.
-
Debut
2022-08-05
POTE-EN059
POWER OF THE ELEMENTS
-
Scatter Fusion
-
-
X
-
SPELL
Continuous
-
During your Main Phase, if your opponent controls a monster: You can Fusion Summon 1 non-Rock "Gem-Knight" monster from your Extra Deck, using monsters from your Deck as material, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. You can only use this effect of "Scatter Fusion" once per turn. When this card leaves the field, destroy all monsters Summoned by this card's effect.
-
Debut
2022-08-05
POTE-EN062
POWER OF THE ELEMENTS
-
Shif, Fairy of the Ghoti
-
-
X
-
WATER
Level 2
[
Fish
/
Tuner
/
Effect
]
ATK 0
DEF 500
-
You can banish this card from your GY, then target 1 Fish monster you control; it gains 500 ATK until the end of this turn. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Shif, Fairy of the Ghoti" once per turn.
-
Debut
2022-08-05
POTE-EN087
POWER OF THE ELEMENTS
-
Spright Blue
-
-
X
-
DARK
Level 2
[
Thunder
/
Effect
]
ATK 1100
DEF 1000
-
If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.
-
Debut
2022-08-05
POTE-EN003
POWER OF THE ELEMENTS
-
Spright Carrot
-
-
X
-
FIRE
Level 2
[
Thunder
/
Effect
]
ATK 1000
DEF 1900
-
If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.
-
Debut
2022-08-05
POTE-EN007
POWER OF THE ELEMENTS
-
Spright Elf
-
-
X
-
FIRE
Link 2
[
Thunder
/
Link
/
Effect
]
ATK 1400
DEF -
-
2 monsters, including a Level/Rank/Link 2 monster
Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.
-
Debut
2022-08-05
POTE-EN049
POWER OF THE ELEMENTS
-
Spright Gamma Burst
-
-
X
-
SPELL
Quick-Play
-
All Level/Rank/Link 2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link 2 monster you control; it gains 1400 ATK until the end of your opponent's turn. You can only use 1 "Spright Gamma Burst" effect per turn, and only once that turn.
-
Debut
2022-08-05
POTE-EN056
POWER OF THE ELEMENTS
-
Spright Jet
-
-
X
-
DARK
Level 2
[
Thunder
/
Effect
]
ATK 1300
DEF 700
-
If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.
-
Debut
2022-08-05
POTE-EN004
POWER OF THE ELEMENTS
-
Spright Pixies
-
-
X
-
DARK
Level 2
[
Thunder
/
Effect
]
ATK 1400
DEF 1400
-
If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Pixies" once per turn this way. During damage calculation, if another Level/Rank/Link 2 monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control gains ATK/DEF equal to the opponent's monster's ATK, until the end of this turn. You can only use this effect of "Spright Pixies" once per turn.
-
Debut
2022-08-05
POTE-EN005
POWER OF THE ELEMENTS
-
Spright Red
-
-
X
-
FIRE
Level 2
[
Thunder
/
Effect
]
ATK 1200
DEF 1800
-
If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.
-
Debut
2022-08-05
POTE-EN006
POWER OF THE ELEMENTS
-
Spright Smashers
-
-
X
-
SPELL
Quick-Play
-
Banish 1 "Springans", "Therion" or "Spright" card from your hand or GY, then activate 1 of these effects;
●Special Summon 1 "Springans" monster from your Deck.
●Special Summon 1 "Therion" monster from your GY.
●Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls.
You can only activate 1 "Spright Smashers" per turn.
-
Debut
2022-08-05
POTE-EN057
POWER OF THE ELEMENTS
-
Spright Starter
-
-
X
-
SPELL
Quick-Play
-
Special Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Level/Rank/Link 2 monsters. You can only activate 1 "Spright Starter" per turn.
-
Debut
2022-08-05
POTE-EN055
POWER OF THE ELEMENTS
-
Tearlaments Cryme
-
-
X
-
TRAP
Counter
-
When a Spell/Trap Card, or monster effect, is activated, while you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.
-
Debut
2022-08-05
POTE-EN073
POWER OF THE ELEMENTS
-
Tearlaments Havnis
-
-
X
-
DARK
Level 3
[
Aqua
/
Effect
]
ATK 1600
DEF 1000
-
When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.
-
Debut
2022-08-05
POTE-EN013
POWER OF THE ELEMENTS
-
Tearlaments Kaleido-Heart
-
-
X
-
DARK
Level 9
[
Fiend
/
Fusion
/
Effect
]
ATK 3000
DEF 3000
-
"Tearlaments Reinoheart" + 2 Aqua monsters
Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.
-
Debut
2022-08-05
POTE-EN043
POWER OF THE ELEMENTS
-
Tearlaments Kitkallos
-
-
X
-
DARK
Level 5
[
Aqua
/
Fusion
/
Effect
]
ATK 2300
DEF 1200
-
1 "Tearlaments" monster + 1 Aqua monster
If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.
-
Debut
2022-08-05
POTE-EN042
POWER OF THE ELEMENTS
-
Tearlaments Merrli
-
-
X
-
DARK
Level 2
[
Aqua
/
Effect
]
ATK 800
DEF 2000
-
If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Merrli" once per turn.
-
Debut
2022-08-05
POTE-EN012
POWER OF THE ELEMENTS
-
Tearlaments Metanoise
-
-
X
-
TRAP
-
If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.
-
Debut
2022-08-05
POTE-EN071
POWER OF THE ELEMENTS
-
Tearlaments Reinoheart
-
-
X
-
WATER
Level 4
[
Warrior
/
Effect
]
ATK 1500
DEF 2100
-
If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.
-
Debut
2022-08-05
POTE-EN015
POWER OF THE ELEMENTS
-
Tearlaments Scheiren
-
-
X
-
DARK
Level 4
[
Aqua
/
Effect
]
ATK 1800
DEF 1300
-
During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.
-
Debut
2022-08-05
POTE-EN014
POWER OF THE ELEMENTS
-
Tearlaments Sulliek
-
-
X
-
TRAP
Continuous
-
If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.
-
Debut
2022-08-05
POTE-EN072
POWER OF THE ELEMENTS
-
Terrors of the Overroot
-
-
X
-
TRAP
-
Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 "Terrors of the Overroot" per turn.
-
Debut
2022-08-05
POTE-EN078
POWER OF THE ELEMENTS
-
The Most Distant, Deepest Depths
-
-
X
-
SPELL
Field
-
While you control a Fish Synchro Monster, this card cannot be destroyed, or banished, by card effects. You can only use each of the following effects of "The Most Distant, Deepest Depths" once per turn. You can banish 1 Fish monster from your hand or GY; add 1 "Ghoti" monster from your Deck to your hand. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand.
-
Debut
2022-08-05
POTE-EN090
POWER OF THE ELEMENTS
-
Therion "Empress" Alasia
-
-
X
-
EARTH
Level 8
[
Reptile
/
Effect
]
ATK 2100
DEF 2500
-
You can only use each of the following effects of "Therion "Empress" Alasia" once per turn.
●You can target 1 "Therion" monster or 1 Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
●You can discard 1 card, then target 1 "Therion" Monster Card in your Spell & Trap Zone; Special Summon it.
A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Empress" Alasia".
-
Debut
2022-08-05
POTE-EN008
POWER OF THE ELEMENTS
-
Therion Irregular
-
-
X
-
DARK
Level 10
[
Machine
/
Effect
]
ATK 1600
DEF 2800
-
You can target up to 3 "Therion" monsters in your GY; Special Summon this card from your hand, and if you do, equip them to this card. You can discard 1 "Endless Engine Argyro System"; destroy all cards your opponent controls. While this card is equipped to a monster: You can Special Summon this card, then equip the monster this card was equipped to, to this card. You can only use each effect of "Therion Irregular" once per turn.
-
Debut
2022-08-05
POTE-EN009
POWER OF THE ELEMENTS
-
Ultimate Slayer
-
-
X
-
SPELL
-
Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.
-
Debut
2022-08-05
POTE-EN067
POWER OF THE ELEMENTS
-
Vanguard of the Underground Emperor
-
-
X
-
EARTH
Level 8
[
Reptile
/
Effect
]
ATK 2600
DEF 2200
-
If a monster(s) is sent from the hand to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Vanguard of the Underground Emperor" once per turn.
-
Debut
2022-08-05
POTE-EN081
POWER OF THE ELEMENTS
-
Vendread Scavenger
-
-
X
-
DARK
Level 8
[
Zombie
/
Ritual
/
Effect
]
ATK 2800
DEF 0
-
You can Ritual Summon this card with any "Vendread" Ritual Spell. During the Main Phase (Quick Effect): You can Tribute 1 other Zombie monster; this card gains ATK equal to the Tributed monster's original ATK until the end of this turn. If you control "Revendread Slayer" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vendread Scavenger" once per turn.
-
Debut
2022-08-05
POTE-EN040
POWER OF THE ELEMENTS
-
Vernusylph and the Changing Season
-
-
X
-
TRAP
-
Target 1 "Vernusylph" monster in your GY; add it to your hand or Special Summon it. During your opponent's turn, except the turn this card was sent to the GY, if you have no cards in your hand: You can banish this card from your GY; Special Summon as many "Vernusylph" monsters as possible with different names from your GY, but return them to the hand during your End Phase. You can only use each effect of "Vernusylph and the Changing Season" once per turn.
-
Debut
2022-08-05
POTE-EN074
POWER OF THE ELEMENTS
-
Vernusylph and the Flower Buds
-
-
X
-
TRAP
-
Target face-up cards your opponent controls, up to the number of EARTH monsters you control with different names that were Special Summoned from the GY; return EARTH monsters you control to the hand equal to the number of targets, and if you returned at least 1 to the hand, return the targeted cards to the hand. You can only activate 1 "Vernusylph and the Flower Buds" per turn.
-
Debut
2022-08-05
POTE-EN075
POWER OF THE ELEMENTS
-
Vernusylph Corolla
-
-
X
-
SPELL
Continuous
-
All EARTH monsters you control are also treated as "Vernusylph" monsters. Once per turn, if you would discard a "Vernusylph" monster(s) and 1 card to activate the effect of that "Vernusylph" monster in your hand, you can discard only that "Vernusylph" monster(s) instead.
-
Debut
2022-08-05
POTE-EN061
POWER OF THE ELEMENTS
-
Vernusylph of the Awakening Forests
-
-
X
-
EARTH
Level 4
[
Fairy
/
Effect
]
ATK 900
DEF 1800
-
You can discard this card, and 1 monster or "Vernusylph" card; send from your Deck to the GY, 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster from your GY with a different name from that monster, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; its ATK becomes doubled until the end of this turn. You can only use each effect of "Vernusylph of the Awakening Forests" once per turn.
-
Debut
2022-08-05
POTE-EN017
POWER OF THE ELEMENTS
-
Vernusylph of the Flourishing Hills
-
-
X
-
EARTH
Level 4
[
Fairy
/
Effect
]
ATK 200
DEF 2000
-
"Vernusylph" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 "Vernusylph" card from your Deck to your hand, except "Vernusylph of the Flourishing Hills", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flourishing Hills" once per turn.
-
Debut
2022-08-05
POTE-EN016
POWER OF THE ELEMENTS
-
Vernusylph of the Flowering Fields
-
-
X
-
EARTH
Level 3
[
Fairy
/
Effect
]
ATK 600
DEF 1600
-
Your opponent cannot target "Vernusylph" monsters you control with card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 EARTH monster from your GY to your hand, except "Vernusylph of the Flowering Fields", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flowering Fields" once per turn.
-
Debut
2022-08-05
POTE-EN018
POWER OF THE ELEMENTS
-
Vernusylph of the Thawing Mountains
-
-
X
-
EARTH
Level 3
[
Fairy
/
Effect
]
ATK 1100
DEF 0
-
You can discard this card, and 1 monster or "Vernusylph" card; draw 1 card, then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Vernusylph of the Thawing Mountains" once per turn.
-
Debut
2022-08-05
POTE-EN019
POWER OF THE ELEMENTS