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Total of 9 Card(s)
Barox
Barox
X
DARK DARK Level Level 5 [ Fiend / Fusion ] ATK 1380 DEF 1530
"Frenzied Panda" + "Ryu-Kishin"
Debut 2013-04-19 AP02-EN018 ASTRAL PACK TWO
Day-Breaker the Shining Magical Warrior
Day-Breaker the Shining Magical Warrior
X
LIGHT LIGHT Link Link 2 [ Spellcaster / Link / Effect ] ATK 1600 DEF -
2 Spellcaster monsters
If this card is Link Summoned: Place 1 Spell Counter on it. Gains 300 ATK for each Spell Counter on it. You can only activate each of the following effects of "Day-Breaker the Shining Magical Warrior" once per turn.
●If a Spellcaster monster(s) is Special Summoned to a zone(s) this card points to: Place 1 Spell Counter on this card.
●You can remove 2 Spell Counters from this card, then target 1 card on the field; destroy it.
Debut 2019-04-19 SR08-EN040 STRUCTURE DECK: ORDER OF THE SPELLCASTERS
Dwimmered Path
Dwimmered Path
X
SPELL SPELL
Target 1 Spellcaster Effect Monster in your GY; add it to your hand. You can only activate 1 "Dwimmered Path" per turn.
Debut 2019-04-19 SR08-EN041 STRUCTURE DECK: ORDER OF THE SPELLCASTERS
Endymion's Lab
Endymion's Lab
X
SPELL SPELL Continuous Continuous
This card's name becomes "Magical Citadel of Endymion" while in the Spell & Trap Zone. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, after damage calculation, if your Spellcaster monster is destroyed by battle: You can remove 6 Spell Counters from your field; Special Summon 1 Level 7 or higher Spellcaster monster from your hand or Deck. You can only activate 1 "Endymion's Lab" per turn.
Debut 2019-04-19 SR08-EN023 STRUCTURE DECK: ORDER OF THE SPELLCASTERS
Endymion, the Mighty Master of Magic
Endymion, the Mighty Master of Magic
X
DARK DARK Level Level 7 [ Spellcaster / Pendulum / Effect ] ATK 2800 DEF 1700
Pendulum Scale P Scale 8 You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn.
Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.
Debut 2019-04-19 SR08-EN001 STRUCTURE DECK: ORDER OF THE SPELLCASTERS
Magister of Endymion
Magister of Endymion
X
EARTH EARTH Level Level 3 [ Spellcaster / Pendulum / Effect ] ATK 1500 DEF 900
Pendulum Scale P Scale 8 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 face-up monster from your Extra Deck that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
You can only Special Summon "Magister(s) of Endymion" once per turn. When this card declares an attack: You can place 1 Spell Counter on it. Once per opponent's turn (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 monster from your Deck that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.
Debut 2019-04-19 SR08-EN003 STRUCTURE DECK: ORDER OF THE SPELLCASTERS
Reflection of Endymion
Reflection of Endymion
X
LIGHT LIGHT Level Level 7 [ Spellcaster / Pendulum / Effect ] ATK 1850 DEF 2700
Pendulum Scale P Scale 2 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your hand that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
You can only Special Summon "Reflection(s) of Endymion" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls, and 1 card you control with a Spell Counter, except this card; return that opponent's card and your card to the hand, then place the same number of Spell Counters on this card that your returned card had. When this card with a Spell Counter is destroyed by battle: You can add 1 "Endymion" card from your Deck to your hand.
Debut 2019-04-19 SR08-EN002 STRUCTURE DECK: ORDER OF THE SPELLCASTERS
Servant of Endymion
Servant of Endymion
X
WIND WIND Level Level 3 [ Spellcaster / Pendulum / Effect ] ATK 900 DEF 1500
Pendulum Scale P Scale 2 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
You can only Special Summon "Servant(s) of Endymion" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.
Debut 2019-04-19 SR08-EN004 STRUCTURE DECK: ORDER OF THE SPELLCASTERS
Spell Power Mastery
Spell Power Mastery
X
SPELL SPELL
Add 1 "Endymion" card from your Deck to your hand, then you can count the number of "Spell Power Mastery" and "Spell Power Grasp" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 "Spell Power Mastery" per turn.
Debut 2019-04-19 SR08-EN022 STRUCTURE DECK: ORDER OF THE SPELLCASTERS