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Total of 131 Card(s)
Acidic Downpour
Acidic Downpour
X
SPELL SPELL Field Field
All EARTH monsters lose 500 ATK and gain 400 DEF.
Debut 2008-02-13 PTDN-EN058 PHANTOM DARKNESS
Alchemy Cycle
Alchemy Cycle
X
TRAP TRAP
The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original ATK reduced to 0 by this effect is destroyed by battle and sent to the Graveyard, draw 1 card.
Debut 2008-02-13 PTDN-EN068 PHANTOM DARKNESS
All-Out Attacks
All-Out Attacks
X
TRAP TRAP Continuous Continuous
If a monster(s) is Special Summoned while this card is face-up on the field: Change that monster to face-up Attack Position, and must attack, if able, during the turn they are Special Summoned.
Debut 2008-02-13 PTDN-EN075 PHANTOM DARKNESS
Allure of Darkness
Allure of Darkness
X
SPELL SPELL
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.
Debut 2008-02-13 PTDN-EN084 PHANTOM DARKNESS
Armageddon Knight
Armageddon Knight

Semi-limited

Semi-limited
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1400 DEF 1200
When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.
Debut 2008-02-13 PTDN-EN021 PHANTOM DARKNESS
Armored Cybern
Armored Cybern
X
WIND WIND Level Level 4 [ Machine / Union / Effect ] ATK 0 DEF 2000
Once per turn, you can either: Target 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as Fusion Material; equip this card to that target, OR: Unequip this card and Special Summon it. Once per turn, while equipped to a monster by this effect: You can target 1 face-up monster on the field; the equipped monster loses exactly 1000 ATK (even if this card leaves the field), and if it does, destroy that target. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
Debut 2008-02-13 PTDN-EN009 PHANTOM DARKNESS
Atlantean Pikeman
Atlantean Pikeman
X
WATER WATER Level Level 2 [ Sea Serpent / Normal ] ATK 1400 DEF 0
The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.
Debut 2008-02-13 PTDN-EN002 PHANTOM DARKNESS
Aztekipede, the Worm Warrior
Aztekipede, the Worm Warrior
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1900 DEF 400
Cannot be Normal Summoned/Set. Must be Special Summoned by banishing 1 Insect-Type monster from your Graveyard, and cannot be Special Summoned by other ways. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the Graveyard.
Debut 2008-02-13 PTDN-EN089 PHANTOM DARKNESS
Belial - Marquis of Darkness
Belial - Marquis of Darkness
X
DARK DARK Level Level 8 [ Fiend / Effect ] ATK 2800 DEF 2400
Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects.
Debut 2008-02-13 PTDN-EN099 PHANTOM DARKNESS
Black Veloci
Black Veloci
X
EARTH EARTH Level Level 4 [ Dinosaur / Effect ] ATK 1800 DEF 300
If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.
Debut 2008-02-13 PTDN-EN033 PHANTOM DARKNESS
Blue Thunder T-45
Blue Thunder T-45
X
LIGHT LIGHT Level Level 4 [ Machine / Effect ] ATK 1700 DEF 1000
If this card destroys an opponent's monster by battle: Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.
Debut 2008-02-13 PTDN-EN038 PHANTOM DARKNESS
Call of the Earthbound
Call of the Earthbound
X
TRAP TRAP
When an opponent's monster declares an attack: You choose the target of the attack.
Debut 2008-02-13 PTDN-EN096 PHANTOM DARKNESS
Cannon Soldier MK-2
Cannon Soldier MK-2
X
EARTH EARTH Level Level 5 [ Machine / Effect ] ATK 1900 DEF 1200
You can Tribute 2 monsters to inflict 1500 damage to your opponent.
Debut 2008-02-13 PTDN-EN035 PHANTOM DARKNESS
Castle Gate
Castle Gate
X
EARTH EARTH Level Level 6 [ Rock / Effect ] ATK 0 DEF 2400
This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK.
Debut 2008-02-13 PTDN-EN091 PHANTOM DARKNESS
Chain Material
Chain Material
X
TRAP TRAP
Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or Graveyard, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase.
Debut 2008-02-13 PTDN-EN067 PHANTOM DARKNESS
Chain Summoning
Chain Summoning
X
SPELL SPELL Quick-Play Quick-Play
Activate as Chain Link 3 or higher: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. You cannot activate this card if multiple cards with the same name, or the effects of such cards, are already activated in that Chain.
Debut 2008-02-13 PTDN-EN057 PHANTOM DARKNESS
Cry Havoc!
Cry Havoc!
X
TRAP TRAP Continuous Continuous
You can remove from play 1 monster from your Graveyard to Normal Summon or Set 1 Normal Monster from your hand. You can only activate this effect during your Main Phase.
Debut 2008-02-13 PTDN-EN078 PHANTOM DARKNESS
Cyber Ouroboros
Cyber Ouroboros
X
DARK DARK Level Level 2 [ Machine / Effect ] ATK 100 DEF 600
When this card is removed from play, you can send 1 card from your hand to the Graveyard to draw 1 card.
Debut 2008-02-13 PTDN-EN011 PHANTOM DARKNESS
Cyber Valley
Cyber Valley
X
LIGHT LIGHT Level Level 1 [ Machine / Effect ] ATK 0 DEF 0
You can activate 1 of these effects.
●When this card is targeted for an attack: You can banish this card; draw 1 card, then end the Battle Phase.
●You can target 1 face-up monster you control and this card; banish both those targets, then draw 2 cards.
●You can target 1 card in your GY; banish both this card and 1 card from your hand, then place that target on top of the Deck.
Debut 2008-02-13 PTDN-EN010 PHANTOM DARKNESS
Cybernetic Hidden Technology
Cybernetic Hidden Technology
X
TRAP TRAP Continuous Continuous
When an opponent's monster declares an attack: You can send to the Graveyard 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster, then target the attacking monster; destroy that target.
Debut 2008-02-13 PTDN-EN069 PHANTOM DARKNESS
Cybernetic Zone
Cybernetic Zone
X
SPELL SPELL Quick-Play Quick-Play
Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it.
Debut 2008-02-13 PTDN-EN052 PHANTOM DARKNESS
Dark Armed Dragon
Dark Armed Dragon
X
DARK DARK Level Level 7 [ Dragon / Effect ] ATK 2800 DEF 1000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.
Debut 2008-02-13 PTDN-EN019 PHANTOM DARKNESS
Dark Crusader
Dark Crusader
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 200
You can send 1 DARK monster from your hand to the Graveyard; this card gains 400 ATK.
Debut 2008-02-13 PTDN-EN020 PHANTOM DARKNESS
Dark Eruption
Dark Eruption
X
SPELL SPELL
Target 1 DARK monster with 1500 or less ATK in your GY; add that target to your hand.
Debut 2008-02-13 PTDN-EN054 PHANTOM DARKNESS
Dark Horus
Dark Horus
X
DARK DARK Level Level 8 [ Dragon / Effect ] ATK 3000 DEF 1800
Once per turn, after resolving a Spell Card that was activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your Graveyard; Special Summon that target. This card must be face-up on the field to activate and to resolve this effect.
Debut 2008-02-13 PTDN-EN016 PHANTOM DARKNESS
Dark Illusion
Dark Illusion
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.
Debut 2008-02-13 PTDN-EN071 PHANTOM DARKNESS
Dark Nephthys
Dark Nephthys
X
DARK DARK Level Level 8 [ Winged Beast / Effect ] ATK 2400 DEF 1600
If you have 3 or more DARK monsters in your Graveyard and this card in your hand: You can banish 2 of them from your Graveyard; send this card from your hand to the Graveyard. During your next Standby Phase after this card was sent to the Graveyard by this effect: Special Summon this card from the Graveyard. When this card is Special Summoned: Target 1 Spell/Trap Card on the field; destroy that target.
Debut 2008-02-13 PTDN-EN018 PHANTOM DARKNESS
Dark Red Enchanter
Dark Red Enchanter
X
DARK DARK Level Level 6 [ Spellcaster / Effect ] ATK 1700 DEF 2200
If this card is Normal Summoned: Place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 300 ATK for each Spell Counter on it. Once per turn: You can remove 2 Spell Counters from this card; discard 1 random card from your opponent's hand.
Debut 2008-02-13 PTDN-EN097 PHANTOM DARKNESS
Dark Spirit Art - Greed
Dark Spirit Art - Greed
X
TRAP TRAP
Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hand.
Debut 2008-02-13 PTDN-EN070 PHANTOM DARKNESS
Dark World Grimoire
Dark World Grimoire
X
SPELL SPELL Continuous Continuous
During your End Phase, if you discard a monster(s) to the Graveyard because you had more cards than your hand size limit: You can target 1 of those monsters; Special Summon that target.
Debut 2008-02-13 PTDN-EN062 PHANTOM DARKNESS
Dark-Eyes Illusionist
Dark-Eyes Illusionist
X
DARK DARK Level Level 2 [ Spellcaster / Flip / Effect ] ATK 0 DEF 1400
FLIP: Target 1 monster on the field; it cannot attack while this card is face-up on the field.
Debut 2008-02-13 PTDN-EN092 PHANTOM DARKNESS
Darklord Zerato
Darklord Zerato
X
DARK DARK Level Level 8 [ Fairy / Effect ] ATK 2800 DEF 2300
If you have 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard; destroy all monsters your opponent controls. Once per turn, during the End Phase, if this effect was activated this turn: Destroy this card.
Debut 2008-02-13 PTDN-EN081 PHANTOM DARKNESS
Darknight Parshath
Darknight Parshath
X
DARK DARK Level Level 5 [ Fairy / Effect ] ATK 1900 DEF 1400
If this card destroys an opponent's monster by battle: You can banish 1 DARK monster from your Graveyard; draw 1 card. This card gains 100 ATK for each DARK monster in your Graveyard.
Debut 2008-02-13 PTDN-EN082 PHANTOM DARKNESS
Deepsea Macrotrema
Deepsea Macrotrema
X
WATER WATER Level Level 1 [ Fish / Effect ] ATK 600 DEF 100
When this card is sent from the field to the Graveyard, all face-up WATER monsters you control gain 500 ATK until the end of this turn.
Debut 2008-02-13 PTDN-EN083 PHANTOM DARKNESS
Destiny HERO - Departed
Destiny HERO - Departed
X
DARK DARK Level Level 2 [ Warrior / Effect ] ATK 1000 DEF 0
During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead.
Debut 2008-02-13 PTDN-EN015 PHANTOM DARKNESS
Destiny HERO - Dunker
Destiny HERO - Dunker
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1200 DEF 1700
You can send 1 "Destiny HERO" card from your hand to the Graveyard; inflict 500 damage to your opponent.
Debut 2008-02-13 PTDN-EN014 PHANTOM DARKNESS
Dimension Explosion
Dimension Explosion
X
SPELL SPELL Quick-Play Quick-Play
Return 1 face-up Fusion Monster you control to the Extra Deck. Both players select up to 2 of their monsters that are removed from play, and Special Summon them.
Debut 2008-02-13 PTDN-EN051 PHANTOM DARKNESS
Doomsday Horror
Doomsday Horror
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK ? DEF ?
This card's ATK and DEF are equal to the number of banished DARK monsters x 300. If this card is destroyed and sent to the Graveyard: Return all banished DARK monsters to the Graveyards.
Debut 2008-02-13 PTDN-EN022 PHANTOM DARKNESS
Double Tag Team
Double Tag Team
X
TRAP TRAP
Activate only when you Special Summon a "Gladiator Beast" monster. Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your hand or Deck.
Debut 2008-02-13 PTDN-EN076 PHANTOM DARKNESS
Drastic Drop Off
Drastic Drop Off
X
TRAP TRAP Counter Counter
When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.
Debut 2008-02-13 PTDN-EN074 PHANTOM DARKNESS
Earth Effigy
Earth Effigy
X
EARTH EARTH Level Level 4 [ Rock / Effect ] ATK 100 DEF 2000
This card can be treated as 2 Tributes for the Tribute Summon of an EARTH Normal Monster.
Debut 2008-02-13 PTDN-EN040 PHANTOM DARKNESS
Elemental HERO Storm Neos
Elemental HERO Storm Neos
X
WIND WIND Level Level 9 [ Warrior / Fusion / Effect ] ATK 3000 DEF 2500
"Elemental HERO Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian Aqua Dolphin"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. Once per turn: You can destroy all Spells and Traps on the field. Once per turn, during the End Phase: Return this card to the Extra Deck. If this card is returned into the Extra Deck this way: Shuffle all cards on the field into the Deck.
Debut 2008-02-13 PTDN-EN043 PHANTOM DARKNESS
Escape from the Dark Dimension
Escape from the Dark Dimension
X
TRAP TRAP Continuous Continuous
Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card.
Debut 2008-02-13 PTDN-EN072 PHANTOM DARKNESS
Field-Commander Rahz
Field-Commander Rahz
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 1200
When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck.
Debut 2008-02-13 PTDN-EN030 PHANTOM DARKNESS
Fine
Fine
X
TRAP TRAP
Discard 2 cards.
Debut 2008-02-13 PTDN-EN080 PHANTOM DARKNESS
Fire Trooper
Fire Trooper
X
FIRE FIRE Level Level 3 [ Warrior / Effect ] ATK 1000 DEF 1000
When this card is Summoned, you can send it to the Graveyard to inflict 1000 damage to your opponent.
Debut 2008-02-13 PTDN-EN013 PHANTOM DARKNESS
Fires of Doomsday
Fires of Doomsday
X
SPELL SPELL Quick-Play Quick-Play
Special Summon 2 "Doomsday Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, unless it is for a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
Debut 2008-02-13 PTDN-EN055 PHANTOM DARKNESS
Future Samurai
Future Samurai
X
LIGHT LIGHT Level Level 4 [ Warrior / Gemini / Effect ] ATK 1600 DEF 1200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can banish 1 monster from your Graveyard to target 1 face-up monster on the field; destroy that target.
Debut 2008-02-13 PTDN-EN027 PHANTOM DARKNESS
Gemini Lancer
Gemini Lancer
X
WATER WATER Level Level 4 [ Sea Serpent / Gemini / Effect ] ATK 1800 DEF 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Debut 2008-02-13 PTDN-EN025 PHANTOM DARKNESS
Gemini Trap Hole
Gemini Trap Hole
X
TRAP TRAP
Activate only when a Gemini monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls.
Debut 2008-02-13 PTDN-EN073 PHANTOM DARKNESS
Gigaplant
Gigaplant
X
EARTH EARTH Level Level 6 [ Plant / Gemini / Effect ] ATK 2400 DEF 1200
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can Special Summon 1 Insect or Plant monster from your hand or GY.
Debut 2008-02-13 PTDN-EN026 PHANTOM DARKNESS
Gladiator Beast Andal
Gladiator Beast Andal
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Normal ] ATK 1900 DEF 1500
This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful swipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows.
Debut 2008-02-13 PTDN-EN001 PHANTOM DARKNESS
Gladiator Beast Darius
Gladiator Beast Darius
X
EARTH EARTH Level Level 4 [ Beast-Warrior / Effect ] ATK 1700 DEF 300
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius".
Debut 2008-02-13 PTDN-EN031 PHANTOM DARKNESS
Gladiator Beast's Battle Archfiend Shield
Gladiator Beast's Battle Archfiend Shield
X
SPELL SPELL Equip Equip
Equip only to a "Gladiator Beast" monster. If the equipped monster would be destroyed, destroy this card instead. When this card is sent to your Graveyard because the equipped monster you controlled was shuffled into your Deck: Return this card to your hand.
Debut 2008-02-13 PTDN-EN060 PHANTOM DARKNESS
Gladiator Proving Ground
Gladiator Proving Ground
X
SPELL SPELL
Add 1 Level 4 or lower "Gladiator Beast" monster from your Deck to your hand.
Debut 2008-02-13 PTDN-EN061 PHANTOM DARKNESS
Goblin Zombie
Goblin Zombie
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1100 DEF 1050
If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand.
Debut 2008-02-13 PTDN-EN098 PHANTOM DARKNESS
Golden Flying Fish
Golden Flying Fish
X
LIGHT LIGHT Level Level 4 [ Fish / Effect ] ATK 1700 DEF 1000
You can Tribute 1 other Fish-Type monster, then target 1 card on the field; destroy that target.
Debut 2008-02-13 PTDN-EN086 PHANTOM DARKNESS
Hate Buster
Hate Buster
X
TRAP TRAP
When a Fiend-Type monster you control is targeted for an attack: Target the opponent's attacking monster and that monster you control; destroy both targets, and if you do, inflict damage to your opponent equal to the original ATK of the opponent's destroyed monster.
Debut 2008-02-13 PTDN-EN066 PHANTOM DARKNESS
Imprisoned Queen Archfiend
Imprisoned Queen Archfiend
X
DARK DARK Level Level 8 [ Fiend / Effect ] ATK 2600 DEF 1700
Once per turn, during your Standby Phase, you must pay 1000 LP (this is not optional), or this card is destroyed. Once per turn, during your Standby Phase: Target 1 Level 4 or lower Fiend monster on the field; that target gains 1000 ATK until the end of this turn. "Pandemonium" must be on the field and this card must be in your GY to activate and to resolve this effect.
Debut 2008-02-13 PTDN-EN032 PHANTOM DARKNESS
Instant Neo Space
Instant Neo Space
X
SPELL SPELL Equip Equip
Equip only to a Fusion Monster that lists "Elemental HERO Neos" as material. It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. If the equipped monster leaves the field: You can Special Summon 1 "Elemental HERO Neos" from your hand, Deck, or GY.
Debut 2008-02-13 PTDN-EN048 PHANTOM DARKNESS
Legendary Fiend
Legendary Fiend
X
DARK DARK Level Level 6 [ Fiend / Effect ] ATK 1500 DEF 1800
Once per turn, during your Standby Phase: This card gains 700 ATK.
Debut 2008-02-13 PTDN-EN093 PHANTOM DARKNESS
Lonefire Blossom
Lonefire Blossom
X
FIRE FIRE Level Level 3 [ Plant / Effect ] ATK 500 DEF 1400
Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.
Debut 2008-02-13 PTDN-EN088 PHANTOM DARKNESS
Magnetic Mosquito
Magnetic Mosquito
X
LIGHT LIGHT Level Level 3 [ Insect / Flip / Effect ] ATK 300 DEF 1000
FLIP: Destroy all Machine monsters on the field.
Debut 2008-02-13 PTDN-EN039 PHANTOM DARKNESS
Metabo Globster
Metabo Globster
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 800 DEF 300
When you Tribute this card for the Tribute Summon of a DARK monster, Special Summon 3 "Metabo Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon.
Debut 2008-02-13 PTDN-EN085 PHANTOM DARKNESS
Metal Reflect Slime
Metal Reflect Slime
X
TRAP TRAP Continuous Continuous
Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) If Summoned this way, this card cannot attack.
Debut 2008-02-13 PTDN-EN094 PHANTOM DARKNESS
Mirage Tube
Mirage Tube
X
SPELL SPELL Quick-Play Quick-Play
This card cannot be activated from your hand. Activate only when a face-up monster you control is selected as an attack target. Inflict 1000 damage to your opponent.
Debut 2008-02-13 PTDN-EN049 PHANTOM DARKNESS
Neo-Spacian Twinkle Moss
Neo-Spacian Twinkle Moss
X
LIGHT LIGHT Level Level 4 [ Plant / Fusion / Effect ] ATK 500 DEF 1100
This card's name is also treated as "Neo-Spacian Glow Moss". This card cannot be Special Summoned except with "NEX". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect:
●Monster: End the Battle Phase.
●Spell: You can change this card's attack to a direct attack.
●Trap: This monster is changed to Defense Position.
Debut 2008-02-13 PTDN-EN042 PHANTOM DARKNESS
Obsidian Dragon
Obsidian Dragon
X
DARK DARK Level Level 4 [ Rock / Effect ] ATK 800 DEF 2100
Negate any Spell/Trap effects that target exactly 1 DARK monster you control (and no other cards), and if you do, destroy them.
Debut 2008-02-13 PTDN-EN023 PHANTOM DARKNESS
Offering to the Snake Deity
Offering to the Snake Deity
X
TRAP TRAP
Target 1 face-up Reptile monster you control and 2 cards your opponent controls; destroy all three targets.
Debut 2008-02-13 PTDN-EN077 PHANTOM DARKNESS
Prime Material Dragon
Prime Material Dragon
X
LIGHT LIGHT Level Level 6 [ Dragon / Effect ] ATK 2400 DEF 2000
Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a card or effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
Debut 2008-02-13 PTDN-EN087 PHANTOM DARKNESS
Rainbow Dark Dragon
Rainbow Dark Dragon
X
DARK DARK Level Level 10 [ Dragon / Effect ] ATK 4000 DEF 0
(This card is always treated as an "Ultimate Crystal" card.)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY. You can banish all other DARK monsters from your field and GY; this card gains 500 ATK for each card banished this way.
Debut 2008-02-13 PTDN-EN003 PHANTOM DARKNESS
Rainbow Life
Rainbow Life
X
TRAP TRAP
Discard 1 card; until the end of this turn, each time you would take damage, gain that amount of LP instead.
Debut 2008-02-13 PTDN-EN064 PHANTOM DARKNESS
Rainbow Neos
Rainbow Neos
X
LIGHT LIGHT Level Level 10 [ Warrior / Fusion / Effect ] ATK 4500 DEF 3000
"Elemental HERO Neos" + 1 "Ultimate Crystal" monster
Must be Fusion Summoned with the above Fusion Materials. Once per turn: You can activate 1 of these effects.
●Send 1 monster you control to the GY; shuffle all monsters your opponent controls into the Deck.
●Send 1 Spell/Trap you control to the GY; shuffle all Spells and Traps your opponent controls into the Deck.
●Send 1 card from the top of your Deck to the GY; shuffle all cards from your opponent's GY into the Deck.
Debut 2008-02-13 PTDN-EN044 PHANTOM DARKNESS
Rainbow Path
Rainbow Path
X
TRAP TRAP
When an opponent's monster declares an attack: Send 1 "Crystal Beast" card from your Spell & Trap Zone to the GY, then target the attacking monster; negate the attack, then you can add 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck to your hand.
Debut 2008-02-13 PTDN-EN063 PHANTOM DARKNESS
Rainbow Veil
Rainbow Veil
X
SPELL SPELL Equip Equip
If the equipped monster battles an opponent's monster, while that monster is on the field its effect(s) is negated during the Battle Phase only.
Debut 2008-02-13 PTDN-EN045 PHANTOM DARKNESS
Regenerating Rose
Regenerating Rose
X
DARK DARK Level Level 7 [ Plant / Effect ] ATK 0 DEF 1500
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 2 "Regenerating Rose Tokens" (Plant-Type/DARK/Level 3/ATK 1200/DEF 1200).
Debut 2008-02-13 PTDN-EN005 PHANTOM DARKNESS
Samsara Lotus
Samsara Lotus
X
DARK DARK Level Level 1 [ Plant / Effect ] ATK 0 DEF 0
During your End Phase, if you control no Spell or Trap Cards, you can Special Summon this card from your Graveyard in face-up Attack Position. This card's controller takes 1000 damage during each of their Standby Phases.
Debut 2008-02-13 PTDN-EN004 PHANTOM DARKNESS
Sea Koala
Sea Koala
X
EARTH EARTH Level Level 2 [ Beast / Effect ] ATK 100 DEF 1600
Once per turn: You can target 1 monster your opponent controls; change its ATK to 0 until the end of this turn. You must control a Beast-Type monster (other than this card) to activate and to resolve this effect.
Debut 2008-02-13 PTDN-EN037 PHANTOM DARKNESS
Shadowpriestess of Ohm
Shadowpriestess of Ohm
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1700 DEF 1600
You can Tribute 1 face-up DARK monster you control to inflict 800 damage to your opponent.
Debut 2008-02-13 PTDN-EN024 PHANTOM DARKNESS
Sinister Seeds
Sinister Seeds
X
TRAP TRAP
When a monster you control is destroyed by a battle in which you took damage, and it was in face-up Attack Position at the start of the Damage Step and when it was destroyed: Special Summon 1 "Sinister Seed Token" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of battle damage you took from that battle.
Debut 2008-02-13 PTDN-EN065 PHANTOM DARKNESS
Six Samurai United
Six Samurai United
X
SPELL SPELL Continuous Continuous
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.
Debut 2008-02-13 PTDN-EN059 PHANTOM DARKNESS
Spell Chronicle
Spell Chronicle
X
SPELL SPELL Continuous Continuous
Activate this card by sending your entire hand to the GY; banish 5 Spells/Traps from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card when that Spell Card resolves. You can remove 2 Chronicle Counters from this card; your opponent chooses 1 card banished by this card's effect for you to add to your hand. If this face-up card in the Spell & Trap Zone leaves the field: You take 500 damage for each card currently banished by this card's effect.
Debut 2008-02-13 PTDN-EN050 PHANTOM DARKNESS
Super Polymerization
Super Polymerization
X
SPELL SPELL Quick-Play Quick-Play
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
Debut 2008-02-13 PTDN-EN046 PHANTOM DARKNESS
Superancient Deepsea King Coelacanth
Superancient Deepsea King Coelacanth
X
WATER WATER Level Level 7 [ Fish / Effect ] ATK 2800 DEF 2200
Once per turn: You can discard 1 card; Special Summon as many Level 4 or lower Fish monsters as possible from your Deck, but they cannot declare an attack and their effects are negated. When a card or effect is activated that targets this card on the field (Quick Effect): You can Tribute 1 other Fish monster; negate that effect, and if you do, destroy that card.
Debut 2008-02-13 PTDN-EN034 PHANTOM DARKNESS
The Beginning of the End
The Beginning of the End
X
SPELL SPELL
If you have 7 or more DARK monsters in your GY: Banish 5 DARK monsters from your GY; draw 3 cards.
Debut 2008-02-13 PTDN-EN053 PHANTOM DARKNESS
The Calculator
The Calculator
X
LIGHT LIGHT Level Level 2 [ Thunder / Effect ] ATK ? DEF 0
The ATK of this card is the combined Levels of all face-up monsters you control x 300.
Debut 2008-02-13 PTDN-EN036 PHANTOM DARKNESS
The Dark Creator
The Dark Creator
X
DARK DARK Level Level 8 [ Thunder / Effect ] ATK 2300 DEF 3000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 DARK monster in your Graveyard; Special Summon that target.
Debut 2008-02-13 PTDN-EN017 PHANTOM DARKNESS
The Immortal Bushi
The Immortal Bushi
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 1200 DEF 600
While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card. You must also control no monsters to activate and to resolve this effect.
Debut 2008-02-13 PTDN-EN029 PHANTOM DARKNESS
Transmigration Break
Transmigration Break
X
TRAP TRAP Continuous Continuous
Any cards that would be returned to the Deck from the Graveyard are removed from play instead.
Debut 2008-02-13 PTDN-EN079 PHANTOM DARKNESS
Unleash Your Power!
Unleash Your Power!
X
SPELL SPELL Quick-Play Quick-Play
All Gemini monsters that were on your side of the field when this card was activated are treated as Effect Monsters, and gain their effect(s). During the End Phase of this turn, Set all monsters affected by this card's effect.
Debut 2008-02-13 PTDN-EN056 PHANTOM DARKNESS
Vampire's Curse
Vampire's Curse
X
DARK DARK Level Level 6 [ Zombie / Effect ] ATK 2000 DEF 800
When this card is destroyed by battle and sent to the GY: You can pay 500 LP; Special Summon it during the Standby Phase of the next turn. If you do: It gains 500 ATK.
Debut 2008-02-13 PTDN-EN090 PHANTOM DARKNESS
Vengeful Shinobi
Vengeful Shinobi
X
DARK DARK Level Level 2 [ Warrior / Effect ] ATK 400 DEF 800
When this face-up Attack Position card is targeted for an attack: Draw 1 card.
Debut 2008-02-13 PTDN-EN028 PHANTOM DARKNESS
Vicious Claw
Vicious Claw
X
SPELL SPELL Equip Equip
The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand instead. Then, destroy 1 monster, except the one that battled the equipped monster, and inflict 600 damage to your opponent. After that, Special Summon 1 "Evil Token" (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's side of the field. During the turn this card is returned to your hand, you cannot use "Vicious Claw" from your hand.
Debut 2008-02-13 PTDN-EN047 PHANTOM DARKNESS
Volcanic Counter
Volcanic Counter
X
FIRE FIRE Level Level 3 [ Pyro / Effect ] ATK 300 DEF 1300
When you take battle damage while this card is in your Graveyard: Banish it from your Graveyard, then if there is a FIRE monster other than "Volcanic Counter" in your Graveyard, inflict damage to your opponent equal to the amount of battle damage you took.
Debut 2008-02-13 PTDN-EN012 PHANTOM DARKNESS
Wind Effigy
Wind Effigy
X
WIND WIND Level Level 4 [ Winged Beast / Effect ] ATK 1800 DEF 200
This card can be treated as 2 Tributes for the Tribute Summon of a WIND Normal Monster.
Debut 2008-02-13 PTDN-EN041 PHANTOM DARKNESS
Yubel
Yubel
X
DARK DARK Level Level 10 [ Fiend / Effect ] ATK 0 DEF 0
Cannot be destroyed by battle. You take no battle damage from battles involving this card. Before damage calculation, if this face-up Attack Position card is targeted for an attack: Inflict damage to your opponent equal to that attacking monster's ATK. Once per turn, during your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck, or GY.
Debut 2008-02-13 PTDN-EN006 PHANTOM DARKNESS
Yubel - Terror Incarnate
Yubel - Terror Incarnate
X
DARK DARK Level Level 11 [ Fiend / Effect ] ATK 0 DEF 0
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel". Cannot be destroyed by battle. You take no battle damage from battles involving this card. Before damage calculation, if this face-up Attack Position card is targeted for an attack: Inflict damage to your opponent equal to that attacking monster's ATK. Once per turn, during your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck, or GY.
Debut 2008-02-13 PTDN-EN007 PHANTOM DARKNESS
Yubel - The Ultimate Nightmare
Yubel - The Ultimate Nightmare
X
DARK DARK Level Level 12 [ Fiend / Effect ] ATK 0 DEF 0
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel - Terror Incarnate". Cannot be destroyed by battle. You take no battle damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, also destroy that monster.
Debut 2008-02-13 PTDN-EN008 PHANTOM DARKNESS
Zoma the Spirit
Zoma the Spirit
X
TRAP TRAP Continuous Continuous
Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.
Debut 2008-02-13 PTDN-EN095 PHANTOM DARKNESS
Exa, Enforcer of the Nekroz
Exa, Enforcer of the Nekroz
X
WATER WATER Level Level 5 [ Dragon / Effect ] ATK 2000 DEF 1000
If this card is Tributed by a card effect: You can add 1 Dragon-Type "Nekroz" Ritual Monster from your Deck to your hand. If this card is banished: You can target 1 of your banished "Nekroz" monsters, except this card; Special Summon that monster. You can only use 1 "Exa, Enforcer of the Nekroz" effect per turn, and only once that turn.
Debut 2015-02-13 THSF-EN012 THE SECRET FORCES
Great Sorcerer of the Nekroz
Great Sorcerer of the Nekroz
X
WATER WATER Level Level 4 [ Spellcaster / Effect ] ATK 1500 DEF 800
If this card is Tributed by a card effect: You can add 1 Spellcaster-Type "Nekroz" Ritual Monster from your Deck to your hand. If this card is banished: You can send 1 "Nekroz" monster from your Deck to the Graveyard, except "Great Sorcerer of the Nekroz". You can only use 1 "Great Sorcerer of the Nekroz" effect per turn, and only once that turn.
Debut 2015-02-13 THSF-EN011 THE SECRET FORCES
Mayosenju Daibak
Mayosenju Daibak
X
WIND WIND Level Level 10 [ Beast / Pendulum / Effect ] ATK 3000 DEF 300
Pendulum Scale P Scale 7 When a "Yosenju" monster you control declares an attack: You can have that attacking monster gain 300 ATK until the end of the Battle Phase.
Cannot be Special Summoned, except by Pendulum Summon. This card's Pendulum Summon cannot be negated. If this card is Normal or Special Summoned: You can target up to 2 cards on the field; return them to the hand. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand.
Debut 2015-02-13 THSF-EN001 THE SECRET FORCES
Nekroz Kaleidoscope
Nekroz Kaleidoscope
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any number of "Nekroz" Ritual Monsters. Tribute 1 monster from your hand or field, or send 1 monster from your Extra Deck to the GY, also after that, Ritual Summon any number of "Nekroz" monsters whose total Levels exactly equal the Level of that monster. You can only use this effect of "Nekroz Kaleidoscope" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.
Debut 2015-02-13 THSF-EN021 THE SECRET FORCES
Nekroz Mirror
Nekroz Mirror
X
SPELL SPELL Ritual Ritual
This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, and/or banish "Nekroz" monsters from your GY, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Mirror" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.
Debut 2015-02-13 THSF-EN020 THE SECRET FORCES
Nekroz of Brionac
Nekroz of Brionac
X
WATER WATER Level Level 6 [ Warrior / Ritual / Effect ] ATK 2300 DEF 1400
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using "Nekroz of Brionac". You can only use each of these effects of "Nekroz of Brionac" once per turn.
●You can discard this card; add 1 "Nekroz" monster from your Deck to your hand, except "Nekroz of Brionac".
●You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck.
Debut 2015-02-13 THSF-EN014 THE SECRET FORCES
Nekroz of Catastor
Nekroz of Catastor
X
WATER WATER Level Level 5 [ Dragon / Ritual / Effect ] ATK 2200 DEF 1200
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using "Nekroz of Catastor", and cannot be Special Summoned by other ways. You can discard this card, then target 1 "Nekroz" monster in your Graveyard; Special Summon it. You can only use this effect of "Nekroz of Catastor" once per turn. At the start of the Damage Step, if a "Nekroz" monster you control battles an opponent's face-up monster that was Special Summoned from the Extra Deck: Destroy that monster.
Debut 2015-02-13 THSF-EN018 THE SECRET FORCES
Nekroz of Clausolas
Nekroz of Clausolas
X
WATER WATER Level Level 3 [ Warrior / Ritual / Effect ] ATK 1200 DEF 2300
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can only use each of these effects of "Nekroz of Clausolas" once per turn.
●You can discard this card; add 1 "Nekroz" Spell/Trap from your Deck to your hand.
●(Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, that target's ATK becomes 0, also that target's effects are negated.
Debut 2015-02-13 THSF-EN013 THE SECRET FORCES
Nekroz of Decisive Armor
Nekroz of Decisive Armor
X
WATER WATER Level Level 10 [ Dragon / Ritual / Effect ] ATK 3300 DEF 2300
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using any Level 10 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Decisive Armor" once per turn.
●During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; it gains 1000 ATK and DEF until the end of this turn.
●You can target 1 Set card your opponent controls; destroy it, and if you do, banish it.
Debut 2015-02-13 THSF-EN019 THE SECRET FORCES
Nekroz of Trishula
Nekroz of Trishula
X
WATER WATER Level Level 9 [ Warrior / Ritual / Effect ] ATK 2700 DEF 2000
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 9 monsters. You can only use each of these effects of "Nekroz of Trishula" once per turn.
●When a card or effect is activated that targets a "Nekroz" monster(s) you control (Quick Effect): You can discard this card; negate the activation.
●When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.)
Debut 2015-02-13 THSF-EN015 THE SECRET FORCES
Nekroz of Unicore
Nekroz of Unicore
X
WATER WATER Level Level 4 [ Spellcaster / Ritual / Effect ] ATK 2300 DEF 1000
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can discard this card, then target 1 "Nekroz" card in your GY, except "Nekroz of Unicore"; add it to your hand. You can only use this effect of "Nekroz of Unicore" once per turn. Negate the effects of face-up monsters on the field that were Special Summoned from the Extra Deck.
Debut 2015-02-13 THSF-EN016 THE SECRET FORCES
Nekroz of Valkyrus
Nekroz of Valkyrus
X
WATER WATER Level Level 8 [ Spellcaster / Ritual / Effect ] ATK 2900 DEF 1700
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 8 monsters. You can only use each of these effects of "Nekroz of Valkyrus" once per turn.
●When an opponent's monster declares an attack: You can banish 1 "Nekroz" card from your GY and discard this card; negate the attack, then end the Battle Phase.
●During your Main Phase: You can Tribute up to 2 monsters from your hand and/or field, and if you do, draw the same number of cards you Tributed.
Debut 2015-02-13 THSF-EN017 THE SECRET FORCES
Ritual Beast Steeds
Ritual Beast Steeds
X
TRAP TRAP
If you control a "Ritual Beast" monster: Destroy monsters on the field up to the number of "Ritual Beast" monsters you currently control.
Debut 2015-02-13 THSF-EN032 THE SECRET FORCES
Ritual Beast Tamer Elder
Ritual Beast Tamer Elder
X
WIND WIND Level Level 2 [ Psychic / Effect ] ATK 200 DEF 1000
After you Normal Summon this card, you can Normal Summon 1 "Ritual Beast" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only Special Summon "Ritual Beast Tamer Elder(s)" once per turn.
Debut 2015-02-13 THSF-EN023 THE SECRET FORCES
Ritual Beast Tamer Lara
Ritual Beast Tamer Lara
X
WIND WIND Level Level 1 [ Psychic / Effect ] ATK 100 DEF 2000
If this card is Normal Summoned: You can target 1 "Ritual Beast" monster in your Graveyard; Special Summon it. You can only Special Summon "Ritual Beast Tamer Lara(s)" once per turn.
Debut 2015-02-13 THSF-EN022 THE SECRET FORCES
Ritual Beast Tamer Wen
Ritual Beast Tamer Wen
X
WIND WIND Level Level 3 [ Psychic / Effect ] ATK 1500 DEF 1000
If this card is Normal Summoned: You can target 1 of your banished "Ritual Beast" monsters; Special Summon it. You can only Special Summon "Ritual Beast Tamer Wen(s)" once per turn.
Debut 2015-02-13 THSF-EN024 THE SECRET FORCES
Ritual Beast Ulti-Apelio
Ritual Beast Ulti-Apelio
X
WIND WIND Level Level 6 [ Pyro / Fusion / Effect ] ATK 2600 DEF 400
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
Debut 2015-02-13 THSF-EN028 THE SECRET FORCES
Ritual Beast Ulti-Cannahawk
Ritual Beast Ulti-Cannahawk
X
WIND WIND Level Level 6 [ Thunder / Fusion / Effect ] ATK 1400 DEF 1600
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the Graveyard, and if you do, add 1 "Ritual Beast" card from your Deck to your hand. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
Debut 2015-02-13 THSF-EN030 THE SECRET FORCES
Ritual Beast Ulti-Pettlephin
Ritual Beast Ulti-Pettlephin
X
WIND WIND Level Level 6 [ Aqua / Fusion / Effect ] ATK 200 DEF 2800
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.
Debut 2015-02-13 THSF-EN029 THE SECRET FORCES
Ritual Beast's Bond
Ritual Beast's Bond
X
SPELL SPELL Quick-Play Quick-Play
Banish 2 "Ritual Beast" monsters you control; Special Summon 1 "Ritual Beast" monster from your Extra Deck, ignoring its Summoning conditions.
Debut 2015-02-13 THSF-EN031 THE SECRET FORCES
Shurit, Strategist of the Nekroz
Shurit, Strategist of the Nekroz
X
WATER WATER Level Level 3 [ Warrior / Effect ] ATK 300 DEF 1800
If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. If this card is Tributed by a card effect: You can add 1 Warrior "Nekroz" Ritual Monster from your Deck to your hand. You can only use this effect of "Shurit, Strategist of the Nekroz" once per turn.
Debut 2015-02-13 THSF-EN010 THE SECRET FORCES
Spiritual Beast Apelio
Spiritual Beast Apelio
X
WIND WIND Level Level 4 [ Pyro / Effect ] ATK 1800 DEF 200
Once per turn, during either player's turn: You can banish 1 "Ritual Beast" card from your Graveyard; for the rest of this turn, all "Ritual Beast" monsters you control will gain 500 ATK and DEF. You can only Special Summon "Spiritual Beast Apelio(s)" once per turn.
Debut 2015-02-13 THSF-EN025 THE SECRET FORCES
Spiritual Beast Cannahawk
Spiritual Beast Cannahawk
X
WIND WIND Level Level 4 [ Thunder / Effect ] ATK 1400 DEF 600
Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn.
Debut 2015-02-13 THSF-EN027 THE SECRET FORCES
Spiritual Beast Pettlephin
Spiritual Beast Pettlephin
X
WIND WIND Level Level 4 [ Aqua / Effect ] ATK 0 DEF 2000
Once per turn: You can banish 1 "Ritual Beast" card from your hand, then target 1 card your opponent controls; return it to the hand. You can only Special Summon "Spiritual Beast Pettlephin(s)" once per turn.
Debut 2015-02-13 THSF-EN026 THE SECRET FORCES
Yosen Training Grounds
Yosen Training Grounds
X
SPELL SPELL Continuous Continuous
Each time a "Yosenju" monster(s) is Normal or Special Summoned, place 1 Yosen Counter on this card. You can remove any number of Yosen Counters from this card; apply this effect, depending on the number of Yosen Counters removed. You can only use this effect of "Yosen Training Grounds" once per turn.
●1 Counter: All "Yosenju" monsters you currently control gain 300 ATK until the end of this turn (even if this card leaves the field).
●3 Counters: Add 1 "Yosenju" card from your Deck or Graveyard to your hand.
Debut 2015-02-13 THSF-EN008 THE SECRET FORCES
Yosenju Kama 1
Yosenju Kama 1
X
WIND WIND Level Level 4 [ Beast-Warrior / Effect ] ATK 1600 DEF 500
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 1". If you control another "Yosenju" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
Debut 2015-02-13 THSF-EN003 THE SECRET FORCES
Yosenju Kama 2
Yosenju Kama 2
X
WIND WIND Level Level 4 [ Beast-Warrior / Effect ] ATK 1800 DEF 200
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 2". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
Debut 2015-02-13 THSF-EN004 THE SECRET FORCES
Yosenju Kama 3
Yosenju Kama 3
X
WIND WIND Level Level 4 [ Beast-Warrior / Effect ] ATK 1500 DEF 800
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 3". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Yosenju Kama 3". You can only use this effect of "Yosenju Kama 3" once per turn. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
Debut 2015-02-13 THSF-EN005 THE SECRET FORCES
Yosenju Misak
Yosenju Misak
X
WIND WIND Level Level 6 [ Beast / Effect ] ATK 2300 DEF 200
At the start of the Damage Step, if this card battles a face-up non-WIND monster: You can destroy that monster. When this card is Pendulum Summoned: You can target 1 card your opponent controls; destroy it. During the End Phase, if this card was Special Summoned this turn: Return it to the hand.
Debut 2015-02-13 THSF-EN002 THE SECRET FORCES
Yosenju Shinchu L
Yosenju Shinchu L
X
WIND WIND Level Level 4 [ Rock / Pendulum / Effect ] ATK 0 DEF 2100
Pendulum Scale P Scale 3 If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead.
If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one.
Debut 2015-02-13 THSF-EN006 THE SECRET FORCES
Yosenju Shinchu R
Yosenju Shinchu R
X
WIND WIND Level Level 4 [ Rock / Pendulum / Effect ] ATK 0 DEF 2100
Pendulum Scale P Scale 5 Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale become 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field).
If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up "Yosenju" monsters for attacks, except this one.
Debut 2015-02-13 THSF-EN007 THE SECRET FORCES
Yosenjus' Secret Move
Yosenjus' Secret Move
X
TRAP TRAP Counter Counter
When a Spell/Trap Card, or monster effect, is activated while you control at least 1 "Yosenju" card, and all face-up monsters you control are "Yosenju" monsters: Negate the activation, and if you do, destroy that card.
Debut 2015-02-13 THSF-EN009 THE SECRET FORCES