Total of 23 Card(s)
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Burial from a Different Dimension
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X
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SPELL
Quick-Play
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Target up to 3 banished monsters; return them to the GY.
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Debut
2007-02-07
DP03-EN026
DUELIST PACK - JADEN YUKI 2 -
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Card Trooper
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X
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EARTH
Level 3
[
Machine
/
Effect
]
ATK 400
DEF 400
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Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
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Debut
2007-02-07
DP03-EN009
DUELIST PACK - JADEN YUKI 2 -
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D - Counter
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X
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TRAP
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When a face-up "Destiny HERO" monster you control is targeted for an attack: Destroy the attacking monster.
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Debut
2007-02-07
DP05-EN029
DUELIST PACK - ASTER PHOENIX -
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Destiny Draw
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X
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SPELL
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Discard 1 "Destiny HERO" card; draw 2 cards.
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Debut
2007-02-07
DP05-EN020
DUELIST PACK - ASTER PHOENIX -
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Destiny HERO - Malicious
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No longer on list
No longer on list
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X
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DARK
Level 6
[
Warrior
/
Effect
]
ATK 800
DEF 800
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You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.
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Debut
2007-02-07
DP05-EN011
DUELIST PACK - ASTER PHOENIX -
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Edge Hammer
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X
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TRAP
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Tribute 1 "Elemental HERO Bladedge" to target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to that target's original ATK.
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Debut
2007-02-07
DP03-EN029
DUELIST PACK - JADEN YUKI 2 -
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Eternal Dread
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X
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TRAP
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Place 2 Clock Counters on each "Clock Tower Prison".
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Debut
2007-02-07
DP05-EN030
DUELIST PACK - ASTER PHOENIX -
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Kid Guard
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X
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TRAP
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When an opponent's monster declares an attack: Tribute 1 "Hero Kid"; negate the attack, then add 1 "Elemental HERO" monster from your Deck to your hand.
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Debut
2007-02-07
DP03-EN030
DUELIST PACK - JADEN YUKI 2 -
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Light Laser
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X
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SPELL
Equip
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Equip only to a LIGHT Warrior-Type monster. Remove from play any monsters that battle with it at the end of Damage Step.
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Debut
2007-02-07
DP03-EN025
DUELIST PACK - JADEN YUKI 2 -
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Over Destiny
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X
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SPELL
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Target 1 "Destiny HERO" monster in your GY; Special Summon 1 "Destiny HERO" monster from your Deck whose Level is less than or equal to half of that target's Level, but destroy it during the End Phase of this turn.
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Debut
2007-02-07
DP05-EN021
DUELIST PACK - ASTER PHOENIX -
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Catapult Warrior
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X
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EARTH
Level 5
[
Warrior
/
Synchro
/
Effect
]
ATK 1000
DEF 1500
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1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can Tribute 1 "Junk" monster; inflict damage to your opponent equal to the original ATK of the Tributed monster.
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Debut
2012-02-07
YF02-EN001
Yu-Gi-Oh! 5D's volume 2 Promotional Card
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Chaos Zone
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X
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SPELL
Field
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Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your field, then target 1 banished monster with a Level equal to the number removed; Special Summon that target. When this card on the field is sent to the GY by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card.
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Debut
2012-02-07
SDDC-EN024
DRAGONS COLLIDE STRUCTURE DECK
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Darkflare Dragon
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X
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DARK
Level 5
[
Dragon
/
Effect
]
ATK 2400
DEF 1200
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You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can send 1 Dragon monster from your hand and 1 Dragon monster from your Deck to the GY, then target 1 card in either GY; banish that target.
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Debut
2012-02-07
SDDC-EN002
DRAGONS COLLIDE STRUCTURE DECK
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Dragon's Rebirth
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X
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TRAP
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Target 1 Dragon monster you control; banish that target, and if you do, Special Summon 1 Dragon monster from your hand or GY.
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Debut
2012-02-07
SDDC-EN036
DRAGONS COLLIDE STRUCTURE DECK
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Eclipse Wyvern
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X
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LIGHT
Level 4
[
Dragon
/
Effect
]
ATK 1600
DEF 1000
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If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card is banished from your Graveyard: You can add the monster banished by this card's effect to your hand.
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Debut
2012-02-07
SDDC-EN003
DRAGONS COLLIDE STRUCTURE DECK
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Lightpulsar Dragon
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X
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LIGHT
Level 6
[
Dragon
/
Effect
]
ATK 2500
DEF 1500
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You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. You can Special Summon this card (from your GY) by sending 1 LIGHT and 1 DARK monster from your hand to the GY. When this card is sent from the field to the GY: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon that target.
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Debut
2012-02-07
SDDC-EN001
DRAGONS COLLIDE STRUCTURE DECK
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Cyber Dragon Core
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X
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LIGHT
Level 2
[
Machine
/
Effect
]
ATK 400
DEF 1500
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This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn.
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Debut
2014-02-07
SDCR-EN001
CYBER DRAGON REVOLUTION STRUCTURE DECK
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Cyber Dragon Drei
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X
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LIGHT
Level 4
[
Machine
/
Effect
]
ATK 1800
DEF 800
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This card's name becomes "Cyber Dragon" while on the field or in the GY. When this card is Normal Summoned: You can make all "Cyber Dragon" you currently control become Level 5. You cannot Special Summon monsters the turn you activate this effect, except Machine monsters. If this card is banished: You can target 1 "Cyber Dragon" you control; it cannot be destroyed by battle or card effects this turn.
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Debut
2014-02-07
SDCR-EN002
CYBER DRAGON REVOLUTION STRUCTURE DECK
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Cyber Dragon Nova
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X
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LIGHT
Rank 5
[
Machine
/
Xyz
/
Effect
]
ATK 2100
DEF 1600
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2 Level 5 Machine monsters
Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.
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Debut
2014-02-07
SDCR-EN038
CYBER DRAGON REVOLUTION STRUCTURE DECK
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Cyber Network
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X
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TRAP
Continuous
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Destroy this card during your 3rd Standby Phase after activation. Once per turn, if "Cyber Dragon" is on the field: You can banish 1 LIGHT Machine monster from your Deck. If this card is sent from the field to the GY: Special Summon as many of your banished LIGHT Machine monsters as possible, and if you do, destroy all Spells and Traps you control. Monsters that were Special Summoned by this effect cannot activate their effects. You cannot conduct your Battle Phase the turn you activate this effect.
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Debut
2014-02-07
SDCR-EN029
CYBER DRAGON REVOLUTION STRUCTURE DECK
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Cyber Repair Plant
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X
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SPELL
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If "Cyber Dragon" is in your GY: You can activate 1 of these effects. If you have 3 or more "Cyber Dragon" in your GY at this card's activation, you can activate both effects and resolve in sequence. You can only activate 1 "Cyber Repair Plant" per turn.
●Add 1 LIGHT Machine monster from your Deck to your hand.
●Target 1 LIGHT Machine monster in your GY; shuffle that target into your Deck.
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Debut
2014-02-07
SDCR-EN019
CYBER DRAGON REVOLUTION STRUCTURE DECK
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Mavelus
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X
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WIND
Level 4
[
Winged Beast
/
Fusion
]
ATK 1300
DEF 900
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"Tyhone" + "Wings of Wicked Flame"
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Debut
2014-02-07
AP04-EN022
ASTRAL PACK FOUR
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Wings of Wicked Flame
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X
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FIRE
Level 2
[
Pyro
/
Normal
]
ATK 700
DEF 600
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Crimson wings of fire make this a very lethal creature.
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Debut
2014-02-07
AP04-EN014
ASTRAL PACK FOUR