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Total of 127 Card(s)
Ally Mind
Ally Mind
X
DARK DARK Level Level 5 [ Machine / Tuner / Normal ] ATK 1800 DEF 1400
A high-performance unit developed to enhance the Artificial Intelligence program in Ally of Justice. Loaded with elements collected from a meteor from the Worm Nebula, it allows for high tuning performance, but its true capacity is not yet uncovered.
Debut 2010-05-25 DT02-EN023 DUEL TERMINAL 2
Ally of Justice Cosmic Gateway
Ally of Justice Cosmic Gateway
X
DARK DARK Level Level 8 [ Machine / Effect ] ATK 2400 DEF 1200
If your opponent controls 2 or more monsters including a LIGHT monster, you can Special Summon this card (from your hand).
Debut 2010-05-25 DT02-EN028 DUEL TERMINAL 2
Ally of Justice Enemy Catcher
Ally of Justice Enemy Catcher
X
DARK DARK Level Level 6 [ Machine / Effect ] ATK 1800 DEF 1800
When this card is Normal Summoned: You can target 1 face-down Defense Position monster your opponent controls; take control of that target until the End Phase.
Debut 2010-05-25 DT02-EN026 DUEL TERMINAL 2
Ally of Justice Field Marshal
Ally of Justice Field Marshal
X
DARK DARK Level Level 9 [ Machine / Synchro / Effect ] ATK 2900 DEF 2600
1 Tuner + 2+ non-Tuner monsters
Must be Synchro Summoned. If this attacking card destroys a face-down Defense Position monster by battle and sends it to the GY: Draw 1 card.
Debut 2010-05-25 DT02-EN036 DUEL TERMINAL 2
Ally of Justice Nullfier
Ally of Justice Nullfier
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1600 DEF 1200
If this card battles a LIGHT monster, after damage calculation: Negate the effects of that monster (including in the GY).
Debut 2010-05-25 DT02-EN024 DUEL TERMINAL 2
Ally of Justice Reverse Break
Ally of Justice Reverse Break
X
DARK DARK Level Level 4 [ Machine / Effect ] ATK 1200 DEF 1200
If a LIGHT monster is on the field, destroy this card. At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.
Debut 2010-05-25 DT02-EN080 DUEL TERMINAL 2
Ally of Justice Searcher
Ally of Justice Searcher
X
DARK DARK Level Level 3 [ Machine / Effect ] ATK 1400 DEF 100
Once per turn: You can discard 1 card, then target 1 face-down Defense Position monster your opponent controls; change that target to face-up Attack Position. (Flip monsters' effects are not activated.)
Debut 2010-05-25 DT02-EN025 DUEL TERMINAL 2
Ally of Justice Thunder Armor
Ally of Justice Thunder Armor
X
DARK DARK Level Level 8 [ Machine / Effect ] ATK 2700 DEF 2200
Cannot be Special Summoned. If your "Ally of Justice" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Debut 2010-05-25 DT02-EN027 DUEL TERMINAL 2
Ally of Justice Unlimiter
Ally of Justice Unlimiter
X
DARK DARK Level Level 2 [ Machine / Effect ] ATK 600 DEF 200
You can Tribute this card, then target 1 "Ally of Justice" monster you control; that target's ATK becomes double its original ATK until the end of this turn.
Debut 2010-05-25 DT02-EN081 DUEL TERMINAL 2
Dai-sojo of the Ice Barrier
Dai-sojo of the Ice Barrier
X
WATER WATER Level Level 6 [ Spellcaster / Effect ] ATK 1600 DEF 2200
If this card is Normal or Flip Summoned: Change it to Defense Position. "Ice Barrier" monsters you control cannot be destroyed by Spell/Trap effects.
Debut 2010-05-25 DT02-EN017 DUEL TERMINAL 2
Dewloren, Tiger King of the Ice Barrier
Dewloren, Tiger King of the Ice Barrier
X
WATER WATER Level Level 6 [ Beast / Synchro / Effect ] ATK 2000 DEF 1400
1 Tuner + 1+ non-Tuner WATER monsters
You can target any number of other face-up cards you control; return those targets to the hand, then, this card gains 500 ATK for each card returned to the hand by this effect, until the end of this turn. You can only use this effect of "Dewloren, Tiger King of the Ice Barrier" once per turn.
Debut 2010-05-25 DT02-EN033 DUEL TERMINAL 2
Fabled Gallabas
Fabled Gallabas
X
LIGHT LIGHT Level Level 4 [ Fiend / Effect ] ATK 1500 DEF 800
You can discard 1 card to the GY, then target 1 monster your opponent controls with DEF less than or equal to this card's ATK; destroy that target.
Debut 2010-05-25 DT02-EN063 DUEL TERMINAL 2
Fabled Grimro
Fabled Grimro
X
LIGHT LIGHT Level Level 4 [ Fiend / Effect ] ATK 1700 DEF 1000
If you control a "Fabled" monster: You can send this card from your hand to the GY; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".
Debut 2010-05-25 DT02-EN062 DUEL TERMINAL 2
Fabled Kushano
Fabled Kushano
X
LIGHT LIGHT Level Level 3 [ Fiend / Tuner / Effect ] ATK 1100 DEF 800
If this card is in your GY: You can discard 1 "Fabled" monster to the GY, except "Fabled Kushano"; add this card to your hand.
Debut 2010-05-25 DT02-EN064 DUEL TERMINAL 2
Fabled Lurrie
Fabled Lurrie
X
LIGHT LIGHT Level Level 1 [ Fiend / Effect ] ATK 200 DEF 400
If this card is discarded to the GY: Special Summon it.
Debut 2010-05-25 DT02-EN061 DUEL TERMINAL 2
Fabled Valkyrus
Fabled Valkyrus
X
LIGHT LIGHT Level Level 8 [ Fiend / Synchro / Effect ] ATK 2900 DEF 1700
1 "Fabled" Tuner + 1+ non-Tuner monsters
Once per turn: You can discard 1 Fiend monster; draw 1 card.
Debut 2010-05-25 DT02-EN086 DUEL TERMINAL 2
Flamvell Baby
Flamvell Baby
X
FIRE FIRE Level Level 1 [ Pyro / Tuner / Effect ] ATK 800 DEF 200
You can send this card from your hand to the GY, then target 1 FIRE monster you control; that target gains 400 ATK.
Debut 2010-05-25 DT02-EN022 DUEL TERMINAL 2
Flamvell Grunika
Flamvell Grunika
X
FIRE FIRE Level Level 4 [ Dragon / Effect ] ATK 1700 DEF 200
If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of the destroyed monster x 200.
Debut 2010-05-25 DT02-EN021 DUEL TERMINAL 2
Genex Army
Genex Army
X
EARTH EARTH Level Level 6 [ Machine / Effect ] ATK 2300 DEF 1300
When this card is Tribute Summoned by Tributing a "Genex" monster, you can destroy 1 card your opponent controls.
Debut 2010-05-25 DT02-EN075 DUEL TERMINAL 2
Genex Blastfan
Genex Blastfan
X
WIND WIND Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1300
When this card is Special Summoned, you can add to your hand 1 DARK "Genex" monster from your Deck.
Debut 2010-05-25 DT02-EN073 DUEL TERMINAL 2
Genex Doctor
Genex Doctor
X
DARK DARK Level Level 3 [ Spellcaster / Effect ] ATK 1500 DEF 1000
You can Tribute 1 face-up "Genex Controller" to select and destroy 1 card on the field.
Debut 2010-05-25 DT02-EN015 DUEL TERMINAL 2
Genex Furnace
Genex Furnace
X
FIRE FIRE Level Level 5 [ Pyro / Effect ] ATK 2000 DEF 1300
If you control a face-up "Genex Controller", you can Normal Summon this card without Tributing.
Debut 2010-05-25 DT02-EN011 DUEL TERMINAL 2
Genex Gaia
Genex Gaia
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1000 DEF 1900
If this card would be destroyed, you can destroy 1 "Genex Controller" monster you control instead.
Debut 2010-05-25 DT02-EN012 DUEL TERMINAL 2
Genex Recycled
Genex Recycled
X
DARK DARK Level Level 1 [ Machine / Tuner / Effect ] ATK 200 DEF 400
Once per turn, you can select 1 "Genex" monster in your Graveyard. Until the End Phase, this card's name is treated as the selected monster's name.
Debut 2010-05-25 DT02-EN074 DUEL TERMINAL 2
Genex Solar
Genex Solar
X
LIGHT LIGHT Level Level 7 [ Machine / Effect ] ATK 2500 DEF 1500
You can Normal Summon this card by Tributing 1 "Genex" monster. Inflict 500 damage to your opponent each time a face-up "Genex" monster you control is sent to the Graveyard.
Debut 2010-05-25 DT02-EN016 DUEL TERMINAL 2
Genex Spare
Genex Spare
X
DARK DARK Level Level 3 [ Machine / Tuner / Effect ] ATK 800 DEF 1200
Once per turn, if you control another "Genex" monster, you can make this card's name "Genex Controller" until the End Phase.
Debut 2010-05-25 DT02-EN013 DUEL TERMINAL 2
Genex Turbine
Genex Turbine
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1400 DEF 1300
While you control this face-up card, all face-up "Genex" monsters you control gain 400 ATK.
Debut 2010-05-25 DT02-EN014 DUEL TERMINAL 2
Geo Genex
Geo Genex
X
EARTH EARTH Level Level 6 [ Machine / Synchro / Effect ] ATK 1800 DEF 2800
"Genex Controller" + 1 or more non-Tuner EARTH monsters
Once per turn, if you control a face-up Level 4 or lower "Genex" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up Level 4 or lower "Genex" monster(s).
Debut 2010-05-25 DT02-EN035 DUEL TERMINAL 2
Geomancer of the Ice Barrier
Geomancer of the Ice Barrier
X
WATER WATER Level Level 3 [ Spellcaster / Tuner / Effect ] ATK 800 DEF 1200
Once while face-up on the field: You can discard 1 card and declare 1 Attribute; monsters with that declared Attribute cannot target this card for attacks.
Debut 2010-05-25 DT02-EN077 DUEL TERMINAL 2
Jurrac Giganoto
Jurrac Giganoto
X
FIRE FIRE Level Level 7 [ Dinosaur / Synchro / Effect ] ATK 2100 DEF 1800
1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters
While this card is face-up on the field, all face-up "Jurrac" monsters you control gain 200 ATK for each "Jurrac" monster in your Graveyard.
Debut 2010-05-25 DT02-EN087 DUEL TERMINAL 2
Jurrac Monoloph
Jurrac Monoloph
X
FIRE FIRE Level Level 3 [ Dinosaur / Tuner / Effect ] ATK 1500 DEF 1200
This card can attack all monsters your opponent controls once each.
Debut 2010-05-25 DT02-EN067 DUEL TERMINAL 2
Jurrac Protops
Jurrac Protops
X
FIRE FIRE Level Level 4 [ Dinosaur / Effect ] ATK 1700 DEF 1200
This card gains 100 ATK for each monster your opponent controls.
Debut 2010-05-25 DT02-EN065 DUEL TERMINAL 2
Jurrac Tyrannus
Jurrac Tyrannus
X
FIRE FIRE Level Level 7 [ Dinosaur / Effect ] ATK 2500 DEF 1400
You can Tribute 1 Dinosaur monster; this card gains 500 ATK. If this card destroys an opponent's monster by battle and sends it to the GY: This card gains 300 ATK.
Debut 2010-05-25 DT02-EN068 DUEL TERMINAL 2
Jurrac Velo
Jurrac Velo
X
FIRE FIRE Level Level 4 [ Dinosaur / Effect ] ATK 1700 DEF 1000
When this face-up Attack Position card you control is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck.
Debut 2010-05-25 DT02-EN066 DUEL TERMINAL 2
Medium of the Ice Barrier
Medium of the Ice Barrier
X
WATER WATER Level Level 7 [ Spellcaster / Effect ] ATK 2200 DEF 1600
If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn.
Debut 2010-05-25 DT02-EN018 DUEL TERMINAL 2
Mist Valley Apex Avian
Mist Valley Apex Avian
X
WIND WIND Level Level 7 [ Winged Beast / Effect ] ATK 2700 DEF 2000
Once per Chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.
Debut 2010-05-25 DT02-EN079 DUEL TERMINAL 2
Mist Valley Baby Roc
Mist Valley Baby Roc
X
WIND WIND Level Level 2 [ Winged Beast / Tuner / Effect ] ATK 400 DEF 600
When this card is sent from the hand to the GY: You can Special Summon it.
Debut 2010-05-25 DT02-EN019 DUEL TERMINAL 2
Mist Valley Executor
Mist Valley Executor
X
WIND WIND Level Level 5 [ Thunder / Effect ] ATK 2100 DEF 1600
If this card is Normal Summoned: Return all face-up Spells and Traps from the field to the hand.
Debut 2010-05-25 DT02-EN020 DUEL TERMINAL 2
Mist Valley Falcon
Mist Valley Falcon
X
WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 2000 DEF 1200
Cannot declare an attack unless you return 1 card you control to the hand.
Debut 2010-05-25 DT02-EN078 DUEL TERMINAL 2
Mist Valley Thunder Lord
Mist Valley Thunder Lord
X
WIND WIND Level Level 7 [ Thunder / Synchro / Effect ] ATK 2600 DEF 2400
1 Tuner + 1+ non-Tuner "Mist Valley" monsters
Once per turn (Quick Effect): You can target 1 other card you control; return that target to the hand, and if you do, this card gains 500 ATK until the end of this turn.
Debut 2010-05-25 DT02-EN090 DUEL TERMINAL 2
Naturia Antjaw
Naturia Antjaw
X
EARTH EARTH Level Level 2 [ Insect / Effect ] ATK 400 DEF 200
When your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon 1 Level 3 or lower "Naturia" monster from your Deck.
Debut 2010-05-25 DT02-EN069 DUEL TERMINAL 2
Naturia Beast
Naturia Beast
X
EARTH EARTH Level Level 5 [ Beast / Synchro / Effect ] ATK 2200 DEF 1700
1 EARTH Tuner + 1+ non-Tuner EARTH monsters
When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
Debut 2010-05-25 DT02-EN032 DUEL TERMINAL 2
Naturia Beetle
Naturia Beetle
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 400 DEF 1800
Each time a Spell Card is activated, switch the original ATK and DEF of this card.
Debut 2010-05-25 DT02-EN007 DUEL TERMINAL 2
Naturia Cosmobeet
Naturia Cosmobeet
X
EARTH EARTH Level Level 2 [ Plant / Tuner / Effect ] ATK 1000 DEF 700
When your opponent Normal Summons/Sets a monster: You can Special Summon this card from your hand.
Debut 2010-05-25 DT02-EN072 DUEL TERMINAL 2
Naturia Guardian
Naturia Guardian
X
EARTH EARTH Level Level 4 [ Plant / Effect ] ATK 1600 DEF 400
If your opponent Normal Summons a monster: This card gains 300 ATK until the end of this turn.
Debut 2010-05-25 DT02-EN009 DUEL TERMINAL 2
Naturia Leodrake
Naturia Leodrake
X
EARTH EARTH Level Level 9 [ Beast / Synchro ] ATK 3000 DEF 1800
1 EARTH Tuner + 1+ non-Tuner EARTH monsters
Debut 2010-05-25 DT02-EN088 DUEL TERMINAL 2
Naturia Rock
Naturia Rock
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1200 DEF 1200
Once per Chain, when a Trap Card is activated (Quick Effect): You can send the top card of your Deck to the GY; Special Summon this card from your hand.
Debut 2010-05-25 DT02-EN008 DUEL TERMINAL 2
Naturia Rosewhip
Naturia Rosewhip
X
EARTH EARTH Level Level 3 [ Plant / Tuner / Effect ] ATK 400 DEF 1700
Your opponent can only activate 1 Spell/Trap Card each turn.
Debut 2010-05-25 DT02-EN071 DUEL TERMINAL 2
Naturia Spiderfang
Naturia Spiderfang
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 2100 DEF 400
Cannot declare an attack unless your opponent activated a card or effect this turn.
Debut 2010-05-25 DT02-EN070 DUEL TERMINAL 2
Naturia Vein
Naturia Vein
X
EARTH EARTH Level Level 1 [ Plant / Tuner / Effect ] ATK 200 DEF 300
When your opponent activates a Spell/Trap Card (Quick Effect): You can Tribute 1 "Naturia" monster and this card; negate the activation, and if you do, destroy that card.
Debut 2010-05-25 DT02-EN010 DUEL TERMINAL 2
Pilgrim of the Ice Barrier
Pilgrim of the Ice Barrier
X
WATER WATER Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 1000
Cannot be destroyed by battle with a monster that has 1900 or more ATK.
Debut 2010-05-25 DT02-EN076 DUEL TERMINAL 2
Thermal Genex
Thermal Genex
X
FIRE FIRE Level Level 8 [ Machine / Synchro / Effect ] ATK 2400 DEF 1200
"Genex Controller" + 1 or more non-Tuner FIRE monsters
This card gains 200 ATK for each FIRE monster in your Graveyard. If this card destroys an opponent's monster by battle, inflict 200 damage to your opponent for each "Genex" monster in your Graveyard.
Debut 2010-05-25 DT02-EN034 DUEL TERMINAL 2
Windmill Genex
Windmill Genex
X
WIND WIND Level Level 7 [ Machine / Synchro / Effect ] ATK 2000 DEF 1600
"Genex Controller" + 1 or more non-Tuner WIND monsters
This card gains 300 ATK for each Spell and Trap Card Set on the field. You can send 1 card from your hand to the Graveyard to select and destroy 1 Set Spell or Trap Card.
Debut 2010-05-25 DT02-EN089 DUEL TERMINAL 2
Worm Linx
Worm Linx
X
LIGHT LIGHT Level Level 2 [ Reptile / Flip / Effect ] ATK 300 DEF 1000
FLIP: If this card is face-up during the End Phase, draw 1 card.
Debut 2010-05-25 DT02-EN029 DUEL TERMINAL 2
Worm Millidith
Worm Millidith
X
LIGHT LIGHT Level Level 4 [ Reptile / Flip / Effect ] ATK 400 DEF 1600
FLIP: You can equip this card to a monster your opponent controls as an Equip Card. Inflict 400 damage to the controller of the equipped monster during each Standby Phase.
Debut 2010-05-25 DT02-EN030 DUEL TERMINAL 2
Worm Noble
Worm Noble
X
LIGHT LIGHT Level Level 6 [ Reptile / Flip / Effect ] ATK 1500 DEF 2400
FLIP: If this card is flipped face-up by an opponent's monster's attack, inflict damage equal to half the ATK of the attacking monster.
Debut 2010-05-25 DT02-EN031 DUEL TERMINAL 2
Worm Opera
Worm Opera
X
LIGHT LIGHT Level Level 2 [ Reptile / Flip / Effect ] ATK 400 DEF 800
FLIP: All face-up monsters on the field loses 500 ATK, except Reptile-Type "Worm" monsters.
Debut 2010-05-25 DT02-EN082 DUEL TERMINAL 2
Worm Prince
Worm Prince
X
LIGHT LIGHT Level Level 6 [ Reptile / Effect ] ATK 2200 DEF 400
If this card destroys an opponent's monster by battle, you can add to your hand 1 Reptile-Type "Worm" monster from your Deck. Destroy this card during the End Phase if you do not control a Reptile-Type "Worm" monster other than this card.
Debut 2010-05-25 DT02-EN083 DUEL TERMINAL 2
Worm Queen
Worm Queen
X
LIGHT LIGHT Level Level 8 [ Reptile / Effect ] ATK 2700 DEF 1100
You can Tribute Summon this card in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. Once per turn, you can Tribute 1 Reptile-Type "Worm" monster to Special Summon from your Deck 1 Reptile-Type "Worm" monster with a Level less than or equal to the Tributed monster.
Debut 2010-05-25 DT02-EN084 DUEL TERMINAL 2
Worm Rakuyeh
Worm Rakuyeh
X
LIGHT LIGHT Level Level 4 [ Reptile / Effect ] ATK 2100 DEF 1200
This card can only declare an attack the turn this card is flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase.
Debut 2010-05-25 DT02-EN085 DUEL TERMINAL 2
Aquamirror Illusion
Aquamirror Illusion
X
TRAP TRAP
Special Summon 1 "Gishki" Ritual Monster from your hand. It cannot attack, and is returned to the hand during the End Phase.
Debut 2012-05-25 DT06-EN099 DUEL TERMINAL 6B
Daigusto Falcos
Daigusto Falcos
X
WIND WIND Level Level 4 [ Psychic / Synchro / Effect ] ATK 1400 DEF 1200
1 Tuner + 1 or more non-Tuner "Gusto" monsters
When this card is Synchro Summoned: All "Gusto" monsters currently on the field gain 600 ATK.
Debut 2012-05-25 DT06-EN085 DUEL TERMINAL 6B
Daigusto Phoenix
Daigusto Phoenix
X
WIND WIND Rank Rank 2 [ Pyro / Xyz / Effect ] ATK 1500 DEF 1100
2 Level 2 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.
Debut 2012-05-25 DT06-EN090 DUEL TERMINAL 6B
Dustflame Blast
Dustflame Blast
X
TRAP TRAP
Banish all "Laval" monsters from your Graveyard; destroy any number of cards on the field, up to the number of monsters banished for this card's activation.
Debut 2012-05-25 DT06-EN098 DUEL TERMINAL 6B
Evigishki Gustkraken
Evigishki Gustkraken
X
WATER WATER Level Level 6 [ Aqua / Ritual / Effect ] ATK 2400 DEF 1000
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Look at up to 2 random cards in your opponent's hand, then shuffle 1 of them into the Deck.
Debut 2012-05-25 DT06-EN082 DUEL TERMINAL 6B
Evigishki Merrowgeist
Evigishki Merrowgeist
X
WATER WATER Rank Rank 4 [ Aqua / Xyz / Effect ] ATK 2100 DEF 1600
2 Level 4 monsters
After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.
Debut 2012-05-25 DT06-EN089 DUEL TERMINAL 6B
Gem-Knight Amber
Gem-Knight Amber
X
EARTH EARTH Level Level 4 [ Thunder / Gemini / Effect ] ATK 1600 DEF 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.
Debut 2012-05-25 DT06-EN069 DUEL TERMINAL 6B
Gem-Knight Amethyst
Gem-Knight Amethyst
X
EARTH EARTH Level Level 7 [ Aqua / Fusion / Effect ] ATK 1950 DEF 2450
1 "Gem-Knight" monster + 1 Aqua-Type monster
Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.
Debut 2012-05-25 DT06-EN083 DUEL TERMINAL 6B
Gem-Knight Iolite
Gem-Knight Iolite
X
EARTH EARTH Level Level 4 [ Aqua / Gemini / Effect ] ATK 1300 DEF 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can banish 1 "Gem-" monster from your Graveyard to target 1 "Gem-Knight" card in your Graveyard; add that target to your hand.
Debut 2012-05-25 DT06-EN068 DUEL TERMINAL 6B
Gem-Knight Obsidian
Gem-Knight Obsidian
X
EARTH EARTH Level Level 3 [ Rock / Effect ] ATK 1500 DEF 1200
If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.
Debut 2012-05-25 DT06-EN067 DUEL TERMINAL 6B
Gem-Knight Pearl
Gem-Knight Pearl
X
EARTH EARTH Rank Rank 4 [ Rock / Xyz ] ATK 2600 DEF 1900
2 Level 4 monsters
Debut 2012-05-25 DT06-EN086 DUEL TERMINAL 6B
Gishki Emilia
Gishki Emilia
X
WATER WATER Level Level 4 [ Spellcaster / Spirit / Effect ] ATK 1600 DEF 800
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Negate all Trap Card effects on the field, until the End Phase. You must control another face-up "Gishki" monster to activate and to resolve this effect.
Debut 2012-05-25 DT06-EN077 DUEL TERMINAL 6B
Gishki Mollusk
Gishki Mollusk
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 1700 DEF 900
When this card is sent to the Graveyard by a card effect: Look at the top 3 cards of your Deck, then return them all to the top or to the bottom of the Deck, in any order.
Debut 2012-05-25 DT06-EN078 DUEL TERMINAL 6B
Gishki Vision
Gishki Vision
X
WATER WATER Level Level 2 [ Sea Serpent / Effect ] ATK 700 DEF 500
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.
Debut 2012-05-25 DT06-EN076 DUEL TERMINAL 6B
Gusto Falco
Gusto Falco
X
WIND WIND Level Level 2 [ Winged Beast / Tuner / Effect ] ATK 600 DEF 1400
When this face-up card on the field is sent to the Graveyard, except by battle: You can Special Summon 1 "Gusto" monster from your Deck in face-down Defense Position.
Debut 2012-05-25 DT06-EN079 DUEL TERMINAL 6B
Kamui, Hope of Gusto
Kamui, Hope of Gusto
X
WIND WIND Level Level 2 [ Psychic / Flip / Effect ] ATK 200 DEF 1000
FLIP: Special Summon 1 "Gusto" Tuner monster from your Deck.
Debut 2012-05-25 DT06-EN080 DUEL TERMINAL 6B
Laval Blaster
Laval Blaster
X
FIRE FIRE Level Level 4 [ Warrior / Effect ] ATK 1200 DEF 800
When this card is Normal Summoned, if you have a "Laval" monster in your Graveyard other than "Laval Blaster": You can choose a number from 1 to 5, then send that many cards from the top of your Deck to the Graveyard; this card gains 200 ATK for each "Laval" monster sent to the Graveyard to activate this effect.
Debut 2012-05-25 DT06-EN072 DUEL TERMINAL 6B
Laval Coatl
Laval Coatl
X
FIRE FIRE Level Level 2 [ Pyro / Tuner / Effect ] ATK 1300 DEF 700
If you have 3 or more "Laval" monsters with different names in your Graveyard, you can Special Summon this card (from your hand).
Debut 2012-05-25 DT06-EN071 DUEL TERMINAL 6B
Laval Lakeside Lady
Laval Lakeside Lady
X
FIRE FIRE Level Level 3 [ Pyro / Tuner / Effect ] ATK 200 DEF 200
If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target.
Debut 2012-05-25 DT06-EN070 DUEL TERMINAL 6B
Lavalval Dragun
Lavalval Dragun
X
FIRE FIRE Level Level 6 [ Dragon / Synchro / Effect ] ATK 2500 DEF 1200
1 Tuner + 1 or more non-Tuner FIRE monsters
Once per turn: You can add 1 "Laval" monster from your Deck to your hand, then send 1 "Laval" monster from your hand to the Graveyard.
Debut 2012-05-25 DT06-EN084 DUEL TERMINAL 6B
Lavalval Ignis
Lavalval Ignis
X
FIRE FIRE Rank Rank 3 [ Warrior / Xyz / Effect ] ATK 1800 DEF 1400
2 Level 3 monsters
If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the end of this turn.
Debut 2012-05-25 DT06-EN087 DUEL TERMINAL 6B
Musto, Oracle of Gusto
Musto, Oracle of Gusto
X
WIND WIND Level Level 4 [ Psychic / Effect ] ATK 1800 DEF 900
Once per turn: You can target 1 "Gusto" monster in your Graveyard and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, negate the second target's effects until the End Phase.
Debut 2012-05-25 DT06-EN081 DUEL TERMINAL 6B
Particle Fusion
Particle Fusion
X
SPELL SPELL
Send, from your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) When you do: Banish this card from the Graveyard to target 1 "Gem-Knight" Fusion Material Monster used for the Fusion Summon; the Fusion Summoned monster gains that monster's ATK until the End Phase.
Debut 2012-05-25 DT06-EN093 DUEL TERMINAL 6B
Vylon Disigma
Vylon Disigma
X
LIGHT LIGHT Rank Rank 4 [ Fairy / Xyz / Effect ] ATK 2500 DEF 2100
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.
Debut 2012-05-25 DT06-EN088 DUEL TERMINAL 6B
Vylon Pentachloro
Vylon Pentachloro
X
LIGHT LIGHT Level Level 4 [ Machine / Union / Effect ] ATK 500 DEF 400
Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
Debut 2012-05-25 DT06-EN073 DUEL TERMINAL 6B
Vylon Polytope
Vylon Polytope
X
SPELL SPELL Quick-Play Quick-Play
Target any number of "Vylon" Monster Cards you control that are Equip Cards; Special Summon them in face-up Defense Position. Banish them when they leave the field.
Debut 2012-05-25 DT06-EN094 DUEL TERMINAL 6B
Vylon Segment
Vylon Segment
X
SPELL SPELL Equip Equip
Equip only to a "Vylon" monster. It cannot be targeted by the opponent's monster effects or Trap effects. If this face-up card on the field is sent to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand.
Debut 2012-05-25 DT06-EN095 DUEL TERMINAL 6B
Vylon Stigma
Vylon Stigma
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 1600 DEF 1000
Once per turn, during either player's turn: You can target 1 face-up "Vylon" Equip Card you control and 1 appropriate face-up monster; equip the first target to the second target.
Debut 2012-05-25 DT06-EN075 DUEL TERMINAL 6B
Vylon Tesseract
Vylon Tesseract
X
LIGHT LIGHT Level Level 4 [ Machine / Union / Effect ] ATK 800 DEF 600
Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 Level 4 or lower "Vylon" monster in your Graveyard; Special Summon that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
Debut 2012-05-25 DT06-EN074 DUEL TERMINAL 6B
Whirlwind of Gusto
Whirlwind of Gusto
X
TRAP TRAP
If you control no monsters: Target 2 "Gusto" monsters in your Graveyard; shuffle both targets into the Deck, then Special Summon 1 "Gusto" monster with 1000 or less DEF from your Deck.
Debut 2012-05-25 DT06-EN100 DUEL TERMINAL 6B
Beat, Bladesman Fur Hire
Beat, Bladesman Fur Hire
X
EARTH EARTH Level Level 3 [ Warrior / Effect ] ATK 1200 DEF 500
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster "Fur Hire" from your Deck to your hand, except "Beat, Bladesman Fur Hire". You can only use each effect of "Beat, Bladesman Fur Hire" once per turn.
Debut 2018-05-25 DASA-EN017 DARK SAVIORS
Bravo, Fighter Fur Hire
Bravo, Fighter Fur Hire
X
FIRE FIRE Level Level 4 [ Reptile / Effect ] ATK 1900 DEF 200
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Bravo, Fighter Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can have all monsters "Fur Hire" currently on the field gain 500 ATK/DEF until the end of this turn. You can only use each effect of "Bravo, Fighter Fur Hire" once per turn.
Debut 2018-05-25 DASA-EN019 DARK SAVIORS
Dhampir Vampire Sheridan
Dhampir Vampire Sheridan
X
DARK DARK Rank Rank 6 [ Zombie / Xyz / Effect ] ATK 2600 DEF 1000
2+ Level 6 monsters
If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or a monster is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.
Debut 2018-05-25 DASA-EN007 DARK SAVIORS
Donpa, Marksman Fur Hire
Donpa, Marksman Fur Hire
X
WIND WIND Level Level 2 [ Beast / Effect ] ATK 500 DEF 1000
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Donpa, Marksman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use each effect of "Donpa, Marksman Fur Hire" once per turn.
Debut 2018-05-25 DASA-EN014 DARK SAVIORS
Dyna, Hero Fur Hire
Dyna, Hero Fur Hire
X
EARTH EARTH Level Level 6 [ Beast-Warrior / Effect ] ATK 2500 DEF 1400
If this card is Special Summoned: You can banish cards from your opponent's GY, up to the number of monsters "Fur Hire" you control with different names. You can only use this effect of "Dyna, Hero Fur Hire" once per turn. Monsters your opponent controls cannot target monsters "Fur Hire" you control for attacks, except this one.
Debut 2018-05-25 DASA-EN021 DARK SAVIORS
Fandora, the Flying Furtress
Fandora, the Flying Furtress
X
SPELL SPELL Field Field
During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage.
Debut 2018-05-25 DASA-EN024 DARK SAVIORS
Helmer, Helmsman Fur Hire
Helmer, Helmsman Fur Hire
X
WATER WATER Level Level 3 [ Aqua / Effect ] ATK 0 DEF 2000
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Helmer, Helmsman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can discard 1 card "Fur Hire"; draw 1 card. You can only use each effect of "Helmer, Helmsman Fur Hire" once per turn.
Debut 2018-05-25 DASA-EN016 DARK SAVIORS
Mayhem Fur Hire
Mayhem Fur Hire
X
SPELL SPELL Quick-Play Quick-Play
Target 1 monster "Fur Hire" in your GY; Special Summon it in Defense Position. You can only activate 1 "Mayhem Fur Hire" per turn.
Debut 2018-05-25 DASA-EN025 DARK SAVIORS
Rafale, Champion Fur Hire
Rafale, Champion Fur Hire
X
LIGHT LIGHT Level Level 8 [ Dragon / Effect ] ATK 2800 DEF 2200
If this card is Special Summoned: You can excavate the top cards of your Deck equal to the number of monsters "Fur Hire" you control with different names, except "Rafale, Champion Fur Hire", and if you do, add 1 of them to your hand, also shuffle the rest back into your Deck. When your opponent activates a monster effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Rafale, Champion Fur Hire" once per turn.
Debut 2018-05-25 DASA-EN023 DARK SAVIORS
Recon, Scout Fur Hire
Recon, Scout Fur Hire
X
WIND WIND Level Level 2 [ Beast / Effect ] ATK 1000 DEF 500
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Recon, Scout Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 Set card on the field; destroy it. You can only use each effect of "Recon, Scout Fur Hire" once per turn.
Debut 2018-05-25 DASA-EN015 DARK SAVIORS
Sagitta, Maverick Fur Hire
Sagitta, Maverick Fur Hire
X
WIND WIND Level Level 5 [ Winged Beast / Effect ] ATK 1200 DEF 2400
If this card is Special Summoned: You can inflict 500 damage to your opponent for each monster "Fur Hire" you control with a different name, except "Sagitta, Maverick Fur Hire". You can only use this effect of "Sagitta, Maverick Fur Hire" once per turn. Your opponent cannot target monsters "Fur Hire" you control with card effects, except this one.
Debut 2018-05-25 DASA-EN020 DARK SAVIORS
Seal, Strategist Fur Hire
Seal, Strategist Fur Hire
X
DARK DARK Level Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 1000
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Seal, Strategist Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; add it to your hand. You can only use each effect of "Seal, Strategist Fur Hire" once per turn.
Debut 2018-05-25 DASA-EN018 DARK SAVIORS
Sky Striker Ace - Kagari
Sky Striker Ace - Kagari
X
FIRE FIRE Link Link 1 [ Machine / Link / Effect ] ATK 1500 DEF -
1 non-FIRE "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.
Debut 2018-05-25 DASA-EN027 DARK SAVIORS
Sky Striker Ace - Raye
Sky Striker Ace - Raye
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 1500
(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.
Debut 2018-05-25 DASA-EN029 DARK SAVIORS
Sky Striker Ace - Shizuku
Sky Striker Ace - Shizuku
X
WATER WATER Link Link 1 [ Machine / Link / Effect ] ATK 1500 DEF -
1 non-WATER "Sky Striker Ace" monster
Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.
Debut 2018-05-25 DASA-EN028 DARK SAVIORS
Sky Striker Airspace - Area Zero
Sky Striker Airspace - Area Zero
X
SPELL SPELL Field Field
You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.
Debut 2018-05-25 DASA-EN039 DARK SAVIORS
Sky Striker Maneuver - Afterburners!
Sky Striker Maneuver - Afterburners!
X
SPELL SPELL
If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.
Debut 2018-05-25 DASA-EN031 DARK SAVIORS
Sky Striker Maneuver - Jamming Waves!
Sky Striker Maneuver - Jamming Waves!
X
SPELL SPELL
If you control no monsters in your Main Monster Zones: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.
Debut 2018-05-25 DASA-EN032 DARK SAVIORS
Sky Striker Mecha - Eagle Booster
Sky Striker Mecha - Eagle Booster
X
SPELL SPELL Quick-Play Quick-Play
If you control no monsters in your Main Monster Zones: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.
Debut 2018-05-25 DASA-EN035 DARK SAVIORS
Sky Striker Mecha - Hornet Drones
Sky Striker Mecha - Hornet Drones

Limited

Limited
X
SPELL SPELL Quick-Play Quick-Play
If you control no monsters in your Main Monster Zones: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.
Debut 2018-05-25 DASA-EN033 DARK SAVIORS
Sky Striker Mecha - Shark Cannon
Sky Striker Mecha - Shark Cannon
X
SPELL SPELL Quick-Play Quick-Play
If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.
Debut 2018-05-25 DASA-EN036 DARK SAVIORS
Sky Striker Mecha - Widow Anchor
Sky Striker Mecha - Widow Anchor
X
SPELL SPELL Quick-Play Quick-Play
If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.
Debut 2018-05-25 DASA-EN034 DARK SAVIORS
Sky Striker Mecha Modules - Multirole
Sky Striker Mecha Modules - Multirole
X
SPELL SPELL Continuous Continuous
Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.
Debut 2018-05-25 DASA-EN038 DARK SAVIORS
Sky Striker Mecharmory - Hercules Base
Sky Striker Mecharmory - Hercules Base
X
SPELL SPELL Equip Equip
Activate this card only if you control no monsters in your Main Monster Zones. The equipped monster cannot attack directly. It can make a second attack on monsters during each Battle Phase. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. If this card is sent from the field to the GY by a card effect: You can target up to 3 "Sky Striker" cards in your GY, except "Sky Striker Mecharmory - Hercules Base"; shuffle them into the Deck.
Debut 2018-05-25 DASA-EN037 DARK SAVIORS
Sky Striker Mobilize - Engage!
Sky Striker Mobilize - Engage!

No longer on list

No longer on list
X
SPELL SPELL
If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.
Debut 2018-05-25 DASA-EN030 DARK SAVIORS
Training Fur Hire, Fur All Your Training Needs
Training Fur Hire, Fur All Your Training Needs
X
TRAP TRAP Continuous Continuous
If a face-up monster(s) "Fur Hire" you control is destroyed by battle or an opponent's card effect: You can target 1 of those monsters; Special Summon 1 monster "Fur Hire" from your Deck, whose Level is lower than that target's original Level. You can only use this effect of "Training Fur Hire, Fur All Your Training Needs" once per turn.
Debut 2018-05-25 DASA-EN026 DARK SAVIORS
Vampire Awakening
Vampire Awakening
X
TRAP TRAP
Special Summon 1 "Vampire" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 "Vampire Awakening" per turn.
Debut 2018-05-25 DASA-EN010 DARK SAVIORS
Vampire Domination
Vampire Domination
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.
Debut 2018-05-25 DASA-EN011 DARK SAVIORS
Vampire Familiar
Vampire Familiar
X
DARK DARK Level Level 1 [ Zombie / Effect ] ATK 500 DEF 0
If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn.
Debut 2018-05-25 DASA-EN001 DARK SAVIORS
Vampire Fraulein
Vampire Fraulein
X
DARK DARK Level Level 5 [ Zombie / Effect ] ATK 600 DEF 2000
When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Vampire Fraulein" once per turn. Once per battle, if your Zombie monster battles an opponent's monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
Debut 2018-05-25 DASA-EN003 DARK SAVIORS
Vampire Grimson
Vampire Grimson
X
DARK DARK Level Level 5 [ Zombie / Effect ] ATK 2000 DEF 1400
If a monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for each monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
Debut 2018-05-25 DASA-EN004 DARK SAVIORS
Vampire Red Baron
Vampire Red Baron
X
DARK DARK Level Level 6 [ Zombie / Effect ] ATK 2400 DEF 1000
Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other "Vampire" monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
Debut 2018-05-25 DASA-EN006 DARK SAVIORS
Vampire Retainer
Vampire Retainer
X
DARK DARK Level Level 2 [ Zombie / Effect ] ATK 1200 DEF 0
If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Retainer" once per turn.
Debut 2018-05-25 DASA-EN002 DARK SAVIORS
Vampire Scarlet Scourge
Vampire Scarlet Scourge
X
DARK DARK Level Level 6 [ Zombie / Effect ] ATK 2200 DEF 2200
If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 "Vampire" monster in your GY, except "Vampire Scarlet Scourge"; Special Summon it, but it cannot attack this turn. You can only use this effect of "Vampire Scarlet Scourge" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
Debut 2018-05-25 DASA-EN005 DARK SAVIORS
Vampire's Desire
Vampire's Desire
X
SPELL SPELL
Activate 1 of these effects.
●Target 1 face-up monster you control; send 1 "Vampire" monster from your Deck to the GY with a different Level, and if you do, the targeted monster becomes the Level of that sent monster in the GY, until the end of this turn.
●Target 1 "Vampire" monster in your GY; send 1 monster you control to the GY, and if you do, Special Summon the targeted monster.
You can only activate 1 "Vampire's Desire" per turn.
Debut 2018-05-25 DASA-EN008 DARK SAVIORS
Vampire's Domain
Vampire's Domain
X
SPELL SPELL Continuous Continuous
Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 "Vampire" monster in addition to your Normal Summon/Set. (Even if this card leaves the field. You can only gain this effect once per turn.) Each time your "Vampire" monster inflicts battle damage to your opponent: Gain the same amount of LP.
Debut 2018-05-25 DASA-EN009 DARK SAVIORS
Wiz, Sage Fur Hire
Wiz, Sage Fur Hire
X
WATER WATER Level Level 7 [ Spellcaster / Effect ] ATK 1600 DEF 2800
If this card is Special Summoned: You can gain 500 LP for each monster "Fur Hire" you control with a different name, except "Wiz, Sage Fur Hire". When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Wiz, Sage Fur Hire" once per turn.
Debut 2018-05-25 DASA-EN022 DARK SAVIORS