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Total of 187 Card(s)
Restructer Revolution
Restructer Revolution
X
SPELL SPELL
Inflict 200 points of damage to your opponent's Life Points for each card in your opponent's hand.
Debut 1990-01-01 DL5-EN001 DUELIST LEAGUE SERIES 5
3-Hump Lacooda
3-Hump Lacooda
X
EARTH EARTH Level Level 3 [ Beast / Effect ] ATK 500 DEF 1500
If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, Tribute 2 of them to draw 3 cards.
Debut 2004-06-01 AST-070 ANCIENT SANCTUARY
7
7
X
SPELL SPELL Continuous Continuous
When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points.
Debut 2004-06-01 AST-091 ANCIENT SANCTUARY
Absorbing Kid from the Sky
Absorbing Kid from the Sky
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1300 DEF 1000
When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.
Debut 2004-06-01 AST-072 ANCIENT SANCTUARY
Amplifier
Amplifier
X
SPELL SPELL Equip Equip
Equip only to "Jinzo". This card's activation and effect cannot be negated. The equipped monster's effect, "Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field." becomes "Your opponent cannot activate Trap Cards, or their effects on the field. Negate all Trap effects your opponent controls." When this card leaves the field, destroy the equipped monster.
Debut 2004-06-01 AST-040 ANCIENT SANCTUARY
Arcane Archer of the Forest
Arcane Archer of the Forest
X
EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 900 DEF 1400
While there is a Plant-Type monster on your side of the field, this card cannot be attacked. By tributing 1 Plant-Type monster on your side of the field, destroy 1 Spell or Trap Card on the field.
Debut 2004-06-01 AST-029 ANCIENT SANCTUARY
Archlord Zerato
Archlord Zerato
X
LIGHT LIGHT Level Level 8 [ Fairy / Effect ] ATK 2800 DEF 2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, by discarding 1 LIGHT Monster Card from your hand to the Graveyard, destroy all monsters on your opponent's side of the field. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied.
Debut 2004-06-01 AST-034 ANCIENT SANCTUARY
Armor Break
Armor Break
X
TRAP TRAP Counter Counter
Negate the activation of an Equip Spell Card and destroy it.
Debut 2004-06-01 AST-055 ANCIENT SANCTUARY
Aswan Apparition
Aswan Apparition
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 500 DEF 500
If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck.
Debut 2004-06-01 AST-064 ANCIENT SANCTUARY
Atomic Firefly
Atomic Firefly
X
LIGHT LIGHT Level Level 1 [ Insect / Effect ] ATK 100 DEF 200
When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage.
Debut 2004-06-01 AST-024 ANCIENT SANCTUARY
Avatar of The Pot
Avatar of The Pot
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1200 DEF 1300
By sending 1 "Pot of Greed" from your hand to the Graveyard, draw 3 cards from your Deck.
Debut 2004-06-01 AST-016 ANCIENT SANCTUARY
Backfire
Backfire
X
TRAP TRAP Continuous Continuous
If a face-up FIRE monster(s) you control is destroyed and sent to the GY: Inflict 500 damage to your opponent.
Debut 2004-06-01 AST-046 ANCIENT SANCTUARY
Beckoning Light
Beckoning Light
X
TRAP TRAP
Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 LIGHT monster from your GY to your hand.
Debut 2004-06-01 AST-053 ANCIENT SANCTUARY
Blessings of the Nile
Blessings of the Nile
X
SPELL SPELL Continuous Continuous
Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points.
Debut 2004-06-01 AST-090 ANCIENT SANCTUARY
Blowback Dragon
Blowback Dragon
X
DARK DARK Level Level 6 [ Machine / Effect ] ATK 2300 DEF 1200
Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.
Debut 2004-06-01 AST-022 ANCIENT SANCTUARY
Burst Stream of Destruction
Burst Stream of Destruction
X
SPELL SPELL
If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card.
Debut 2004-06-01 AST-038 ANCIENT SANCTUARY
Curse of Anubis
Curse of Anubis
X
TRAP TRAP
Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed.
Debut 2004-06-01 AST-105 ANCIENT SANCTUARY
Dark Magic Attack
Dark Magic Attack
X
SPELL SPELL
If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.
Debut 2004-06-01 AST-095 ANCIENT SANCTUARY
Delta Attacker
Delta Attacker
X
SPELL SPELL
You can only activate this card while there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated.
Debut 2004-06-01 AST-096 ANCIENT SANCTUARY
Des Counterblow
Des Counterblow
X
TRAP TRAP Continuous Continuous
Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly.
Debut 2004-06-01 AST-107 ANCIENT SANCTUARY
Desert Sunlight
Desert Sunlight
X
TRAP TRAP
All monsters on your side of the field are changed to face-up Defense Position.
Debut 2004-06-01 AST-106 ANCIENT SANCTUARY
Desertapir
Desertapir
X
EARTH EARTH Level Level 3 [ Beast / Flip / Effect ] ATK 900 DEF 300
FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select "Desertapir".
Debut 2004-06-01 AST-068 ANCIENT SANCTUARY
Disc Fighter
Disc Fighter
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1000
If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.
Debut 2004-06-01 AST-028 ANCIENT SANCTUARY
Dora of Fate
Dora of Fate
X
TRAP TRAP
You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points.
Debut 2004-06-01 AST-102 ANCIENT SANCTUARY
Double Coston
Double Coston
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1700 DEF 1650
This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
Debut 2004-06-01 AST-078 ANCIENT SANCTUARY
Draining Shield
Draining Shield
X
TRAP TRAP
If an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.
Debut 2004-06-01 AST-054 ANCIENT SANCTUARY
Dust Barrier
Dust Barrier
X
SPELL SPELL Continuous Continuous
Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation.
Debut 2004-06-01 AST-087 ANCIENT SANCTUARY
Earthquake
Earthquake
X
SPELL SPELL
Change all face-up monsters on the field to Defense Position.
Debut 2004-06-01 AST-043 ANCIENT SANCTUARY
Elephant Statue of Blessing
Elephant Statue of Blessing
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1500 DEF 0
When this card is sent from your hand to your Graveyard by an opponent's card effect: You gain 2000 Life Points.
Debut 2004-06-01 AST-073 ANCIENT SANCTUARY
Elephant Statue of Disaster
Elephant Statue of Disaster
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1500 DEF 0
If this card is sent from your hand to your GY by an opponent's card effect: Inflict 2000 damage to your opponent.
Debut 2004-06-01 AST-074 ANCIENT SANCTUARY
Emissary of the Afterlife
Emissary of the Afterlife
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1600 DEF 600
When this card is sent from the field to the Graveyard: Each player adds 1 Level 3 or lower Normal Monster from their Deck to their hand.
Debut 2004-06-01 AST-076 ANCIENT SANCTUARY
Emissary of the Oasis
Emissary of the Oasis
X
LIGHT LIGHT Level Level 3 [ Spellcaster / Effect ] ATK 600 DEF 400
While a face-up Level 3 or lower Normal Monster is on your side of the field, your opponent cannot select this card as an attack target. While this card is face-up on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0.
Debut 2004-06-01 AST-083 ANCIENT SANCTUARY
Enchanting Fitting Room
Enchanting Fitting Room
X
SPELL SPELL
Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck.
Debut 2004-06-01 AST-093 ANCIENT SANCTUARY
Enemy Controller
Enemy Controller
X
SPELL SPELL Quick-Play Quick-Play
Activate 1 of these effects;
��Target 1 face-up monster your opponent controls; change that target's battle position.
��Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
Debut 2004-06-01 AST-037 ANCIENT SANCTUARY
Fiend Scorpion
Fiend Scorpion
X
EARTH EARTH Level Level 2 [ Insect / Normal ] ATK 900 DEF 200
A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential.
Debut 2004-06-01 AST-059 ANCIENT SANCTUARY
Gear Golem the Moving Fortress
Gear Golem the Moving Fortress
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 800 DEF 2200
Once per turn, during your Main Phase 1: You can pay 800 LP; this card can attack your opponent directly this turn.
Debut 2004-06-01 AST-018 ANCIENT SANCTUARY
Ghost Knight of Jackal
Ghost Knight of Jackal
X
EARTH EARTH Level Level 5 [ Beast-Warrior / Effect ] ATK 1700 DEF 1600
When this card destroys an opponent's monster by battle and sends it to the GY: You can target that destroyed monster in your opponent's GY; Special Summon that target to your field in Defense Position.
Debut 2004-06-01 AST-071 ANCIENT SANCTUARY
Gigobyte
Gigobyte
X
WATER WATER Level Level 1 [ Reptile / Normal ] ATK 350 DEF 300
He has a tranquil soul, but carries a destiny that one day his heart shall be tainted by evil....
Debut 2004-06-01 AST-056 ANCIENT SANCTUARY
Goblin King
Goblin King
X
DARK DARK Level Level 1 [ Fiend / Effect ] ATK 0 DEF 0
While you control another Fiend monster, monsters cannot attack this card. This card's ATK/DEF become the number of other Fiend monsters on the field x 1000.
Debut 2004-06-01 AST-031 ANCIENT SANCTUARY
Goblin Thief
Goblin Thief
X
SPELL SPELL
Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points.
Debut 2004-06-01 AST-045 ANCIENT SANCTUARY
Gogiga Gagagigo
Gogiga Gagagigo
X
WATER WATER Level Level 8 [ Reptile / Normal ] ATK 2950 DEF 2800
His soul long-since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self....
Debut 2004-06-01 AST-001 ANCIENT SANCTUARY
Grave Protector
Grave Protector
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 0 DEF 2000
Any monster destroyed by battle is shuffled into the Deck instead of going to the GY.
Debut 2004-06-01 AST-077 ANCIENT SANCTUARY
Human-Wave Tactics
Human-Wave Tactics
X
TRAP TRAP Continuous Continuous
Once per turn, during the End Phase, if your Level 2 or lower Normal Monster(s) was destroyed by battle this turn: Special Summon Level 2 or lower Normal Monsters from your Deck, equal to the number of your Level 2 or lower Normal Monsters destroyed by battle this turn.
Debut 2004-06-01 AST-104 ANCIENT SANCTUARY
Judgment of the Desert
Judgment of the Desert
X
TRAP TRAP Continuous Continuous
The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed, except with a card effect.
Debut 2004-06-01 AST-103 ANCIENT SANCTUARY
KA-2 Des Scissors
KA-2 Des Scissors
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1000 DEF 1000
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
Debut 2004-06-01 AST-019 ANCIENT SANCTUARY
King of the Swamp
King of the Swamp
X
WATER WATER Level Level 3 [ Aqua / Effect ] ATK 500 DEF 1100
This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. You can discard this card to the GY; add 1 "Polymerization" from your Deck to your hand.
Debut 2004-06-01 AST-082 ANCIENT SANCTUARY
Kozaky
Kozaky
X
DARK DARK Level Level 1 [ Fiend / Normal ] ATK 400 DEF 400
A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard.
Debut 2004-06-01 AST-058 ANCIENT SANCTUARY
Labyrinth of Nightmare
Labyrinth of Nightmare
X
TRAP TRAP Continuous Continuous
Once per turn, during each player's End Phase: Change the battle positions of all face-up monsters the turn player controls.
Debut 2004-06-01 AST-108 ANCIENT SANCTUARY
Lady Ninja Yae
Lady Ninja Yae
X
WIND WIND Level Level 3 [ Warrior / Effect ] ATK 1100 DEF 200
By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand.
Debut 2004-06-01 AST-030 ANCIENT SANCTUARY
Legacy Hunter
Legacy Hunter
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1000 DEF 1500
When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from their hand to their Deck. Their Deck is then shuffled.
Debut 2004-06-01 AST-067 ANCIENT SANCTUARY
Legendary Jujitsu Master
Legendary Jujitsu Master
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1300 DEF 1800
If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck.
Debut 2004-06-01 AST-017 ANCIENT SANCTUARY
Level Limit - Area B
Level Limit - Area B
X
SPELL SPELL Continuous Continuous
Change all face-up Level 4 or higher monsters to Defense Position.
Debut 2004-06-01 AST-092 ANCIENT SANCTUARY
Light of Judgment
Light of Judgment
X
TRAP TRAP
If "The Sanctuary in the Sky" is on the field: Discard 1 LIGHT monster to the GY; apply 1 of the following effects.
●Look at your opponent's hand and discard 1 card from their hand.
●Send 1 card your opponent controls to the GY.
Debut 2004-06-01 AST-048 ANCIENT SANCTUARY
Man-Thro' Tro'
Man-Thro' Tro'
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1000 DEF 1000
By tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points.
Debut 2004-06-01 AST-081 ANCIENT SANCTUARY
Mazera DeVille
Mazera DeVille
X
DARK DARK Level Level 8 [ Fiend / Effect ] ATK 2800 DEF 2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card, your opponent discards 3 random cards from their hand. If "Pandemonium" is not on your side of the field, this effect is not applied.
Debut 2004-06-01 AST-111 ANCIENT SANCTUARY
Mermaid Knight
Mermaid Knight
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 1500 DEF 700
As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase.
Debut 2004-06-01 AST-025 ANCIENT SANCTUARY
Metal Armored Bug
Metal Armored Bug
X
EARTH EARTH Level Level 8 [ Insect / Normal ] ATK 2800 DEF 1500
A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.
Debut 2004-06-01 AST-005 ANCIENT SANCTUARY
Micro Ray
Micro Ray
X
TRAP TRAP
Target 1 face-up monster on the field; that target's DEF becomes 0 until the end of this turn.
Debut 2004-06-01 AST-047 ANCIENT SANCTUARY
Mokey Mokey
Mokey Mokey
X
LIGHT LIGHT Level Level 1 [ Fairy / Normal ] ATK 300 DEF 100
An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.
Debut 2004-06-01 AST-057 ANCIENT SANCTUARY
Monster Gate
Monster Gate

Limited

Limited
X
SPELL SPELL
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.
Debut 2004-06-01 AST-039 ANCIENT SANCTUARY
Mystical Shine Ball
Mystical Shine Ball
X
LIGHT LIGHT Level Level 2 [ Fairy / Normal ] ATK 500 DEF 500
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
Debut 2004-06-01 AST-004 ANCIENT SANCTUARY
Mystik Wok
Mystik Wok
X
SPELL SPELL Quick-Play Quick-Play
Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.
Debut 2004-06-01 AST-036 ANCIENT SANCTUARY
Needle Burrower
Needle Burrower
X
DARK DARK Level Level 5 [ Machine / Effect ] ATK 1700 DEF 1700
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
Debut 2004-06-01 AST-020 ANCIENT SANCTUARY
Night Assailant
Night Assailant
X
DARK DARK Level Level 3 [ Fiend / Flip / Effect ] ATK 200 DEF 500
FLIP: Target 1 monster your opponent controls; destroy that target.
If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand.
Debut 2004-06-01 AST-080 ANCIENT SANCTUARY
Ninjitsu Art of Transformation
Ninjitsu Art of Transformation
X
TRAP TRAP Continuous Continuous
Activate this card by Tributing 1 face-up "Ninja" monster; Special Summon 1 Beast, Winged Beast, or Insect monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster.
Debut 2004-06-01 AST-052 ANCIENT SANCTUARY
Nubian Guard
Nubian Guard
X
FIRE FIRE Level Level 2 [ Warrior / Effect ] ATK 500 DEF 500
If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck.
Debut 2004-06-01 AST-066 ANCIENT SANCTUARY
Opti-Camouflage Armor
Opti-Camouflage Armor
X
SPELL SPELL Equip Equip
You can only equip this card to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly.
Debut 2004-06-01 AST-035 ANCIENT SANCTUARY
Order to Charge
Order to Charge
X
SPELL SPELL Quick-Play Quick-Play
Target 1 non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy 1 monster your opponent controls.
Debut 2004-06-01 AST-085 ANCIENT SANCTUARY
Order to Smash
Order to Smash
X
TRAP TRAP
Target 1 Level 2 or lower non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy up to 2 Spells/Traps your opponent controls.
Debut 2004-06-01 AST-110 ANCIENT SANCTUARY
Pharaoh's Servant
Pharaoh's Servant
X
DARK DARK Level Level 2 [ Zombie / Normal ] ATK 900 DEF 0
An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waver.
Debut 2004-06-01 AST-060 ANCIENT SANCTUARY
Pharaonic Protector
Pharaonic Protector
X
EARTH EARTH Level Level 2 [ Zombie / Normal ] ATK 900 DEF 0
The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass.
Debut 2004-06-01 AST-061 ANCIENT SANCTUARY
Piranha Army
Piranha Army
X
WATER WATER Level Level 2 [ Fish / Effect ] ATK 800 DEF 200
The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled.
Debut 2004-06-01 AST-026 ANCIENT SANCTUARY
Protector of the Sanctuary
Protector of the Sanctuary
X
EARTH EARTH Level Level 4 [ Fiend / Effect ] ATK 1100 DEF 1900
Your opponent cannot draw cards except during Draw Phases.
Debut 2004-06-01 AST-065 ANCIENT SANCTUARY
Regenerating Mummy
Regenerating Mummy
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1800 DEF 1500
When this card is sent from your hand to your GY by an opponent's card effect: Return this card to the hand.
Debut 2004-06-01 AST-079 ANCIENT SANCTUARY
Rocket Jumper
Rocket Jumper
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1000 DEF 800
If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.
Debut 2004-06-01 AST-015 ANCIENT SANCTUARY
Sand Gambler
Sand Gambler
X
LIGHT LIGHT Level Level 3 [ Spellcaster / Effect ] ATK 300 DEF 1600
Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase.
Debut 2004-06-01 AST-069 ANCIENT SANCTUARY
Sealmaster Meisei
Sealmaster Meisei
X
DARK DARK Level Level 3 [ Spellcaster / Normal ] ATK 1100 DEF 900
One of the few people who has a good command of Talismans. His history is a mystery.
Debut 2004-06-01 AST-003 ANCIENT SANCTUARY
Solar Flare Dragon
Solar Flare Dragon
X
FIRE FIRE Level Level 4 [ Pyro / Effect ] ATK 1500 DEF 1000
While you control another Pyro-Type monster, this card cannot be attacked. During each of your End Phases: Inflict 500 damage to your opponent.
Debut 2004-06-01 AST-032 ANCIENT SANCTUARY
Solar Ray
Solar Ray
X
TRAP TRAP
Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field.
Debut 2004-06-01 AST-051 ANCIENT SANCTUARY
Sonic Jammer
Sonic Jammer
X
WIND WIND Level Level 2 [ Machine / Flip / Effect ] ATK 350 DEF 650
FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn.
Debut 2004-06-01 AST-021 ANCIENT SANCTUARY
Soul Resurrection
Soul Resurrection
X
TRAP TRAP Continuous Continuous
Activate this card by targeting 1 Normal Monster in your Graveyard; Special Summon it in Defense Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Debut 2004-06-01 AST-109 ANCIENT SANCTUARY
Soul Reversal
Soul Reversal
X
SPELL SPELL Quick-Play Quick-Play
Return 1 Flip Effect Monster from your Graveyard to the top of your Deck.
Debut 2004-06-01 AST-088 ANCIENT SANCTUARY
Soul-Absorbing Bone Tower
Soul-Absorbing Bone Tower
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 400 DEF 1500
If you control another Zombie-Type monster, your opponent cannot target this card for attacks. Each time a Zombie-Type monster(s) is Special Summoned: Send the top 2 cards of your opponent's Deck to the Graveyard.
Debut 2004-06-01 AST-011 ANCIENT SANCTUARY
Special Hurricane
Special Hurricane
X
SPELL SPELL
Discard 1 card from your hand. Destroy all Special Summoned monsters on the field.
Debut 2004-06-01 AST-084 ANCIENT SANCTUARY
Spell Economics
Spell Economics
X
SPELL SPELL Continuous Continuous
You do not pay Life Points to activate Spell Cards.
Debut 2004-06-01 AST-089 ANCIENT SANCTUARY
Spirit Caller
Spirit Caller
X
LIGHT LIGHT Level Level 3 [ Spellcaster / Flip / Effect ] ATK 1000 DEF 1000
FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field.
Debut 2004-06-01 AST-075 ANCIENT SANCTUARY
Spirit of the Pharaoh
Spirit of the Pharaoh
X
LIGHT LIGHT Level Level 6 [ Zombie / Effect ] ATK 2500 DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned by "The First Sarcophagus". When this card is Special Summoned: You can target up to 4 Level 2 or lower Zombie Normal Monsters in your GY; Special Summon those targets.
Debut 2004-06-01 AST-062 ANCIENT SANCTUARY
Stone Statue of the Aztecs
Stone Statue of the Aztecs
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 300 DEF 2000
Double any Battle Damage your opponent takes when they attack this monster.
Debut 2004-06-01 AST-014 ANCIENT SANCTUARY
Sword of the Soul-Eater
Sword of the Soul-Eater
X
SPELL SPELL Equip Equip
You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, Tribute all Normal Monsters (except Tokens) on your side of the field, except the equipped monster. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you Tributed.
Debut 2004-06-01 AST-086 ANCIENT SANCTUARY
Talisman of Spell Sealing
Talisman of Spell Sealing
X
TRAP TRAP Continuous Continuous
Activate this card only if you control "Sealmaster Meisei". Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field. If you do not control "Sealmaster Meisei", destroy this card.
Debut 2004-06-01 AST-049 ANCIENT SANCTUARY
Talisman of Trap Sealing
Talisman of Trap Sealing
X
SPELL SPELL Continuous Continuous
Activate this card only if you control "Sealmaster Meisei". Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. If you do not control "Sealmaster Meisei", destroy this card.
Debut 2004-06-01 AST-044 ANCIENT SANCTUARY
The Agent of Creation - Venus
The Agent of Creation - Venus
X
LIGHT LIGHT Level Level 3 [ Fairy / Effect ] ATK 1600 DEF 0
You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
Debut 2004-06-01 AST-008 ANCIENT SANCTUARY
The Agent of Force - Mars
The Agent of Force - Mars
X
LIGHT LIGHT Level Level 3 [ Fairy / Effect ] ATK 0 DEF 0
Unaffected by Spell Cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference.
Debut 2004-06-01 AST-009 ANCIENT SANCTUARY
The Agent of Judgment - Saturn
The Agent of Judgment - Saturn
X
LIGHT LIGHT Level Level 6 [ Fairy / Effect ] ATK 2400 DEF 0
While your LP are higher than your opponent's: You can Tribute this card; inflict damage to your opponent equal to the difference. You must control "The Sanctuary in the Sky" to activate and to resolve this effect. You cannot conduct your Battle Phase the turn you activate this effect.
Debut 2004-06-01 AST-006 ANCIENT SANCTUARY
The Agent of Wisdom - Mercury
The Agent of Wisdom - Mercury
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 0 DEF 1700
Once per turn, during your Standby Phase, if you controlled this face-up card in your Monster Zone and had no cards in your hand at the end of the opponent's last turn: Draw 1 card.
Debut 2004-06-01 AST-007 ANCIENT SANCTUARY
The End of Anubis
The End of Anubis
X
DARK DARK Level Level 6 [ Fiend / Effect ] ATK 2500 DEF 0
While this card is face-up on the field, all effects of Spell, Trap, and Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated.
Debut 2004-06-01 AST-000 ANCIENT SANCTUARY
The First Sarcophagus
The First Sarcophagus
X
TRAP TRAP Continuous Continuous
Once per turn, during your opponent's End Phase: Place 1 "The Second Sarcophagus" or (after you've done that) "The Third Sarcophagus" from your hand or Deck in your Spell & Trap Zone face-up. Then, if you control "The First Sarcophagus", "The Second Sarcophagus", and "The Third Sarcophagus", send all of them to the GY, and if you do, Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck. If any of these cards, including this card, leaves your field, send all of them you control to the GY, including this card.
Debut 2004-06-01 AST-101 ANCIENT SANCTUARY
The Kick Man
The Kick Man
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 1300 DEF 300
When this card is Special Summoned, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card.
Debut 2004-06-01 AST-012 ANCIENT SANCTUARY
The Law of the Normal
The Law of the Normal
X
SPELL SPELL
You can only activate this card while there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters.
Debut 2004-06-01 AST-094 ANCIENT SANCTUARY
The Sanctuary in the Sky
The Sanctuary in the Sky
X
SPELL SPELL Field Field
Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.
Debut 2004-06-01 AST-042 ANCIENT SANCTUARY
The Second Sarcophagus
The Second Sarcophagus
X
SPELL SPELL Continuous Continuous
This card can only be placed on the field by the effect of "The First Sarcophagus".
Debut 2004-06-01 AST-100 ANCIENT SANCTUARY
The Third Sarcophagus
The Third Sarcophagus
X
SPELL SPELL Continuous Continuous
This card can only be placed on the field by the effect of "The First Sarcophagus".
Debut 2004-06-01 AST-099 ANCIENT SANCTUARY
The Unhappy Girl
The Unhappy Girl
X
LIGHT LIGHT Level Level 2 [ Spellcaster / Effect ] ATK 400 DEF 300
While this card is in face-up Attack Position on the field, this card is not destroyed as a result of battle. (Damage calculation is applied normally.) A monster that battled with this card cannot change its battle position, except with a card effect, or attack while this card is in face-up Attack Position on the field.
Debut 2004-06-01 AST-010 ANCIENT SANCTUARY
Theban Nightmare
Theban Nightmare
X
LIGHT LIGHT Level Level 4 [ Fiend / Effect ] ATK 1500 DEF 500
Gains 1500 ATK while you have no cards in your hand nor in your Spell & Trap Zones.
Debut 2004-06-01 AST-063 ANCIENT SANCTUARY
Thousand Energy
Thousand Energy
X
SPELL SPELL
Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points until the End Phase. Destroy all Level 2 Normal Monsters on your side of the field during the End Phase.
Debut 2004-06-01 AST-097 ANCIENT SANCTUARY
Triangle Power
Triangle Power
X
SPELL SPELL
Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points until the End Phase. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase.
Debut 2004-06-01 AST-098 ANCIENT SANCTUARY
Two Thousand Needles
Two Thousand Needles
X
EARTH EARTH Level Level 5 [ Beast / Effect ] ATK 2000 DEF 1800
When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, destroy the attacking monster at the end of the Damage Step.
Debut 2004-06-01 AST-027 ANCIENT SANCTUARY
Vampire Lady
Vampire Lady
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1550 DEF 1550
If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.
Debut 2004-06-01 AST-013 ANCIENT SANCTUARY
Wall of Revealing Light
Wall of Revealing Light
X
TRAP TRAP Continuous Continuous
Activate by paying any multiple of 1000 Life Points. Monsters your opponent controls cannot attack if their ATK is less than or equal to the amount you paid.
Debut 2004-06-01 AST-050 ANCIENT SANCTUARY
Warrior of Zera
Warrior of Zera
X
EARTH EARTH Level Level 4 [ Warrior / Normal ] ATK 1600 DEF 1600
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
Debut 2004-06-01 AST-002 ANCIENT SANCTUARY
Weapon Change
Weapon Change
X
SPELL SPELL Continuous Continuous
Once during each of your Standby Phases: You can pay 700 Life Points, then target 1 Warrior or Machine-Type monster you control; switch the current ATK and DEF of that target until the end of your opponent's next turn.
Debut 2004-06-01 AST-041 ANCIENT SANCTUARY
White Magician Pikeru
White Magician Pikeru
X
LIGHT LIGHT Level Level 2 [ Spellcaster / Effect ] ATK 1200 DEF 0
During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field.
Debut 2004-06-01 AST-033 ANCIENT SANCTUARY
Zaborg the Thunder Monarch
Zaborg the Thunder Monarch
X
LIGHT LIGHT Level Level 5 [ Thunder / Effect ] ATK 2400 DEF 1000
If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.
Debut 2004-06-01 AST-023 ANCIENT SANCTUARY
Ancient Gear Beast
Ancient Gear Beast
X
EARTH EARTH Level Level 6 [ Machine / Effect ] ATK 2000 DEF 2000
Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the GY).
Debut 2005-06-01 TLM-EN007 THE LOST MILLENNIUM
Ancient Gear Golem
Ancient Gear Golem
X
EARTH EARTH Level Level 8 [ Machine / Effect ] ATK 3000 DEF 3000
Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.
Debut 2005-06-01 TLM-EN006 THE LOST MILLENNIUM
Ancient Gear Soldier
Ancient Gear Soldier
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1300 DEF 1300
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
Debut 2005-06-01 TLM-EN008 THE LOST MILLENNIUM
Archfiend Marmot of Nefariousness
Archfiend Marmot of Nefariousness
X
EARTH EARTH Level Level 2 [ Beast / Normal ] ATK 400 DEF 600
An air marmot that has a nefarious horn and wings. It attacks by throwing acorns.
Debut 2005-06-01 TP6-EN016 TOURNAMENT PACK 6
Aussa the Earth Charmer
Aussa the Earth Charmer
X
EARTH EARTH Level Level 3 [ Spellcaster / Flip / Effect ] ATK 500 DEF 1500
FLIP: Target 1 EARTH monster your opponent controls; take control of that target while this card is face-up on the field.
Debut 2005-06-01 TLM-EN026 THE LOST MILLENNIUM
Battery Charger
Battery Charger
X
SPELL SPELL
Pay 500 Life Points. Special Summon 1 "Batteryman" monster from your Graveyard.
Debut 2005-06-01 TLM-EN041 THE LOST MILLENNIUM
Batteryman AA
Batteryman AA
X
LIGHT LIGHT Level Level 3 [ Thunder / Effect ] ATK 0 DEF 0
If all "Batteryman AA"(s) on your side of the field are in Attack Position, this card gains 1000 ATK for each "Batteryman AA" on your side of the field. If all "Batteryman AA"(s) on your side of the field are in Defense Position, this card gains 1000 DEF for each "Batteryman AA" on your side of the field.
Debut 2005-06-01 TLM-EN030 THE LOST MILLENNIUM
Brain Control
Brain Control
X
SPELL SPELL
Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.
Debut 2005-06-01 TLM-EN038 THE LOST MILLENNIUM
Burglar
Burglar
X
EARTH EARTH Level Level 3 [ Beast / Normal ] ATK 850 DEF 800
A sly rat. He will come at you with his huge left claw.
Debut 2005-06-01 TP6-EN019 TOURNAMENT PACK 6
Card of Sanctity
Card of Sanctity
X
SPELL SPELL
Banish all other cards you control and in your hand (min.1 from each); draw until you have 2 cards in your hand.
Debut 2005-06-01 TLM-EN037 THE LOST MILLENNIUM
Clown Zombie
Clown Zombie
X
DARK DARK Level Level 2 [ Zombie / Normal ] ATK 1350 DEF 0
A clown revived by the powers of darkness. Its deadly dance has sent many monsters to their graves.
Debut 2005-06-01 TP6-EN020 TOURNAMENT PACK 6
Criosphinx
Criosphinx
X
EARTH EARTH Level Level 6 [ Rock / Effect ] ATK 1200 DEF 2400
When a monster is returned from the field to the owner's hand, the owner of the returned monster selects and sends 1 card in their hand to the Graveyard.
Debut 2005-06-01 TLM-EN013 THE LOST MILLENNIUM
D.D. Survivor
D.D. Survivor
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1800 DEF 200
During the End Phase, if this card was banished while face-up on your field, this turn: Special Summon this banished card. This effect can only activate once per turn.
Debut 2005-06-01 TLM-EN023 THE LOST MILLENNIUM
Des Wombat
Des Wombat
X
EARTH EARTH Level Level 3 [ Beast / Effect ] ATK 1600 DEF 300
Any damage to you from a card effect becomes 0.
Debut 2005-06-01 TLM-EN031 THE LOST MILLENNIUM
Doriado's Blessing
Doriado's Blessing
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Elemental Mistress Doriado". You must also Tribute monsters whose total Levels equal 3 or more from the field or your hand.
Debut 2005-06-01 TLM-EN043 THE LOST MILLENNIUM
Double Attack
Double Attack
X
SPELL SPELL
Discard 1 Monster Card from your hand to the Graveyard. Select 1 monster on your side of the field with a lower Level than the discarded monster. The selected monster can attack twice this turn.
Debut 2005-06-01 TLM-EN040 THE LOST MILLENNIUM
Dummy Golem
Dummy Golem
X
EARTH EARTH Level Level 2 [ Rock / Flip / Effect ] ATK 800 DEF 800
FLIP: Your opponent selects 1 monster they control. Switch control of the selected monster and this card.
Debut 2005-06-01 TLM-EN016 THE LOST MILLENNIUM
Elemental HERO Avian
Elemental HERO Avian
X
WIND WIND Level Level 3 [ Warrior / Normal ] ATK 1000 DEF 1000
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
Debut 2005-06-01 TLM-EN001 THE LOST MILLENNIUM
Elemental HERO Burstinatrix
Elemental HERO Burstinatrix
X
FIRE FIRE Level Level 3 [ Warrior / Normal ] ATK 1200 DEF 800
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
Debut 2005-06-01 TLM-EN002 THE LOST MILLENNIUM
Elemental HERO Clayman
Elemental HERO Clayman
X
EARTH EARTH Level Level 4 [ Warrior / Normal ] ATK 800 DEF 2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
Debut 2005-06-01 TLM-EN003 THE LOST MILLENNIUM
Elemental HERO Flame Wingman
Elemental HERO Flame Wingman
X
WIND WIND Level Level 6 [ Warrior / Fusion / Effect ] ATK 2100 DEF 1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.
Debut 2005-06-01 TLM-EN035 THE LOST MILLENNIUM
Elemental HERO Sparkman
Elemental HERO Sparkman
X
LIGHT LIGHT Level Level 4 [ Warrior / Normal ] ATK 1600 DEF 1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
Debut 2005-06-01 TLM-EN004 THE LOST MILLENNIUM
Elemental HERO Thunder Giant
Elemental HERO Thunder Giant
X
LIGHT LIGHT Level Level 6 [ Warrior / Fusion / Effect ] ATK 2400 DEF 1500
"Elemental HERO Sparkman" + "Elemental HERO Clayman"
Must be Fusion Summoned. Once per turn: You can discard 1 card, then target 1 monster on the field with original ATK less than the ATK of this card; destroy that target.
Debut 2005-06-01 TLM-EN036 THE LOST MILLENNIUM
Elemental Mistress Doriado
Elemental Mistress Doriado
X
LIGHT LIGHT Level Level 3 [ Spellcaster / Ritual / Effect ] ATK 1200 DEF 1400
This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH while it is face-up on the field.
Debut 2005-06-01 TLM-EN034 THE LOST MILLENNIUM
Eria the Water Charmer
Eria the Water Charmer
X
WATER WATER Level Level 3 [ Spellcaster / Flip / Effect ] ATK 500 DEF 1500
FLIP: Target 1 WATER monster your opponent controls; take control of that target while this card is face-up on the field.
Debut 2005-06-01 TLM-EN027 THE LOST MILLENNIUM
Final Ritual of the Ancients
Final Ritual of the Ancients
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Reshef the Dark Being". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.
Debut 2005-06-01 TLM-EN044 THE LOST MILLENNIUM
Fusion Sage
Fusion Sage
X
SPELL SPELL
Add 1 "Polymerization" from your Deck to your hand.
Debut 2005-06-01 TP6-EN003 TOURNAMENT PACK 6
Gift of the Martyr
Gift of the Martyr
X
SPELL SPELL
Send 1 monster you control to the GY, then target 1 face-up monster you control; it gains ATK equal to the original ATK of the sent monster until the end of this turn.
Debut 2005-06-01 TLM-EN039 THE LOST MILLENNIUM
Grave Lure
Grave Lure
X
TRAP TRAP
Turn the top card of your opponent's Deck face-up, then your opponent shuffles their Deck. When your opponent draws the face-up card, immediately send it to the Graveyard.
Debut 2005-06-01 TLM-EN056 THE LOST MILLENNIUM
Grave Ohja
Grave Ohja
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1600 DEF 1500
While there is a face-down Defense Position monster(s) on your side of the field, no player can select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 damage to your opponent.
Debut 2005-06-01 TLM-EN017 THE LOST MILLENNIUM
Guardian Statue
Guardian Statue
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 800 DEF 1400
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to its owner's hand.
Debut 2005-06-01 TLM-EN021 THE LOST MILLENNIUM
Hero Signal
Hero Signal
X
TRAP TRAP
When a monster you control is destroyed by battle and sent to the GY: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck.
Debut 2005-06-01 TLM-EN049 THE LOST MILLENNIUM
Hieracosphinx
Hieracosphinx
X
EARTH EARTH Level Level 6 [ Rock / Effect ] ATK 2400 DEF 1200
Your opponent cannot select a face-down Defense Position monster as an attack target.
Debut 2005-06-01 TLM-EN012 THE LOST MILLENNIUM
Hiita the Fire Charmer
Hiita the Fire Charmer
X
FIRE FIRE Level Level 3 [ Spellcaster / Flip / Effect ] ATK 500 DEF 1500
FLIP: Target 1 FIRE monster your opponent controls; take control of that target while this card is face-up on the field.
Debut 2005-06-01 TLM-EN028 THE LOST MILLENNIUM
Impenetrable Formation
Impenetrable Formation
X
SPELL SPELL Continuous Continuous
Select 1 monster on your side of the field to activate this card. While you have 2 or more monsters on your side of the field, and all monsters on your side of the field are in Defense Position, the selected monster gains 700 DEF. When the selected monster is removed from the field, destroy this card.
Debut 2005-06-01 TLM-EN048 THE LOST MILLENNIUM
Kaminote Blow
Kaminote Blow
X
SPELL SPELL
Activate only if there is at least 1 face-up "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step.
Debut 2005-06-01 TLM-EN042 THE LOST MILLENNIUM
King of the Skull Servants
King of the Skull Servants
X
DARK DARK Level Level 1 [ Zombie / Effect ] ATK ? DEF 0
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
Debut 2005-06-01 TLM-EN032 THE LOST MILLENNIUM
Kozaky's Self-Destruct Button
Kozaky's Self-Destruct Button
X
TRAP TRAP
Inflict 1000 damage to the player who destroyed this Set card.
Debut 2005-06-01 TLM-EN052 THE LOST MILLENNIUM
Legendary Black Belt
Legendary Black Belt
X
SPELL SPELL Equip Equip
Equip only to "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". When the equipped monster destroys your opponent's monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the DEF of the destroyed monster.
Debut 2005-06-01 TLM-EN045 THE LOST MILLENNIUM
Level Conversion Lab
Level Conversion Lab
X
TRAP TRAP
Select 1 monster in your hand and show it to your opponent, then roll a six-sided die. If the result is 1, send the selected monster to the Graveyard. If the result is 2-6, the Level of the selected monster becomes equal to the result until the end of this turn.
Debut 2005-06-01 TLM-EN054 THE LOST MILLENNIUM
Lone Wolf
Lone Wolf
X
TRAP TRAP Continuous Continuous
Activate only if the 1 and only monster on your side of the field is "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". That monster cannot be destroyed as a result of battle, and is unaffected by any of your opponent's monster effects.
Debut 2005-06-01 TLM-EN060 THE LOST MILLENNIUM
Lost Guardian
Lost Guardian
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 100 DEF ?
The original DEF of this card equals the number of your banished Rock-Type monsters x 700.
Debut 2005-06-01 TLM-EN011 THE LOST MILLENNIUM
Master Monk
Master Monk
X
EARTH EARTH Level Level 5 [ Rock / Effect ] ATK 1900 DEF 1000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter". This card can attack twice during the same turn.
Debut 2005-06-01 TLM-EN020 THE LOST MILLENNIUM
Medusa Worm
Medusa Worm
X
EARTH EARTH Level Level 2 [ Rock / Effect ] ATK 500 DEF 600
Once per turn: You can flip this card to face-down Defense Position. If this card is Flip Summoned: Target 1 monster your opponent controls; destroy that target.
Debut 2005-06-01 TLM-EN022 THE LOST MILLENNIUM
Megarock Dragon
Megarock Dragon
X
EARTH EARTH Level Level 7 [ Rock / Effect ] ATK ? DEF ?
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing any number of Rock monster(s) from your GY. The original ATK/DEF of this card become the number of Rock monsters banished to Special Summon it x 700.
Debut 2005-06-01 TLM-EN015 THE LOST MILLENNIUM
Mid Shield Gardna
Mid Shield Gardna
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 100 DEF 1800
Once per turn, you can flip this card into face-down Defense Position. Negate the activation of any Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.
Debut 2005-06-01 TLM-EN024 THE LOST MILLENNIUM
Millennium Scorpion
Millennium Scorpion
X
EARTH EARTH Level Level 5 [ Insect / Effect ] ATK 2000 DEF 1800
Each time this card destroys 1 monster on your opponent's side of the field by battle and sends it to the Graveyard, this card gains 500 ATK.
Debut 2005-06-01 TLM-EN009 THE LOST MILLENNIUM
Mine Golem
Mine Golem
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1000 DEF 1900
When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.
Debut 2005-06-01 TLM-EN018 THE LOST MILLENNIUM
Minefield Eruption
Minefield Eruption
X
TRAP TRAP
Inflict 1000 damage to your opponent for each face-up "Mine Golem" on your side of the field. After that, destroy all face-up "Mine Golem"(s) on your side of the field.
Debut 2005-06-01 TLM-EN051 THE LOST MILLENNIUM
Mispolymerization
Mispolymerization
X
TRAP TRAP
Activate only when a Fusion Monster is Special Summoned. Return all face-up Fusion Monsters to their respective Extra Decks.
Debut 2005-06-01 TLM-EN053 THE LOST MILLENNIUM
Moai Interceptor Cannons
Moai Interceptor Cannons
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 1100 DEF 2000
Once per turn, you can flip this card into face-down Defense Position.
Debut 2005-06-01 TLM-EN014 THE LOST MILLENNIUM
Monk Fighter
Monk Fighter
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1300 DEF 1000
Battle Damage to this card's controller from a battle involving this card becomes 0.
Debut 2005-06-01 TLM-EN019 THE LOST MILLENNIUM
Nekogal #1
Nekogal #1
X
EARTH EARTH Level Level 3 [ Beast / Normal ] ATK 1100 DEF 900
A pussycat-fairy. Contrary to her lovely beauty, she claws on her enemies.
Debut 2005-06-01 TP6-EN018 TOURNAMENT PACK 6
Nitro Unit
Nitro Unit
X
SPELL SPELL Equip Equip
Equip only to a monster on your opponent's side of the field. When the equipped monster is destroyed by battle and sent to the Graveyard, inflict damage to your opponent equal to the ATK of the equipped monster.
Debut 2005-06-01 TLM-EN046 THE LOST MILLENNIUM
Pikeru's Second Sight
Pikeru's Second Sight
X
TRAP TRAP
Until your opponent's second End Phase, your opponent shows you all cards that they draw before adding them to their hand.
Debut 2005-06-01 TLM-EN050 THE LOST MILLENNIUM
Reshef the Dark Being
Reshef the Dark Being
X
LIGHT LIGHT Level Level 8 [ Fiend / Ritual / Effect ] ATK 2500 DEF 1500
This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Once per turn, by discarding 1 Spell Card from your hand, take control of 1 monster on your opponent's side of the field until the end of this turn.
Debut 2005-06-01 TLM-EN033 THE LOST MILLENNIUM
Rock Bombardment
Rock Bombardment
X
TRAP TRAP
Send 1 Rock monster from your Deck to the GY; inflict 500 damage to your opponent.
Debut 2005-06-01 TLM-EN055 THE LOST MILLENNIUM
Royal Surrender
Royal Surrender
X
TRAP TRAP Counter Counter
Activate only when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it.
Debut 2005-06-01 TLM-EN059 THE LOST MILLENNIUM
Shifting Shadows
Shifting Shadows
X
SPELL SPELL Continuous Continuous
Once per turn, by paying 300 Life Points, rearrange the face-down Defense Position monsters in your Main Monster Zones, then return them in face-down Defense Position.
Debut 2005-06-01 TLM-EN047 THE LOST MILLENNIUM
Sleeping Lion
Sleeping Lion
X
EARTH EARTH Level Level 4 [ Beast / Normal ] ATK 700 DEF 1700
A ferocious animal that sleeps all day. Sometimes it's better to let Sleeping Lions lie.
Debut 2005-06-01 TP6-EN017 TOURNAMENT PACK 6
Spell-Stopping Statute
Spell-Stopping Statute
X
TRAP TRAP Counter Counter
Activate only when your opponent activates a Continuous Spell Card. Negate the activation and the effect of the card and destroy it.
Debut 2005-06-01 TLM-EN058 THE LOST MILLENNIUM
Token Feastevil
Token Feastevil
X
TRAP TRAP
When a Token(s) is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, inflict 300 damage to your opponent for each Token destroyed.
Debut 2005-06-01 TLM-EN057 THE LOST MILLENNIUM
Toon Cannon Soldier
Toon Cannon Soldier
X
DARK DARK Level Level 4 [ Machine / Toon / Effect ] ATK 1400 DEF 1300
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. You can Tribute 1 monster; inflict 500 damage to your opponent.
Debut 2005-06-01 TP6-EN001 TOURNAMENT PACK 6
Toon Table of Contents
Toon Table of Contents
X
SPELL SPELL
Add 1 "Toon" card from your Deck to your hand.
Debut 2005-06-01 TP6-EN002 TOURNAMENT PACK 6
Ultimate Insect LV7
Ultimate Insect LV7
X
WIND WIND Level Level 7 [ Insect / Effect ] ATK 2600 DEF 1200
If this card was Special Summoned by the effect of "Ultimate Insect LV5", while it remains on the field all of your opponent's monsters lose 700 ATK and DEF.
Debut 2005-06-01 TLM-EN010 THE LOST MILLENNIUM
White Ninja
White Ninja
X
LIGHT LIGHT Level Level 4 [ Warrior / Flip / Effect ] ATK 1500 DEF 800
FLIP: Target 1 Defense Position monster on the field; destroy that target.
Debut 2005-06-01 TLM-EN025 THE LOST MILLENNIUM
Winged Kuriboh
Winged Kuriboh
X
LIGHT LIGHT Level Level 1 [ Fairy / Effect ] ATK 300 DEF 200
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Debut 2005-06-01 TLM-EN005 THE LOST MILLENNIUM
Wynn the Wind Charmer
Wynn the Wind Charmer
X
WIND WIND Level Level 3 [ Spellcaster / Flip / Effect ] ATK 500 DEF 1500
FLIP: Target 1 WIND monster your opponent controls; take control of that target while this card is face-up on the field.
Debut 2005-06-01 TLM-EN029 THE LOST MILLENNIUM
Alector, Sovereign of Birds
Alector, Sovereign of Birds
X
WIND WIND Level Level 6 [ Winged Beast / Effect ] ATK 2400 DEF 2000
If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up card on the field; that target's effects are negated during this turn. There can only be 1 face-up "Alector, Sovereign of Birds" on the field.
Debut 2010-06-01 YR05-EN001 Yu-Gi-Oh! R volume 5 Promotional Card
Half Shut
Half Shut
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster on the field; it cannot be destroyed by battle this turn, also its ATK is halved until the end of this turn.
Debut 2010-06-01 5DS3-EN019 5D's STARTER DECK DUELIST TOOLBOX
Junk Destroyer
Junk Destroyer
X
EARTH EARTH Level Level 8 [ Warrior / Synchro / Effect ] ATK 2600 DEF 2500
"Junk Synchron" + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can target cards on the field, up to the number of non-Tuner monsters used for the Synchro Summon of this card; destroy those targets.
Debut 2010-06-01 5DS3-EN039 5D's STARTER DECK DUELIST TOOLBOX
Rapid Warrior
Rapid Warrior
X
WIND WIND Level Level 4 [ Warrior / Effect ] ATK 1200 DEF 200
During your Main Phase 1, you can activate this card's effect. If you do, it can attack your opponent directly this turn. Other monsters cannot attack during the turn you activate this effect.
Debut 2010-06-01 5DS3-EN004 5D's STARTER DECK DUELIST TOOLBOX
Synchron Explorer
Synchron Explorer
X
EARTH EARTH Level Level 2 [ Machine / Effect ] ATK 0 DEF 700
When this card is Normal Summoned: You can target 1 "Synchron" monster in your GY; Special Summon that target, but negate its effects.
Debut 2010-06-01 5DS3-EN005 5D's STARTER DECK DUELIST TOOLBOX
Wild Tornado
Wild Tornado
X
TRAP TRAP
Target 1 face-up card in the Spell & Trap Zone; destroy that face-up card, then, its controller can Set 1 Spell/Trap from their hand. If this Set card is destroyed and sent to the GY: Target 1 face-up card on the field; destroy that target.
Debut 2010-06-01 5DS3-EN029 5D's STARTER DECK DUELIST TOOLBOX