Total of 131 Card(s)
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- View as List
-
Acidic Downpour
-
-
X
-
SPELL
Field
-
All EARTH monsters lose 500 ATK and gain 400 DEF.
-
Debut
2008-02-13
PTDN-EN058
PHANTOM DARKNESS
-
Alchemy Cycle
-
-
X
-
TRAP
-
The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original ATK reduced to 0 by this effect is destroyed by battle and sent to the Graveyard, draw 1 card.
-
Debut
2008-02-13
PTDN-EN068
PHANTOM DARKNESS
-
All-Out Attacks
-
-
X
-
TRAP
Continuous
-
If a monster(s) is Special Summoned while this card is face-up on the field: Change that monster to face-up Attack Position, and must attack, if able, during the turn they are Special Summoned.
-
Debut
2008-02-13
PTDN-EN075
PHANTOM DARKNESS
-
Allure of Darkness
-
-
X
-
SPELL
-
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
-
Debut
2008-02-13
PTDN-EN084
PHANTOM DARKNESS
-
Armageddon Knight
-
Semi-limited
Semi-limited
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1400
DEF 1200
-
When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.
-
Debut
2008-02-13
PTDN-EN021
PHANTOM DARKNESS
-
Armored Cybern
-
-
X
-
WIND
Level 4
[
Machine
/
Union
/
Effect
]
ATK 0
DEF 2000
-
Once per turn, you can either: Target 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as Fusion Material; equip this card to that target, OR: Unequip this card and Special Summon it. Once per turn, while equipped to a monster by this effect: You can target 1 face-up monster on the field; the equipped monster loses exactly 1000 ATK (even if this card leaves the field), and if it does, destroy that target. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
-
Debut
2008-02-13
PTDN-EN009
PHANTOM DARKNESS
-
Atlantean Pikeman
-
-
X
-
WATER
Level 2
[
Sea Serpent
/
Normal
]
ATK 1400
DEF 0
-
The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.
-
Debut
2008-02-13
PTDN-EN002
PHANTOM DARKNESS
-
Aztekipede, the Worm Warrior
-
-
X
-
EARTH
Level 4
[
Insect
/
Effect
]
ATK 1900
DEF 400
-
Cannot be Normal Summoned/Set. Must be Special Summoned by banishing 1 Insect-Type monster from your Graveyard, and cannot be Special Summoned by other ways. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the Graveyard.
-
Debut
2008-02-13
PTDN-EN089
PHANTOM DARKNESS
-
Belial - Marquis of Darkness
-
-
X
-
DARK
Level 8
[
Fiend
/
Effect
]
ATK 2800
DEF 2400
-
Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects.
-
Debut
2008-02-13
PTDN-EN099
PHANTOM DARKNESS
-
Black Veloci
-
-
X
-
EARTH
Level 4
[
Dinosaur
/
Effect
]
ATK 1800
DEF 300
-
If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.
-
Debut
2008-02-13
PTDN-EN033
PHANTOM DARKNESS
-
Blue Thunder T-45
-
-
X
-
LIGHT
Level 4
[
Machine
/
Effect
]
ATK 1700
DEF 1000
-
If this card destroys an opponent's monster by battle: Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.
-
Debut
2008-02-13
PTDN-EN038
PHANTOM DARKNESS
-
Call of the Earthbound
-
-
X
-
TRAP
-
When an opponent's monster declares an attack: You choose the target of the attack.
-
Debut
2008-02-13
PTDN-EN096
PHANTOM DARKNESS
-
Cannon Soldier MK-2
-
-
X
-
EARTH
Level 5
[
Machine
/
Effect
]
ATK 1900
DEF 1200
-
You can Tribute 2 monsters to inflict 1500 damage to your opponent.
-
Debut
2008-02-13
PTDN-EN035
PHANTOM DARKNESS
-
Castle Gate
-
-
X
-
EARTH
Level 6
[
Rock
/
Effect
]
ATK 0
DEF 2400
-
This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK.
-
Debut
2008-02-13
PTDN-EN091
PHANTOM DARKNESS
-
Chain Material
-
-
X
-
TRAP
-
Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or Graveyard, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase.
-
Debut
2008-02-13
PTDN-EN067
PHANTOM DARKNESS
-
Chain Summoning
-
-
X
-
SPELL
Quick-Play
-
Activate as Chain Link 3 or higher: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. You cannot activate this card if multiple cards with the same name, or the effects of such cards, are already activated in that Chain.
-
Debut
2008-02-13
PTDN-EN057
PHANTOM DARKNESS
-
Cry Havoc!
-
-
X
-
TRAP
Continuous
-
You can remove from play 1 monster from your Graveyard to Normal Summon or Set 1 Normal Monster from your hand. You can only activate this effect during your Main Phase.
-
Debut
2008-02-13
PTDN-EN078
PHANTOM DARKNESS
-
Cyber Ouroboros
-
-
X
-
DARK
Level 2
[
Machine
/
Effect
]
ATK 100
DEF 600
-
When this card is removed from play, you can send 1 card from your hand to the Graveyard to draw 1 card.
-
Debut
2008-02-13
PTDN-EN011
PHANTOM DARKNESS
-
Cyber Valley
-
-
X
-
LIGHT
Level 1
[
Machine
/
Effect
]
ATK 0
DEF 0
-
You can activate 1 of these effects.
●When this card is targeted for an attack: You can banish this card; draw 1 card, then end the Battle Phase.
●You can target 1 face-up monster you control and this card; banish both those targets, then draw 2 cards.
●You can target 1 card in your GY; banish both this card and 1 card from your hand, then place that target on top of the Deck.
-
Debut
2008-02-13
PTDN-EN010
PHANTOM DARKNESS
-
Cybernetic Hidden Technology
-
-
X
-
TRAP
Continuous
-
When an opponent's monster declares an attack: You can send to the Graveyard 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster, then target the attacking monster; destroy that target.
-
Debut
2008-02-13
PTDN-EN069
PHANTOM DARKNESS
-
Cybernetic Zone
-
-
X
-
SPELL
Quick-Play
-
Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it.
-
Debut
2008-02-13
PTDN-EN052
PHANTOM DARKNESS
-
Dark Armed Dragon
-
-
X
-
DARK
Level 7
[
Dragon
/
Effect
]
ATK 2800
DEF 1000
-
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.
-
Debut
2008-02-13
PTDN-EN019
PHANTOM DARKNESS
-
Dark Crusader
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1600
DEF 200
-
You can send 1 DARK monster from your hand to the Graveyard; this card gains 400 ATK.
-
Debut
2008-02-13
PTDN-EN020
PHANTOM DARKNESS
-
Dark Eruption
-
-
X
-
SPELL
-
Target 1 DARK monster with 1500 or less ATK in your GY; add that target to your hand.
-
Debut
2008-02-13
PTDN-EN054
PHANTOM DARKNESS
-
Dark Horus
-
-
X
-
DARK
Level 8
[
Dragon
/
Effect
]
ATK 3000
DEF 1800
-
Once per turn, after resolving a Spell Card that was activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your Graveyard; Special Summon that target. This card must be face-up on the field to activate and to resolve this effect.
-
Debut
2008-02-13
PTDN-EN016
PHANTOM DARKNESS
-
Dark Illusion
-
-
X
-
TRAP
Counter
-
When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.
-
Debut
2008-02-13
PTDN-EN071
PHANTOM DARKNESS
-
Dark Nephthys
-
-
X
-
DARK
Level 8
[
Winged Beast
/
Effect
]
ATK 2400
DEF 1600
-
If you have 3 or more DARK monsters in your Graveyard and this card in your hand: You can banish 2 of them from your Graveyard; send this card from your hand to the Graveyard. During your next Standby Phase after this card was sent to the Graveyard by this effect: Special Summon this card from the Graveyard. When this card is Special Summoned: Target 1 Spell/Trap Card on the field; destroy that target.
-
Debut
2008-02-13
PTDN-EN018
PHANTOM DARKNESS
-
Dark Red Enchanter
-
-
X
-
DARK
Level 6
[
Spellcaster
/
Effect
]
ATK 1700
DEF 2200
-
If this card is Normal Summoned: Place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 300 ATK for each Spell Counter on it. Once per turn: You can remove 2 Spell Counters from this card; discard 1 random card from your opponent's hand.
-
Debut
2008-02-13
PTDN-EN097
PHANTOM DARKNESS
-
Dark Spirit Art - Greed
-
-
X
-
TRAP
-
Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hand.
-
Debut
2008-02-13
PTDN-EN070
PHANTOM DARKNESS
-
Dark World Grimoire
-
-
X
-
SPELL
Continuous
-
During your End Phase, if you discard a monster(s) to the Graveyard because you had more cards than your hand size limit: You can target 1 of those monsters; Special Summon that target.
-
Debut
2008-02-13
PTDN-EN062
PHANTOM DARKNESS
-
Dark-Eyes Illusionist
-
-
X
-
DARK
Level 2
[
Spellcaster
/
Flip
/
Effect
]
ATK 0
DEF 1400
-
FLIP: Target 1 monster on the field; it cannot attack while this card is face-up on the field.
-
Debut
2008-02-13
PTDN-EN092
PHANTOM DARKNESS
-
Darklord Zerato
-
-
X
-
DARK
Level 8
[
Fairy
/
Effect
]
ATK 2800
DEF 2300
-
If you have 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard; destroy all monsters your opponent controls. Once per turn, during the End Phase, if this effect was activated this turn: Destroy this card.
-
Debut
2008-02-13
PTDN-EN081
PHANTOM DARKNESS
-
Darknight Parshath
-
-
X
-
DARK
Level 5
[
Fairy
/
Effect
]
ATK 1900
DEF 1400
-
If this card destroys an opponent's monster by battle: You can banish 1 DARK monster from your Graveyard; draw 1 card. This card gains 100 ATK for each DARK monster in your Graveyard.
-
Debut
2008-02-13
PTDN-EN082
PHANTOM DARKNESS
-
Deepsea Macrotrema
-
-
X
-
WATER
Level 1
[
Fish
/
Effect
]
ATK 600
DEF 100
-
When this card is sent from the field to the Graveyard, all face-up WATER monsters you control gain 500 ATK until the end of this turn.
-
Debut
2008-02-13
PTDN-EN083
PHANTOM DARKNESS
-
Destiny HERO - Departed
-
-
X
-
DARK
Level 2
[
Warrior
/
Effect
]
ATK 1000
DEF 0
-
During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead.
-
Debut
2008-02-13
PTDN-EN015
PHANTOM DARKNESS
-
Destiny HERO - Dunker
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1200
DEF 1700
-
You can send 1 "Destiny HERO" card from your hand to the Graveyard; inflict 500 damage to your opponent.
-
Debut
2008-02-13
PTDN-EN014
PHANTOM DARKNESS
-
Dimension Explosion
-
-
X
-
SPELL
Quick-Play
-
Return 1 face-up Fusion Monster you control to the Extra Deck. Both players select up to 2 of their monsters that are removed from play, and Special Summon them.
-
Debut
2008-02-13
PTDN-EN051
PHANTOM DARKNESS
-
Doomsday Horror
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK ?
DEF ?
-
This card's ATK and DEF are equal to the number of banished DARK monsters x 300. If this card is destroyed and sent to the Graveyard: Return all banished DARK monsters to the Graveyards.
-
Debut
2008-02-13
PTDN-EN022
PHANTOM DARKNESS
-
Double Tag Team
-
-
X
-
TRAP
-
Activate only when you Special Summon a "Gladiator Beast" monster. Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your hand or Deck.
-
Debut
2008-02-13
PTDN-EN076
PHANTOM DARKNESS
-
Drastic Drop Off
-
-
X
-
TRAP
Counter
-
When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.
-
Debut
2008-02-13
PTDN-EN074
PHANTOM DARKNESS
-
Earth Effigy
-
-
X
-
EARTH
Level 4
[
Rock
/
Effect
]
ATK 100
DEF 2000
-
This card can be treated as 2 Tributes for the Tribute Summon of an EARTH Normal Monster.
-
Debut
2008-02-13
PTDN-EN040
PHANTOM DARKNESS
-
Elemental HERO Storm Neos
-
-
X
-
WIND
Level 9
[
Warrior
/
Fusion
/
Effect
]
ATK 3000
DEF 2500
-
"Elemental HERO Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian Aqua Dolphin"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. Once per turn: You can destroy all Spells and Traps on the field. Once per turn, during the End Phase: Return this card to the Extra Deck. If this card is returned into the Extra Deck this way: Shuffle all cards on the field into the Deck.
-
Debut
2008-02-13
PTDN-EN043
PHANTOM DARKNESS
-
Escape from the Dark Dimension
-
-
X
-
TRAP
Continuous
-
Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card.
-
Debut
2008-02-13
PTDN-EN072
PHANTOM DARKNESS
-
Field-Commander Rahz
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1600
DEF 1200
-
When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck.
-
Debut
2008-02-13
PTDN-EN030
PHANTOM DARKNESS
-
Fine
-
-
X
-
TRAP
-
Discard 2 cards.
-
Debut
2008-02-13
PTDN-EN080
PHANTOM DARKNESS
-
Fire Trooper
-
-
X
-
FIRE
Level 3
[
Warrior
/
Effect
]
ATK 1000
DEF 1000
-
When this card is Summoned, you can send it to the Graveyard to inflict 1000 damage to your opponent.
-
Debut
2008-02-13
PTDN-EN013
PHANTOM DARKNESS
-
Fires of Doomsday
-
-
X
-
SPELL
Quick-Play
-
Special Summon 2 "Doomsday Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, unless it is for a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
-
Debut
2008-02-13
PTDN-EN055
PHANTOM DARKNESS
-
Future Samurai
-
-
X
-
LIGHT
Level 4
[
Warrior
/
Gemini
/
Effect
]
ATK 1600
DEF 1200
-
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can banish 1 monster from your Graveyard to target 1 face-up monster on the field; destroy that target.
-
Debut
2008-02-13
PTDN-EN027
PHANTOM DARKNESS
-
Gemini Lancer
-
-
X
-
WATER
Level 4
[
Sea Serpent
/
Gemini
/
Effect
]
ATK 1800
DEF 1400
-
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
-
Debut
2008-02-13
PTDN-EN025
PHANTOM DARKNESS
-
Gemini Trap Hole
-
-
X
-
TRAP
-
Activate only when a Gemini monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls.
-
Debut
2008-02-13
PTDN-EN073
PHANTOM DARKNESS
-
Gigaplant
-
-
X
-
EARTH
Level 6
[
Plant
/
Gemini
/
Effect
]
ATK 2400
DEF 1200
-
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can Special Summon 1 Insect or Plant monster from your hand or GY.
-
Debut
2008-02-13
PTDN-EN026
PHANTOM DARKNESS
-
Gladiator Beast Andal
-
-
X
-
EARTH
Level 4
[
Beast-Warrior
/
Normal
]
ATK 1900
DEF 1500
-
This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful swipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows.
-
Debut
2008-02-13
PTDN-EN001
PHANTOM DARKNESS
-
Gladiator Beast Darius
-
-
X
-
EARTH
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1700
DEF 300
-
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius".
-
Debut
2008-02-13
PTDN-EN031
PHANTOM DARKNESS
-
Gladiator Beast's Battle Archfiend Shield
-
-
X
-
SPELL
Equip
-
Equip only to a "Gladiator Beast" monster. If the equipped monster would be destroyed, destroy this card instead. When this card is sent to your Graveyard because the equipped monster you controlled was shuffled into your Deck: Return this card to your hand.
-
Debut
2008-02-13
PTDN-EN060
PHANTOM DARKNESS
-
Gladiator Proving Ground
-
-
X
-
SPELL
-
Add 1 Level 4 or lower "Gladiator Beast" monster from your Deck to your hand.
-
Debut
2008-02-13
PTDN-EN061
PHANTOM DARKNESS
-
Goblin Zombie
-
-
X
-
DARK
Level 4
[
Zombie
/
Effect
]
ATK 1100
DEF 1050
-
If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand.
-
Debut
2008-02-13
PTDN-EN098
PHANTOM DARKNESS
-
Golden Flying Fish
-
-
X
-
LIGHT
Level 4
[
Fish
/
Effect
]
ATK 1700
DEF 1000
-
You can Tribute 1 other Fish-Type monster, then target 1 card on the field; destroy that target.
-
Debut
2008-02-13
PTDN-EN086
PHANTOM DARKNESS
-
Hate Buster
-
-
X
-
TRAP
-
When a Fiend-Type monster you control is targeted for an attack: Target the opponent's attacking monster and that monster you control; destroy both targets, and if you do, inflict damage to your opponent equal to the original ATK of the opponent's destroyed monster.
-
Debut
2008-02-13
PTDN-EN066
PHANTOM DARKNESS
-
Imprisoned Queen Archfiend
-
-
X
-
DARK
Level 8
[
Fiend
/
Effect
]
ATK 2600
DEF 1700
-
Once per turn, during your Standby Phase, you must pay 1000 LP (this is not optional), or this card is destroyed. Once per turn, during your Standby Phase: Target 1 Level 4 or lower Fiend monster on the field; that target gains 1000 ATK until the end of this turn. "Pandemonium" must be on the field and this card must be in your GY to activate and to resolve this effect.
-
Debut
2008-02-13
PTDN-EN032
PHANTOM DARKNESS
-
Instant Neo Space
-
-
X
-
SPELL
Equip
-
Equip only to a Fusion Monster that lists "Elemental HERO Neos" as material. It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. If the equipped monster leaves the field: You can Special Summon 1 "Elemental HERO Neos" from your hand, Deck, or GY.
-
Debut
2008-02-13
PTDN-EN048
PHANTOM DARKNESS
-
Legendary Fiend
-
-
X
-
DARK
Level 6
[
Fiend
/
Effect
]
ATK 1500
DEF 1800
-
Once per turn, during your Standby Phase: This card gains 700 ATK.
-
Debut
2008-02-13
PTDN-EN093
PHANTOM DARKNESS
-
Lonefire Blossom
-
-
X
-
FIRE
Level 3
[
Plant
/
Effect
]
ATK 500
DEF 1400
-
Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.
-
Debut
2008-02-13
PTDN-EN088
PHANTOM DARKNESS
-
Magnetic Mosquito
-
-
X
-
LIGHT
Level 3
[
Insect
/
Flip
/
Effect
]
ATK 300
DEF 1000
-
FLIP: Destroy all Machine monsters on the field.
-
Debut
2008-02-13
PTDN-EN039
PHANTOM DARKNESS
-
Metabo Globster
-
-
X
-
DARK
Level 3
[
Fiend
/
Effect
]
ATK 800
DEF 300
-
When you Tribute this card for the Tribute Summon of a DARK monster, Special Summon 3 "Metabo Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon.
-
Debut
2008-02-13
PTDN-EN085
PHANTOM DARKNESS
-
Metal Reflect Slime
-
-
X
-
TRAP
Continuous
-
Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) If Summoned this way, this card cannot attack.
-
Debut
2008-02-13
PTDN-EN094
PHANTOM DARKNESS
-
Mirage Tube
-
-
X
-
SPELL
Quick-Play
-
This card cannot be activated from your hand. Activate only when a face-up monster you control is selected as an attack target. Inflict 1000 damage to your opponent.
-
Debut
2008-02-13
PTDN-EN049
PHANTOM DARKNESS
-
Neo-Spacian Twinkle Moss
-
-
X
-
LIGHT
Level 4
[
Plant
/
Fusion
/
Effect
]
ATK 500
DEF 1100
-
This card's name is also treated as "Neo-Spacian Glow Moss". This card cannot be Special Summoned except with "NEX". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect:
●Monster: End the Battle Phase.
●Spell: You can change this card's attack to a direct attack.
●Trap: This monster is changed to Defense Position.
-
Debut
2008-02-13
PTDN-EN042
PHANTOM DARKNESS
-
Obsidian Dragon
-
-
X
-
DARK
Level 4
[
Rock
/
Effect
]
ATK 800
DEF 2100
-
Negate any Spell/Trap effects that target exactly 1 DARK monster you control (and no other cards), and if you do, destroy them.
-
Debut
2008-02-13
PTDN-EN023
PHANTOM DARKNESS
-
Offering to the Snake Deity
-
-
X
-
TRAP
-
Target 1 face-up Reptile monster you control and 2 cards your opponent controls; destroy all three targets.
-
Debut
2008-02-13
PTDN-EN077
PHANTOM DARKNESS
-
Prime Material Dragon
-
-
X
-
LIGHT
Level 6
[
Dragon
/
Effect
]
ATK 2400
DEF 2000
-
Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a card or effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
-
Debut
2008-02-13
PTDN-EN087
PHANTOM DARKNESS
-
Rainbow Dark Dragon
-
-
X
-
DARK
Level 10
[
Dragon
/
Effect
]
ATK 4000
DEF 0
-
(This card is always treated as an "Ultimate Crystal" card.)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY. You can banish all other DARK monsters from your field and GY; this card gains 500 ATK for each card banished this way.
-
Debut
2008-02-13
PTDN-EN003
PHANTOM DARKNESS
-
Rainbow Life
-
-
X
-
TRAP
-
Discard 1 card; until the end of this turn, each time you would take damage, gain that amount of LP instead.
-
Debut
2008-02-13
PTDN-EN064
PHANTOM DARKNESS
-
Rainbow Neos
-
-
X
-
LIGHT
Level 10
[
Warrior
/
Fusion
/
Effect
]
ATK 4500
DEF 3000
-
"Elemental HERO Neos" + 1 "Ultimate Crystal" monster
Must be Fusion Summoned with the above Fusion Materials. Once per turn: You can activate 1 of these effects.
●Send 1 monster you control to the GY; shuffle all monsters your opponent controls into the Deck.
●Send 1 Spell/Trap you control to the GY; shuffle all Spells and Traps your opponent controls into the Deck.
●Send 1 card from the top of your Deck to the GY; shuffle all cards from your opponent's GY into the Deck.
-
Debut
2008-02-13
PTDN-EN044
PHANTOM DARKNESS
-
Rainbow Path
-
-
X
-
TRAP
-
When an opponent's monster declares an attack: Send 1 "Crystal Beast" card from your Spell & Trap Zone to the GY, then target the attacking monster; negate the attack, then you can add 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck to your hand.
-
Debut
2008-02-13
PTDN-EN063
PHANTOM DARKNESS
-
Rainbow Veil
-
-
X
-
SPELL
Equip
-
If the equipped monster battles an opponent's monster, while that monster is on the field its effect(s) is negated during the Battle Phase only.
-
Debut
2008-02-13
PTDN-EN045
PHANTOM DARKNESS
-
Regenerating Rose
-
-
X
-
DARK
Level 7
[
Plant
/
Effect
]
ATK 0
DEF 1500
-
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 2 "Regenerating Rose Tokens" (Plant-Type/DARK/Level 3/ATK 1200/DEF 1200).
-
Debut
2008-02-13
PTDN-EN005
PHANTOM DARKNESS
-
Samsara Lotus
-
-
X
-
DARK
Level 1
[
Plant
/
Effect
]
ATK 0
DEF 0
-
During your End Phase, if you control no Spell or Trap Cards, you can Special Summon this card from your Graveyard in face-up Attack Position. This card's controller takes 1000 damage during each of their Standby Phases.
-
Debut
2008-02-13
PTDN-EN004
PHANTOM DARKNESS
-
Sea Koala
-
-
X
-
EARTH
Level 2
[
Beast
/
Effect
]
ATK 100
DEF 1600
-
Once per turn: You can target 1 monster your opponent controls; change its ATK to 0 until the end of this turn. You must control a Beast-Type monster (other than this card) to activate and to resolve this effect.
-
Debut
2008-02-13
PTDN-EN037
PHANTOM DARKNESS
-
Shadowpriestess of Ohm
-
-
X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1700
DEF 1600
-
You can Tribute 1 face-up DARK monster you control to inflict 800 damage to your opponent.
-
Debut
2008-02-13
PTDN-EN024
PHANTOM DARKNESS
-
Sinister Seeds
-
-
X
-
TRAP
-
When a monster you control is destroyed by a battle in which you took damage, and it was in face-up Attack Position at the start of the Damage Step and when it was destroyed: Special Summon 1 "Sinister Seed Token" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of battle damage you took from that battle.
-
Debut
2008-02-13
PTDN-EN065
PHANTOM DARKNESS
-
Six Samurai United
-
-
X
-
SPELL
Continuous
-
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.
-
Debut
2008-02-13
PTDN-EN059
PHANTOM DARKNESS
-
Spell Chronicle
-
-
X
-
SPELL
Continuous
-
Activate this card by sending your entire hand to the GY; banish 5 Spells/Traps from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card when that Spell Card resolves. You can remove 2 Chronicle Counters from this card; your opponent chooses 1 card banished by this card's effect for you to add to your hand. If this face-up card in the Spell & Trap Zone leaves the field: You take 500 damage for each card currently banished by this card's effect.
-
Debut
2008-02-13
PTDN-EN050
PHANTOM DARKNESS
-
Super Polymerization
-
-
X
-
SPELL
Quick-Play
-
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
-
Debut
2008-02-13
PTDN-EN046
PHANTOM DARKNESS
-
Superancient Deepsea King Coelacanth
-
-
X
-
WATER
Level 7
[
Fish
/
Effect
]
ATK 2800
DEF 2200
-
Once per turn: You can discard 1 card; Special Summon as many Level 4 or lower Fish monsters as possible from your Deck, but they cannot declare an attack and their effects are negated. When a card or effect is activated that targets this card on the field (Quick Effect): You can Tribute 1 other Fish monster; negate that effect, and if you do, destroy that card.
-
Debut
2008-02-13
PTDN-EN034
PHANTOM DARKNESS
-
The Beginning of the End
-
-
X
-
SPELL
-
If you have 7 or more DARK monsters in your GY: Banish 5 DARK monsters from your GY; draw 3 cards.
-
Debut
2008-02-13
PTDN-EN053
PHANTOM DARKNESS
-
The Calculator
-
-
X
-
LIGHT
Level 2
[
Thunder
/
Effect
]
ATK ?
DEF 0
-
The ATK of this card is the combined Levels of all face-up monsters you control x 300.
-
Debut
2008-02-13
PTDN-EN036
PHANTOM DARKNESS
-
The Dark Creator
-
-
X
-
DARK
Level 8
[
Thunder
/
Effect
]
ATK 2300
DEF 3000
-
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 DARK monster in your Graveyard; Special Summon that target.
-
Debut
2008-02-13
PTDN-EN017
PHANTOM DARKNESS
-
The Immortal Bushi
-
-
X
-
DARK
Level 3
[
Warrior
/
Effect
]
ATK 1200
DEF 600
-
While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card. You must also control no monsters to activate and to resolve this effect.
-
Debut
2008-02-13
PTDN-EN029
PHANTOM DARKNESS
-
Transmigration Break
-
-
X
-
TRAP
Continuous
-
Any cards that would be returned to the Deck from the Graveyard are removed from play instead.
-
Debut
2008-02-13
PTDN-EN079
PHANTOM DARKNESS
-
Unleash Your Power!
-
-
X
-
SPELL
Quick-Play
-
All Gemini monsters that were on your side of the field when this card was activated are treated as Effect Monsters, and gain their effect(s). During the End Phase of this turn, Set all monsters affected by this card's effect.
-
Debut
2008-02-13
PTDN-EN056
PHANTOM DARKNESS
-
Vampire's Curse
-
-
X
-
DARK
Level 6
[
Zombie
/
Effect
]
ATK 2000
DEF 800
-
When this card is destroyed by battle and sent to the GY: You can pay 500 LP; Special Summon it during the Standby Phase of the next turn. If you do: It gains 500 ATK.
-
Debut
2008-02-13
PTDN-EN090
PHANTOM DARKNESS
-
Vengeful Shinobi
-
-
X
-
DARK
Level 2
[
Warrior
/
Effect
]
ATK 400
DEF 800
-
When this face-up Attack Position card is targeted for an attack: Draw 1 card.
-
Debut
2008-02-13
PTDN-EN028
PHANTOM DARKNESS
-
Vicious Claw
-
-
X
-
SPELL
Equip
-
The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand instead. Then, destroy 1 monster, except the one that battled the equipped monster, and inflict 600 damage to your opponent. After that, Special Summon 1 "Evil Token" (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's side of the field. During the turn this card is returned to your hand, you cannot use "Vicious Claw" from your hand.
-
Debut
2008-02-13
PTDN-EN047
PHANTOM DARKNESS
-
Volcanic Counter
-
-
X
-
FIRE
Level 3
[
Pyro
/
Effect
]
ATK 300
DEF 1300
-
When you take battle damage while this card is in your Graveyard: Banish it from your Graveyard, then if there is a FIRE monster other than "Volcanic Counter" in your Graveyard, inflict damage to your opponent equal to the amount of battle damage you took.
-
Debut
2008-02-13
PTDN-EN012
PHANTOM DARKNESS
-
Wind Effigy
-
-
X
-
WIND
Level 4
[
Winged Beast
/
Effect
]
ATK 1800
DEF 200
-
This card can be treated as 2 Tributes for the Tribute Summon of a WIND Normal Monster.
-
Debut
2008-02-13
PTDN-EN041
PHANTOM DARKNESS
-
Yubel
-
-
X
-
DARK
Level 10
[
Fiend
/
Effect
]
ATK 0
DEF 0
-
Cannot be destroyed by battle. You take no battle damage from battles involving this card. Before damage calculation, if this face-up Attack Position card is targeted for an attack: Inflict damage to your opponent equal to that attacking monster's ATK. Once per turn, during your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck, or GY.
-
Debut
2008-02-13
PTDN-EN006
PHANTOM DARKNESS
-
Yubel - Terror Incarnate
-
-
X
-
DARK
Level 11
[
Fiend
/
Effect
]
ATK 0
DEF 0
-
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel". Cannot be destroyed by battle. You take no battle damage from battles involving this card. Before damage calculation, if this face-up Attack Position card is targeted for an attack: Inflict damage to your opponent equal to that attacking monster's ATK. Once per turn, during your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck, or GY.
-
Debut
2008-02-13
PTDN-EN007
PHANTOM DARKNESS
-
Yubel - The Ultimate Nightmare
-
-
X
-
DARK
Level 12
[
Fiend
/
Effect
]
ATK 0
DEF 0
-
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel - Terror Incarnate". Cannot be destroyed by battle. You take no battle damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, also destroy that monster.
-
Debut
2008-02-13
PTDN-EN008
PHANTOM DARKNESS
-
Zoma the Spirit
-
-
X
-
TRAP
Continuous
-
Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.
-
Debut
2008-02-13
PTDN-EN095
PHANTOM DARKNESS
-
Exa, Enforcer of the Nekroz
-
-
X
-
WATER
Level 5
[
Dragon
/
Effect
]
ATK 2000
DEF 1000
-
If this card is Tributed by a card effect: You can add 1 Dragon-Type "Nekroz" Ritual Monster from your Deck to your hand. If this card is banished: You can target 1 of your banished "Nekroz" monsters, except this card; Special Summon that monster. You can only use 1 "Exa, Enforcer of the Nekroz" effect per turn, and only once that turn.
-
Debut
2015-02-13
THSF-EN012
THE SECRET FORCES
-
Great Sorcerer of the Nekroz
-
-
X
-
WATER
Level 4
[
Spellcaster
/
Effect
]
ATK 1500
DEF 800
-
If this card is Tributed by a card effect: You can add 1 Spellcaster-Type "Nekroz" Ritual Monster from your Deck to your hand. If this card is banished: You can send 1 "Nekroz" monster from your Deck to the Graveyard, except "Great Sorcerer of the Nekroz". You can only use 1 "Great Sorcerer of the Nekroz" effect per turn, and only once that turn.
-
Debut
2015-02-13
THSF-EN011
THE SECRET FORCES
-
Mayosenju Daibak
-
-
X
-
WIND
Level 10
[
Beast
/
Pendulum
/
Effect
]
ATK 3000
DEF 300
-
P Scale 7
When a "Yosenju" monster you control declares an attack: You can have that attacking monster gain 300 ATK until the end of the Battle Phase.
-
Cannot be Special Summoned, except by Pendulum Summon. This card's Pendulum Summon cannot be negated. If this card is Normal or Special Summoned: You can target up to 2 cards on the field; return them to the hand. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand.
-
Debut
2015-02-13
THSF-EN001
THE SECRET FORCES
-
Nekroz Kaleidoscope
-
-
X
-
SPELL
Ritual
-
This card can be used to Ritual Summon any number of "Nekroz" Ritual Monsters. Tribute 1 monster from your hand or field, or send 1 monster from your Extra Deck to the GY, also after that, Ritual Summon any number of "Nekroz" monsters whose total Levels exactly equal the Level of that monster. You can only use this effect of "Nekroz Kaleidoscope" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.
-
Debut
2015-02-13
THSF-EN021
THE SECRET FORCES
-
Nekroz Mirror
-
-
X
-
SPELL
Ritual
-
This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, and/or banish "Nekroz" monsters from your GY, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Mirror" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.
-
Debut
2015-02-13
THSF-EN020
THE SECRET FORCES
-
Nekroz of Brionac
-
-
X
-
WATER
Level 6
[
Warrior
/
Ritual
/
Effect
]
ATK 2300
DEF 1400
-
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using "Nekroz of Brionac". You can only use each of these effects of "Nekroz of Brionac" once per turn.
●You can discard this card; add 1 "Nekroz" monster from your Deck to your hand, except "Nekroz of Brionac".
●You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck.
-
Debut
2015-02-13
THSF-EN014
THE SECRET FORCES
-
Nekroz of Catastor
-
-
X
-
WATER
Level 5
[
Dragon
/
Ritual
/
Effect
]
ATK 2200
DEF 1200
-
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using "Nekroz of Catastor", and cannot be Special Summoned by other ways. You can discard this card, then target 1 "Nekroz" monster in your Graveyard; Special Summon it. You can only use this effect of "Nekroz of Catastor" once per turn. At the start of the Damage Step, if a "Nekroz" monster you control battles an opponent's face-up monster that was Special Summoned from the Extra Deck: Destroy that monster.
-
Debut
2015-02-13
THSF-EN018
THE SECRET FORCES
-
Nekroz of Clausolas
-
-
X
-
WATER
Level 3
[
Warrior
/
Ritual
/
Effect
]
ATK 1200
DEF 2300
-
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can only use each of these effects of "Nekroz of Clausolas" once per turn.
●You can discard this card; add 1 "Nekroz" Spell/Trap from your Deck to your hand.
●(Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, that target's ATK becomes 0, also that target's effects are negated.
-
Debut
2015-02-13
THSF-EN013
THE SECRET FORCES
-
Nekroz of Decisive Armor
-
-
X
-
WATER
Level 10
[
Dragon
/
Ritual
/
Effect
]
ATK 3300
DEF 2300
-
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using any Level 10 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Decisive Armor" once per turn.
●During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; it gains 1000 ATK and DEF until the end of this turn.
●You can target 1 Set card your opponent controls; destroy it, and if you do, banish it.
-
Debut
2015-02-13
THSF-EN019
THE SECRET FORCES
-
Nekroz of Trishula
-
-
X
-
WATER
Level 9
[
Warrior
/
Ritual
/
Effect
]
ATK 2700
DEF 2000
-
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 9 monsters. You can only use each of these effects of "Nekroz of Trishula" once per turn.
●When a card or effect is activated that targets a "Nekroz" monster(s) you control (Quick Effect): You can discard this card; negate the activation.
●When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.)
-
Debut
2015-02-13
THSF-EN015
THE SECRET FORCES
-
Nekroz of Unicore
-
-
X
-
WATER
Level 4
[
Spellcaster
/
Ritual
/
Effect
]
ATK 2300
DEF 1000
-
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can discard this card, then target 1 "Nekroz" card in your GY, except "Nekroz of Unicore"; add it to your hand. You can only use this effect of "Nekroz of Unicore" once per turn. Negate the effects of face-up monsters on the field that were Special Summoned from the Extra Deck.
-
Debut
2015-02-13
THSF-EN016
THE SECRET FORCES
-
Nekroz of Valkyrus
-
-
X
-
WATER
Level 8
[
Spellcaster
/
Ritual
/
Effect
]
ATK 2900
DEF 1700
-
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 8 monsters. You can only use each of these effects of "Nekroz of Valkyrus" once per turn.
●When an opponent's monster declares an attack: You can banish 1 "Nekroz" card from your GY and discard this card; negate the attack, then end the Battle Phase.
●During your Main Phase: You can Tribute up to 2 monsters from your hand and/or field, and if you do, draw the same number of cards you Tributed.
-
Debut
2015-02-13
THSF-EN017
THE SECRET FORCES
-
Ritual Beast Steeds
-
-
X
-
TRAP
-
If you control a "Ritual Beast" monster: Destroy monsters on the field up to the number of "Ritual Beast" monsters you currently control.
-
Debut
2015-02-13
THSF-EN032
THE SECRET FORCES
-
Ritual Beast Tamer Elder
-
-
X
-
WIND
Level 2
[
Psychic
/
Effect
]
ATK 200
DEF 1000
-
After you Normal Summon this card, you can Normal Summon 1 "Ritual Beast" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only Special Summon "Ritual Beast Tamer Elder(s)" once per turn.
-
Debut
2015-02-13
THSF-EN023
THE SECRET FORCES
-
Ritual Beast Tamer Lara
-
-
X
-
WIND
Level 1
[
Psychic
/
Effect
]
ATK 100
DEF 2000
-
If this card is Normal Summoned: You can target 1 "Ritual Beast" monster in your Graveyard; Special Summon it. You can only Special Summon "Ritual Beast Tamer Lara(s)" once per turn.
-
Debut
2015-02-13
THSF-EN022
THE SECRET FORCES
-
Ritual Beast Tamer Wen
-
-
X
-
WIND
Level 3
[
Psychic
/
Effect
]
ATK 1500
DEF 1000
-
If this card is Normal Summoned: You can target 1 of your banished "Ritual Beast" monsters; Special Summon it. You can only Special Summon "Ritual Beast Tamer Wen(s)" once per turn.
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Debut
2015-02-13
THSF-EN024
THE SECRET FORCES
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Ritual Beast Ulti-Apelio
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-
X
-
WIND
Level 6
[
Pyro
/
Fusion
/
Effect
]
ATK 2600
DEF 400
-
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
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Debut
2015-02-13
THSF-EN028
THE SECRET FORCES
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Ritual Beast Ulti-Cannahawk
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-
X
-
WIND
Level 6
[
Thunder
/
Fusion
/
Effect
]
ATK 1400
DEF 1600
-
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the Graveyard, and if you do, add 1 "Ritual Beast" card from your Deck to your hand. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
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Debut
2015-02-13
THSF-EN030
THE SECRET FORCES
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Ritual Beast Ulti-Pettlephin
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-
X
-
WIND
Level 6
[
Aqua
/
Fusion
/
Effect
]
ATK 200
DEF 2800
-
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
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Debut
2015-02-13
THSF-EN029
THE SECRET FORCES
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Ritual Beast's Bond
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-
X
-
SPELL
Quick-Play
-
Banish 2 "Ritual Beast" monsters you control; Special Summon 1 "Ritual Beast" monster from your Extra Deck, ignoring its Summoning conditions.
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Debut
2015-02-13
THSF-EN031
THE SECRET FORCES
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Shurit, Strategist of the Nekroz
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-
X
-
WATER
Level 3
[
Warrior
/
Effect
]
ATK 300
DEF 1800
-
If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. If this card is Tributed by a card effect: You can add 1 Warrior "Nekroz" Ritual Monster from your Deck to your hand. You can only use this effect of "Shurit, Strategist of the Nekroz" once per turn.
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Debut
2015-02-13
THSF-EN010
THE SECRET FORCES
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Spiritual Beast Apelio
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-
X
-
WIND
Level 4
[
Pyro
/
Effect
]
ATK 1800
DEF 200
-
Once per turn, during either player's turn: You can banish 1 "Ritual Beast" card from your Graveyard; for the rest of this turn, all "Ritual Beast" monsters you control will gain 500 ATK and DEF. You can only Special Summon "Spiritual Beast Apelio(s)" once per turn.
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Debut
2015-02-13
THSF-EN025
THE SECRET FORCES
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Spiritual Beast Cannahawk
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-
X
-
WIND
Level 4
[
Thunder
/
Effect
]
ATK 1400
DEF 600
-
Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn.
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Debut
2015-02-13
THSF-EN027
THE SECRET FORCES
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Spiritual Beast Pettlephin
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-
X
-
WIND
Level 4
[
Aqua
/
Effect
]
ATK 0
DEF 2000
-
Once per turn: You can banish 1 "Ritual Beast" card from your hand, then target 1 card your opponent controls; return it to the hand. You can only Special Summon "Spiritual Beast Pettlephin(s)" once per turn.
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Debut
2015-02-13
THSF-EN026
THE SECRET FORCES
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Yosen Training Grounds
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-
X
-
SPELL
Continuous
-
Each time a "Yosenju" monster(s) is Normal or Special Summoned, place 1 Yosen Counter on this card. You can remove any number of Yosen Counters from this card; apply this effect, depending on the number of Yosen Counters removed. You can only use this effect of "Yosen Training Grounds" once per turn.
●1 Counter: All "Yosenju" monsters you currently control gain 300 ATK until the end of this turn (even if this card leaves the field).
●3 Counters: Add 1 "Yosenju" card from your Deck or Graveyard to your hand.
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Debut
2015-02-13
THSF-EN008
THE SECRET FORCES
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Yosenju Kama 1
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-
X
-
WIND
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1600
DEF 500
-
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 1". If you control another "Yosenju" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
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Debut
2015-02-13
THSF-EN003
THE SECRET FORCES
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Yosenju Kama 2
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-
X
-
WIND
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1800
DEF 200
-
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 2". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
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Debut
2015-02-13
THSF-EN004
THE SECRET FORCES
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Yosenju Kama 3
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-
X
-
WIND
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1500
DEF 800
-
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 3". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Yosenju Kama 3". You can only use this effect of "Yosenju Kama 3" once per turn. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
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Debut
2015-02-13
THSF-EN005
THE SECRET FORCES
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Yosenju Misak
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-
X
-
WIND
Level 6
[
Beast
/
Effect
]
ATK 2300
DEF 200
-
At the start of the Damage Step, if this card battles a face-up non-WIND monster: You can destroy that monster. When this card is Pendulum Summoned: You can target 1 card your opponent controls; destroy it. During the End Phase, if this card was Special Summoned this turn: Return it to the hand.
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Debut
2015-02-13
THSF-EN002
THE SECRET FORCES
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Yosenju Shinchu L
-
-
X
-
WIND
Level 4
[
Rock
/
Pendulum
/
Effect
]
ATK 0
DEF 2100
-
P Scale 3
If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead.
-
If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one.
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Debut
2015-02-13
THSF-EN006
THE SECRET FORCES
-
Yosenju Shinchu R
-
-
X
-
WIND
Level 4
[
Rock
/
Pendulum
/
Effect
]
ATK 0
DEF 2100
-
P Scale 5
Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale become 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field).
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If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up "Yosenju" monsters for attacks, except this one.
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Debut
2015-02-13
THSF-EN007
THE SECRET FORCES
-
Yosenjus' Secret Move
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-
X
-
TRAP
Counter
-
When a Spell/Trap Card, or monster effect, is activated while you control at least 1 "Yosenju" card, and all face-up monsters you control are "Yosenju" monsters: Negate the activation, and if you do, destroy that card.
-
Debut
2015-02-13
THSF-EN009
THE SECRET FORCES