Total of 60 Card(s)
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Armed Changer
-
-
X
-
SPELL
Equip
-
Send 1 Equip Spell Card from your hand to the Graveyard to activate this card. If the equipped monster destroys a monster by battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their Graveyard to their hand.
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Debut
2006-07-20
EEN-AE045
ELEMENTAL ENERGY
-
B.E.S. Tetran
-
-
X
-
WIND
Level 6
[
Machine
/
Effect
]
ATK 1800
DEF 2300
-
When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field.
-
Debut
2006-07-20
EEN-AE017
ELEMENTAL ENERGY
-
Beiige, Vanguard of Dark World
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 1600
DEF 1300
-
If this card is discarded to the GY by card effect: Special Summon this card.
-
Debut
2006-07-20
EEN-AE020
ELEMENTAL ENERGY
-
Blade Skater
-
-
X
-
EARTH
Level 4
[
Warrior
/
Normal
]
ATK 1400
DEF 1500
-
An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack.
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Debut
2006-07-20
EEN-AE003
ELEMENTAL ENERGY
-
Bonding - H2O
-
-
X
-
SPELL
-
Tribute 2 "Hydrogeddon" and 1 "Oxygeddon"; Special Summon 1 "Water Dragon" from your hand, Deck, or GY.
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Debut
2006-07-20
EEN-AE043
ELEMENTAL ENERGY
-
Boss Rush
-
-
X
-
SPELL
Continuous
-
You cannot Normal Summon or Set. During the End Phase of the turn that a "B.E.S." monster or a "Big Core" is destroyed and sent to the Graveyard, you can Special Summon 1 "B.E.S." monster or 1 "Big Core" from your Deck.
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Debut
2006-07-20
EEN-AE047
ELEMENTAL ENERGY
-
Branch!
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-
X
-
SPELL
Continuous
-
When a Fusion Monster(s) on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of the Fusion Materials in your Graveyard that was used for its Fusion Summon; Special Summon it.
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Debut
2006-07-20
EEN-AE046
ELEMENTAL ENERGY
-
Broww, Huntsman of Dark World
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-
X
-
DARK
Level 3
[
Fiend
/
Effect
]
ATK 1400
DEF 800
-
If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead.
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Debut
2006-07-20
EEN-AE021
ELEMENTAL ENERGY
-
Brron, Mad King of Dark World
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-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 1800
DEF 400
-
When this card inflicts battle damage to your opponent: You can discard 1 card.
-
Debut
2006-07-20
EEN-AE022
ELEMENTAL ENERGY
-
Chthonian Alliance
-
-
X
-
SPELL
Equip
-
The equipped monster gains 800 ATK for each other face-up monster on the field that has the same name it does.
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Debut
2006-07-20
EEN-AE044
ELEMENTAL ENERGY
-
Chthonian Blast
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-
X
-
TRAP
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When a face-up monster you control is destroyed and sent to the Graveyard: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied), and if you do, inflict damage to both players equal to half of that monster's ATK.
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Debut
2006-07-20
EEN-AE050
ELEMENTAL ENERGY
-
Chthonian Polymer
-
-
X
-
TRAP
-
Activate only when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster to take control of that Fusion Monster.
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Debut
2006-07-20
EEN-AE057
ELEMENTAL ENERGY
-
Chthonian Soldier
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-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1200
DEF 1400
-
When this card is destroyed by an opponent's attacking monster and sent to the Graveyard, the Battle Damage you took from this battle is also inflicted to your opponent.
-
Debut
2006-07-20
EEN-AE010
ELEMENTAL ENERGY
-
Cyber Blader
-
-
X
-
EARTH
Level 7
[
Warrior
/
Fusion
/
Effect
]
ATK 2100
DEF 800
-
"Etoile Cyber" + "Blade Skater"
A Fusion Summon of this card can only be done with the above Fusion Materials. This card gains the following effect, based on the number of monsters your opponent controls.
●1: Cannot be destroyed by battle.
●2: This card's ATK is doubled.
●3: Your opponent's activated card effects are negated.
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Debut
2006-07-20
EEN-AE032
ELEMENTAL ENERGY
-
Dark Deal
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-
X
-
TRAP
-
When your opponent activates a Normal Spell Card: Pay 1000 LP; the activated effect of that Normal Spell becomes "Your opponent discards 1 random card".
-
Debut
2006-07-20
EEN-AE052
ELEMENTAL ENERGY
-
Dark World Lightning
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-
X
-
SPELL
-
Target 1 Set card on the field; destroy that target, then discard 1 card.
-
Debut
2006-07-20
EEN-AE038
ELEMENTAL ENERGY
-
Elemental HERO Bladedge
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-
X
-
EARTH
Level 7
[
Warrior
/
Effect
]
ATK 2600
DEF 1800
-
If this card attacks a Defense Position monster, inflict piercing battle damage.
-
Debut
2006-07-20
EEN-AE007
ELEMENTAL ENERGY
-
Elemental HERO Rampart Blaster
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-
X
-
EARTH
Level 6
[
Warrior
/
Fusion
/
Effect
]
ATK 2000
DEF 2500
-
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. This card can attack directly while in Defense Position. If it does, apply its ATK for damage calculation, and its ATK is halved during damage calculation only.
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Debut
2006-07-20
EEN-AE033
ELEMENTAL ENERGY
-
Elemental HERO Shining Flare Wingman
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-
X
-
LIGHT
Level 8
[
Warrior
/
Fusion
/
Effect
]
ATK 2500
DEF 2100
-
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY.
-
Debut
2006-07-20
EEN-AE036
ELEMENTAL ENERGY
-
Elemental HERO Tempest
-
-
X
-
WIND
Level 8
[
Warrior
/
Fusion
/
Effect
]
ATK 2800
DEF 2800
-
"Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman"
Must be Fusion Summoned. You can send 1 other card you control to the GY, then target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.
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Debut
2006-07-20
EEN-AE034
ELEMENTAL ENERGY
-
Elemental HERO Wildedge
-
-
X
-
EARTH
Level 8
[
Warrior
/
Fusion
/
Effect
]
ATK 2600
DEF 2300
-
"Elemental HERO Wildheart" + "Elemental HERO Bladedge"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase).
-
Debut
2006-07-20
EEN-AE035
ELEMENTAL ENERGY
-
Elemental HERO Wildheart
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-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1500
DEF 1600
-
Unaffected by Trap effects.
-
Debut
2006-07-20
EEN-AE008
ELEMENTAL ENERGY
-
Etoile Cyber
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-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1200
DEF 1600
-
If this card attacks directly, it gains 500 ATK during the Damage Step only.
-
Debut
2006-07-20
EEN-AE016
ELEMENTAL ENERGY
-
Familiar-Possessed - Aussa
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-
X
-
EARTH
Level 4
[
Spellcaster
/
Effect
]
ATK 1850
DEF 1500
-
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Aussa the Earth Charmer" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
-
Debut
2006-07-20
EEN-AE026
ELEMENTAL ENERGY
-
Familiar-Possessed - Eria
-
-
X
-
WATER
Level 4
[
Spellcaster
/
Effect
]
ATK 1850
DEF 1500
-
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
-
Debut
2006-07-20
EEN-AE027
ELEMENTAL ENERGY
-
Familiar-Possessed - Hiita
-
-
X
-
FIRE
Level 4
[
Spellcaster
/
Effect
]
ATK 1850
DEF 1500
-
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
-
Debut
2006-07-20
EEN-AE028
ELEMENTAL ENERGY
-
Familiar-Possessed - Wynn
-
-
X
-
WIND
Level 4
[
Spellcaster
/
Effect
]
ATK 1850
DEF 1500
-
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
-
Debut
2006-07-20
EEN-AE029
ELEMENTAL ENERGY
-
Feather Shot
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-
X
-
SPELL
-
Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn.
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Debut
2006-07-20
EEN-AE042
ELEMENTAL ENERGY
-
Feather Wind
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-
X
-
TRAP
Counter
-
When a Spell/Trap Card is activated while you control a face-up "Elemental HERO Avian": Negate the activation and destroy it.
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Debut
2006-07-20
EEN-AE058
ELEMENTAL ENERGY
-
Gateway to Dark World
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-
X
-
SPELL
Quick-Play
-
Target 1 "Dark World" monster in your GY; Special Summon that target. You cannot Summon monsters the turn you activate this card, except by this effect (but you can Normal Set).
-
Debut
2006-07-20
EEN-AE048
ELEMENTAL ENERGY
-
Goldd, Wu-Lord of Dark World
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-
X
-
DARK
Level 5
[
Fiend
/
Effect
]
ATK 2300
DEF 1400
-
If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card, then destroy those targets (if any).
-
Debut
2006-07-20
EEN-AE024
ELEMENTAL ENERGY
-
Hero Barrier
-
-
X
-
TRAP
-
During your opponent's turn: You can activate this card; during the Battle Step, any opponent's attack that takes place while you control an "Elemental HERO" monster is negated, but this effect only works once.
-
Debut
2006-07-20
EEN-AE049
ELEMENTAL ENERGY
-
Hydrogeddon
-
-
X
-
WATER
Level 4
[
Dinosaur
/
Effect
]
ATK 1600
DEF 1000
-
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.
-
Debut
2006-07-20
EEN-AE013
ELEMENTAL ENERGY
-
Infernal Incinerator
-
-
X
-
FIRE
Level 6
[
Fiend
/
Effect
]
ATK 2800
DEF 1800
-
This card can only be Normal Summoned or Set by discarding all other card(s) in your hand and Tributing 1 card you control with 2000 or more ATK. This card gains 200 ATK for each monster your opponent controls. This card loses 500 ATK for each other monster you control.
-
Debut
2006-07-20
EEN-AE012
ELEMENTAL ENERGY
-
Jack's Knight
-
-
X
-
LIGHT
Level 5
[
Warrior
/
Normal
]
ATK 1900
DEF 1000
-
A strong master swordsman. His loyalty is to justice, his duty to protect the weak.
-
Debut
2006-07-20
EEN-AE005
ELEMENTAL ENERGY
-
King's Knight
-
-
X
-
LIGHT
Level 4
[
Warrior
/
Effect
]
ATK 1600
DEF 1400
-
When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.
-
Debut
2006-07-20
EEN-AE006
ELEMENTAL ENERGY
-
Level Limit - Area A
-
-
X
-
TRAP
Continuous
-
Change all face-up Level 3 or lower monsters to Attack Position.
-
Debut
2006-07-20
EEN-AE060
ELEMENTAL ENERGY
-
Level Modulation
-
-
X
-
SPELL
-
Your opponent draws 2 cards. Special Summon 1 "LV" monster from your Graveyard, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.
-
Debut
2006-07-20
EEN-AE039
ELEMENTAL ENERGY
-
Nanobreaker
-
-
X
-
EARTH
Level 4
[
Machine
/
Effect
]
ATK 1600
DEF 1800
-
If this card attacks a face-up Level 3 or lower monster, destroy the monster immediately with this card's effect without applying damage calculation.
-
Debut
2006-07-20
EEN-AE018
ELEMENTAL ENERGY
-
Non-Fusion Area
-
-
X
-
TRAP
Continuous
-
Neither player can Fusion Summon.
-
Debut
2006-07-20
EEN-AE059
ELEMENTAL ENERGY
-
Ojamagic
-
-
X
-
SPELL
-
If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow", and "Ojama Black" from your Deck to your hand.
-
Debut
2006-07-20
EEN-AE040
ELEMENTAL ENERGY
-
Ojamuscle
-
-
X
-
SPELL
-
(This card is always treated as a "Ojama" card.)
Target 1 "Ojama King" on the field; destroy as many "Ojama" monsters on the field as possible, except that target, and if you do, it gains 1000 ATK for each monster destroyed.
-
Debut
2006-07-20
EEN-AE041
ELEMENTAL ENERGY
-
Oxygeddon
-
-
X
-
WIND
Level 4
[
Dinosaur
/
Effect
]
ATK 1800
DEF 800
-
If this card is destroyed by battle with a Pyro monster and sent to the GY: Each player takes 800 damage.
-
Debut
2006-07-20
EEN-AE014
ELEMENTAL ENERGY
-
Pot of Avarice
-
-
X
-
SPELL
-
Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
-
Debut
2006-07-20
EEN-AE037
ELEMENTAL ENERGY
-
Queen's Knight
-
-
X
-
LIGHT
Level 4
[
Warrior
/
Normal
]
ATK 1500
DEF 1600
-
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
-
Debut
2006-07-20
EEN-AE004
ELEMENTAL ENERGY
-
Rapid-Fire Magician
-
-
X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1600
DEF 1200
-
Inflict 400 damage to your opponent each time you activate a Normal Spell Card.
-
Debut
2006-07-20
EEN-AE019
ELEMENTAL ENERGY
-
Reborn Zombie
-
-
X
-
DARK
Level 4
[
Zombie
/
Effect
]
ATK 1000
DEF 1600
-
While you have no cards in your hand and this card is in Attack Position, it cannot be destroyed by battle.
-
Debut
2006-07-20
EEN-AE009
ELEMENTAL ENERGY
-
Roll Out!
-
-
X
-
TRAP
-
Target 1 Union monster in your GY; equip that target to an appropriate monster you control for that Union monster's effect.
-
Debut
2006-07-20
EEN-AE056
ELEMENTAL ENERGY
-
Scarr, Scout of Dark World
-
-
X
-
DARK
Level 2
[
Fiend
/
Effect
]
ATK 500
DEF 500
-
If this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.
-
Debut
2006-07-20
EEN-AE025
ELEMENTAL ENERGY
-
Sillva, Warlord of Dark World
-
-
X
-
DARK
Level 5
[
Fiend
/
Effect
]
ATK 2300
DEF 1400
-
If this card is discarded to the GY by card effect: Special Summon this card, then, if it was discarded from your hand to your GY by an opponent's card effect, your opponent places exactly 2 cards from their hand on the bottom of their Deck, in any order.
-
Debut
2006-07-20
EEN-AE023
ELEMENTAL ENERGY
-
Simultaneous Loss
-
-
X
-
TRAP
-
Each player sends the top card of their Deck to the Graveyard.
-
Debut
2006-07-20
EEN-AE053
ELEMENTAL ENERGY
-
The Forces of Darkness
-
-
X
-
TRAP
-
Target 2 "Dark World" monsters in your GY; add those targets to your hand.
-
Debut
2006-07-20
EEN-AE051
ELEMENTAL ENERGY
-
The League of Uniform Nomenclature
-
-
X
-
TRAP
-
Select 1 face-up Level 2 or lower Normal Monster you control to activate this card. Special Summon as many cards as possible from your Deck with the same name as the selected monster.
-
Debut
2006-07-20
EEN-AE055
ELEMENTAL ENERGY
-
V-Tiger Jet
-
-
X
-
LIGHT
Level 4
[
Machine
/
Normal
]
ATK 1600
DEF 1800
-
This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.
-
Debut
2006-07-20
EEN-AE002
ELEMENTAL ENERGY
-
VW-Tiger Catapult
-
-
X
-
LIGHT
Level 6
[
Machine
/
Fusion
/
Effect
]
ATK 2000
DEF 2100
-
"V-Tiger Jet" + "W-Wing Catapult"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. You can discard 1 card, then target 1 monster your opponent controls; change that target's battle position. (Flip effects are not activated.)
-
Debut
2006-07-20
EEN-AE030
ELEMENTAL ENERGY
-
VWXYZ-Dragon Catapult Cannon
-
-
X
-
LIGHT
Level 8
[
Machine
/
Fusion
/
Effect
]
ATK 3000
DEF 2800
-
"VW-Tiger Catapult" + "XYZ-Dragon Cannon"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per turn: You can target 1 card your opponent controls; banish that target. When this card declares an attack on an opponent's monster: You can target the attack target; change that attack target's battle position. (Flip effects are not activated.)
-
Debut
2006-07-20
EEN-AE031
ELEMENTAL ENERGY
-
W-Wing Catapult
-
-
X
-
LIGHT
Level 4
[
Machine
/
Union
/
Effect
]
ATK 1300
DEF 1500
-
Once per turn, you can either: Target 1 "V-Tiger Jet" you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. The equipped monster gains 400 ATK/DEF.
-
Debut
2006-07-20
EEN-AE011
ELEMENTAL ENERGY
-
Water Dragon
-
-
X
-
WATER
Level 8
[
Sea Serpent
/
Effect
]
ATK 2800
DEF 2600
-
Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them.
-
Debut
2006-07-20
EEN-AE015
ELEMENTAL ENERGY
-
Weed Out
-
-
X
-
TRAP
-
Pay 500 Life Points. Destroy all face-up Attack Position Level 3 monsters.
-
Debut
2006-07-20
EEN-AE054
ELEMENTAL ENERGY
-
Zure, Knight of Dark World
-
-
X
-
DARK
Level 4
[
Fiend
/
Normal
]
ATK 1800
DEF 1500
-
The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
-
Debut
2006-07-20
EEN-AE001
ELEMENTAL ENERGY