Total of 397 Card(s)
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-
Dark Necrofear
-
-
X
-
DARK
Level 8
[
Fiend
/
Effect
]
ATK 2200
DEF 2800
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster.
-
Debut
1990-01-01
DL2-002
DUELIST LEAGUE SERIES 2
-
Seven Swords Warrior
-
-
X
-
EARTH
Level 7
[
Warrior
/
Synchro
/
Effect
]
ATK 2300
DEF 1800
-
1 Tuner + 1 or more non-Tuner monsters
Once per turn, when an Equip Card is equipped to this card: Inflict 800 damage to your opponent. Once per turn: You can target 1 Equip Card equipped to this card; send it to the Graveyard. When an Equip Card equipped to this card is sent to the Graveyard (except during the Damage Step): You can target 1 face-up monster your opponent controls; destroy that target.
-
Debut
1990-01-01
JUMP-EN047
SHONEN JUMP Subscription Promotional Card - December 2010 -
-
The Masked Beast
-
-
X
-
DARK
Level 8
[
Fiend
/
Ritual
]
ATK 3200
DEF 1800
-
You can Ritual Summon this card with "Curse of the Masked Beast".
-
Debut
1990-01-01
DL2-001
DUELIST LEAGUE SERIES 2
-
Amazoness Archer (Updated from: Amazon Archer)
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1400
DEF 1000
-
You can Tribute 2 monsters; inflict 1200 damage to your opponent.
-
Card Name updated from "Amazon Archer" on June 23, 2010.
-
Debut
2003-03-01
LON-032
LABYRINTH OF NIGHTMARE
-
Amphibian Beast
-
-
X
-
WATER
Level 6
[
Fish
/
Normal
]
ATK 2400
DEF 2000
-
On land or in the sea, the speed of this monster is unmatchable.
-
Debut
2003-03-01
LON-008
LABYRINTH OF NIGHTMARE
-
Anti Raigeki
-
-
X
-
TRAP
-
When your opponent activates "Raigeki": Negate its effect, and if you do, destroy all monsters your opponent controls.
-
Debut
2003-03-01
TP3-002
TOURNAMENT PACK 3RD SEASON
-
Aqua Spirit
-
-
X
-
WATER
Level 4
[
Aqua
/
Effect
]
ATK 1600
DEF 1200
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WATER monster from your GY. Once per turn, during your opponent's Standby Phase: You can target 1 face-up monster your opponent controls; change that target's battle position, and if you do, it cannot change its battle position for the rest of this turn.
-
Debut
2003-03-01
LON-068
LABYRINTH OF NIGHTMARE
-
Bait Doll
-
-
X
-
SPELL
-
Target 1 Set card in the Spell & Trap Card Zone; reveal that target, force its activation if it is a Trap Card, then negate its effect if the activation timing is incorrect, and if you do, destroy it. (If it is not a Trap Card, return it face-down.) When this card resolves, shuffle it into the Deck instead of sending it to the Graveyard.
-
Debut
2003-03-01
LON-096
LABYRINTH OF NIGHTMARE
-
Bazoo the Soul-Eater
-
-
X
-
EARTH
Level 4
[
Beast
/
Effect
]
ATK 1600
DEF 900
-
Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn.
-
Debut
2003-03-01
LON-064
LABYRINTH OF NIGHTMARE
-
Bio-Mage
-
-
X
-
LIGHT
Level 3
[
Fairy
/
Normal
]
ATK 1150
DEF 1000
-
A mysterious priest created as a result of the latest advances in biotechnology.
-
Debut
2003-03-01
LON-043
LABYRINTH OF NIGHTMARE
-
Blind Destruction
-
-
X
-
TRAP
Continuous
-
Once per turn, during your Standby Phase: Roll a six-sided die. If the result is 1-5, destroy all monsters on the field with the same Level as the number rolled. If it is 6, destroy all Level 6 and higher monsters on the field.
-
Debut
2003-03-01
LON-086
LABYRINTH OF NIGHTMARE
-
Boneheimer
-
-
X
-
WATER
Level 3
[
Aqua
/
Normal
]
ATK 850
DEF 400
-
This monster wanders the seas, sucking dry any creatures it may encounter.
-
Debut
2003-03-01
LON-057
LABYRINTH OF NIGHTMARE
-
Card of Safe Return
-
-
X
-
SPELL
Continuous
-
When a monster is Special Summoned from your Graveyard, you can draw 1 card.
-
Debut
2003-03-01
LON-029
LABYRINTH OF NIGHTMARE
-
Chosen One
-
-
X
-
SPELL
-
Select 1 Monster Card and 2 non-Monster Cards from your hand. Your opponent randomly selects 1 card among them. If it is a Monster Card, it is Special Summoned and send the remaining 2 cards to the Graveyard. If not, send all the cards to the Graveyard.
-
Debut
2003-03-01
LON-014
LABYRINTH OF NIGHTMARE
-
Collected Power
-
-
X
-
TRAP
-
Target 1 face-up monster on the field; equip it with all Equip Cards on the field. If any of those Equip Cards is now equipped to an incorrect target, destroy that Equip Card.
-
Debut
2003-03-01
LON-078
LABYRINTH OF NIGHTMARE
-
Crimson Sentry
-
-
X
-
FIRE
Level 4
[
Warrior
/
Effect
]
ATK 1500
DEF 1200
-
Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck.
-
Debut
2003-03-01
LON-033
LABYRINTH OF NIGHTMARE
-
Cure Mermaid
-
-
X
-
WATER
Level 4
[
Fish
/
Effect
]
ATK 1500
DEF 800
-
As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases.
-
Debut
2003-03-01
LON-041
LABYRINTH OF NIGHTMARE
-
Curse of the Masked Beast
-
-
X
-
SPELL
Ritual
-
This card is used to Ritual Summon "The Masked Beast". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
-
Debut
2003-03-01
LON-016
LABYRINTH OF NIGHTMARE
-
Cyclon Laser
-
-
X
-
SPELL
Equip
-
You can only equip this card to "Gradius". Increase the ATK of "Gradius" by 300 points. When the equipped "Gradius" attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
-
Debut
2003-03-01
LON-095
LABYRINTH OF NIGHTMARE
-
Dancing Fairy
-
-
X
-
WIND
Level 4
[
Fairy
/
Effect
]
ATK 1700
DEF 1000
-
As long as this card remains in face-up Defense Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases.
-
Debut
2003-03-01
LON-038
LABYRINTH OF NIGHTMARE
-
Dark Spirit of the Silent
-
-
X
-
TRAP
-
Activate only when an opponent's monster declares an attack. Negate that attack, and select another face-up monster your opponent controls. That monster attacks instead. (If it is in face-up Defense Position, change it to Attack Position.)
-
Debut
2003-03-01
LON-079
LABYRINTH OF NIGHTMARE
-
Darklord Marie (Updated from: Marie the Fallen One)
-
-
X
-
DARK
Level 5
[
Fiend
/
Effect
]
ATK 1700
DEF 1200
-
Once per turn, during your Standby Phase: You gain 200 LP. This card must be in the Graveyard to activate and to resolve this effect.
-
Card Name updated from "Marie the Fallen One" on November 18, 2016.
-
Debut
2003-03-01
LON-046
LABYRINTH OF NIGHTMARE
-
De-Fusion
-
-
X
-
SPELL
Quick-Play
-
Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.
-
Debut
2003-03-01
LON-097
LABYRINTH OF NIGHTMARE
-
Deal of Phantom
-
-
X
-
TRAP
-
Select 1 monster face-up on the field. Increase the selected monster's ATK by 100 points for each monster in your Graveyard during the turn this card is activated. The number of monster(s) are applied when this card is activated.
-
Debut
2003-03-01
LON-084
LABYRINTH OF NIGHTMARE
-
Destiny Board
-
-
X
-
TRAP
Continuous
-
When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the GY.
-
Debut
2003-03-01
LON-088
LABYRINTH OF NIGHTMARE
-
Destruction Punch
-
-
X
-
TRAP
-
If the ATK of an attacking monster your opponent controls is lower than the DEF of the attacked Defense Position monster you control, destroy the attacking monster at the end of the Damage Step. (Damage calculation is applied normally.)
-
Debut
2003-03-01
LON-085
LABYRINTH OF NIGHTMARE
-
Dragonic Attack
-
-
X
-
SPELL
Equip
-
This card can only be used to equip Warrior-Type monsters. The equipped monster is treated as Dragon-Type and increases the ATK and DEF of the equipped monster by 500 points.
-
Debut
2003-03-01
LON-101
LABYRINTH OF NIGHTMARE
-
Dreamsprite
-
-
X
-
LIGHT
Level 2
[
Plant
/
Effect
]
ATK 300
DEF 200
-
When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attack's target, then calculate damage.
-
Debut
2003-03-01
LON-073
LABYRINTH OF NIGHTMARE
-
Earthbound Spirit
-
-
X
-
EARTH
Level 4
[
Fiend
/
Normal
]
ATK 500
DEF 2000
-
A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth.
-
Debut
2003-03-01
LON-055
LABYRINTH OF NIGHTMARE
-
Ekibyo Drakmord
-
-
X
-
SPELL
Equip
-
The equipped monster cannot attack. Destroy the equipped monster at the end of its controller's 2nd turn after this card is activated. At that time, this card is returned to the owner's hand.
-
Debut
2003-03-01
LON-099
LABYRINTH OF NIGHTMARE
-
Empress Mantis
-
-
X
-
WIND
Level 6
[
Insect
/
Normal
]
ATK 2200
DEF 1400
-
Queen of an army of giant mantises whose command moves legions.
-
Debut
2003-03-01
LON-040
LABYRINTH OF NIGHTMARE
-
Fairy Box
-
-
X
-
TRAP
Continuous
-
When your opponent's monster declares an attack: Toss a coin and call it. If you call it right, the attacking monster's ATK becomes 0 until the end of the Battle Phase. During each of your Standby Phases, pay 500 Life Points or destroy this card.
-
Debut
2003-03-01
LON-024
LABYRINTH OF NIGHTMARE
-
Fairy Guardian
-
-
X
-
WIND
Level 3
[
Fairy
/
Effect
]
ATK 1000
DEF 1000
-
Offer this face-up card as a Tribute to return 1 Spell Card sent to your Graveyard by your opponent during this turn to the bottom of your Deck.
-
Debut
2003-03-01
LON-039
LABYRINTH OF NIGHTMARE
-
Fire Princess
-
-
X
-
FIRE
Level 4
[
Pyro
/
Effect
]
ATK 1300
DEF 1500
-
Each time you gain Life Points, inflict 500 damage to your opponent.
-
Debut
2003-03-01
LON-034
LABYRINTH OF NIGHTMARE
-
Fire Sorcerer
-
-
X
-
FIRE
Level 4
[
Spellcaster
/
Flip
/
Effect
]
ATK 1000
DEF 1500
-
FLIP: Randomly select 2 cards from your hand and remove them from play to inflict 800 points of Direct Damage to your opponent's Life Points.
-
Debut
2003-03-01
LON-036
LABYRINTH OF NIGHTMARE
-
Flame Dancer
-
-
X
-
FIRE
Level 2
[
Pyro
/
Normal
]
ATK 550
DEF 450
-
This monster moves while swinging its burning rope.
-
Debut
2003-03-01
LON-058
LABYRINTH OF NIGHTMARE
-
Flying Fish
-
-
X
-
WIND
Level 4
[
Fish
/
Normal
]
ATK 800
DEF 500
-
Three wishes are granted to those fortunate enough to see this monster in flight.
-
Debut
2003-03-01
LON-007
LABYRINTH OF NIGHTMARE
-
Fusion Gate
-
-
X
-
SPELL
Field
-
During the Main Phase: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials mentioned on it from their hand or field.
-
Debut
2003-03-01
LON-098
LABYRINTH OF NIGHTMARE
-
Gadget Soldier
-
-
X
-
FIRE
Level 6
[
Machine
/
Normal
]
ATK 1800
DEF 2000
-
A rust-free machine warrior born to battle.
-
Debut
2003-03-01
LON-010
LABYRINTH OF NIGHTMARE
-
Garuda the Wind Spirit
-
-
X
-
WIND
Level 4
[
Winged Beast
/
Effect
]
ATK 1600
DEF 1200
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WIND monster from your GY. Once per turn, during your opponent's End Phase: You can target 1 face-up monster your opponent controls; change that target's battle position.
-
Debut
2003-03-01
LON-070
LABYRINTH OF NIGHTMARE
-
Gemini Elf
-
-
X
-
EARTH
Level 4
[
Spellcaster
/
Normal
]
ATK 1900
DEF 900
-
Elf twins that alternate their attacks.
-
Debut
2003-03-01
LON-000
LABYRINTH OF NIGHTMARE
-
Gilasaurus
-
-
X
-
EARTH
Level 3
[
Dinosaur
/
Effect
]
ATK 1400
DEF 400
-
You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY.
-
Debut
2003-03-01
LON-071
LABYRINTH OF NIGHTMARE
-
Grand Tiki Elder
-
-
X
-
DARK
Level 4
[
Fiend
/
Normal
]
ATK 1500
DEF 800
-
A masked monster that wields the most deadly of curses.
-
Debut
2003-03-01
LON-011
LABYRINTH OF NIGHTMARE
-
Graverobber's Retribution
-
-
X
-
TRAP
Continuous
-
During each of your Standby Phases, inflict 100 points of damage to your opponent's Life Points for each of your opponent's monsters that have been removed from play.
-
Debut
2003-03-01
LON-083
LABYRINTH OF NIGHTMARE
-
Headless Knight
-
-
X
-
EARTH
Level 4
[
Fiend
/
Normal
]
ATK 1450
DEF 1700
-
A haunted spirit of a falsely accused knight who wanders in search of truth and justice.
-
Debut
2003-03-01
LON-054
LABYRINTH OF NIGHTMARE
-
Humanoid Slime
-
-
X
-
WATER
Level 4
[
Aqua
/
Normal
]
ATK 800
DEF 2000
-
This slime apparently has some human genes in its genetic makeup.
-
Debut
2003-03-01
LON-003
LABYRINTH OF NIGHTMARE
-
Humanoid Worm Drake
-
-
X
-
WATER
Level 7
[
Aqua
/
Fusion
]
ATK 2200
DEF 2000
-
"Worm Drake" + "Humanoid Slime"
-
Debut
2003-03-01
LON-005
LABYRINTH OF NIGHTMARE
-
Hysteric Fairy
-
-
X
-
LIGHT
Level 4
[
Fairy
/
Effect
]
ATK 1800
DEF 500
-
Offer 2 monsters on your side of the field as a Tribute to increase your Life Points by 1000 points.
-
Debut
2003-03-01
LON-042
LABYRINTH OF NIGHTMARE
-
Infinite Cards
-
-
X
-
SPELL
Continuous
-
There is no limit to the hand size for each player.
-
Debut
2003-03-01
LON-027
LABYRINTH OF NIGHTMARE
-
Jam Breeding Machine
-
-
X
-
SPELL
Continuous
-
Once per turn, during your Standby Phase: Special Summon 1 "Slime Token" (Aqua/WATER/Level 1/ATK 500/DEF 500) in Attack Position. You cannot Summon any monsters, except "Slime Tokens" (but you can Set).
-
Debut
2003-03-01
LON-026
LABYRINTH OF NIGHTMARE
-
Jam Defender
-
-
X
-
TRAP
Continuous
-
When an opponent's monster declares an attack on a monster you control: You can target 1 "Revival Jam" you control; switch the attack target to that target.
-
Debut
2003-03-01
LON-028
LABYRINTH OF NIGHTMARE
-
Jar of Greed
-
-
X
-
TRAP
-
Draw 1 card.
-
Debut
2003-03-01
LON-047
LABYRINTH OF NIGHTMARE
-
Jowgen the Spiritualist
-
-
X
-
LIGHT
Level 3
[
Spellcaster
/
Effect
]
ATK 200
DEF 1300
-
You can discard 1 random card from your hand to the GY; destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.
-
Debut
2003-03-01
LON-061
LABYRINTH OF NIGHTMARE
-
Kycoo the Ghost Destroyer
-
-
X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1800
DEF 700
-
When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their GY; banish those targets. Your opponent cannot banish cards from either GY.
-
Debut
2003-03-01
LON-062
LABYRINTH OF NIGHTMARE
-
Lady Assailant of Flames
-
-
X
-
FIRE
Level 4
[
Pyro
/
Flip
/
Effect
]
ATK 1500
DEF 1000
-
FLIP: Banish the top 3 cards of your Deck; inflict 800 damage to your opponent.
-
Debut
2003-03-01
LON-035
LABYRINTH OF NIGHTMARE
-
Lady Panther
-
-
X
-
EARTH
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1400
DEF 1300
-
Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of your Deck.
-
Debut
2003-03-01
LON-030
LABYRINTH OF NIGHTMARE
-
Lightning Blade
-
-
X
-
SPELL
Equip
-
Equip only to a Warrior monster. It gains 800 ATK. All WATER monsters on the field lose 500 ATK.
-
Debut
2003-03-01
LON-022
LABYRINTH OF NIGHTMARE
-
Lightning Conger
-
-
X
-
WATER
Level 3
[
Thunder
/
Normal
]
ATK 350
DEF 750
-
This massive eel generates huge charges of electricity and unleashes them as thunderbolts.
-
Debut
2003-03-01
LON-060
LABYRINTH OF NIGHTMARE
-
Mage Power
-
-
X
-
SPELL
Equip
-
The equipped monster gains 500 ATK/DEF for each Spell/Trap you control.
-
Debut
2003-03-01
LON-050
LABYRINTH OF NIGHTMARE
-
Magic Cylinder
-
-
X
-
TRAP
-
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.
-
Debut
2003-03-01
LON-104
LABYRINTH OF NIGHTMARE
-
Maryokutai
-
-
X
-
WATER
Level 3
[
Aqua
/
Effect
]
ATK 900
DEF 900
-
During your opponent's turn, when your opponent activates a Spell Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it.
-
Debut
2003-03-01
LON-076
LABYRINTH OF NIGHTMARE
-
Mask of Brutality
-
-
X
-
SPELL
Equip
-
The equipped monster gains 1000 ATK and loses 1000 DEF. Once per turn, during your Standby Phase, pay 1000 LP or destroy this card.
-
Debut
2003-03-01
LON-020
LABYRINTH OF NIGHTMARE
-
Mask of Dispel
-
-
X
-
SPELL
Continuous
-
Select 1 face-up Spell Card on the field. The controller of the Spell Card takes 500 points of damage during each of your Standby Phases. When the selected card is removed from the field, destroy this card.
-
Debut
2003-03-01
LON-017
LABYRINTH OF NIGHTMARE
-
Mask of Restrict
-
-
X
-
TRAP
Continuous
-
Neither player can Tribute cards.
-
Debut
2003-03-01
LON-018
LABYRINTH OF NIGHTMARE
-
Mask of the Accursed
-
-
X
-
SPELL
Equip
-
The equipped monster cannot attack. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.
-
Debut
2003-03-01
LON-019
LABYRINTH OF NIGHTMARE
-
Mask of Weakness
-
-
X
-
TRAP
-
Target 1 attacking monster; that target loses 700 ATK until the end of this turn.
-
Debut
2003-03-01
LON-015
LABYRINTH OF NIGHTMARE
-
Melchid the Four-Face Beast
-
-
X
-
DARK
Level 4
[
Fiend
/
Normal
]
ATK 1500
DEF 1200
-
This monster has four different masks for four different attacks.
-
Debut
2003-03-01
LON-012
LABYRINTH OF NIGHTMARE
-
Miracle Dig
-
-
X
-
SPELL
-
If at least 5 of your monsters are banished: Target 3 of them; return them to the GY.
-
Debut
2003-03-01
LON-100
LABYRINTH OF NIGHTMARE
-
Needle Worm
-
-
X
-
EARTH
Level 2
[
Insect
/
Flip
/
Effect
]
ATK 750
DEF 600
-
FLIP: Send the top 5 cards of your opponent's Deck to the Graveyard.
-
Debut
2003-03-01
TP3-001
TOURNAMENT PACK 3RD SEASON
-
Nuvia the Wicked
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 2000
DEF 800
-
If this monster is Normal Summoned, destroy this card. If your opponent controls any monster, decrease the ATK of this card by 200 points for each monster on your opponents side of the field.
-
Debut
2003-03-01
LON-013
LABYRINTH OF NIGHTMARE
-
Offerings to the Doomed
-
-
X
-
SPELL
Quick-Play
-
Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.
-
Debut
2003-03-01
LON-051
LABYRINTH OF NIGHTMARE
-
Return of the Doomed
-
-
X
-
SPELL
-
Discard 1 Monster Card from your hand to the Graveyard. Return 1 of your monsters destroyed and sent to your Graveyard as a result of battle during this turn to your hand at the end of this turn.
-
Debut
2003-03-01
LON-021
LABYRINTH OF NIGHTMARE
-
Revival Jam
-
-
X
-
WATER
Level 4
[
Aqua
/
Effect
]
ATK 1500
DEF 500
-
When this card is destroyed by battle and sent to the GY: You can pay 1000 LP; Special Summon it in Defense Position during your next Standby Phase.
-
Debut
2003-03-01
LON-006
LABYRINTH OF NIGHTMARE
-
Riryoku Field
-
-
X
-
TRAP
Counter
-
When a Spell Card that targets exactly 1 monster on the field (and no other cards) is activated: Negate the activation, and if you do, destroy it.
-
Debut
2003-03-01
LON-081
LABYRINTH OF NIGHTMARE
-
Royal Command
-
-
X
-
TRAP
Continuous
-
Flip monsters' effects cannot be activated, also their effects are negated.
-
Debut
2003-03-01
LON-080
LABYRINTH OF NIGHTMARE
-
Scroll of Bewitchment
-
-
X
-
SPELL
Equip
-
Select 1 Attribute. Change the Attribute of the equipped monster to the one you select.
-
Debut
2003-03-01
LON-048
LABYRINTH OF NIGHTMARE
-
Shining Abyss
-
-
X
-
LIGHT
Level 4
[
Fairy
/
Normal
]
ATK 1600
DEF 1800
-
This monster employs the powers of both Light and Darkness.
-
Debut
2003-03-01
LON-009
LABYRINTH OF NIGHTMARE
-
Skull Lair
-
-
X
-
TRAP
Continuous
-
Remove from play any number of Monster Cards in your Graveyard to destroy 1 face-up monster on the field whose Level is equal to the number of the cards you removed from play.
-
Debut
2003-03-01
LON-082
LABYRINTH OF NIGHTMARE
-
Soul of Purity and Light
-
-
X
-
LIGHT
Level 6
[
Fairy
/
Effect
]
ATK 2000
DEF 1800
-
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. All monsters your opponent controls lose 300 ATK during their Battle Phase only.
-
Debut
2003-03-01
LON-066
LABYRINTH OF NIGHTMARE
-
Spherous Lady
-
-
X
-
EARTH
Level 3
[
Rock
/
Normal
]
ATK 400
DEF 1400
-
Many have been deceived by the beauty of this vampire.
-
Debut
2003-03-01
LON-059
LABYRINTH OF NIGHTMARE
-
Spirit Elimination
-
-
X
-
SPELL
-
When monsters in the Graveyard are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play.
-
Debut
2003-03-01
LON-102
LABYRINTH OF NIGHTMARE
-
Spirit Message "A"
-
-
X
-
SPELL
Continuous
-
This card can only be placed on the field by the effect of "Destiny Board".
-
Debut
2003-03-01
LON-091
LABYRINTH OF NIGHTMARE
-
Spirit Message "I"
-
-
X
-
SPELL
Continuous
-
This card can only be placed on the field by the effect of "Destiny Board".
-
Debut
2003-03-01
LON-089
LABYRINTH OF NIGHTMARE
-
Spirit Message "L"
-
-
X
-
SPELL
Continuous
-
This card can only be placed on the field by the effect of "Destiny Board".
-
Debut
2003-03-01
LON-092
LABYRINTH OF NIGHTMARE
-
Spirit Message "N"
-
-
X
-
SPELL
Continuous
-
This card can only be placed on the field by the effect of "Destiny Board".
-
Debut
2003-03-01
LON-090
LABYRINTH OF NIGHTMARE
-
Spirit of Flames
-
-
X
-
FIRE
Level 4
[
Pyro
/
Effect
]
ATK 1700
DEF 1000
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. Gains 300 ATK during your Battle Phase only.
-
Debut
2003-03-01
LON-067
LABYRINTH OF NIGHTMARE
-
Spirit of the Breeze
-
-
X
-
WIND
Level 3
[
Fairy
/
Effect
]
ATK 0
DEF 1800
-
As long as this card remains in face-up Attack Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases.
-
Debut
2003-03-01
LON-037
LABYRINTH OF NIGHTMARE
-
Spiritualism
-
-
X
-
SPELL
-
Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.
-
Debut
2003-03-01
LON-094
LABYRINTH OF NIGHTMARE
-
St. Joan
-
-
X
-
LIGHT
Level 7
[
Fairy
/
Fusion
]
ATK 2800
DEF 2000
-
"The Forgiving Maiden" + "Darklord Marie"
-
Debut
2003-03-01
LON-045
LABYRINTH OF NIGHTMARE
-
Summoner of Illusions
-
-
X
-
LIGHT
Level 3
[
Spellcaster
/
Flip
/
Effect
]
ATK 800
DEF 900
-
FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck, but destroy it during the End Phase of this turn.
-
Debut
2003-03-01
LON-063
LABYRINTH OF NIGHTMARE
-
Supply
-
-
X
-
EARTH
Level 4
[
Warrior
/
Flip
/
Effect
]
ATK 1300
DEF 800
-
FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand.
-
Debut
2003-03-01
LON-075
LABYRINTH OF NIGHTMARE
-
Swordsman of Landstar
-
-
X
-
EARTH
Level 3
[
Warrior
/
Normal
]
ATK 500
DEF 1200
-
An amateur with a sword, this fairy warrior relies on its mysterious powers.
-
Debut
2003-03-01
LON-002
LABYRINTH OF NIGHTMARE
-
The Dark Door
-
-
X
-
SPELL
Continuous
-
Only 1 monster can attack during each Battle Phase.
-
Debut
2003-03-01
LON-093
LABYRINTH OF NIGHTMARE
-
The Earl of Demise
-
-
X
-
DARK
Level 5
[
Fiend
/
Normal
]
ATK 2000
DEF 700
-
This gentlemanly creature is extremely wicked, feared by man and fiend alike.
-
Debut
2003-03-01
LON-056
LABYRINTH OF NIGHTMARE
-
The Emperor's Holiday
-
-
X
-
TRAP
Continuous
-
Negate all Equip Card effects on the field.
-
Debut
2003-03-01
LON-087
LABYRINTH OF NIGHTMARE
-
The Forgiving Maiden
-
-
X
-
LIGHT
Level 4
[
Fairy
/
Effect
]
ATK 850
DEF 2000
-
Offer this face-up card as a Tribute to return to your hand 1 of your monsters destroyed as a result of battle during this turn.
-
Debut
2003-03-01
LON-044
LABYRINTH OF NIGHTMARE
-
The Gross Ghost of Fled Dreams
-
-
X
-
DARK
Level 4
[
Fiend
/
Normal
]
ATK 1300
DEF 1800
-
This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber.
-
Debut
2003-03-01
LON-053
LABYRINTH OF NIGHTMARE
-
The Last Warrior from Another Planet
-
-
X
-
EARTH
Level 7
[
Warrior
/
Fusion
/
Effect
]
ATK 2350
DEF 2300
-
"Zombyra the Dark" + "Maryokutai"
If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.
-
Debut
2003-03-01
LON-077
LABYRINTH OF NIGHTMARE
-
The Portrait's Secret
-
-
X
-
EARTH
Level 4
[
Fiend
/
Normal
]
ATK 1200
DEF 1500
-
A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it.
-
Debut
2003-03-01
LON-052
LABYRINTH OF NIGHTMARE
-
The Rock Spirit
-
-
X
-
EARTH
Level 4
[
Rock
/
Effect
]
ATK 1700
DEF 1000
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. Gains 300 ATK during your opponent's Battle Phase only.
-
Debut
2003-03-01
LON-069
LABYRINTH OF NIGHTMARE
-
The Unfriendly Amazon
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 2000
DEF 1000
-
Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded.
-
Debut
2003-03-01
LON-031
LABYRINTH OF NIGHTMARE
-
Tornado Bird
-
-
X
-
WIND
Level 4
[
Winged Beast
/
Flip
/
Effect
]
ATK 1100
DEF 1000
-
FLIP: Return 2 Spell or Trap Cards on the field to their owners' hands.
-
Debut
2003-03-01
LON-072
LABYRINTH OF NIGHTMARE
-
Tornado Wall
-
-
X
-
TRAP
Continuous
-
Activate only if "Umi" is on the field. While "Umi" is on the field, you take no battle damage. If "Umi" is not on the field, destroy this card.
-
Debut
2003-03-01
LON-023
LABYRINTH OF NIGHTMARE
-
Torrential Tribute
-
-
X
-
TRAP
-
When a monster(s) is Summoned: Destroy all monsters on the field.
-
Debut
2003-03-01
LON-025
LABYRINTH OF NIGHTMARE
-
United We Stand
-
-
X
-
SPELL
Equip
-
The equipped monster gains 800 ATK/DEF for each face-up monster you control.
-
Debut
2003-03-01
LON-049
LABYRINTH OF NIGHTMARE
-
Vengeful Bog Spirit
-
-
X
-
SPELL
Continuous
-
Monsters cannot attack the turn they are Summoned.
-
Debut
2003-03-01
LON-103
LABYRINTH OF NIGHTMARE
-
Worm Drake
-
-
X
-
EARTH
Level 4
[
Reptile
/
Normal
]
ATK 1400
DEF 1500
-
Once this monster wraps itself around a victim, there is no escape.
-
Debut
2003-03-01
LON-004
LABYRINTH OF NIGHTMARE
-
Zombyra the Dark
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 2100
DEF 500
-
Cannot attack directly. If this card destroys a monster by battle: This card loses 200 ATK.
-
Debut
2003-03-01
LON-074
LABYRINTH OF NIGHTMARE
-
A Hero Emerges
-
-
X
-
TRAP
-
When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the GY.
-
Debut
2004-03-01
IOC-104
INVASION OF CHAOS
-
A Hero Emerges
-
-
X
-
TRAP
-
When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the GY.
-
Debut
2004-03-01
IOC-EN104
INVASION OF CHAOS
-
Amphibious Bugroth MK-3
-
-
X
-
WATER
Level 4
[
Machine
/
Effect
]
ATK 1500
DEF 1300
-
As long as "Umi" remains face-up on the field, this card can attack your opponent's Life Points directly.
-
Debut
2004-03-01
IOC-081
INVASION OF CHAOS
-
Amphibious Bugroth MK-3
-
-
X
-
WATER
Level 4
[
Machine
/
Effect
]
ATK 1500
DEF 1300
-
As long as "Umi" remains face-up on the field, this card can attack your opponent's Life Points directly.
-
Debut
2004-03-01
IOC-EN081
INVASION OF CHAOS
-
Anti-Aircraft Flower
-
-
X
-
EARTH
Level 3
[
Plant
/
Effect
]
ATK 0
DEF 1600
-
By tributing 1 Insect-Type monster on your side of the field, inflict 800 points of damage to your opponent's Life Points.
-
Debut
2004-03-01
IOC-076
INVASION OF CHAOS
-
Anti-Aircraft Flower
-
-
X
-
EARTH
Level 3
[
Plant
/
Effect
]
ATK 0
DEF 1600
-
By tributing 1 Insect-Type monster on your side of the field, inflict 800 points of damage to your opponent's Life Points.
-
Debut
2004-03-01
IOC-EN076
INVASION OF CHAOS
-
Balloon Lizard
-
-
X
-
EARTH
Level 4
[
Reptile
/
Effect
]
ATK 500
DEF 1900
-
Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters x 400 points.
-
Debut
2004-03-01
IOC-072
INVASION OF CHAOS
-
Balloon Lizard
-
-
X
-
EARTH
Level 4
[
Reptile
/
Effect
]
ATK 500
DEF 1900
-
Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters x 400 points.
-
Debut
2004-03-01
IOC-EN072
INVASION OF CHAOS
-
Begone, Knave!
-
-
X
-
TRAP
Continuous
-
If a monster inflicts battle damage to a player: Return that monster to the hand.
-
Debut
2004-03-01
IOC-107
INVASION OF CHAOS
-
Begone, Knave!
-
-
X
-
TRAP
Continuous
-
If a monster inflicts battle damage to a player: Return that monster to the hand.
-
Debut
2004-03-01
IOC-EN107
INVASION OF CHAOS
-
Berserk Gorilla
-
-
X
-
EARTH
Level 4
[
Beast
/
Effect
]
ATK 2000
DEF 1000
-
If this card is in face-up Defense Position, destroy this card. This card must attack if able.
-
Debut
2004-03-01
IOC-013
INVASION OF CHAOS
-
Berserk Gorilla
-
-
X
-
EARTH
Level 4
[
Beast
/
Effect
]
ATK 2000
DEF 1000
-
If this card is in face-up Defense Position, destroy this card. This card must attack if able.
-
Debut
2004-03-01
IOC-EN013
INVASION OF CHAOS
-
Big Burn
-
-
X
-
TRAP
-
You can only activate this card when your opponent activates a card that targets a monster in the Graveyard. Remove from play all monsters in both players' Graveyards.
-
Debut
2004-03-01
IOC-047
INVASION OF CHAOS
-
Big Burn
-
-
X
-
TRAP
-
You can only activate this card when your opponent activates a card that targets a monster in the Graveyard. Remove from play all monsters in both players' Graveyards.
-
Debut
2004-03-01
IOC-EN047
INVASION OF CHAOS
-
Big Koala
-
-
X
-
EARTH
Level 7
[
Beast
/
Normal
]
ATK 2700
DEF 2000
-
A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful.
-
Debut
2004-03-01
IOC-004
INVASION OF CHAOS
-
Big Koala
-
-
X
-
EARTH
Level 7
[
Beast
/
Normal
]
ATK 2700
DEF 2000
-
A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful.
-
Debut
2004-03-01
IOC-EN004
INVASION OF CHAOS
-
Black Luster Ritual
-
-
X
-
SPELL
Ritual
-
This card is used to Ritual Summon "Black Luster Soldier". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.
-
Debut
2004-03-01
SYE-025
STARTER DECK YUGI Evolution
-
Black Luster Soldier - Envoy of the Beginning
-
-
X
-
LIGHT
Level 8
[
Warrior
/
Effect
]
ATK 3000
DEF 2500
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects.
●Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated.
●If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
-
Debut
2004-03-01
IOC-025
INVASION OF CHAOS
-
Black Luster Soldier - Envoy of the Beginning
-
-
X
-
LIGHT
Level 8
[
Warrior
/
Effect
]
ATK 3000
DEF 2500
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects.
●Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated.
●If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
-
Debut
2004-03-01
IOC-EN025
INVASION OF CHAOS
-
Black Tyranno
-
-
X
-
EARTH
Level 7
[
Dinosaur
/
Effect
]
ATK 2600
DEF 1800
-
If the only cards your opponent controls are Defense Position monsters, this card can attack directly.
-
Debut
2004-03-01
IOC-075
INVASION OF CHAOS
-
Black Tyranno
-
-
X
-
EARTH
Level 7
[
Dinosaur
/
Effect
]
ATK 2600
DEF 1800
-
If the only cards your opponent controls are Defense Position monsters, this card can attack directly.
-
Debut
2004-03-01
IOC-EN075
INVASION OF CHAOS
-
Blasting the Ruins
-
-
X
-
TRAP
-
You can only activate this card if there are 30 or more cards in your Graveyard. Inflict 3000 points of damage to your opponent's Life Points.
-
Debut
2004-03-01
IOC-048
INVASION OF CHAOS
-
Blasting the Ruins
-
-
X
-
TRAP
-
You can only activate this card if there are 30 or more cards in your Graveyard. Inflict 3000 points of damage to your opponent's Life Points.
-
Debut
2004-03-01
IOC-EN048
INVASION OF CHAOS
-
Blazing Inpachi
-
-
X
-
FIRE
Level 4
[
Pyro
/
Normal
]
ATK 1850
DEF 0
-
A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.
-
Debut
2004-03-01
IOC-061
INVASION OF CHAOS
-
Blazing Inpachi
-
-
X
-
FIRE
Level 4
[
Pyro
/
Normal
]
ATK 1850
DEF 0
-
A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.
-
Debut
2004-03-01
IOC-EN061
INVASION OF CHAOS
-
Bowganian
-
-
X
-
DARK
Level 3
[
Machine
/
Effect
]
ATK 1300
DEF 1000
-
Once per turn, during your Standby Phase: Inflict 600 damage to your opponent.
-
Debut
2004-03-01
IOC-029
INVASION OF CHAOS
-
Bowganian
-
-
X
-
DARK
Level 3
[
Machine
/
Effect
]
ATK 1300
DEF 1000
-
Once per turn, during your Standby Phase: Inflict 600 damage to your opponent.
-
Debut
2004-03-01
IOC-EN029
INVASION OF CHAOS
-
Burning Algae
-
-
X
-
FIRE
Level 3
[
Pyro
/
Effect
]
ATK 500
DEF 1500
-
When this card is sent to the Graveyard, increase your opponent's Life Points by 1000 points.
-
Debut
2004-03-01
IOC-062
INVASION OF CHAOS
-
Burning Algae
-
-
X
-
FIRE
Level 3
[
Pyro
/
Effect
]
ATK 500
DEF 1500
-
When this card is sent to the Graveyard, increase your opponent's Life Points by 1000 points.
-
Debut
2004-03-01
IOC-EN062
INVASION OF CHAOS
-
Cannonball Spear Shellfish
-
-
X
-
WATER
Level 2
[
Aqua
/
Effect
]
ATK 1000
DEF 1000
-
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
-
Debut
2004-03-01
IOC-085
INVASION OF CHAOS
-
Cannonball Spear Shellfish
-
-
X
-
WATER
Level 2
[
Aqua
/
Effect
]
ATK 1000
DEF 1000
-
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
-
Debut
2004-03-01
IOC-EN085
INVASION OF CHAOS
-
Chain Disappearance
-
-
X
-
TRAP
-
When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.
-
Debut
2004-03-01
IOC-052
INVASION OF CHAOS
-
Chain Disappearance
-
-
X
-
TRAP
-
When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.
-
Debut
2004-03-01
IOC-EN052
INVASION OF CHAOS
-
Chaos Emperor Dragon - Envoy of the End
-
-
X
-
DARK
Level 8
[
Dragon
/
Effect
]
ATK 3000
DEF 2500
-
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.
-
Debut
2004-03-01
IOC-000
INVASION OF CHAOS
-
Chaos Emperor Dragon - Envoy of the End
-
-
X
-
DARK
Level 8
[
Dragon
/
Effect
]
ATK 3000
DEF 2500
-
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.
-
Debut
2004-03-01
IOC-EN000
INVASION OF CHAOS
-
Chaos End
-
-
X
-
SPELL
-
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field.
-
Debut
2004-03-01
IOC-036
INVASION OF CHAOS
-
Chaos End
-
-
X
-
SPELL
-
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field.
-
Debut
2004-03-01
IOC-EN036
INVASION OF CHAOS
-
Chaos Greed
-
-
X
-
SPELL
-
You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck.
-
Debut
2004-03-01
IOC-038
INVASION OF CHAOS
-
Chaos Greed
-
-
X
-
SPELL
-
You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck.
-
Debut
2004-03-01
IOC-EN038
INVASION OF CHAOS
-
Chaos Necromancer
-
-
X
-
DARK
Level 1
[
Fiend
/
Effect
]
ATK 0
DEF 0
-
The ATK of this card is the number of Monster Cards in your Graveyard x 300.
-
Debut
2004-03-01
IOC-017
INVASION OF CHAOS
-
Chaos Necromancer
-
-
X
-
DARK
Level 1
[
Fiend
/
Effect
]
ATK 0
DEF 0
-
The ATK of this card is the number of Monster Cards in your Graveyard x 300.
-
Debut
2004-03-01
IOC-EN017
INVASION OF CHAOS
-
Chaos Sorcerer
-
-
X
-
DARK
Level 6
[
Spellcaster
/
Effect
]
ATK 2300
DEF 2000
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.
-
Debut
2004-03-01
IOC-023
INVASION OF CHAOS
-
Chaos Sorcerer
-
-
X
-
DARK
Level 6
[
Spellcaster
/
Effect
]
ATK 2300
DEF 2000
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.
-
Debut
2004-03-01
IOC-EN023
INVASION OF CHAOS
-
Chaosrider Gustaph
-
-
X
-
WIND
Level 4
[
Warrior
/
Effect
]
ATK 1400
DEF 1500
-
Once per turn: You can banish up to 2 Spells from your GY; this card gains 300 ATK for each card banished by this effect, until the end of your opponent's turn.
-
Debut
2004-03-01
IOC-018
INVASION OF CHAOS
-
Chaosrider Gustaph
-
-
X
-
WIND
Level 4
[
Warrior
/
Effect
]
ATK 1400
DEF 1500
-
Once per turn: You can banish up to 2 Spells from your GY; this card gains 300 ATK for each card banished by this effect, until the end of your opponent's turn.
-
Debut
2004-03-01
IOC-EN018
INVASION OF CHAOS
-
Chopman the Desperate Outlaw
-
-
X
-
DARK
Level 3
[
Zombie
/
Effect
]
ATK 1100
DEF 500
-
When this card is Flip Summoned, you can equip 1 Equip Spell Card in your Graveyard to this card.
-
Debut
2004-03-01
IOC-010
INVASION OF CHAOS
-
Chopman the Desperate Outlaw
-
-
X
-
DARK
Level 3
[
Zombie
/
Effect
]
ATK 1100
DEF 500
-
When this card is Flip Summoned, you can equip 1 Equip Spell Card in your Graveyard to this card.
-
Debut
2004-03-01
IOC-EN010
INVASION OF CHAOS
-
Coach Goblin
-
-
X
-
EARTH
Level 4
[
Fiend
/
Effect
]
ATK 1200
DEF 1500
-
While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.
-
Debut
2004-03-01
IOC-015
INVASION OF CHAOS
-
Coach Goblin
-
-
X
-
EARTH
Level 4
[
Fiend
/
Effect
]
ATK 1200
DEF 1500
-
While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.
-
Debut
2004-03-01
IOC-EN015
INVASION OF CHAOS
-
Compulsory Evacuation Device
-
-
X
-
TRAP
-
Target 1 monster on the field; return that target to the hand.
-
Debut
2004-03-01
IOC-103
INVASION OF CHAOS
-
Compulsory Evacuation Device
-
-
X
-
TRAP
-
Target 1 monster on the field; return that target to the hand.
-
Debut
2004-03-01
IOC-EN103
INVASION OF CHAOS
-
Crimson Ninja
-
-
X
-
EARTH
Level 1
[
Warrior
/
Flip
/
Effect
]
ATK 300
DEF 300
-
FLIP: Target 1 Trap Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Trap Card. Otherwise, return it to its original position.)
-
Debut
2004-03-01
IOC-006
INVASION OF CHAOS
-
Crimson Ninja
-
-
X
-
EARTH
Level 1
[
Warrior
/
Flip
/
Effect
]
ATK 300
DEF 300
-
FLIP: Target 1 Trap Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Trap Card. Otherwise, return it to its original position.)
-
Debut
2004-03-01
IOC-EN006
INVASION OF CHAOS
-
Curse of Darkness
-
-
X
-
TRAP
Continuous
-
Each time a Spell Card is activated, immediately after it resolves, the player that activated it takes 1000 damage.
-
Debut
2004-03-01
IOC-106
INVASION OF CHAOS
-
Curse of Darkness
-
-
X
-
TRAP
Continuous
-
Each time a Spell Card is activated, immediately after it resolves, the player that activated it takes 1000 damage.
-
Debut
2004-03-01
IOC-EN106
INVASION OF CHAOS
-
Cursed Seal of the Forbidden Spell
-
-
X
-
TRAP
Counter
-
When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.
-
Debut
2004-03-01
IOC-049
INVASION OF CHAOS
-
Cursed Seal of the Forbidden Spell
-
-
X
-
TRAP
Counter
-
When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.
-
Debut
2004-03-01
IOC-EN049
INVASION OF CHAOS
-
D.D. Borderline
-
-
X
-
SPELL
Continuous
-
While there are no Spells in your GY, neither player can conduct their Battle Phase.
-
Debut
2004-03-01
IOC-040
INVASION OF CHAOS
-
D.D. Borderline
-
-
X
-
SPELL
Continuous
-
While there are no Spells in your GY, neither player can conduct their Battle Phase.
-
Debut
2004-03-01
IOC-EN040
INVASION OF CHAOS
-
D.D. Designator
-
-
X
-
SPELL
-
Declare 1 card name. Look at your opponent's hand, and if they have the declared card in their hand, remove from play that 1 card. If they do not have the declared card in their hand, remove from play 1 random card in your hand.
-
Debut
2004-03-01
IOC-039
INVASION OF CHAOS
-
D.D. Designator
-
-
X
-
SPELL
-
Declare 1 card name. Look at your opponent's hand, and if they have the declared card in their hand, remove from play that 1 card. If they do not have the declared card in their hand, remove from play 1 random card in your hand.
-
Debut
2004-03-01
IOC-EN039
INVASION OF CHAOS
-
D.D. Scout Plane
-
-
X
-
DARK
Level 2
[
Machine
/
Effect
]
ATK 800
DEF 1200
-
During the End Phase, if this card is currently banished, and was banished this turn: Special Summon it in face-up Attack Position. This effect can only activate once per turn.
-
Debut
2004-03-01
IOC-012
INVASION OF CHAOS
-
D.D. Scout Plane
-
-
X
-
DARK
Level 2
[
Machine
/
Effect
]
ATK 800
DEF 1200
-
During the End Phase, if this card is currently banished, and was banished this turn: Special Summon it in face-up Attack Position. This effect can only activate once per turn.
-
Debut
2004-03-01
IOC-EN012
INVASION OF CHAOS
-
Dark Driceratops
-
-
X
-
EARTH
Level 6
[
Dinosaur
/
Effect
]
ATK 2400
DEF 1500
-
If this card attacks a Defense Position monster, inflict piercing battle damage.
-
Debut
2004-03-01
IOC-073
INVASION OF CHAOS
-
Dark Driceratops
-
-
X
-
EARTH
Level 6
[
Dinosaur
/
Effect
]
ATK 2400
DEF 1500
-
If this card attacks a Defense Position monster, inflict piercing battle damage.
-
Debut
2004-03-01
IOC-EN073
INVASION OF CHAOS
-
Dark Magician of Chaos
-
-
X
-
DARK
Level 8
[
Spellcaster
/
Effect
]
ATK 2800
DEF 2600
-
During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.
-
Debut
2004-03-01
IOC-065
INVASION OF CHAOS
-
Dark Magician of Chaos
-
-
X
-
DARK
Level 8
[
Spellcaster
/
Effect
]
ATK 2800
DEF 2600
-
During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.
-
Debut
2004-03-01
IOC-EN065
INVASION OF CHAOS
-
Dark Mirror Force
-
-
X
-
TRAP
-
When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls.
-
Debut
2004-03-01
IOC-054
INVASION OF CHAOS
-
Dark Mirror Force
-
-
X
-
TRAP
-
When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls.
-
Debut
2004-03-01
IOC-EN054
INVASION OF CHAOS
-
Dedication through Light and Darkness
-
-
X
-
SPELL
Quick-Play
-
Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.
-
Debut
2004-03-01
IOC-095
INVASION OF CHAOS
-
Dedication through Light and Darkness
-
-
X
-
SPELL
Quick-Play
-
Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.
-
Debut
2004-03-01
IOC-EN095
INVASION OF CHAOS
-
Des Kangaroo
-
-
X
-
DARK
Level 4
[
Beast
/
Effect
]
ATK 1500
DEF 1700
-
If the ATK of a monster that attacks this monster is lower than the DEF of this card, destroy the attacking monster.
-
Debut
2004-03-01
IOC-005
INVASION OF CHAOS
-
Des Kangaroo
-
-
X
-
DARK
Level 4
[
Beast
/
Effect
]
ATK 1500
DEF 1700
-
If the ATK of a monster that attacks this monster is lower than the DEF of this card, destroy the attacking monster.
-
Debut
2004-03-01
IOC-EN005
INVASION OF CHAOS
-
Destruction Ring
-
-
X
-
TRAP
-
Destroy 1 face-up monster on your side of the field to inflict 1000 points of damage to both players' Life Points.
-
Debut
2004-03-01
IOC-101
INVASION OF CHAOS
-
Destruction Ring
-
-
X
-
TRAP
-
Destroy 1 face-up monster on your side of the field to inflict 1000 points of damage to both players' Life Points.
-
Debut
2004-03-01
IOC-EN101
INVASION OF CHAOS
-
Dimension Distortion
-
-
X
-
SPELL
-
You can only activate this card if there are no cards in your Graveyard. Select 1 removed from play monster and Special Summon it on your side of the field.
-
Debut
2004-03-01
IOC-044
INVASION OF CHAOS
-
Dimension Distortion
-
-
X
-
SPELL
-
You can only activate this card if there are no cards in your Graveyard. Select 1 removed from play monster and Special Summon it on your side of the field.
-
Debut
2004-03-01
IOC-EN044
INVASION OF CHAOS
-
Dimension Fusion
-
-
X
-
SPELL
-
Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.
-
Debut
2004-03-01
IOC-094
INVASION OF CHAOS
-
Dimension Fusion
-
-
X
-
SPELL
-
Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.
-
Debut
2004-03-01
IOC-EN094
INVASION OF CHAOS
-
DNA Transplant
-
-
X
-
TRAP
Continuous
-
Activate by declaring 1 monster Attribute. All face-up monsters become that Attribute.
-
Debut
2004-03-01
IOC-108
INVASION OF CHAOS
-
DNA Transplant
-
-
X
-
TRAP
Continuous
-
Activate by declaring 1 monster Attribute. All face-up monsters become that Attribute.
-
Debut
2004-03-01
IOC-EN108
INVASION OF CHAOS
-
Don Turtle
-
-
X
-
WATER
Level 3
[
Reptile
/
Effect
]
ATK 1100
DEF 1200
-
When this card is Normal Summoned or Flip Summoned, you can Special Summon any number of "Don Turtle"(s) from your hand.
-
Debut
2004-03-01
IOC-071
INVASION OF CHAOS
-
Don Turtle
-
-
X
-
WATER
Level 3
[
Reptile
/
Effect
]
ATK 1100
DEF 1200
-
When this card is Normal Summoned or Flip Summoned, you can Special Summon any number of "Don Turtle"(s) from your hand.
-
Debut
2004-03-01
IOC-EN071
INVASION OF CHAOS
-
Drillago
-
-
X
-
DARK
Level 4
[
Machine
/
Effect
]
ATK 1600
DEF 1100
-
If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly.
-
Debut
2004-03-01
IOC-026
INVASION OF CHAOS
-
Drillago
-
-
X
-
DARK
Level 4
[
Machine
/
Effect
]
ATK 1600
DEF 1100
-
If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly.
-
Debut
2004-03-01
IOC-EN026
INVASION OF CHAOS
-
Earth Chant
-
-
X
-
SPELL
Ritual
-
This card can be used to Ritual Summon any EARTH Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
-
Debut
2004-03-01
IOC-099
INVASION OF CHAOS
-
Earth Chant
-
-
X
-
SPELL
Ritual
-
This card can be used to Ritual Summon any EARTH Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
-
Debut
2004-03-01
IOC-EN099
INVASION OF CHAOS
-
Energy Drain
-
-
X
-
TRAP
-
Target 1 face-up monster you control; it gains 200 ATK/DEF for each card your opponent currently has in their hand, until the end of this turn.
-
Debut
2004-03-01
IOC-055
INVASION OF CHAOS
-
Energy Drain
-
-
X
-
TRAP
-
Target 1 face-up monster you control; it gains 200 ATK/DEF for each card your opponent currently has in their hand, until the end of this turn.
-
Debut
2004-03-01
IOC-EN055
INVASION OF CHAOS
-
Enraged Battle Ox
-
-
X
-
EARTH
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1700
DEF 1000
-
If your Beast, Beast-Warrior, or Winged Beast monster attacks a Defense Position monster, inflict piercing battle damage.
-
Debut
2004-03-01
IOC-070
INVASION OF CHAOS
-
Enraged Battle Ox
-
-
X
-
EARTH
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1700
DEF 1000
-
If your Beast, Beast-Warrior, or Winged Beast monster attacks a Defense Position monster, inflict piercing battle damage.
-
Debut
2004-03-01
IOC-EN070
INVASION OF CHAOS
-
Fenrir
-
-
X
-
WATER
Level 4
[
Beast
/
Effect
]
ATK 1400
DEF 1200
-
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase.
-
Debut
2004-03-01
IOC-020
INVASION OF CHAOS
-
Fenrir
-
-
X
-
WATER
Level 4
[
Beast
/
Effect
]
ATK 1400
DEF 1200
-
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase.
-
Debut
2004-03-01
IOC-EN020
INVASION OF CHAOS
-
Fiend's Hand Mirror
-
-
X
-
TRAP
-
Switch the opponent's Spell Card effect that targets 1 Spell or Trap Card to another correct target.
-
Debut
2004-03-01
IOC-102
INVASION OF CHAOS
-
Fiend's Hand Mirror
-
-
X
-
TRAP
-
Switch the opponent's Spell Card effect that targets 1 Spell or Trap Card to another correct target.
-
Debut
2004-03-01
IOC-EN102
INVASION OF CHAOS
-
Freed the Brave Wanderer
-
-
X
-
LIGHT
Level 4
[
Warrior
/
Effect
]
ATK 1700
DEF 1200
-
Once per turn: You can banish 2 LIGHT monsters from your Graveyard to target 1 face-up monster on the field with higher ATK than this face-up card; destroy that target.
-
Debut
2004-03-01
IOC-014
INVASION OF CHAOS
-
Freed the Brave Wanderer
-
-
X
-
LIGHT
Level 4
[
Warrior
/
Effect
]
ATK 1700
DEF 1200
-
Once per turn: You can banish 2 LIGHT monsters from your Graveyard to target 1 face-up monster on the field with higher ATK than this face-up card; destroy that target.
-
Debut
2004-03-01
IOC-EN014
INVASION OF CHAOS
-
Fuhma Shuriken
-
-
X
-
SPELL
Equip
-
Equip only to a "Ninja" monster. It gains 700 ATK. When this card is sent from the field to the Graveyard: Inflict 700 damage to your opponent.
-
Debut
2004-03-01
IOC-031
INVASION OF CHAOS
-
Fuhma Shuriken
-
-
X
-
SPELL
Equip
-
Equip only to a "Ninja" monster. It gains 700 ATK. When this card is sent from the field to the Graveyard: Inflict 700 damage to your opponent.
-
Debut
2004-03-01
IOC-EN031
INVASION OF CHAOS
-
Gale Lizard
-
-
X
-
WATER
Level 4
[
Reptile
/
Flip
/
Effect
]
ATK 1400
DEF 700
-
FLIP: Target 1 monster your opponent controls; return that target to the hand.
-
Debut
2004-03-01
IOC-008
INVASION OF CHAOS
-
Gale Lizard
-
-
X
-
WATER
Level 4
[
Reptile
/
Flip
/
Effect
]
ATK 1400
DEF 700
-
FLIP: Target 1 monster your opponent controls; return that target to the hand.
-
Debut
2004-03-01
IOC-EN008
INVASION OF CHAOS
-
Getsu Fuhma
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1700
DEF 1200
-
If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.
-
Debut
2004-03-01
IOC-089
INVASION OF CHAOS
-
Getsu Fuhma
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1700
DEF 1200
-
If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.
-
Debut
2004-03-01
IOC-EN089
INVASION OF CHAOS
-
Giga Gagagigo
-
-
X
-
WATER
Level 5
[
Reptile
/
Normal
]
ATK 2450
DEF 1500
-
In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption.
-
Debut
2004-03-01
IOC-056
INVASION OF CHAOS
-
Giga Gagagigo
-
-
X
-
WATER
Level 5
[
Reptile
/
Normal
]
ATK 2450
DEF 1500
-
In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption.
-
Debut
2004-03-01
IOC-EN056
INVASION OF CHAOS
-
Gigantes
-
-
X
-
EARTH
Level 4
[
Rock
/
Effect
]
ATK 1900
DEF 1300
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.
-
Debut
2004-03-01
IOC-021
INVASION OF CHAOS
-
Gigantes
-
-
X
-
EARTH
Level 4
[
Rock
/
Effect
]
ATK 1900
DEF 1300
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.
-
Debut
2004-03-01
IOC-EN021
INVASION OF CHAOS
-
Gora Turtle of Illusion
-
-
X
-
WATER
Level 4
[
Aqua
/
Effect
]
ATK 1200
DEF 1400
-
Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field.
-
Debut
2004-03-01
IOC-066
INVASION OF CHAOS
-
Gora Turtle of Illusion
-
-
X
-
WATER
Level 4
[
Aqua
/
Effect
]
ATK 1200
DEF 1400
-
Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field.
-
Debut
2004-03-01
IOC-EN066
INVASION OF CHAOS
-
Granadora
-
-
X
-
WATER
Level 4
[
Reptile
/
Effect
]
ATK 1900
DEF 700
-
When this monster is Normal Summoned, Flip Summoned or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage.
-
Debut
2004-03-01
IOC-030
INVASION OF CHAOS
-
Granadora
-
-
X
-
WATER
Level 4
[
Reptile
/
Effect
]
ATK 1900
DEF 700
-
When this monster is Normal Summoned, Flip Summoned or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage.
-
Debut
2004-03-01
IOC-EN030
INVASION OF CHAOS
-
Gren Maju Da Eiza
-
-
X
-
FIRE
Level 3
[
Fiend
/
Effect
]
ATK ?
DEF ?
-
This card's ATK/DEF become the number of your banished cards x 400.
-
Debut
2004-03-01
IOC-024
INVASION OF CHAOS
-
Gren Maju Da Eiza
-
-
X
-
FIRE
Level 3
[
Fiend
/
Effect
]
ATK ?
DEF ?
-
This card's ATK/DEF become the number of your banished cards x 400.
-
Debut
2004-03-01
IOC-EN024
INVASION OF CHAOS
-
Gryphon's Feather Duster
-
-
X
-
SPELL
-
Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x 500 points.
-
Debut
2004-03-01
IOC-091
INVASION OF CHAOS
-
Gryphon's Feather Duster
-
-
X
-
SPELL
-
Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x 500 points.
-
Debut
2004-03-01
IOC-EN091
INVASION OF CHAOS
-
Guardian Angel Joan
-
-
X
-
LIGHT
Level 7
[
Fairy
/
Effect
]
ATK 2800
DEF 2000
-
When this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY.
-
Debut
2004-03-01
IOC-087
INVASION OF CHAOS
-
Guardian Angel Joan
-
-
X
-
LIGHT
Level 7
[
Fairy
/
Effect
]
ATK 2800
DEF 2000
-
When this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY.
-
Debut
2004-03-01
IOC-EN087
INVASION OF CHAOS
-
Heart of the Underdog
-
-
X
-
SPELL
Continuous
-
During your Draw Phase, when you draw a Normal Monster(s): You can reveal it; draw 1 more card.
-
Debut
2004-03-01
IOC-032
INVASION OF CHAOS
-
Heart of the Underdog
-
-
X
-
SPELL
Continuous
-
During your Draw Phase, when you draw a Normal Monster(s): You can reveal it; draw 1 more card.
-
Debut
2004-03-01
IOC-EN032
INVASION OF CHAOS
-
Hyper Hammerhead
-
-
X
-
EARTH
Level 4
[
Dinosaur
/
Effect
]
ATK 1500
DEF 1200
-
At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.
-
Debut
2004-03-01
IOC-074
INVASION OF CHAOS
-
Hyper Hammerhead
-
-
X
-
EARTH
Level 4
[
Dinosaur
/
Effect
]
ATK 1500
DEF 1200
-
At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.
-
Debut
2004-03-01
IOC-EN074
INVASION OF CHAOS
-
Inferno
-
-
X
-
FIRE
Level 4
[
Pyro
/
Effect
]
ATK 1100
DEF 1900
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. If this card destroys an opponent's monster by battle and sends it to the GY: Inflict 1500 damage to your opponent.
-
Debut
2004-03-01
IOC-019
INVASION OF CHAOS
-
Inferno
-
-
X
-
FIRE
Level 4
[
Pyro
/
Effect
]
ATK 1100
DEF 1900
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. If this card destroys an opponent's monster by battle and sends it to the GY: Inflict 1500 damage to your opponent.
-
Debut
2004-03-01
IOC-EN019
INVASION OF CHAOS
-
Insect Princess
-
-
X
-
WIND
Level 6
[
Insect
/
Effect
]
ATK 1900
DEF 1200
-
All Insect monsters your opponent controls are changed to Attack Position. If this card destroys an Insect monster by battle: This card gains 500 ATK.
-
Debut
2004-03-01
IOC-080
INVASION OF CHAOS
-
Insect Princess
-
-
X
-
WIND
Level 6
[
Insect
/
Effect
]
ATK 1900
DEF 1200
-
All Insect monsters your opponent controls are changed to Attack Position. If this card destroys an Insect monster by battle: This card gains 500 ATK.
-
Debut
2004-03-01
IOC-EN080
INVASION OF CHAOS
-
Invader of Darkness
-
-
X
-
DARK
Level 8
[
Fiend
/
Effect
]
ATK 2900
DEF 2500
-
Your opponent cannot activate Quick-Play Spell Cards.
-
Debut
2004-03-01
IOC-111
INVASION OF CHAOS
-
Invader of Darkness
-
-
X
-
DARK
Level 8
[
Fiend
/
Effect
]
ATK 2900
DEF 2500
-
Your opponent cannot activate Quick-Play Spell Cards.
-
Debut
2004-03-01
IOC-EN111
INVASION OF CHAOS
-
Jade Insect Whistle
-
-
X
-
SPELL
-
Your opponent selects 1 Insect-Type Monster from their Deck. After shuffling the Deck, place the card on top of the Deck.
-
Debut
2004-03-01
IOC-100
INVASION OF CHAOS
-
Jade Insect Whistle
-
-
X
-
SPELL
-
Your opponent selects 1 Insect-Type Monster from their Deck. After shuffling the Deck, place the card on top of the Deck.
-
Debut
2004-03-01
IOC-EN100
INVASION OF CHAOS
-
Kaiser Sea Horse
-
-
X
-
LIGHT
Level 4
[
Sea Serpent
/
Effect
]
ATK 1700
DEF 1650
-
This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.
-
Debut
2004-03-01
SKE-015
STARTER DECK KAIBA Evolution
-
Lekunga
-
-
X
-
WATER
Level 4
[
Plant
/
Effect
]
ATK 1700
DEF 500
-
You can banish 2 WATER monsters from your Graveyard; Special Summon 1 "Lekunga Token" (Plant-Type/WATER/Level 2/ATK 700/DEF 700) in Attack Position.
-
Debut
2004-03-01
IOC-027
INVASION OF CHAOS
-
Lekunga
-
-
X
-
WATER
Level 4
[
Plant
/
Effect
]
ATK 1700
DEF 500
-
You can banish 2 WATER monsters from your Graveyard; Special Summon 1 "Lekunga Token" (Plant-Type/WATER/Level 2/ATK 700/DEF 700) in Attack Position.
-
Debut
2004-03-01
IOC-EN027
INVASION OF CHAOS
-
Levia-Dragon - Daedalus
-
-
X
-
WATER
Level 7
[
Sea Serpent
/
Effect
]
ATK 2600
DEF 1500
-
You can send 1 face-up "Umi" you control to the GY; destroy all other cards on the field.
-
Debut
2004-03-01
IOC-083
INVASION OF CHAOS
-
Levia-Dragon - Daedalus
-
-
X
-
WATER
Level 7
[
Sea Serpent
/
Effect
]
ATK 2600
DEF 1500
-
You can send 1 face-up "Umi" you control to the GY; destroy all other cards on the field.
-
Debut
2004-03-01
IOC-EN083
INVASION OF CHAOS
-
Lord Poison
-
-
X
-
WATER
Level 4
[
Plant
/
Effect
]
ATK 1500
DEF 1000
-
If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target.
-
Debut
2004-03-01
IOC-028
INVASION OF CHAOS
-
Lord Poison
-
-
X
-
WATER
Level 4
[
Plant
/
Effect
]
ATK 1500
DEF 1000
-
If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target.
-
Debut
2004-03-01
IOC-EN028
INVASION OF CHAOS
-
Mad Dog of Darkness
-
-
X
-
DARK
Level 4
[
Beast
/
Normal
]
ATK 1900
DEF 1400
-
He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.
-
Debut
2004-03-01
IOC-057
INVASION OF CHAOS
-
Mad Dog of Darkness
-
-
X
-
DARK
Level 4
[
Beast
/
Normal
]
ATK 1900
DEF 1400
-
He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.
-
Debut
2004-03-01
IOC-EN057
INVASION OF CHAOS
-
Manju of the Ten Thousand Hands
-
-
X
-
LIGHT
Level 4
[
Fairy
/
Effect
]
ATK 1400
DEF 1000
-
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
-
Debut
2004-03-01
IOC-088
INVASION OF CHAOS
-
Manju of the Ten Thousand Hands
-
-
X
-
LIGHT
Level 4
[
Fairy
/
Effect
]
ATK 1400
DEF 1000
-
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
-
Debut
2004-03-01
IOC-EN088
INVASION OF CHAOS
-
Manticore of Darkness
-
-
X
-
FIRE
Level 6
[
Beast-Warrior
/
Effect
]
ATK 2300
DEF 1000
-
During the End Phase, if this card is in the GY because it was sent there this turn: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your hand or face-up field to the GY; Special Summon this card from your GY.
-
Debut
2004-03-01
IOC-067
INVASION OF CHAOS
-
Manticore of Darkness
-
-
X
-
FIRE
Level 6
[
Beast-Warrior
/
Effect
]
ATK 2300
DEF 1000
-
During the End Phase, if this card is in the GY because it was sent there this turn: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your hand or face-up field to the GY; Special Summon this card from your GY.
-
Debut
2004-03-01
IOC-EN067
INVASION OF CHAOS
-
Mataza the Zapper
-
-
X
-
DARK
Level 3
[
Warrior
/
Effect
]
ATK 1300
DEF 800
-
This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.
-
Debut
2004-03-01
IOC-086
INVASION OF CHAOS
-
Mataza the Zapper
-
-
X
-
DARK
Level 3
[
Warrior
/
Effect
]
ATK 1300
DEF 800
-
This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.
-
Debut
2004-03-01
IOC-EN086
INVASION OF CHAOS
-
Molten Zombie
-
-
X
-
FIRE
Level 4
[
Pyro
/
Effect
]
ATK 1600
DEF 400
-
When this card is Special Summoned from the Graveyard: Draw 1 card.
-
Debut
2004-03-01
IOC-064
INVASION OF CHAOS
-
Molten Zombie
-
-
X
-
FIRE
Level 4
[
Pyro
/
Effect
]
ATK 1600
DEF 400
-
When this card is Special Summoned from the Graveyard: Draw 1 card.
-
Debut
2004-03-01
IOC-EN064
INVASION OF CHAOS
-
Multiplication of Ants
-
-
X
-
SPELL
-
Tribute 1 Insect monster; Special Summon 2 "Army Ant Tokens" (Insect/EARTH/Level 4/ATK 500/DEF 1200). These Tokens cannot be Tributed for a Tribute Summon.
-
Debut
2004-03-01
IOC-098
INVASION OF CHAOS
-
Multiplication of Ants
-
-
X
-
SPELL
-
Tribute 1 Insect monster; Special Summon 2 "Army Ant Tokens" (Insect/EARTH/Level 4/ATK 500/DEF 1200). These Tokens cannot be Tributed for a Tribute Summon.
-
Debut
2004-03-01
IOC-EN098
INVASION OF CHAOS
-
Neo Bug
-
-
X
-
EARTH
Level 4
[
Insect
/
Normal
]
ATK 1800
DEF 1700
-
A huge bug-like monster said to come from another planet. It gathers in swarms.
-
Debut
2004-03-01
IOC-058
INVASION OF CHAOS
-
Neo Bug
-
-
X
-
EARTH
Level 4
[
Insect
/
Normal
]
ATK 1800
DEF 1700
-
A huge bug-like monster said to come from another planet. It gathers in swarms.
-
Debut
2004-03-01
IOC-EN058
INVASION OF CHAOS
-
Ojama Black
-
-
X
-
LIGHT
Level 2
[
Beast
/
Normal
]
ATK 0
DEF 1000
-
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
-
Debut
2004-03-01
IOC-002
INVASION OF CHAOS
-
Ojama Black
-
-
X
-
LIGHT
Level 2
[
Beast
/
Normal
]
ATK 0
DEF 1000
-
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
-
Debut
2004-03-01
IOC-EN002
INVASION OF CHAOS
-
Ojama Delta Hurricane!!
-
-
X
-
SPELL
-
If you control "Ojama Green", "Ojama Yellow", and "Ojama Black": Destroy all cards your opponent controls.
-
Debut
2004-03-01
IOC-034
INVASION OF CHAOS
-
Ojama Delta Hurricane!!
-
-
X
-
SPELL
-
If you control "Ojama Green", "Ojama Yellow", and "Ojama Black": Destroy all cards your opponent controls.
-
Debut
2004-03-01
IOC-EN034
INVASION OF CHAOS
-
Ojama Yellow
-
-
X
-
LIGHT
Level 2
[
Beast
/
Normal
]
ATK 0
DEF 1000
-
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
-
Debut
2004-03-01
IOC-001
INVASION OF CHAOS
-
Ojama Yellow
-
-
X
-
LIGHT
Level 2
[
Beast
/
Normal
]
ATK 0
DEF 1000
-
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
-
Debut
2004-03-01
IOC-EN001
INVASION OF CHAOS
-
Orca Mega-Fortress of Darkness
-
-
X
-
WATER
Level 5
[
Sea Serpent
/
Effect
]
ATK 2100
DEF 1200
-
By tributing 1 "Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field.
-
Debut
2004-03-01
IOC-084
INVASION OF CHAOS
-
Orca Mega-Fortress of Darkness
-
-
X
-
WATER
Level 5
[
Sea Serpent
/
Effect
]
ATK 2100
DEF 1200
-
By tributing 1 "Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field.
-
Debut
2004-03-01
IOC-EN084
INVASION OF CHAOS
-
Pinch Hopper
-
-
X
-
EARTH
Level 4
[
Insect
/
Effect
]
ATK 1000
DEF 1200
-
When this card you control is sent to your GY: You can Special Summon 1 Insect monster from your hand.
-
Debut
2004-03-01
IOC-078
INVASION OF CHAOS
-
Pinch Hopper
-
-
X
-
EARTH
Level 4
[
Insect
/
Effect
]
ATK 1000
DEF 1200
-
When this card you control is sent to your GY: You can Special Summon 1 Insect monster from your hand.
-
Debut
2004-03-01
IOC-EN078
INVASION OF CHAOS
-
Prickle Fairy
-
-
X
-
EARTH
Level 4
[
Plant
/
Effect
]
ATK 300
DEF 2000
-
Your opponent cannot attack Insect monsters. If this card battled a monster, at the end of the Damage Step: Change that monster to Defense Position.
-
Debut
2004-03-01
IOC-077
INVASION OF CHAOS
-
Prickle Fairy
-
-
X
-
EARTH
Level 4
[
Plant
/
Effect
]
ATK 300
DEF 2000
-
Your opponent cannot attack Insect monsters. If this card battled a monster, at the end of the Damage Step: Change that monster to Defense Position.
-
Debut
2004-03-01
IOC-EN077
INVASION OF CHAOS
-
Primal Seed
-
-
X
-
SPELL
-
If there is a "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" on the field: Target 2 of your banished cards; add both those targets to your hand.
-
Debut
2004-03-01
IOC-042
INVASION OF CHAOS
-
Primal Seed
-
-
X
-
SPELL
-
If there is a "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" on the field: Target 2 of your banished cards; add both those targets to your hand.
-
Debut
2004-03-01
IOC-EN042
INVASION OF CHAOS
-
Recycle
-
-
X
-
SPELL
Continuous
-
During your Standby Phase, by paying 300 Life Points, select 1 non-Monster Card in your Graveyard and return it to the bottom of your Deck.
-
Debut
2004-03-01
IOC-041
INVASION OF CHAOS
-
Recycle
-
-
X
-
SPELL
Continuous
-
During your Standby Phase, by paying 300 Life Points, select 1 non-Monster Card in your Graveyard and return it to the bottom of your Deck.
-
Debut
2004-03-01
IOC-EN041
INVASION OF CHAOS
-
Reload
-
-
X
-
SPELL
Quick-Play
-
Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
-
Debut
2004-03-01
IOC-045
INVASION OF CHAOS
-
Reload
-
-
X
-
SPELL
Quick-Play
-
Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
-
Debut
2004-03-01
IOC-EN045
INVASION OF CHAOS
-
Robbin' Zombie
-
-
X
-
TRAP
Continuous
-
If your monster inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
-
Debut
2004-03-01
IOC-109
INVASION OF CHAOS
-
Robbin' Zombie
-
-
X
-
TRAP
Continuous
-
If your monster inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
-
Debut
2004-03-01
IOC-EN109
INVASION OF CHAOS
-
Ryu Kokki
-
-
X
-
DARK
Level 6
[
Zombie
/
Effect
]
ATK 2400
DEF 2000
-
At the end of the Damage Step, if this card battled a Warrior or Spellcaster monster: Destroy that monster.
-
Debut
2004-03-01
IOC-090
INVASION OF CHAOS
-
Ryu Kokki
-
-
X
-
DARK
Level 6
[
Zombie
/
Effect
]
ATK 2400
DEF 2000
-
At the end of the Damage Step, if this card battled a Warrior or Spellcaster monster: Destroy that monster.
-
Debut
2004-03-01
IOC-EN090
INVASION OF CHAOS
-
Sacred Crane
-
-
X
-
LIGHT
Level 4
[
Winged Beast
/
Effect
]
ATK 1600
DEF 400
-
If this card is Special Summoned: Draw 1 card.
-
Debut
2004-03-01
IOC-069
INVASION OF CHAOS
-
Sacred Crane
-
-
X
-
LIGHT
Level 4
[
Winged Beast
/
Effect
]
ATK 1600
DEF 400
-
If this card is Special Summoned: Draw 1 card.
-
Debut
2004-03-01
IOC-EN069
INVASION OF CHAOS
-
Salvage
-
-
X
-
SPELL
-
Target 2 WATER monsters with 1500 or less ATK in your GY; add those targets to your hand.
-
Debut
2004-03-01
IOC-096
INVASION OF CHAOS
-
Salvage
-
-
X
-
SPELL
-
Target 2 WATER monsters with 1500 or less ATK in your GY; add those targets to your hand.
-
Debut
2004-03-01
IOC-EN096
INVASION OF CHAOS
-
Sasuke Samurai #3
-
-
X
-
LIGHT
Level 3
[
Warrior
/
Effect
]
ATK 1000
DEF 1000
-
When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until their hand has 7 cards.
-
Debut
2004-03-01
IOC-011
INVASION OF CHAOS
-
Sasuke Samurai #3
-
-
X
-
LIGHT
Level 3
[
Warrior
/
Effect
]
ATK 1000
DEF 1000
-
When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until their hand has 7 cards.
-
Debut
2004-03-01
IOC-EN011
INVASION OF CHAOS
-
Sea Serpent Warrior of Darkness
-
-
X
-
WATER
Level 4
[
Sea Serpent
/
Normal
]
ATK 1800
DEF 1500
-
A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.
-
Debut
2004-03-01
IOC-059
INVASION OF CHAOS
-
Sea Serpent Warrior of Darkness
-
-
X
-
WATER
Level 4
[
Sea Serpent
/
Normal
]
ATK 1800
DEF 1500
-
A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.
-
Debut
2004-03-01
IOC-EN059
INVASION OF CHAOS
-
Self-Destruct Button
-
-
X
-
TRAP
-
You can only activate this card while your Life Points are lower than your opponent's Life Points and the difference is 7000 points or more. Both players' Life Points become 0.
-
Debut
2004-03-01
IOC-105
INVASION OF CHAOS
-
Self-Destruct Button
-
-
X
-
TRAP
-
You can only activate this card while your Life Points are lower than your opponent's Life Points and the difference is 7000 points or more. Both players' Life Points become 0.
-
Debut
2004-03-01
IOC-EN105
INVASION OF CHAOS
-
Shadow Spell
-
-
X
-
TRAP
Continuous
-
Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.
-
Debut
2004-03-01
SKE-041
STARTER DECK KAIBA Evolution
-
Silpheed
-
-
X
-
WIND
Level 4
[
Fairy
/
Effect
]
ATK 1700
DEF 700
-
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand.
-
Debut
2004-03-01
IOC-022
INVASION OF CHAOS
-
Silpheed
-
-
X
-
WIND
Level 4
[
Fairy
/
Effect
]
ATK 1700
DEF 700
-
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand.
-
Debut
2004-03-01
IOC-EN022
INVASION OF CHAOS
-
Skull-Mark Ladybug
-
-
X
-
EARTH
Level 4
[
Insect
/
Effect
]
ATK 500
DEF 1500
-
When this card is sent to the Graveyard, increase your Life Points by 1000 points.
-
Debut
2004-03-01
IOC-079
INVASION OF CHAOS
-
Skull-Mark Ladybug
-
-
X
-
EARTH
Level 4
[
Insect
/
Effect
]
ATK 500
DEF 1500
-
When this card is sent to the Graveyard, increase your Life Points by 1000 points.
-
Debut
2004-03-01
IOC-EN079
INVASION OF CHAOS
-
Smashing Ground
-
-
X
-
SPELL
-
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
-
Debut
2004-03-01
IOC-093
INVASION OF CHAOS
-
Smashing Ground
-
-
X
-
SPELL
-
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
-
Debut
2004-03-01
IOC-EN093
INVASION OF CHAOS
-
Soul Absorption
-
-
X
-
SPELL
Continuous
-
If a card(s) is banished: Gain 500 LP for each.
-
Debut
2004-03-01
IOC-046
INVASION OF CHAOS
-
Soul Absorption
-
-
X
-
SPELL
Continuous
-
If a card(s) is banished: Gain 500 LP for each.
-
Debut
2004-03-01
IOC-EN046
INVASION OF CHAOS
-
Soul Tiger
-
-
X
-
EARTH
Level 4
[
Beast
/
Normal
]
ATK 0
DEF 2100
-
The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley.
-
Debut
2004-03-01
IOC-003
INVASION OF CHAOS
-
Soul Tiger
-
-
X
-
EARTH
Level 4
[
Beast
/
Normal
]
ATK 0
DEF 2100
-
The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley.
-
Debut
2004-03-01
IOC-EN003
INVASION OF CHAOS
-
Spatial Collapse
-
-
X
-
TRAP
Continuous
-
You can only activate this card if both you and your opponent each have 5 or less cards on the field. The maximum number of cards that each player can have on the field is 5.
-
Debut
2004-03-01
IOC-051
INVASION OF CHAOS
-
Spatial Collapse
-
-
X
-
TRAP
Continuous
-
You can only activate this card if both you and your opponent each have 5 or less cards on the field. The maximum number of cards that each player can have on the field is 5.
-
Debut
2004-03-01
IOC-EN051
INVASION OF CHAOS
-
Spirit of the Pot of Greed
-
-
X
-
LIGHT
Level 1
[
Fairy
/
Effect
]
ATK 100
DEF 100
-
If a player activates "Pot of Greed": Activate this effect; they can draw 1 card. This card must be in face-up Attack Position to activate and to resolve this effect.
-
Debut
2004-03-01
IOC-009
INVASION OF CHAOS
-
Spirit of the Pot of Greed
-
-
X
-
LIGHT
Level 1
[
Fairy
/
Effect
]
ATK 100
DEF 100
-
If a player activates "Pot of Greed": Activate this effect; they can draw 1 card. This card must be in face-up Attack Position to activate and to resolve this effect.
-
Debut
2004-03-01
IOC-EN009
INVASION OF CHAOS
-
Stealth Bird
-
-
X
-
DARK
Level 3
[
Winged Beast
/
Effect
]
ATK 700
DEF 1700
-
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.
-
Debut
2004-03-01
IOC-068
INVASION OF CHAOS
-
Stealth Bird
-
-
X
-
DARK
Level 3
[
Winged Beast
/
Effect
]
ATK 700
DEF 1700
-
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.
-
Debut
2004-03-01
IOC-EN068
INVASION OF CHAOS
-
Stray Lambs
-
-
X
-
SPELL
-
Special Summon 2 "Lamb Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set).
-
Debut
2004-03-01
IOC-092
INVASION OF CHAOS
-
Stray Lambs
-
-
X
-
SPELL
-
Special Summon 2 "Lamb Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set).
-
Debut
2004-03-01
IOC-EN092
INVASION OF CHAOS
-
Strike Ninja
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1700
DEF 1200
-
(Quick Effect): You can banish 2 DARK monsters from your GY; banish this face-up card until the End Phase. You can only use this effect of "Strike Ninja" once per turn.
-
Debut
2004-03-01
IOC-007
INVASION OF CHAOS
-
Strike Ninja
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1700
DEF 1200
-
(Quick Effect): You can banish 2 DARK monsters from your GY; banish this face-up card until the End Phase. You can only use this effect of "Strike Ninja" once per turn.
-
Debut
2004-03-01
IOC-EN007
INVASION OF CHAOS
-
Stumbling
-
-
X
-
SPELL
Continuous
-
Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position.
-
Debut
2004-03-01
IOC-035
INVASION OF CHAOS
-
Stumbling
-
-
X
-
SPELL
Continuous
-
Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position.
-
Debut
2004-03-01
IOC-EN035
INVASION OF CHAOS
-
Terrorking Salmon
-
-
X
-
WATER
Level 5
[
Fish
/
Normal
]
ATK 2400
DEF 1000
-
A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness.
-
Debut
2004-03-01
IOC-060
INVASION OF CHAOS
-
Terrorking Salmon
-
-
X
-
WATER
Level 5
[
Fish
/
Normal
]
ATK 2400
DEF 1000
-
A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness.
-
Debut
2004-03-01
IOC-EN060
INVASION OF CHAOS
-
The Thing in the Crater
-
-
X
-
FIRE
Level 4
[
Pyro
/
Effect
]
ATK 1000
DEF 1200
-
When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand.
-
Debut
2004-03-01
IOC-063
INVASION OF CHAOS
-
The Thing in the Crater
-
-
X
-
FIRE
Level 4
[
Pyro
/
Effect
]
ATK 1000
DEF 1200
-
When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand.
-
Debut
2004-03-01
IOC-EN063
INVASION OF CHAOS
-
Thunder Crash
-
-
X
-
SPELL
-
Destroy all monsters you control, and if you do, inflict 300 damage to your opponent for each monster destroyed.
-
Debut
2004-03-01
IOC-043
INVASION OF CHAOS
-
Thunder Crash
-
-
X
-
SPELL
-
Destroy all monsters you control, and if you do, inflict 300 damage to your opponent for each monster destroyed.
-
Debut
2004-03-01
IOC-EN043
INVASION OF CHAOS
-
Torpedo Fish
-
-
X
-
WATER
Level 3
[
Fish
/
Effect
]
ATK 1000
DEF 1000
-
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
-
Debut
2004-03-01
IOC-082
INVASION OF CHAOS
-
Torpedo Fish
-
-
X
-
WATER
Level 3
[
Fish
/
Effect
]
ATK 1000
DEF 1000
-
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
-
Debut
2004-03-01
IOC-EN082
INVASION OF CHAOS
-
Tower of Babel
-
-
X
-
TRAP
Continuous
-
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. If the 4th Spell Counter is placed on this card: Destroy this card, and if you do, the player who activated the Spell Card at that time takes 3000 damage.
-
Debut
2004-03-01
IOC-050
INVASION OF CHAOS
-
Tower of Babel
-
-
X
-
TRAP
Continuous
-
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. If the 4th Spell Counter is placed on this card: Destroy this card, and if you do, the player who activated the Spell Card at that time takes 3000 damage.
-
Debut
2004-03-01
IOC-EN050
INVASION OF CHAOS
-
Trap Jammer
-
-
X
-
TRAP
Counter
-
When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.
-
Debut
2004-03-01
IOC-110
INVASION OF CHAOS
-
Trap Jammer
-
-
X
-
TRAP
Counter
-
When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.
-
Debut
2004-03-01
IOC-EN110
INVASION OF CHAOS
-
Ultra Evolution Pill
-
-
X
-
SPELL
-
Tribute 1 Reptile monster; Special Summon 1 Dinosaur monster from your hand.
-
Debut
2004-03-01
IOC-097
INVASION OF CHAOS
-
Ultra Evolution Pill
-
-
X
-
SPELL
-
Tribute 1 Reptile monster; Special Summon 1 Dinosaur monster from your hand.
-
Debut
2004-03-01
IOC-EN097
INVASION OF CHAOS
-
Wild Nature's Release
-
-
X
-
SPELL
-
Target 1 Beast or Beast-Warrior monster; it gains ATK equal to its current DEF (until the End Phase), and if it does, it is destroyed during the End Phase.
-
Debut
2004-03-01
IOC-033
INVASION OF CHAOS
-
Wild Nature's Release
-
-
X
-
SPELL
-
Target 1 Beast or Beast-Warrior monster; it gains ATK equal to its current DEF (until the End Phase), and if it does, it is destroyed during the End Phase.
-
Debut
2004-03-01
IOC-EN033
INVASION OF CHAOS
-
Witch Doctor of Chaos
-
-
X
-
DARK
Level 2
[
Spellcaster
/
Flip
/
Effect
]
ATK 500
DEF 500
-
FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play.
-
Debut
2004-03-01
IOC-016
INVASION OF CHAOS
-
Witch Doctor of Chaos
-
-
X
-
DARK
Level 2
[
Spellcaster
/
Flip
/
Effect
]
ATK 500
DEF 500
-
FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play.
-
Debut
2004-03-01
IOC-EN016
INVASION OF CHAOS
-
Yellow Luster Shield
-
-
X
-
SPELL
Continuous
-
Increase the DEF of all monsters on your side of the field by 300 points.
-
Debut
2004-03-01
IOC-037
INVASION OF CHAOS
-
Yellow Luster Shield
-
-
X
-
SPELL
Continuous
-
Increase the DEF of all monsters on your side of the field by 300 points.
-
Debut
2004-03-01
IOC-EN037
INVASION OF CHAOS
-
Zero Gravity
-
-
X
-
TRAP
-
Change the battle positions of all face-up monsters on the field.
-
Debut
2004-03-01
IOC-053
INVASION OF CHAOS
-
Zero Gravity
-
-
X
-
TRAP
-
Change the battle positions of all face-up monsters on the field.
-
Debut
2004-03-01
IOC-EN053
INVASION OF CHAOS
-
A Feather of the Phoenix
-
-
X
-
SPELL
-
Discard 1 card, then target 1 card in your GY; return that target to the top of your Deck.
-
Debut
2005-03-01
FET-EN037
FLAMING ETERNITY
-
Abare Ushioni
-
-
X
-
EARTH
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1200
DEF 1200
-
Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 damage to your opponent. If you call it wrong, you take 1000 damage.
-
Debut
2005-03-01
FET-EN026
FLAMING ETERNITY
-
Armed Samurai - Ben Kei
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 500
DEF 800
-
For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase.
-
Debut
2005-03-01
FET-EN023
FLAMING ETERNITY
-
Assault on GHQ
-
-
X
-
TRAP
-
Target 1 monster you control; destroy it, then send 2 cards from the top of your opponent's Deck to the GY.
-
Debut
2005-03-01
FET-EN056
FLAMING ETERNITY
-
Beast Soul Swap
-
-
X
-
TRAP
-
Target 1 Beast-Type monster you control; return it to the hand, and if you do, Special Summon 1 Beast-Type monster from your hand with the same Level as the monster that was returned to the hand.
-
Debut
2005-03-01
FET-EN055
FLAMING ETERNITY
-
Behemoth the King of All Animals
-
-
X
-
EARTH
Level 7
[
Beast
/
Effect
]
ATK 2700
DEF 1500
-
You can Normal Summon/Set this card with 1 Tribute, but its original ATK becomes 2000. When this card is Tribute Summoned: You can target Beast monsters in your GY equal to the number of monsters Tributed; return them to the hand.
-
Debut
2005-03-01
FET-EN014
FLAMING ETERNITY
-
Big-Tusked Mammoth
-
-
X
-
EARTH
Level 5
[
Beast
/
Effect
]
ATK 2000
DEF 1000
-
Monsters your opponent controls cannot attack the turn they are Summoned.
-
Debut
2005-03-01
FET-EN015
FLAMING ETERNITY
-
Blade Rabbit
-
-
X
-
EARTH
Level 2
[
Beast
/
Effect
]
ATK 400
DEF 300
-
When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field.
-
Debut
2005-03-01
FET-EN018
FLAMING ETERNITY
-
Blast Magician
-
-
X
-
FIRE
Level 4
[
Spellcaster
/
Effect
]
ATK 1400
DEF 1700
-
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. You can remove any number of Spell Counters from this card, then target 1 face-up monster on the field with ATK less than or equal to the number of counters you removed x 700; destroy that target.
-
Debut
2005-03-01
FET-EN020
FLAMING ETERNITY
-
Brain Jacker
-
-
X
-
DARK
Level 2
[
Fiend
/
Flip
/
Effect
]
ATK 200
DEF 900
-
FLIP: Equip this card to a monster on your opponent's side of the field and treat it as an Equip Card. Take control of the equipped monster. Your opponent gains 500 Life Points during each of their Standby Phases.
-
Debut
2005-03-01
FET-EN034
FLAMING ETERNITY
-
Catnipped Kitty
-
-
X
-
EARTH
Level 2
[
Beast
/
Effect
]
ATK 0
DEF 500
-
This card cannot be attacked if there is another Beast-Type monster on your side of the field. Once per turn, you can make the DEF of 1 monster on your opponent's side of the field 0 until the end of this turn.
-
Debut
2005-03-01
FET-EN013
FLAMING ETERNITY
-
Centrifugal Field
-
-
X
-
SPELL
Field
-
When a Fusion Monster(s) is destroyed by a card effect and sent to the Graveyard: Its owner targets 1 Fusion Material Monster in their Graveyard that is listed on that Fusion Monster; that player Special Summons that target.
-
Debut
2005-03-01
FET-EN045
FLAMING ETERNITY
-
Chiron the Mage
-
-
X
-
EARTH
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1800
DEF 1000
-
Once per turn: You can discard 1 Spell, then target 1 Spell/Trap your opponent controls; destroy that target.
-
Debut
2005-03-01
FET-EN021
FLAMING ETERNITY
-
Chu-Ske the Mouse Fighter
-
-
X
-
EARTH
Level 3
[
Beast
/
Normal
]
ATK 1200
DEF 0
-
A fiery mouse, travelling the world to become the strongest fighter in the world of mice. Be careful not to touch him, or you will get burned.
-
Debut
2005-03-01
FET-EN003
FLAMING ETERNITY
-
Cross Counter
-
-
X
-
TRAP
-
If the DEF of an attacked Defense Position monster is higher than the ATK of your opponent's attacking monster, the Battle Damage inflicted to your opponent is doubled. Destroy the attacking monster after damage calculation.
-
Debut
2005-03-01
FET-EN049
FLAMING ETERNITY
-
D.D. Dynamite
-
-
X
-
TRAP
-
Inflict 300 damage to your opponent for each of their removed from play cards.
-
Debut
2005-03-01
FET-EN057
FLAMING ETERNITY
-
Deck Devastation Virus
-
-
X
-
TRAP
-
Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.
-
Debut
2005-03-01
FET-EN058
FLAMING ETERNITY
-
Divine Dragon Ragnarok
-
-
X
-
LIGHT
Level 4
[
Dragon
/
Normal
]
ATK 1500
DEF 1000
-
A legendary dragon sent by the gods as their instrument. Legends say that if provoked, the whole world will sink beneath the sea.
-
Debut
2005-03-01
FET-EN002
FLAMING ETERNITY
-
Element Doom
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 1500
DEF 1200
-
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●EARTH: Negate the effect of an Effect Monster that this card destroyed by battle.
●WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.
-
Debut
2005-03-01
FET-EN011
FLAMING ETERNITY
-
Element Valkyrie
-
-
X
-
LIGHT
Level 4
[
Fairy
/
Effect
]
ATK 1500
DEF 1200
-
(This card is not treated as a "Valkyrie" card.)
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●FIRE: This card gains 500 ATK.
●WATER: Control of this card cannot switch.
-
Debut
2005-03-01
FET-EN010
FLAMING ETERNITY
-
Elemental Burst
-
-
X
-
TRAP
-
Tribute 1 each of WIND, WATER, FIRE, and EARTH monsters to activate this card. Destroy all cards on your opponent's side of the field.
-
Debut
2005-03-01
FET-EN059
FLAMING ETERNITY
-
Firebird
-
-
X
-
FIRE
Level 4
[
Winged Beast
/
Effect
]
ATK 1000
DEF 800
-
Each time a Winged Beast-Type monster(s) on your side of the field is destroyed, this card gains 500 ATK.
-
Debut
2005-03-01
FET-EN032
FLAMING ETERNITY
-
Flame Ruler
-
-
X
-
FIRE
Level 4
[
Pyro
/
Effect
]
ATK 1500
DEF 1600
-
This card can be treated as 2 Tributes for the Tribute Summon of a FIRE monster.
-
Debut
2005-03-01
FET-EN031
FLAMING ETERNITY
-
Forced Ceasefire
-
-
X
-
TRAP
-
Discard 1 card from your hand. No Trap Cards can be activated until the end of this turn.
-
Debut
2005-03-01
FET-EN060
FLAMING ETERNITY
-
Fulfillment of the Contract
-
-
X
-
SPELL
Equip
-
Activate this card by paying 800 LP, then target 1 Ritual Monster in your GY; Special Summon it and equip it with this card. When this card is destroyed, banish the equipped monster.
-
Debut
2005-03-01
FET-EN046
FLAMING ETERNITY
-
Gatling Dragon
-
-
X
-
DARK
Level 8
[
Machine
/
Fusion
/
Effect
]
ATK 2600
DEF 1200
-
"Barrel Dragon" + "Blowback Dragon"
Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.
-
Debut
2005-03-01
FET-EN035
FLAMING ETERNITY
-
Gearfried the Swordmaster
-
-
X
-
LIGHT
Level 7
[
Warrior
/
Effect
]
ATK 2600
DEF 2200
-
Cannot be Normal Summoned/Set. Must be Special Summoned with "Release Restraint". Each time an Equip Card(s) is equipped to this card: Target 1 monster your opponent controls; destroy that target.
-
Debut
2005-03-01
FET-EN022
FLAMING ETERNITY
-
Golem Sentry
-
-
X
-
EARTH
Level 4
[
Rock
/
Effect
]
ATK 800
DEF 1800
-
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 monster your opponent controls; return that target to the hand.
-
Debut
2005-03-01
FET-EN025
FLAMING ETERNITY
-
Good Goblin Housekeeping
-
-
X
-
TRAP
-
Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck.
-
Debut
2005-03-01
FET-EN054
FLAMING ETERNITY
-
Granmarg the Rock Monarch
-
-
X
-
EARTH
Level 6
[
Rock
/
Effect
]
ATK 2400
DEF 1000
-
If this card is Tribute Summoned: Target 1 Set card on the field; destroy that target.
-
Debut
2005-03-01
FET-EN009
FLAMING ETERNITY
-
Hand of Nephthys
-
-
X
-
WIND
Level 2
[
Spellcaster
/
Effect
]
ATK 600
DEF 600
-
You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.
-
Debut
2005-03-01
FET-EN006
FLAMING ETERNITY
-
Hyena
-
-
X
-
EARTH
Level 3
[
Beast
/
Effect
]
ATK 1000
DEF 300
-
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon any number of "Hyenas" from your Deck.
-
Debut
2005-03-01
FET-EN017
FLAMING ETERNITY
-
Insect Knight
-
-
X
-
EARTH
Level 4
[
Insect
/
Normal
]
ATK 1900
DEF 1500
-
Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.
-
Debut
2005-03-01
FET-EN004
FLAMING ETERNITY
-
Kangaroo Champ
-
-
X
-
EARTH
Level 4
[
Beast
/
Effect
]
ATK 800
DEF 700
-
A monster that battles with this card is changed to Defense Position after damage calculation.
-
Debut
2005-03-01
FET-EN016
FLAMING ETERNITY
-
King Dragun
-
-
X
-
DARK
Level 7
[
Dragon
/
Fusion
/
Effect
]
ATK 2400
DEF 1100
-
"Lord of D." + "Divine Dragon Ragnarok"
Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.
-
Debut
2005-03-01
FET-EN036
FLAMING ETERNITY
-
Lightning Vortex
-
-
X
-
SPELL
-
Discard 1 card; destroy all face-up monsters your opponent controls.
-
Debut
2005-03-01
FET-EN040
FLAMING ETERNITY
-
Maji-Gire Panda
-
-
X
-
EARTH
Level 4
[
Beast
/
Effect
]
ATK 1000
DEF 800
-
Each time a Beast-Type monster(s) on the field is destroyed, this card gains 500 ATK.
-
Debut
2005-03-01
FET-EN012
FLAMING ETERNITY
-
Mecha-Dog Marron
-
-
X
-
LIGHT
Level 4
[
Machine
/
Effect
]
ATK 1000
DEF 1000
-
When this card is destroyed by battle and sent to the Graveyard, inflict 1000 damage to both players. When this card on the field is destroyed and sent to the Graveyard except by battle, inflict 1000 damage to your opponent.
-
Debut
2005-03-01
FET-EN019
FLAMING ETERNITY
-
Meteor of Destruction
-
-
X
-
SPELL
-
If your opponent's Life Points are higher than 3000: Inflict 1000 damage to your opponent.
-
Debut
2005-03-01
FET-EN041
FLAMING ETERNITY
-
Penalty Game!
-
-
X
-
TRAP
-
When your opponent has 4 cards in their hand: Activate 1 of these effects.
●Your opponent cannot draw during their next Draw Phase.
●Your opponent cannot activate Spell/Trap Cards this turn.
-
Debut
2005-03-01
FET-EN051
FLAMING ETERNITY
-
Phoenix Wing Wind Blast
-
-
X
-
TRAP
-
Discard 1 card, then target 1 card your opponent controls; place that target on the top of the Deck.
-
Debut
2005-03-01
FET-EN053
FLAMING ETERNITY
-
Poison Fangs
-
-
X
-
SPELL
Continuous
-
Each time a Beast-Type monster inflicts Battle Damage to your opponent, inflict 500 damage to your opponent.
-
Debut
2005-03-01
FET-EN038
FLAMING ETERNITY
-
Pole Position
-
-
X
-
TRAP
Continuous
-
The face-up monster(s) with the highest ATK on the field is unaffected by the effects of Spell Cards. When "Pole Position" is removed from the field, destroy the face-up monster(s) with the highest ATK on the field.
-
Debut
2005-03-01
FET-EN050
FLAMING ETERNITY
-
Re-Fusion
-
-
X
-
SPELL
Equip
-
Activate this card by paying 800 LP, then target 1 Fusion Monster in your GY; Special Summon it and equip it with this card. When this card is destroyed, banish the equipped monster.
-
Debut
2005-03-01
FET-EN047
FLAMING ETERNITY
-
Release Restraint
-
-
X
-
SPELL
-
Tribute 1 "Gearfried the Iron Knight"; Special Summon 1 "Gearfried the Swordmaster" from your hand or Deck.
-
Debut
2005-03-01
FET-EN044
FLAMING ETERNITY
-
Rescue Cat
-
-
X
-
EARTH
Level 4
[
Beast
/
Effect
]
ATK 300
DEF 100
-
You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.
-
Debut
2005-03-01
FET-EN033
FLAMING ETERNITY
-
Sacred Phoenix of Nephthys
-
-
X
-
FIRE
Level 8
[
Winged Beast
/
Effect
]
ATK 2400
DEF 1600
-
Once per turn, during your next Standby Phase after this card was destroyed by card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.
-
Debut
2005-03-01
FET-EN005
FLAMING ETERNITY
-
Shadowslayer
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 1400
DEF 200
-
If all monsters your opponent controls are in Defense Position, this card can attack your opponent directly.
-
Debut
2005-03-01
FET-EN024
FLAMING ETERNITY
-
Silent Swordsman LV5
-
-
X
-
LIGHT
Level 5
[
Warrior
/
Effect
]
ATK 2300
DEF 1000
-
Unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts battle damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck.
-
Debut
2005-03-01
FET-EN008
FLAMING ETERNITY
-
Space Mambo
-
-
X
-
WATER
Level 4
[
Fish
/
Normal
]
ATK 1700
DEF 1000
-
A Space Mambo floating in the vast universe. This living relic was found in the ruins of a super civilization on Alphard 4.
-
Debut
2005-03-01
FET-EN001
FLAMING ETERNITY
-
Spell Absorption
-
-
X
-
SPELL
Continuous
-
Each time a Spell Card is activated, gain 500 LP immediately after it resolves.
-
Debut
2005-03-01
FET-EN039
FLAMING ETERNITY
-
Spiral Spear Strike
-
-
X
-
SPELL
Continuous
-
If "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight", or "Gaia the Dragon Champion" you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If "Gaia the Dragon Champion" inflicts battle damage with this effect: Draw 2 cards, then discard 1 card.
-
Debut
2005-03-01
FET-EN043
FLAMING ETERNITY
-
Swords of Concealing Light
-
-
X
-
SPELL
Continuous
-
Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.
-
Debut
2005-03-01
FET-EN042
FLAMING ETERNITY
-
The Big March of Animals
-
-
X
-
SPELL
Quick-Play
-
All face-up Beast monsters you control gain 200 ATK for each Beast monster you control, until the end of this turn.
-
Debut
2005-03-01
FET-EN048
FLAMING ETERNITY
-
The Dark - Hex-Sealed Fusion
-
-
X
-
DARK
Level 3
[
Rock
/
Effect
]
ATK 1000
DEF 1600
-
You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding DARK Fusion Monster from your Extra Deck.
-
Debut
2005-03-01
FET-EN028
FLAMING ETERNITY
-
The Earth - Hex-Sealed Fusion
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1000
DEF 1600
-
You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding EARTH Fusion Monster from your Extra Deck.
-
Debut
2005-03-01
FET-EN029
FLAMING ETERNITY
-
The Light - Hex-Sealed Fusion
-
-
X
-
LIGHT
Level 3
[
Rock
/
Effect
]
ATK 1000
DEF 1600
-
You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding LIGHT Fusion Monster from your Extra Deck.
-
Debut
2005-03-01
FET-EN027
FLAMING ETERNITY
-
Threatening Roar
-
-
X
-
TRAP
-
Your opponent cannot declare an attack this turn.
-
Debut
2005-03-01
FET-EN052
FLAMING ETERNITY
-
Ultimate Insect LV5
-
-
X
-
WIND
Level 5
[
Insect
/
Effect
]
ATK 2300
DEF 900
-
If this card was Special Summoned by the effect of "Ultimate Insect LV3", while it remains on the field all of your opponent's monsters lose 500 ATK. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV7" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)
-
Debut
2005-03-01
FET-EN007
FLAMING ETERNITY
-
Whirlwind Prodigy
-
-
X
-
WIND
Level 4
[
Fairy
/
Effect
]
ATK 1500
DEF 1600
-
When Tribute Summoning a WIND monster, you can treat this 1 monster as 2 Tributes.
-
Debut
2005-03-01
FET-EN030
FLAMING ETERNITY
-
Elemental HERO The Shining
-
-
X
-
LIGHT
Level 8
[
Warrior
/
Fusion
/
Effect
]
ATK 2600
DEF 2100
-
1 "Elemental HERO" monster + 1 LIGHT monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand.
-
Debut
2011-03-01
YG06-EN001
Yu-Gi-Oh! GX volume 6 Promotional Card
-
Number S39: Utopia the Lightning
-
-
X
-
LIGHT
Rank 5
[
Warrior
/
Xyz
/
Effect
]
ATK 2500
DEF 2000
-
3 Level 5 LIGHT monsters
You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.
-
Debut
2016-03-01
YZ08-EN001
Yu-Gi-Oh! Zexal volume 8 Promotional Card