Total of 127 Card(s)
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-
Ally Mind
-
-
X
-
DARK
Level 5
[
Machine
/
Tuner
/
Normal
]
ATK 1800
DEF 1400
-
A high-performance unit developed to enhance the Artificial Intelligence program in Ally of Justice. Loaded with elements collected from a meteor from the Worm Nebula, it allows for high tuning performance, but its true capacity is not yet uncovered.
-
Debut
2010-05-25
DT02-EN023
DUEL TERMINAL 2
-
Ally of Justice Cosmic Gateway
-
-
X
-
DARK
Level 8
[
Machine
/
Effect
]
ATK 2400
DEF 1200
-
If your opponent controls 2 or more monsters including a LIGHT monster, you can Special Summon this card (from your hand).
-
Debut
2010-05-25
DT02-EN028
DUEL TERMINAL 2
-
Ally of Justice Enemy Catcher
-
-
X
-
DARK
Level 6
[
Machine
/
Effect
]
ATK 1800
DEF 1800
-
When this card is Normal Summoned: You can target 1 face-down Defense Position monster your opponent controls; take control of that target until the End Phase.
-
Debut
2010-05-25
DT02-EN026
DUEL TERMINAL 2
-
Ally of Justice Field Marshal
-
-
X
-
DARK
Level 9
[
Machine
/
Synchro
/
Effect
]
ATK 2900
DEF 2600
-
1 Tuner + 2+ non-Tuner monsters
Must be Synchro Summoned. If this attacking card destroys a face-down Defense Position monster by battle and sends it to the GY: Draw 1 card.
-
Debut
2010-05-25
DT02-EN036
DUEL TERMINAL 2
-
Ally of Justice Nullfier
-
-
X
-
DARK
Level 4
[
Machine
/
Effect
]
ATK 1600
DEF 1200
-
If this card battles a LIGHT monster, after damage calculation: Negate the effects of that monster (including in the GY).
-
Debut
2010-05-25
DT02-EN024
DUEL TERMINAL 2
-
Ally of Justice Reverse Break
-
-
X
-
DARK
Level 4
[
Machine
/
Effect
]
ATK 1200
DEF 1200
-
If a LIGHT monster is on the field, destroy this card. At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.
-
Debut
2010-05-25
DT02-EN080
DUEL TERMINAL 2
-
Ally of Justice Searcher
-
-
X
-
DARK
Level 3
[
Machine
/
Effect
]
ATK 1400
DEF 100
-
Once per turn: You can discard 1 card, then target 1 face-down Defense Position monster your opponent controls; change that target to face-up Attack Position. (Flip monsters' effects are not activated.)
-
Debut
2010-05-25
DT02-EN025
DUEL TERMINAL 2
-
Ally of Justice Thunder Armor
-
-
X
-
DARK
Level 8
[
Machine
/
Effect
]
ATK 2700
DEF 2200
-
Cannot be Special Summoned. If your "Ally of Justice" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
-
Debut
2010-05-25
DT02-EN027
DUEL TERMINAL 2
-
Ally of Justice Unlimiter
-
-
X
-
DARK
Level 2
[
Machine
/
Effect
]
ATK 600
DEF 200
-
You can Tribute this card, then target 1 "Ally of Justice" monster you control; that target's ATK becomes double its original ATK until the end of this turn.
-
Debut
2010-05-25
DT02-EN081
DUEL TERMINAL 2
-
Dai-sojo of the Ice Barrier
-
-
X
-
WATER
Level 6
[
Spellcaster
/
Effect
]
ATK 1600
DEF 2200
-
If this card is Normal or Flip Summoned: Change it to Defense Position. "Ice Barrier" monsters you control cannot be destroyed by Spell/Trap effects.
-
Debut
2010-05-25
DT02-EN017
DUEL TERMINAL 2
-
Dewloren, Tiger King of the Ice Barrier
-
-
X
-
WATER
Level 6
[
Beast
/
Synchro
/
Effect
]
ATK 2000
DEF 1400
-
1 Tuner + 1+ non-Tuner WATER monsters
You can target any number of other face-up cards you control; return those targets to the hand, then, this card gains 500 ATK for each card returned to the hand by this effect, until the end of this turn. You can only use this effect of "Dewloren, Tiger King of the Ice Barrier" once per turn.
-
Debut
2010-05-25
DT02-EN033
DUEL TERMINAL 2
-
Fabled Gallabas
-
-
X
-
LIGHT
Level 4
[
Fiend
/
Effect
]
ATK 1500
DEF 800
-
You can discard 1 card to the GY, then target 1 monster your opponent controls with DEF less than or equal to this card's ATK; destroy that target.
-
Debut
2010-05-25
DT02-EN063
DUEL TERMINAL 2
-
Fabled Grimro
-
-
X
-
LIGHT
Level 4
[
Fiend
/
Effect
]
ATK 1700
DEF 1000
-
If you control a "Fabled" monster: You can send this card from your hand to the GY; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".
-
Debut
2010-05-25
DT02-EN062
DUEL TERMINAL 2
-
Fabled Kushano
-
-
X
-
LIGHT
Level 3
[
Fiend
/
Tuner
/
Effect
]
ATK 1100
DEF 800
-
If this card is in your GY: You can discard 1 "Fabled" monster to the GY, except "Fabled Kushano"; add this card to your hand.
-
Debut
2010-05-25
DT02-EN064
DUEL TERMINAL 2
-
Fabled Lurrie
-
-
X
-
LIGHT
Level 1
[
Fiend
/
Effect
]
ATK 200
DEF 400
-
If this card is discarded to the GY: Special Summon it.
-
Debut
2010-05-25
DT02-EN061
DUEL TERMINAL 2
-
Fabled Valkyrus
-
-
X
-
LIGHT
Level 8
[
Fiend
/
Synchro
/
Effect
]
ATK 2900
DEF 1700
-
1 "Fabled" Tuner + 1+ non-Tuner monsters
Once per turn: You can discard 1 Fiend monster; draw 1 card.
-
Debut
2010-05-25
DT02-EN086
DUEL TERMINAL 2
-
Flamvell Baby
-
-
X
-
FIRE
Level 1
[
Pyro
/
Tuner
/
Effect
]
ATK 800
DEF 200
-
You can send this card from your hand to the GY, then target 1 FIRE monster you control; that target gains 400 ATK.
-
Debut
2010-05-25
DT02-EN022
DUEL TERMINAL 2
-
Flamvell Grunika
-
-
X
-
FIRE
Level 4
[
Dragon
/
Effect
]
ATK 1700
DEF 200
-
If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of the destroyed monster x 200.
-
Debut
2010-05-25
DT02-EN021
DUEL TERMINAL 2
-
Genex Army
-
-
X
-
EARTH
Level 6
[
Machine
/
Effect
]
ATK 2300
DEF 1300
-
When this card is Tribute Summoned by Tributing a "Genex" monster, you can destroy 1 card your opponent controls.
-
Debut
2010-05-25
DT02-EN075
DUEL TERMINAL 2
-
Genex Blastfan
-
-
X
-
WIND
Level 4
[
Spellcaster
/
Effect
]
ATK 1600
DEF 1300
-
When this card is Special Summoned, you can add to your hand 1 DARK "Genex" monster from your Deck.
-
Debut
2010-05-25
DT02-EN073
DUEL TERMINAL 2
-
Genex Doctor
-
-
X
-
DARK
Level 3
[
Spellcaster
/
Effect
]
ATK 1500
DEF 1000
-
You can Tribute 1 face-up "Genex Controller" to select and destroy 1 card on the field.
-
Debut
2010-05-25
DT02-EN015
DUEL TERMINAL 2
-
Genex Furnace
-
-
X
-
FIRE
Level 5
[
Pyro
/
Effect
]
ATK 2000
DEF 1300
-
If you control a face-up "Genex Controller", you can Normal Summon this card without Tributing.
-
Debut
2010-05-25
DT02-EN011
DUEL TERMINAL 2
-
Genex Gaia
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1000
DEF 1900
-
If this card would be destroyed, you can destroy 1 "Genex Controller" monster you control instead.
-
Debut
2010-05-25
DT02-EN012
DUEL TERMINAL 2
-
Genex Recycled
-
-
X
-
DARK
Level 1
[
Machine
/
Tuner
/
Effect
]
ATK 200
DEF 400
-
Once per turn, you can select 1 "Genex" monster in your Graveyard. Until the End Phase, this card's name is treated as the selected monster's name.
-
Debut
2010-05-25
DT02-EN074
DUEL TERMINAL 2
-
Genex Solar
-
-
X
-
LIGHT
Level 7
[
Machine
/
Effect
]
ATK 2500
DEF 1500
-
You can Normal Summon this card by Tributing 1 "Genex" monster. Inflict 500 damage to your opponent each time a face-up "Genex" monster you control is sent to the Graveyard.
-
Debut
2010-05-25
DT02-EN016
DUEL TERMINAL 2
-
Genex Spare
-
-
X
-
DARK
Level 3
[
Machine
/
Tuner
/
Effect
]
ATK 800
DEF 1200
-
Once per turn, if you control another "Genex" monster, you can make this card's name "Genex Controller" until the End Phase.
-
Debut
2010-05-25
DT02-EN013
DUEL TERMINAL 2
-
Genex Turbine
-
-
X
-
EARTH
Level 4
[
Machine
/
Effect
]
ATK 1400
DEF 1300
-
While you control this face-up card, all face-up "Genex" monsters you control gain 400 ATK.
-
Debut
2010-05-25
DT02-EN014
DUEL TERMINAL 2
-
Geo Genex
-
-
X
-
EARTH
Level 6
[
Machine
/
Synchro
/
Effect
]
ATK 1800
DEF 2800
-
"Genex Controller" + 1 or more non-Tuner EARTH monsters
Once per turn, if you control a face-up Level 4 or lower "Genex" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up Level 4 or lower "Genex" monster(s).
-
Debut
2010-05-25
DT02-EN035
DUEL TERMINAL 2
-
Geomancer of the Ice Barrier
-
-
X
-
WATER
Level 3
[
Spellcaster
/
Tuner
/
Effect
]
ATK 800
DEF 1200
-
Once while face-up on the field: You can discard 1 card and declare 1 Attribute; monsters with that declared Attribute cannot target this card for attacks.
-
Debut
2010-05-25
DT02-EN077
DUEL TERMINAL 2
-
Jurrac Giganoto
-
-
X
-
FIRE
Level 7
[
Dinosaur
/
Synchro
/
Effect
]
ATK 2100
DEF 1800
-
1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters
While this card is face-up on the field, all face-up "Jurrac" monsters you control gain 200 ATK for each "Jurrac" monster in your Graveyard.
-
Debut
2010-05-25
DT02-EN087
DUEL TERMINAL 2
-
Jurrac Monoloph
-
-
X
-
FIRE
Level 3
[
Dinosaur
/
Tuner
/
Effect
]
ATK 1500
DEF 1200
-
This card can attack all monsters your opponent controls once each.
-
Debut
2010-05-25
DT02-EN067
DUEL TERMINAL 2
-
Jurrac Protops
-
-
X
-
FIRE
Level 4
[
Dinosaur
/
Effect
]
ATK 1700
DEF 1200
-
This card gains 100 ATK for each monster your opponent controls.
-
Debut
2010-05-25
DT02-EN065
DUEL TERMINAL 2
-
Jurrac Tyrannus
-
-
X
-
FIRE
Level 7
[
Dinosaur
/
Effect
]
ATK 2500
DEF 1400
-
You can Tribute 1 Dinosaur monster; this card gains 500 ATK. If this card destroys an opponent's monster by battle and sends it to the GY: This card gains 300 ATK.
-
Debut
2010-05-25
DT02-EN068
DUEL TERMINAL 2
-
Jurrac Velo
-
-
X
-
FIRE
Level 4
[
Dinosaur
/
Effect
]
ATK 1700
DEF 1000
-
When this face-up Attack Position card you control is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck.
-
Debut
2010-05-25
DT02-EN066
DUEL TERMINAL 2
-
Medium of the Ice Barrier
-
-
X
-
WATER
Level 7
[
Spellcaster
/
Effect
]
ATK 2200
DEF 1600
-
If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn.
-
Debut
2010-05-25
DT02-EN018
DUEL TERMINAL 2
-
Mist Valley Apex Avian
-
-
X
-
WIND
Level 7
[
Winged Beast
/
Effect
]
ATK 2700
DEF 2000
-
Once per Chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.
-
Debut
2010-05-25
DT02-EN079
DUEL TERMINAL 2
-
Mist Valley Baby Roc
-
-
X
-
WIND
Level 2
[
Winged Beast
/
Tuner
/
Effect
]
ATK 400
DEF 600
-
When this card is sent from the hand to the GY: You can Special Summon it.
-
Debut
2010-05-25
DT02-EN019
DUEL TERMINAL 2
-
Mist Valley Executor
-
-
X
-
WIND
Level 5
[
Thunder
/
Effect
]
ATK 2100
DEF 1600
-
If this card is Normal Summoned: Return all face-up Spells and Traps from the field to the hand.
-
Debut
2010-05-25
DT02-EN020
DUEL TERMINAL 2
-
Mist Valley Falcon
-
-
X
-
WIND
Level 4
[
Winged Beast
/
Effect
]
ATK 2000
DEF 1200
-
Cannot declare an attack unless you return 1 card you control to the hand.
-
Debut
2010-05-25
DT02-EN078
DUEL TERMINAL 2
-
Mist Valley Thunder Lord
-
-
X
-
WIND
Level 7
[
Thunder
/
Synchro
/
Effect
]
ATK 2600
DEF 2400
-
1 Tuner + 1+ non-Tuner "Mist Valley" monsters
Once per turn (Quick Effect): You can target 1 other card you control; return that target to the hand, and if you do, this card gains 500 ATK until the end of this turn.
-
Debut
2010-05-25
DT02-EN090
DUEL TERMINAL 2
-
Naturia Antjaw
-
-
X
-
EARTH
Level 2
[
Insect
/
Effect
]
ATK 400
DEF 200
-
When your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon 1 Level 3 or lower "Naturia" monster from your Deck.
-
Debut
2010-05-25
DT02-EN069
DUEL TERMINAL 2
-
Naturia Beast
-
-
X
-
EARTH
Level 5
[
Beast
/
Synchro
/
Effect
]
ATK 2200
DEF 1700
-
1 EARTH Tuner + 1+ non-Tuner EARTH monsters
When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
-
Debut
2010-05-25
DT02-EN032
DUEL TERMINAL 2
-
Naturia Beetle
-
-
X
-
EARTH
Level 4
[
Insect
/
Effect
]
ATK 400
DEF 1800
-
Each time a Spell Card is activated, switch the original ATK and DEF of this card.
-
Debut
2010-05-25
DT02-EN007
DUEL TERMINAL 2
-
Naturia Cosmobeet
-
-
X
-
EARTH
Level 2
[
Plant
/
Tuner
/
Effect
]
ATK 1000
DEF 700
-
When your opponent Normal Summons/Sets a monster: You can Special Summon this card from your hand.
-
Debut
2010-05-25
DT02-EN072
DUEL TERMINAL 2
-
Naturia Guardian
-
-
X
-
EARTH
Level 4
[
Plant
/
Effect
]
ATK 1600
DEF 400
-
If your opponent Normal Summons a monster: This card gains 300 ATK until the end of this turn.
-
Debut
2010-05-25
DT02-EN009
DUEL TERMINAL 2
-
Naturia Leodrake
-
-
X
-
EARTH
Level 9
[
Beast
/
Synchro
]
ATK 3000
DEF 1800
-
1 EARTH Tuner + 1+ non-Tuner EARTH monsters
-
Debut
2010-05-25
DT02-EN088
DUEL TERMINAL 2
-
Naturia Rock
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1200
DEF 1200
-
Once per Chain, when a Trap Card is activated (Quick Effect): You can send the top card of your Deck to the GY; Special Summon this card from your hand.
-
Debut
2010-05-25
DT02-EN008
DUEL TERMINAL 2
-
Naturia Rosewhip
-
-
X
-
EARTH
Level 3
[
Plant
/
Tuner
/
Effect
]
ATK 400
DEF 1700
-
Your opponent can only activate 1 Spell/Trap Card each turn.
-
Debut
2010-05-25
DT02-EN071
DUEL TERMINAL 2
-
Naturia Spiderfang
-
-
X
-
EARTH
Level 4
[
Insect
/
Effect
]
ATK 2100
DEF 400
-
Cannot declare an attack unless your opponent activated a card or effect this turn.
-
Debut
2010-05-25
DT02-EN070
DUEL TERMINAL 2
-
Naturia Vein
-
-
X
-
EARTH
Level 1
[
Plant
/
Tuner
/
Effect
]
ATK 200
DEF 300
-
When your opponent activates a Spell/Trap Card (Quick Effect): You can Tribute 1 "Naturia" monster and this card; negate the activation, and if you do, destroy that card.
-
Debut
2010-05-25
DT02-EN010
DUEL TERMINAL 2
-
Pilgrim of the Ice Barrier
-
-
X
-
WATER
Level 4
[
Warrior
/
Effect
]
ATK 1500
DEF 1000
-
Cannot be destroyed by battle with a monster that has 1900 or more ATK.
-
Debut
2010-05-25
DT02-EN076
DUEL TERMINAL 2
-
Thermal Genex
-
-
X
-
FIRE
Level 8
[
Machine
/
Synchro
/
Effect
]
ATK 2400
DEF 1200
-
"Genex Controller" + 1 or more non-Tuner FIRE monsters
This card gains 200 ATK for each FIRE monster in your Graveyard. If this card destroys an opponent's monster by battle, inflict 200 damage to your opponent for each "Genex" monster in your Graveyard.
-
Debut
2010-05-25
DT02-EN034
DUEL TERMINAL 2
-
Windmill Genex
-
-
X
-
WIND
Level 7
[
Machine
/
Synchro
/
Effect
]
ATK 2000
DEF 1600
-
"Genex Controller" + 1 or more non-Tuner WIND monsters
This card gains 300 ATK for each Spell and Trap Card Set on the field. You can send 1 card from your hand to the Graveyard to select and destroy 1 Set Spell or Trap Card.
-
Debut
2010-05-25
DT02-EN089
DUEL TERMINAL 2
-
Worm Linx
-
-
X
-
LIGHT
Level 2
[
Reptile
/
Flip
/
Effect
]
ATK 300
DEF 1000
-
FLIP: If this card is face-up during the End Phase, draw 1 card.
-
Debut
2010-05-25
DT02-EN029
DUEL TERMINAL 2
-
Worm Millidith
-
-
X
-
LIGHT
Level 4
[
Reptile
/
Flip
/
Effect
]
ATK 400
DEF 1600
-
FLIP: You can equip this card to a monster your opponent controls as an Equip Card. Inflict 400 damage to the controller of the equipped monster during each Standby Phase.
-
Debut
2010-05-25
DT02-EN030
DUEL TERMINAL 2
-
Worm Noble
-
-
X
-
LIGHT
Level 6
[
Reptile
/
Flip
/
Effect
]
ATK 1500
DEF 2400
-
FLIP: If this card is flipped face-up by an opponent's monster's attack, inflict damage equal to half the ATK of the attacking monster.
-
Debut
2010-05-25
DT02-EN031
DUEL TERMINAL 2
-
Worm Opera
-
-
X
-
LIGHT
Level 2
[
Reptile
/
Flip
/
Effect
]
ATK 400
DEF 800
-
FLIP: All face-up monsters on the field loses 500 ATK, except Reptile-Type "Worm" monsters.
-
Debut
2010-05-25
DT02-EN082
DUEL TERMINAL 2
-
Worm Prince
-
-
X
-
LIGHT
Level 6
[
Reptile
/
Effect
]
ATK 2200
DEF 400
-
If this card destroys an opponent's monster by battle, you can add to your hand 1 Reptile-Type "Worm" monster from your Deck. Destroy this card during the End Phase if you do not control a Reptile-Type "Worm" monster other than this card.
-
Debut
2010-05-25
DT02-EN083
DUEL TERMINAL 2
-
Worm Queen
-
-
X
-
LIGHT
Level 8
[
Reptile
/
Effect
]
ATK 2700
DEF 1100
-
You can Tribute Summon this card in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. Once per turn, you can Tribute 1 Reptile-Type "Worm" monster to Special Summon from your Deck 1 Reptile-Type "Worm" monster with a Level less than or equal to the Tributed monster.
-
Debut
2010-05-25
DT02-EN084
DUEL TERMINAL 2
-
Worm Rakuyeh
-
-
X
-
LIGHT
Level 4
[
Reptile
/
Effect
]
ATK 2100
DEF 1200
-
This card can only declare an attack the turn this card is flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase.
-
Debut
2010-05-25
DT02-EN085
DUEL TERMINAL 2
-
Aquamirror Illusion
-
-
X
-
TRAP
-
Special Summon 1 "Gishki" Ritual Monster from your hand. It cannot attack, and is returned to the hand during the End Phase.
-
Debut
2012-05-25
DT06-EN099
DUEL TERMINAL 6B
-
Daigusto Falcos
-
-
X
-
WIND
Level 4
[
Psychic
/
Synchro
/
Effect
]
ATK 1400
DEF 1200
-
1 Tuner + 1 or more non-Tuner "Gusto" monsters
When this card is Synchro Summoned: All "Gusto" monsters currently on the field gain 600 ATK.
-
Debut
2012-05-25
DT06-EN085
DUEL TERMINAL 6B
-
Daigusto Phoenix
-
-
X
-
WIND
Rank 2
[
Pyro
/
Xyz
/
Effect
]
ATK 1500
DEF 1100
-
2 Level 2 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.
-
Debut
2012-05-25
DT06-EN090
DUEL TERMINAL 6B
-
Dustflame Blast
-
-
X
-
TRAP
-
Banish all "Laval" monsters from your Graveyard; destroy any number of cards on the field, up to the number of monsters banished for this card's activation.
-
Debut
2012-05-25
DT06-EN098
DUEL TERMINAL 6B
-
Evigishki Gustkraken
-
-
X
-
WATER
Level 6
[
Aqua
/
Ritual
/
Effect
]
ATK 2400
DEF 1000
-
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Look at up to 2 random cards in your opponent's hand, then shuffle 1 of them into the Deck.
-
Debut
2012-05-25
DT06-EN082
DUEL TERMINAL 6B
-
Evigishki Merrowgeist
-
-
X
-
WATER
Rank 4
[
Aqua
/
Xyz
/
Effect
]
ATK 2100
DEF 1600
-
2 Level 4 monsters
After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.
-
Debut
2012-05-25
DT06-EN089
DUEL TERMINAL 6B
-
Gem-Knight Amber
-
-
X
-
EARTH
Level 4
[
Thunder
/
Gemini
/
Effect
]
ATK 1600
DEF 1400
-
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.
-
Debut
2012-05-25
DT06-EN069
DUEL TERMINAL 6B
-
Gem-Knight Amethyst
-
-
X
-
EARTH
Level 7
[
Aqua
/
Fusion
/
Effect
]
ATK 1950
DEF 2450
-
1 "Gem-Knight" monster + 1 Aqua-Type monster
Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.
-
Debut
2012-05-25
DT06-EN083
DUEL TERMINAL 6B
-
Gem-Knight Iolite
-
-
X
-
EARTH
Level 4
[
Aqua
/
Gemini
/
Effect
]
ATK 1300
DEF 2000
-
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can banish 1 "Gem-" monster from your Graveyard to target 1 "Gem-Knight" card in your Graveyard; add that target to your hand.
-
Debut
2012-05-25
DT06-EN068
DUEL TERMINAL 6B
-
Gem-Knight Obsidian
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1500
DEF 1200
-
If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.
-
Debut
2012-05-25
DT06-EN067
DUEL TERMINAL 6B
-
Gem-Knight Pearl
-
-
X
-
EARTH
Rank 4
[
Rock
/
Xyz
]
ATK 2600
DEF 1900
-
2 Level 4 monsters
-
Debut
2012-05-25
DT06-EN086
DUEL TERMINAL 6B
-
Gishki Emilia
-
-
X
-
WATER
Level 4
[
Spellcaster
/
Spirit
/
Effect
]
ATK 1600
DEF 800
-
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Negate all Trap Card effects on the field, until the End Phase. You must control another face-up "Gishki" monster to activate and to resolve this effect.
-
Debut
2012-05-25
DT06-EN077
DUEL TERMINAL 6B
-
Gishki Mollusk
-
-
X
-
WATER
Level 4
[
Aqua
/
Effect
]
ATK 1700
DEF 900
-
When this card is sent to the Graveyard by a card effect: Look at the top 3 cards of your Deck, then return them all to the top or to the bottom of the Deck, in any order.
-
Debut
2012-05-25
DT06-EN078
DUEL TERMINAL 6B
-
Gishki Vision
-
-
X
-
WATER
Level 2
[
Sea Serpent
/
Effect
]
ATK 700
DEF 500
-
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.
-
Debut
2012-05-25
DT06-EN076
DUEL TERMINAL 6B
-
Gusto Falco
-
-
X
-
WIND
Level 2
[
Winged Beast
/
Tuner
/
Effect
]
ATK 600
DEF 1400
-
When this face-up card on the field is sent to the Graveyard, except by battle: You can Special Summon 1 "Gusto" monster from your Deck in face-down Defense Position.
-
Debut
2012-05-25
DT06-EN079
DUEL TERMINAL 6B
-
Kamui, Hope of Gusto
-
-
X
-
WIND
Level 2
[
Psychic
/
Flip
/
Effect
]
ATK 200
DEF 1000
-
FLIP: Special Summon 1 "Gusto" Tuner monster from your Deck.
-
Debut
2012-05-25
DT06-EN080
DUEL TERMINAL 6B
-
Laval Blaster
-
-
X
-
FIRE
Level 4
[
Warrior
/
Effect
]
ATK 1200
DEF 800
-
When this card is Normal Summoned, if you have a "Laval" monster in your Graveyard other than "Laval Blaster": You can choose a number from 1 to 5, then send that many cards from the top of your Deck to the Graveyard; this card gains 200 ATK for each "Laval" monster sent to the Graveyard to activate this effect.
-
Debut
2012-05-25
DT06-EN072
DUEL TERMINAL 6B
-
Laval Coatl
-
-
X
-
FIRE
Level 2
[
Pyro
/
Tuner
/
Effect
]
ATK 1300
DEF 700
-
If you have 3 or more "Laval" monsters with different names in your Graveyard, you can Special Summon this card (from your hand).
-
Debut
2012-05-25
DT06-EN071
DUEL TERMINAL 6B
-
Laval Lakeside Lady
-
-
X
-
FIRE
Level 3
[
Pyro
/
Tuner
/
Effect
]
ATK 200
DEF 200
-
If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target.
-
Debut
2012-05-25
DT06-EN070
DUEL TERMINAL 6B
-
Lavalval Dragun
-
-
X
-
FIRE
Level 6
[
Dragon
/
Synchro
/
Effect
]
ATK 2500
DEF 1200
-
1 Tuner + 1 or more non-Tuner FIRE monsters
Once per turn: You can add 1 "Laval" monster from your Deck to your hand, then send 1 "Laval" monster from your hand to the Graveyard.
-
Debut
2012-05-25
DT06-EN084
DUEL TERMINAL 6B
-
Lavalval Ignis
-
-
X
-
FIRE
Rank 3
[
Warrior
/
Xyz
/
Effect
]
ATK 1800
DEF 1400
-
2 Level 3 monsters
If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the end of this turn.
-
Debut
2012-05-25
DT06-EN087
DUEL TERMINAL 6B
-
Musto, Oracle of Gusto
-
-
X
-
WIND
Level 4
[
Psychic
/
Effect
]
ATK 1800
DEF 900
-
Once per turn: You can target 1 "Gusto" monster in your Graveyard and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, negate the second target's effects until the End Phase.
-
Debut
2012-05-25
DT06-EN081
DUEL TERMINAL 6B
-
Particle Fusion
-
-
X
-
SPELL
-
Send, from your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) When you do: Banish this card from the Graveyard to target 1 "Gem-Knight" Fusion Material Monster used for the Fusion Summon; the Fusion Summoned monster gains that monster's ATK until the End Phase.
-
Debut
2012-05-25
DT06-EN093
DUEL TERMINAL 6B
-
Vylon Disigma
-
-
X
-
LIGHT
Rank 4
[
Fairy
/
Xyz
/
Effect
]
ATK 2500
DEF 2100
-
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.
-
Debut
2012-05-25
DT06-EN088
DUEL TERMINAL 6B
-
Vylon Pentachloro
-
-
X
-
LIGHT
Level 4
[
Machine
/
Union
/
Effect
]
ATK 500
DEF 400
-
Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
-
Debut
2012-05-25
DT06-EN073
DUEL TERMINAL 6B
-
Vylon Polytope
-
-
X
-
SPELL
Quick-Play
-
Target any number of "Vylon" Monster Cards you control that are Equip Cards; Special Summon them in face-up Defense Position. Banish them when they leave the field.
-
Debut
2012-05-25
DT06-EN094
DUEL TERMINAL 6B
-
Vylon Segment
-
-
X
-
SPELL
Equip
-
Equip only to a "Vylon" monster. It cannot be targeted by the opponent's monster effects or Trap effects. If this face-up card on the field is sent to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand.
-
Debut
2012-05-25
DT06-EN095
DUEL TERMINAL 6B
-
Vylon Stigma
-
-
X
-
LIGHT
Level 4
[
Fairy
/
Effect
]
ATK 1600
DEF 1000
-
Once per turn, during either player's turn: You can target 1 face-up "Vylon" Equip Card you control and 1 appropriate face-up monster; equip the first target to the second target.
-
Debut
2012-05-25
DT06-EN075
DUEL TERMINAL 6B
-
Vylon Tesseract
-
-
X
-
LIGHT
Level 4
[
Machine
/
Union
/
Effect
]
ATK 800
DEF 600
-
Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 Level 4 or lower "Vylon" monster in your Graveyard; Special Summon that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
-
Debut
2012-05-25
DT06-EN074
DUEL TERMINAL 6B
-
Whirlwind of Gusto
-
-
X
-
TRAP
-
If you control no monsters: Target 2 "Gusto" monsters in your Graveyard; shuffle both targets into the Deck, then Special Summon 1 "Gusto" monster with 1000 or less DEF from your Deck.
-
Debut
2012-05-25
DT06-EN100
DUEL TERMINAL 6B
-
Beat, Bladesman Fur Hire
-
-
X
-
EARTH
Level 3
[
Warrior
/
Effect
]
ATK 1200
DEF 500
-
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster "Fur Hire" from your Deck to your hand, except "Beat, Bladesman Fur Hire". You can only use each effect of "Beat, Bladesman Fur Hire" once per turn.
-
Debut
2018-05-25
DASA-EN017
DARK SAVIORS
-
Bravo, Fighter Fur Hire
-
-
X
-
FIRE
Level 4
[
Reptile
/
Effect
]
ATK 1900
DEF 200
-
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Bravo, Fighter Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can have all monsters "Fur Hire" currently on the field gain 500 ATK/DEF until the end of this turn. You can only use each effect of "Bravo, Fighter Fur Hire" once per turn.
-
Debut
2018-05-25
DASA-EN019
DARK SAVIORS
-
Dhampir Vampire Sheridan
-
-
X
-
DARK
Rank 6
[
Zombie
/
Xyz
/
Effect
]
ATK 2600
DEF 1000
-
2+ Level 6 monsters
If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or a monster is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.
-
Debut
2018-05-25
DASA-EN007
DARK SAVIORS
-
Donpa, Marksman Fur Hire
-
-
X
-
WIND
Level 2
[
Beast
/
Effect
]
ATK 500
DEF 1000
-
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Donpa, Marksman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use each effect of "Donpa, Marksman Fur Hire" once per turn.
-
Debut
2018-05-25
DASA-EN014
DARK SAVIORS
-
Dyna, Hero Fur Hire
-
-
X
-
EARTH
Level 6
[
Beast-Warrior
/
Effect
]
ATK 2500
DEF 1400
-
If this card is Special Summoned: You can banish cards from your opponent's GY, up to the number of monsters "Fur Hire" you control with different names. You can only use this effect of "Dyna, Hero Fur Hire" once per turn. Monsters your opponent controls cannot target monsters "Fur Hire" you control for attacks, except this one.
-
Debut
2018-05-25
DASA-EN021
DARK SAVIORS
-
Fandora, the Flying Furtress
-
-
X
-
SPELL
Field
-
During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage.
-
Debut
2018-05-25
DASA-EN024
DARK SAVIORS
-
Helmer, Helmsman Fur Hire
-
-
X
-
WATER
Level 3
[
Aqua
/
Effect
]
ATK 0
DEF 2000
-
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Helmer, Helmsman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can discard 1 card "Fur Hire"; draw 1 card. You can only use each effect of "Helmer, Helmsman Fur Hire" once per turn.
-
Debut
2018-05-25
DASA-EN016
DARK SAVIORS
-
Mayhem Fur Hire
-
-
X
-
SPELL
Quick-Play
-
Target 1 monster "Fur Hire" in your GY; Special Summon it in Defense Position. You can only activate 1 "Mayhem Fur Hire" per turn.
-
Debut
2018-05-25
DASA-EN025
DARK SAVIORS
-
Rafale, Champion Fur Hire
-
-
X
-
LIGHT
Level 8
[
Dragon
/
Effect
]
ATK 2800
DEF 2200
-
If this card is Special Summoned: You can excavate the top cards of your Deck equal to the number of monsters "Fur Hire" you control with different names, except "Rafale, Champion Fur Hire", and if you do, add 1 of them to your hand, also shuffle the rest back into your Deck. When your opponent activates a monster effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Rafale, Champion Fur Hire" once per turn.
-
Debut
2018-05-25
DASA-EN023
DARK SAVIORS
-
Recon, Scout Fur Hire
-
-
X
-
WIND
Level 2
[
Beast
/
Effect
]
ATK 1000
DEF 500
-
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Recon, Scout Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 Set card on the field; destroy it. You can only use each effect of "Recon, Scout Fur Hire" once per turn.
-
Debut
2018-05-25
DASA-EN015
DARK SAVIORS
-
Sagitta, Maverick Fur Hire
-
-
X
-
WIND
Level 5
[
Winged Beast
/
Effect
]
ATK 1200
DEF 2400
-
If this card is Special Summoned: You can inflict 500 damage to your opponent for each monster "Fur Hire" you control with a different name, except "Sagitta, Maverick Fur Hire". You can only use this effect of "Sagitta, Maverick Fur Hire" once per turn. Your opponent cannot target monsters "Fur Hire" you control with card effects, except this one.
-
Debut
2018-05-25
DASA-EN020
DARK SAVIORS
-
Seal, Strategist Fur Hire
-
-
X
-
DARK
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1600
DEF 1000
-
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Seal, Strategist Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; add it to your hand. You can only use each effect of "Seal, Strategist Fur Hire" once per turn.
-
Debut
2018-05-25
DASA-EN018
DARK SAVIORS
-
Sky Striker Ace - Kagari
-
-
X
-
FIRE
Link 1
[
Machine
/
Link
/
Effect
]
ATK 1500
DEF -
-
1 non-FIRE "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.
-
Debut
2018-05-25
DASA-EN027
DARK SAVIORS
-
Sky Striker Ace - Raye
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1500
DEF 1500
-
(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.
-
Debut
2018-05-25
DASA-EN029
DARK SAVIORS
-
Sky Striker Ace - Shizuku
-
-
X
-
WATER
Link 1
[
Machine
/
Link
/
Effect
]
ATK 1500
DEF -
-
1 non-WATER "Sky Striker Ace" monster
Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.
-
Debut
2018-05-25
DASA-EN028
DARK SAVIORS
-
Sky Striker Airspace - Area Zero
-
-
X
-
SPELL
Field
-
You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.
-
Debut
2018-05-25
DASA-EN039
DARK SAVIORS
-
Sky Striker Maneuver - Afterburners!
-
-
X
-
SPELL
-
If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.
-
Debut
2018-05-25
DASA-EN031
DARK SAVIORS
-
Sky Striker Maneuver - Jamming Waves!
-
-
X
-
SPELL
-
If you control no monsters in your Main Monster Zones: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.
-
Debut
2018-05-25
DASA-EN032
DARK SAVIORS
-
Sky Striker Mecha - Eagle Booster
-
-
X
-
SPELL
Quick-Play
-
If you control no monsters in your Main Monster Zones: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.
-
Debut
2018-05-25
DASA-EN035
DARK SAVIORS
-
Sky Striker Mecha - Hornet Drones
-
-
X
-
SPELL
Quick-Play
-
If you control no monsters in your Main Monster Zones: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.
-
Debut
2018-05-25
DASA-EN033
DARK SAVIORS
-
Sky Striker Mecha - Shark Cannon
-
-
X
-
SPELL
Quick-Play
-
If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.
-
Debut
2018-05-25
DASA-EN036
DARK SAVIORS
-
Sky Striker Mecha - Widow Anchor
-
-
X
-
SPELL
Quick-Play
-
If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.
-
Debut
2018-05-25
DASA-EN034
DARK SAVIORS
-
Sky Striker Mecha Modules - Multirole
-
-
X
-
SPELL
Continuous
-
Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.
-
Debut
2018-05-25
DASA-EN038
DARK SAVIORS
-
Sky Striker Mecharmory - Hercules Base
-
-
X
-
SPELL
Equip
-
Activate this card only if you control no monsters in your Main Monster Zones. The equipped monster cannot attack directly. It can make a second attack on monsters during each Battle Phase. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. If this card is sent from the field to the GY by a card effect: You can target up to 3 "Sky Striker" cards in your GY, except "Sky Striker Mecharmory - Hercules Base"; shuffle them into the Deck.
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Debut
2018-05-25
DASA-EN037
DARK SAVIORS
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Sky Striker Mobilize - Engage!
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No longer on list
No longer on list
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X
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SPELL
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If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.
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Debut
2018-05-25
DASA-EN030
DARK SAVIORS
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Training Fur Hire, Fur All Your Training Needs
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X
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TRAP
Continuous
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If a face-up monster(s) "Fur Hire" you control is destroyed by battle or an opponent's card effect: You can target 1 of those monsters; Special Summon 1 monster "Fur Hire" from your Deck, whose Level is lower than that target's original Level. You can only use this effect of "Training Fur Hire, Fur All Your Training Needs" once per turn.
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Debut
2018-05-25
DASA-EN026
DARK SAVIORS
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Vampire Awakening
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X
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TRAP
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Special Summon 1 "Vampire" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 "Vampire Awakening" per turn.
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Debut
2018-05-25
DASA-EN010
DARK SAVIORS
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Vampire Domination
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X
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TRAP
Counter
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When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.
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Debut
2018-05-25
DASA-EN011
DARK SAVIORS
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Vampire Familiar
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X
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DARK
Level 1
[
Zombie
/
Effect
]
ATK 500
DEF 0
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If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn.
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Debut
2018-05-25
DASA-EN001
DARK SAVIORS
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Vampire Fraulein
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X
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DARK
Level 5
[
Zombie
/
Effect
]
ATK 600
DEF 2000
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When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Vampire Fraulein" once per turn. Once per battle, if your Zombie monster battles an opponent's monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
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Debut
2018-05-25
DASA-EN003
DARK SAVIORS
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Vampire Grimson
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X
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DARK
Level 5
[
Zombie
/
Effect
]
ATK 2000
DEF 1400
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If a monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for each monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
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Debut
2018-05-25
DASA-EN004
DARK SAVIORS
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Vampire Red Baron
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X
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DARK
Level 6
[
Zombie
/
Effect
]
ATK 2400
DEF 1000
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Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other "Vampire" monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
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Debut
2018-05-25
DASA-EN006
DARK SAVIORS
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Vampire Retainer
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X
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DARK
Level 2
[
Zombie
/
Effect
]
ATK 1200
DEF 0
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If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Retainer" once per turn.
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Debut
2018-05-25
DASA-EN002
DARK SAVIORS
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Vampire Scarlet Scourge
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X
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DARK
Level 6
[
Zombie
/
Effect
]
ATK 2200
DEF 2200
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If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 "Vampire" monster in your GY, except "Vampire Scarlet Scourge"; Special Summon it, but it cannot attack this turn. You can only use this effect of "Vampire Scarlet Scourge" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
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Debut
2018-05-25
DASA-EN005
DARK SAVIORS
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Vampire's Desire
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X
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SPELL
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Activate 1 of these effects.
●Target 1 face-up monster you control; send 1 "Vampire" monster from your Deck to the GY with a different Level, and if you do, the targeted monster becomes the Level of that sent monster in the GY, until the end of this turn.
●Target 1 "Vampire" monster in your GY; send 1 monster you control to the GY, and if you do, Special Summon the targeted monster.
You can only activate 1 "Vampire's Desire" per turn.
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Debut
2018-05-25
DASA-EN008
DARK SAVIORS
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Vampire's Domain
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X
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SPELL
Continuous
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Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 "Vampire" monster in addition to your Normal Summon/Set. (Even if this card leaves the field. You can only gain this effect once per turn.) Each time your "Vampire" monster inflicts battle damage to your opponent: Gain the same amount of LP.
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Debut
2018-05-25
DASA-EN009
DARK SAVIORS
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Wiz, Sage Fur Hire
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X
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WATER
Level 7
[
Spellcaster
/
Effect
]
ATK 1600
DEF 2800
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If this card is Special Summoned: You can gain 500 LP for each monster "Fur Hire" you control with a different name, except "Wiz, Sage Fur Hire". When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Wiz, Sage Fur Hire" once per turn.
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Debut
2018-05-25
DASA-EN022
DARK SAVIORS