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Total of 162 Card(s)
Armed Changer
Armed Changer
X
SPELL SPELL Equip Equip
Send 1 Equip Spell Card from your hand to the Graveyard to activate this card. If the equipped monster destroys a monster by battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their Graveyard to their hand.
Debut 2005-11-05 EEN-EN045 ELEMENTAL ENERGY
B.E.S. Tetran
B.E.S. Tetran
X
WIND WIND Level Level 6 [ Machine / Effect ] ATK 1800 DEF 2300
When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field.
Debut 2005-11-05 EEN-EN017 ELEMENTAL ENERGY
Beiige, Vanguard of Dark World
Beiige, Vanguard of Dark World
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1600 DEF 1300
If this card is discarded to the GY by card effect: Special Summon this card.
Debut 2005-11-05 EEN-EN020 ELEMENTAL ENERGY
Blade Skater
Blade Skater
X
EARTH EARTH Level Level 4 [ Warrior / Normal ] ATK 1400 DEF 1500
An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack.
Debut 2005-11-05 EEN-EN003 ELEMENTAL ENERGY
Bonding - H2O
Bonding - H2O
X
SPELL SPELL
Tribute 2 "Hydrogeddon" and 1 "Oxygeddon"; Special Summon 1 "Water Dragon" from your hand, Deck, or GY.
Debut 2005-11-05 EEN-EN043 ELEMENTAL ENERGY
Boss Rush
Boss Rush
X
SPELL SPELL Continuous Continuous
You cannot Normal Summon or Set. During the End Phase of the turn that a "B.E.S." monster or a "Big Core" is destroyed and sent to the Graveyard, you can Special Summon 1 "B.E.S." monster or 1 "Big Core" from your Deck.
Debut 2005-11-05 EEN-EN047 ELEMENTAL ENERGY
Branch!
Branch!
X
SPELL SPELL Continuous Continuous
When a Fusion Monster(s) on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of the Fusion Materials in your Graveyard that was used for its Fusion Summon; Special Summon it.
Debut 2005-11-05 EEN-EN046 ELEMENTAL ENERGY
Broww, Huntsman of Dark World
Broww, Huntsman of Dark World
X
DARK DARK Level Level 3 [ Fiend / Effect ] ATK 1400 DEF 800
If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead.
Debut 2005-11-05 EEN-EN021 ELEMENTAL ENERGY
Brron, Mad King of Dark World
Brron, Mad King of Dark World
X
DARK DARK Level Level 4 [ Fiend / Effect ] ATK 1800 DEF 400
When this card inflicts battle damage to your opponent: You can discard 1 card.
Debut 2005-11-05 EEN-EN022 ELEMENTAL ENERGY
Chthonian Alliance
Chthonian Alliance
X
SPELL SPELL Equip Equip
The equipped monster gains 800 ATK for each other face-up monster on the field that has the same name it does.
Debut 2005-11-05 EEN-EN044 ELEMENTAL ENERGY
Chthonian Blast
Chthonian Blast
X
TRAP TRAP
When a face-up monster you control is destroyed and sent to the Graveyard: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied), and if you do, inflict damage to both players equal to half of that monster's ATK.
Debut 2005-11-05 EEN-EN050 ELEMENTAL ENERGY
Chthonian Polymer
Chthonian Polymer
X
TRAP TRAP
Activate only when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster to take control of that Fusion Monster.
Debut 2005-11-05 EEN-EN057 ELEMENTAL ENERGY
Chthonian Soldier
Chthonian Soldier
X
DARK DARK Level Level 4 [ Warrior / Effect ] ATK 1200 DEF 1400
When this card is destroyed by an opponent's attacking monster and sent to the Graveyard, the Battle Damage you took from this battle is also inflicted to your opponent.
Debut 2005-11-05 EEN-EN010 ELEMENTAL ENERGY
Cyber Blader
Cyber Blader
X
EARTH EARTH Level Level 7 [ Warrior / Fusion / Effect ] ATK 2100 DEF 800
"Etoile Cyber" + "Blade Skater"
A Fusion Summon of this card can only be done with the above Fusion Materials. This card gains the following effect, based on the number of monsters your opponent controls.
●1: Cannot be destroyed by battle.
●2: This card's ATK is doubled.
●3: Your opponent's activated card effects are negated.
Debut 2005-11-05 EEN-EN032 ELEMENTAL ENERGY
Dark Deal
Dark Deal
X
TRAP TRAP
When your opponent activates a Normal Spell Card: Pay 1000 LP; the activated effect of that Normal Spell becomes "Your opponent discards 1 random card".
Debut 2005-11-05 EEN-EN052 ELEMENTAL ENERGY
Dark World Lightning
Dark World Lightning
X
SPELL SPELL
Target 1 Set card on the field; destroy that target, then discard 1 card.
Debut 2005-11-05 EEN-EN038 ELEMENTAL ENERGY
Elemental HERO Bladedge
Elemental HERO Bladedge
X
EARTH EARTH Level Level 7 [ Warrior / Effect ] ATK 2600 DEF 1800
If this card attacks a Defense Position monster, inflict piercing battle damage.
Debut 2005-11-05 EEN-EN007 ELEMENTAL ENERGY
Elemental HERO Rampart Blaster
Elemental HERO Rampart Blaster
X
EARTH EARTH Level Level 6 [ Warrior / Fusion / Effect ] ATK 2000 DEF 2500
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. This card can attack directly while in Defense Position. If it does, apply its ATK for damage calculation, and its ATK is halved during damage calculation only.
Debut 2005-11-05 EEN-EN033 ELEMENTAL ENERGY
Elemental HERO Shining Flare Wingman
Elemental HERO Shining Flare Wingman
X
LIGHT LIGHT Level Level 8 [ Warrior / Fusion / Effect ] ATK 2500 DEF 2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY.
Debut 2005-11-05 EEN-EN036 ELEMENTAL ENERGY
Elemental HERO Tempest
Elemental HERO Tempest
X
WIND WIND Level Level 8 [ Warrior / Fusion / Effect ] ATK 2800 DEF 2800
"Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.
Debut 2005-11-05 EEN-EN034 ELEMENTAL ENERGY
Elemental HERO Wildedge
Elemental HERO Wildedge
X
EARTH EARTH Level Level 8 [ Warrior / Fusion / Effect ] ATK 2600 DEF 2300
"Elemental HERO Wildheart" + "Elemental HERO Bladedge"
Must be Fusion Summoned. This card can attack all monsters your opponent controls, once each.
Debut 2005-11-05 EEN-EN035 ELEMENTAL ENERGY
Elemental HERO Wildheart
Elemental HERO Wildheart
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1500 DEF 1600
Unaffected by Trap effects.
Debut 2005-11-05 EEN-EN008 ELEMENTAL ENERGY
Etoile Cyber
Etoile Cyber
X
EARTH EARTH Level Level 4 [ Warrior / Effect ] ATK 1200 DEF 1600
If this card attacks directly, it gains 500 ATK during the Damage Step only.
Debut 2005-11-05 EEN-EN016 ELEMENTAL ENERGY
Exchange of the Spirit
Exchange of the Spirit
X
TRAP TRAP
If both players have 15 or more cards in their GYs: Pay 1000 LP; each player swaps the cards in their GY with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel.
Debut 2005-11-05 SP1-EN004 ELEMENTAL ENERGY Sneak Peek
Familiar-Possessed - Aussa
Familiar-Possessed - Aussa
X
EARTH EARTH Level Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Aussa the Earth Charmer" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
Debut 2005-11-05 EEN-EN026 ELEMENTAL ENERGY
Familiar-Possessed - Eria
Familiar-Possessed - Eria
X
WATER WATER Level Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
Debut 2005-11-05 EEN-EN027 ELEMENTAL ENERGY
Familiar-Possessed - Hiita
Familiar-Possessed - Hiita
X
FIRE FIRE Level Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
Debut 2005-11-05 EEN-EN028 ELEMENTAL ENERGY
Familiar-Possessed - Wynn
Familiar-Possessed - Wynn
X
WIND WIND Level Level 4 [ Spellcaster / Effect ] ATK 1850 DEF 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
Debut 2005-11-05 EEN-EN029 ELEMENTAL ENERGY
Feather Shot
Feather Shot
X
SPELL SPELL
Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn.
Debut 2005-11-05 EEN-EN042 ELEMENTAL ENERGY
Feather Wind
Feather Wind
X
TRAP TRAP Counter Counter
When a Spell/Trap Card is activated while you control a face-up "Elemental HERO Avian": Negate the activation and destroy it.
Debut 2005-11-05 EEN-EN058 ELEMENTAL ENERGY
Gateway to Dark World
Gateway to Dark World
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Dark World" monster in your GY; Special Summon that target. You cannot Summon monsters the turn you activate this card, except by this effect (but you can Normal Set).
Debut 2005-11-05 EEN-EN048 ELEMENTAL ENERGY
Goldd, Wu-Lord of Dark World
Goldd, Wu-Lord of Dark World
X
DARK DARK Level Level 5 [ Fiend / Effect ] ATK 2300 DEF 1400
If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card, then destroy those targets (if any).
Debut 2005-11-05 EEN-EN024 ELEMENTAL ENERGY
Hero Barrier
Hero Barrier
X
TRAP TRAP
Negate 1 attack from an opponent's monster. You must control a face-up "Elemental HERO" monster to resolve this effect.
Debut 2005-11-05 EEN-EN049 ELEMENTAL ENERGY
Hydrogeddon
Hydrogeddon
X
WATER WATER Level Level 4 [ Dinosaur / Effect ] ATK 1600 DEF 1000
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.
Debut 2005-11-05 EEN-EN013 ELEMENTAL ENERGY
Infernal Incinerator
Infernal Incinerator
X
FIRE FIRE Level Level 6 [ Fiend / Effect ] ATK 2800 DEF 1800
This card can only be Normal Summoned or Set by discarding all other card(s) in your hand and Tributing 1 card you control with 2000 or more ATK. This card gains 200 ATK for each monster your opponent controls. This card loses 500 ATK for each other monster you control.
Debut 2005-11-05 EEN-EN012 ELEMENTAL ENERGY
Jack's Knight
Jack's Knight
X
LIGHT LIGHT Level Level 5 [ Warrior / Normal ] ATK 1900 DEF 1000
A strong master swordsman. His loyalty is to justice, his duty to protect the weak.
Debut 2005-11-05 EEN-EN005 ELEMENTAL ENERGY
King's Knight
King's Knight
X
LIGHT LIGHT Level Level 4 [ Warrior / Effect ] ATK 1600 DEF 1400
When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.
Debut 2005-11-05 EEN-EN006 ELEMENTAL ENERGY
Level Limit - Area A
Level Limit - Area A
X
TRAP TRAP Continuous Continuous
Change all face-up Level 3 or lower monsters to Attack Position.
Debut 2005-11-05 EEN-EN060 ELEMENTAL ENERGY
Level Modulation
Level Modulation
X
SPELL SPELL
Your opponent draws 2 cards. Special Summon 1 "LV" monster from your Graveyard, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.
Debut 2005-11-05 EEN-EN039 ELEMENTAL ENERGY
Nanobreaker
Nanobreaker
X
EARTH EARTH Level Level 4 [ Machine / Effect ] ATK 1600 DEF 1800
If this card attacks a face-up Level 3 or lower monster, destroy the monster immediately with this card's effect without applying damage calculation.
Debut 2005-11-05 EEN-EN018 ELEMENTAL ENERGY
Non-Fusion Area
Non-Fusion Area
X
TRAP TRAP Continuous Continuous
Neither player can Fusion Summon.
Debut 2005-11-05 EEN-EN059 ELEMENTAL ENERGY
Ojamagic
Ojamagic
X
SPELL SPELL
If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow", and "Ojama Black" from your Deck to your hand.
Debut 2005-11-05 EEN-EN040 ELEMENTAL ENERGY
Ojamuscle
Ojamuscle
X
SPELL SPELL
(This card is always treated as a "Ojama" card.)
Select 1 face-up "Ojama King". Destroy all "Ojama" monsters on the field, except the selected "Ojama King". It gains 1000 ATK for each monster destroyed this way.
Debut 2005-11-05 EEN-EN041 ELEMENTAL ENERGY
Oxygeddon
Oxygeddon
X
WIND WIND Level Level 4 [ Dinosaur / Effect ] ATK 1800 DEF 800
If this card is destroyed by battle with a Pyro monster and sent to the GY: Each player takes 800 damage.
Debut 2005-11-05 EEN-EN014 ELEMENTAL ENERGY
Pot of Avarice
Pot of Avarice
X
SPELL SPELL
Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.
Debut 2005-11-05 EEN-EN037 ELEMENTAL ENERGY
Queen's Knight
Queen's Knight
X
LIGHT LIGHT Level Level 4 [ Warrior / Normal ] ATK 1500 DEF 1600
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
Debut 2005-11-05 EEN-EN004 ELEMENTAL ENERGY
Rapid-Fire Magician
Rapid-Fire Magician
X
DARK DARK Level Level 4 [ Spellcaster / Effect ] ATK 1600 DEF 1200
Inflict 400 damage to your opponent each time you activate a Normal Spell Card.
Debut 2005-11-05 EEN-EN019 ELEMENTAL ENERGY
Reborn Zombie
Reborn Zombie
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1000 DEF 1600
While you have no cards in your hand and this card is in Attack Position, it cannot be destroyed by battle.
Debut 2005-11-05 EEN-EN009 ELEMENTAL ENERGY
Roll Out!
Roll Out!
X
TRAP TRAP
Target 1 Union monster in your GY; equip that target to an appropriate monster you control for that Union monster's effect.
Debut 2005-11-05 EEN-EN056 ELEMENTAL ENERGY
Scarr, Scout of Dark World
Scarr, Scout of Dark World
X
DARK DARK Level Level 2 [ Fiend / Effect ] ATK 500 DEF 500
If this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.
Debut 2005-11-05 EEN-EN025 ELEMENTAL ENERGY
Sillva, Warlord of Dark World
Sillva, Warlord of Dark World
X
DARK DARK Level Level 5 [ Fiend / Effect ] ATK 2300 DEF 1400
If this card is discarded to the GY by card effect: Special Summon this card, then, if it was discarded from your hand to your GY by an opponent's card effect, your opponent places exactly 2 cards from their hand on the bottom of their Deck, in any order.
Debut 2005-11-05 EEN-EN023 ELEMENTAL ENERGY
Simultaneous Loss
Simultaneous Loss
X
TRAP TRAP
Each player sends the top card of their Deck to the Graveyard.
Debut 2005-11-05 EEN-EN053 ELEMENTAL ENERGY
The Forces of Darkness
The Forces of Darkness
X
TRAP TRAP
Target 2 "Dark World" monsters in your GY; add those targets to your hand.
Debut 2005-11-05 EEN-EN051 ELEMENTAL ENERGY
The League of Uniform Nomenclature
The League of Uniform Nomenclature
X
TRAP TRAP
Select 1 face-up Level 2 or lower Normal Monster you control to activate this card. Special Summon as many cards as possible from your Deck with the same name as the selected monster.
Debut 2005-11-05 EEN-EN055 ELEMENTAL ENERGY
V-Tiger Jet
V-Tiger Jet
X
LIGHT LIGHT Level Level 4 [ Machine / Normal ] ATK 1600 DEF 1800
This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.
Debut 2005-11-05 EEN-EN002 ELEMENTAL ENERGY
VW-Tiger Catapult
VW-Tiger Catapult
X
LIGHT LIGHT Level Level 6 [ Machine / Fusion / Effect ] ATK 2000 DEF 2100
"V-Tiger Jet" + "W-Wing Catapult"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. You can discard 1 card, then target 1 monster your opponent controls; change that target's battle position. (Flip effects are not activated.)
Debut 2005-11-05 EEN-EN030 ELEMENTAL ENERGY
VWXYZ-Dragon Catapult Cannon
VWXYZ-Dragon Catapult Cannon
X
LIGHT LIGHT Level Level 8 [ Machine / Fusion / Effect ] ATK 3000 DEF 2800
"VW-Tiger Catapult" + "XYZ-Dragon Cannon"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per turn: You can target 1 card your opponent controls; banish that target. When this card declares an attack on an opponent's monster: You can target the attack target; change that attack target's battle position. (Flip effects are not activated.)
Debut 2005-11-05 EEN-EN031 ELEMENTAL ENERGY
W-Wing Catapult
W-Wing Catapult
X
LIGHT LIGHT Level Level 4 [ Machine / Union / Effect ] ATK 1300 DEF 1500
Once per turn, you can either: Target 1 "V-Tiger Jet" you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. The equipped monster gains 400 ATK/DEF.
Debut 2005-11-05 EEN-EN011 ELEMENTAL ENERGY
Water Dragon
Water Dragon
X
WATER WATER Level Level 8 [ Sea Serpent / Effect ] ATK 2800 DEF 2600
Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them.
Debut 2005-11-05 EEN-EN015 ELEMENTAL ENERGY
Weed Out
Weed Out
X
TRAP TRAP
Pay 500 Life Points. Destroy all face-up Attack Position Level 3 monsters.
Debut 2005-11-05 EEN-EN054 ELEMENTAL ENERGY
Zure, Knight of Dark World
Zure, Knight of Dark World
X
DARK DARK Level Level 4 [ Fiend / Normal ] ATK 1800 DEF 1500
The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
Debut 2005-11-05 EEN-EN001 ELEMENTAL ENERGY
Arcana Force EX - The Light Ruler
Arcana Force EX - The Light Ruler
X
LIGHT LIGHT Level Level 10 [ Fairy / Effect ] ATK 4000 DEF 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the GY. If this card is Special Summoned: Toss a coin.
●Heads: When this card destroys an opponent's monster by battle and sends it to the GY: You can target 1 card in your GY; add that target to your hand.
●Tails: When a Spell/Trap Card, or monster effect, that targets this card is activated (Quick Effect): This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it.
Debut 2008-11-05 JUMP-EN027 SHONEN JUMP Promotional Card - November 2008 -
Stardust Spark Dragon
Stardust Spark Dragon
X
LIGHT LIGHT Level Level 8 [ Dragon / Synchro / Effect ] ATK 2500 DEF 2000
1 Tuner + 1+ non-Tuner monsters
Once per turn (Quick Effect): You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or card effects.
Debut 2013-11-05 YF05-EN001 Yu-Gi-Oh! 5D's volume 5 Promotional Card
Abyss Keeper
Abyss Keeper
X
WATER WATER Link Link 2 [ Fish / Link / Effect ] ATK 1500 DEF -
2 WATER monsters
Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of "Abyss Keeper" once per turn.
Debut 2021-11-05 BODE-EN083 BURST OF DESTINY
Ad Libitum of Despia
Ad Libitum of Despia
X
DARK DARK Level Level 8 [ Fairy / Effect ] ATK 1500 DEF 2000
During your Main Phase: You can make all monsters currently on the field gain ATK equal to their own Level x 100, until the end of the opponent's turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can target 1 of your "Despia" monsters or Level 8 or higher Fusion Monsters, that is banished or in your GY, except "Ad Libitum of Despia"; Special Summon it. You can only use each effect of "Ad Libitum of Despia" once per turn.
Debut 2021-11-05 BODE-EN011 BURST OF DESTINY
Apex Predation
Apex Predation
X
TRAP TRAP
If you control a Normal Summoned/Set monster: Destroy all Special Summoned monsters on the field. Until the end of your next turn after this card is activated, you cannot Normal Summon/Set. You can only activate 1 "Apex Predation" per turn.
Debut 2021-11-05 BODE-EN084 BURST OF DESTINY
Bayonet Punisher
Bayonet Punisher
X
SPELL SPELL Quick-Play Quick-Play
Apply these effects, in sequence, depending on the type(s) of "Borrel" monsters you control and in your GY. If you control a monster with 3000 or more ATK, your opponent cannot activate cards or effects in response to this card's activation.
●Fusion: Banish 1 monster your opponent controls.
●Synchro: Banish 3 random face-down cards from your opponent's Extra Deck, face-up.
●Xyz: Banish 1 Spell/Trap your opponent controls.
●Link: Banish up to 3 cards from your opponent's GY.
You can only activate 1 "Bayonet Punisher" per turn.
Debut 2021-11-05 BODE-EN098 BURST OF DESTINY
Beetrooper Assault Roller
Beetrooper Assault Roller
X
EARTH EARTH Level Level 4 [ Insect / Effect ] ATK 1600 DEF 1400
You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon "Beetrooper Assault Roller" once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 "Beetrooper" monster from your Deck to your hand, except "Beetrooper Assault Roller". You can only use this effect of "Beetrooper Assault Roller" once per turn.
Debut 2021-11-05 BODE-EN085 BURST OF DESTINY
Beetrooper Descent
Beetrooper Descent
X
SPELL SPELL
Special Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000), then if you control an Insect monster with 3000 or more ATK, you can destroy 1 other Spell/Trap on the field. You can only activate 1 "Beetrooper Descent" per turn.
Debut 2021-11-05 BODE-EN089 BURST OF DESTINY
Beetrooper Landing
Beetrooper Landing
X
SPELL SPELL
Fusion Summon 1 Insect Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY, except the turn it was sent there: You can banish 2 Insect monsters from your GY; add this card to your hand. You can only use this effect of "Beetrooper Landing" once per turn.
Debut 2021-11-05 BODE-EN090 BURST OF DESTINY
Beetrooper Light Flapper
Beetrooper Light Flapper
X
WATER WATER Level Level 6 [ Insect / Effect ] ATK 2000 DEF 2200
If this card is Normal or Special Summoned: You can target 2 of your "Beetrooper" monsters with different names, that are banished and/or in your GY; add them to your hand, but for the rest of this turn you cannot activate their effects, or the effects of cards with their names. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Beetrooper Light Flapper" once per turn.
Debut 2021-11-05 BODE-EN086 BURST OF DESTINY
Beetrooper Squad
Beetrooper Squad
X
TRAP TRAP
Tribute 1 non-Token Insect monster; Special Summon up to 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000) for every 1000 original ATK of that Tributed monster. You can only activate "Beetrooper Squad" once per turn.
Debut 2021-11-05 BODE-EN091 BURST OF DESTINY
Borrelcode Dragon
Borrelcode Dragon
X
DARK DARK Link Link 3 [ Dragon / Link / Effect ] ATK 2500 DEF -
2+ Effect Monsters
This card cannot be destroyed by card effects while a Link Monster points to it. You can only use each of the following effects of "Borrelcode Dragon" once per turn. At the start of the Damage Step, if this card that was Link Summoned using 3 monsters as material battles an opponent's monster: You can destroy all monsters on the field. You can banish this card from your GY; banish 1 DARK monster with 3000 or more ATK from the field, and if you do, Special Summon 1 "Topologic" monster from your Extra Deck or GY.
Debut 2021-11-05 BODE-EN050 BURST OF DESTINY
Borreload Riot Dragon
Borreload Riot Dragon
X
DARK DARK Level Level 8 [ Dragon / Ritual / Effect ] ATK 3000 DEF 2500
You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.
Debut 2021-11-05 BODE-EN036 BURST OF DESTINY
Branded in High Spirits
Branded in High Spirits
X
SPELL SPELL Quick-Play Quick-Play
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect.
●Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand.
During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.
Debut 2021-11-05 BODE-EN055 BURST OF DESTINY
Branded in Red
Branded in Red
X
SPELL SPELL Quick-Play Quick-Play
Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect.
●Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field, but it cannot attack directly this turn.
You can only activate 1 "Branded in Red" per turn.
Debut 2021-11-05 BODE-EN057 BURST OF DESTINY
Bravedrive
Bravedrive
X
FIRE FIRE Level Level 4 [ Cyberse / Effect ] ATK 1500 DEF 1000
Once per turn, when your Cyberse monster declares an attack: You can discard 1 monster; that attacking monster gains 600 ATK, until the end of this turn.
Debut 2021-11-05 BODE-EN093 BURST OF DESTINY
Break the Destiny
Break the Destiny
X
TRAP TRAP
Target 1 Level 8 or higher "Destiny HERO" monster, or 1 "Destiny End Dragoon", you control; destroy it, and if you do, your opponent skips their next Main Phase 1. You can banish this card from your GY; add 1 Spell/Trap from your Deck to your hand that specifically lists a "Destiny HERO" monster's card name or "Destiny End Dragoon" in its text, except "Break the Destiny". You can only use 1 "Break the Destiny" effect per turn, and only once that turn.
Debut 2021-11-05 BODE-EN076 BURST OF DESTINY
Cupid Pitch
Cupid Pitch
X
LIGHT LIGHT Level Level 4 [ Fairy / Synchro / Tuner / Effect ] ATK 0 DEF 600
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.
Debut 2021-11-05 BODE-EN046 BURST OF DESTINY
Cynet Cascade
Cynet Cascade
X
TRAP TRAP
If you Link Summon a Link Monster: You can target 1 monster in your GY used as its material; Special Summon it.
Debut 2021-11-05 BODE-EN099 BURST OF DESTINY
Cynet Crosswipe
Cynet Crosswipe
X
SPELL SPELL Quick-Play Quick-Play
Tribute 1 Cyberse monster, then target 1 card on the field; destroy it.
Debut 2021-11-05 BODE-EN096 BURST OF DESTINY
D.D. Assault Carrier
D.D. Assault Carrier
X
DARK DARK Level Level 8 [ Machine / Effect ] ATK 2500 DEF 2500
Cannot declare an attack unless you banish 1 card from your GY. If exactly 3 of your cards are banished: You can Special Summon this card from your hand. You can only use this effect of "D.D. Assault Carrier" once per turn.
Debut 2021-11-05 BODE-EN082 BURST OF DESTINY
Danger! Disturbance! Disorder!
Danger! Disturbance! Disorder!
X
SPELL SPELL Field Field
When your "Danger!" monster is destroyed by battle with an opponent's monster: You can destroy that opponent's monster. You can banish 3 "Danger!" Spells/Traps with different names from your GY; destroy all cards on the field, also you cannot Special Summon monsters for the rest of this turn, except "Danger!" monsters. You can only use this effect of "Danger! Disturbance! Disorder!" once per turn.
Debut 2021-11-05 BODE-EN097 BURST OF DESTINY
Destiny HERO - Denier
Destiny HERO - Denier
X
DARK DARK Level Level 3 [ Warrior / Effect ] ATK 1100 DEF 600
If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.
Debut 2021-11-05 BODE-EN018 BURST OF DESTINY
Destiny HERO - Destroyer Phoenix Enforcer
Destiny HERO - Destroyer Phoenix Enforcer
X
DARK DARK Level Level 8 [ Warrior / Fusion / Effect ] ATK 2500 DEF 2100
1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster
Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.
Debut 2021-11-05 BODE-EN039 BURST OF DESTINY
Detonation Code
Detonation Code
X
TRAP TRAP Continuous Continuous
If you control a "Topologic" Link Monster: You can target 1 DARK non-Link Dragon, Machine, or Cyberse monster in your GY; Special Summon it. During the Standby Phase of the next turn after this card was banished from the Spell & Trap Zone: You can Set this card. You can only use each effect of "Detonation Code" once per turn.
Debut 2021-11-05 BODE-EN071 BURST OF DESTINY
Double Disruptor Dragon
Double Disruptor Dragon
X
DARK DARK Level Level 8 [ Dragon / Effect ] ATK 2500 DEF 1500
You can Tribute this card, then target 2 "Rokket" monsters in your GY with different names; Special Summon them in Defense Position. You can banish this card from your GY; add 1 "Rapid Trigger" or "Heavy Interlock" from your Deck or GY to your hand. You can only use each effect of "Double Disruptor Dragon" once per turn.
Debut 2021-11-05 BODE-EN002 BURST OF DESTINY
Evil★Twin's Trouble Sunny
Evil★Twin's Trouble Sunny
X
LIGHT LIGHT Link Link 4 [ Fiend / Link / Effect ] ATK 3300 DEF -
2+ monsters, including an "Evil★Twin" monster
(Quick Effect): You can Tribute this card; Special Summon up to 1 "Ki-sikil" monster and up to 1 "Lil-la" monster from your GY. You can banish this card from your GY and send 1 "Evil★Twin" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of "Evil★Twin's Trouble Sunny" once per turn.
Debut 2021-11-05 BODE-EN051 BURST OF DESTINY
Fengli the Soldrapom
Fengli the Soldrapom
X
FIRE FIRE Level Level 1 [ Plant / Tuner / Effect ] ATK 800 DEF 0
If this card is sent from the Deck to your GY by a monster effect: You can Special Summon this card, then, if you control another Plant monster, you can halve the ATK/DEF of 1 monster on the field. You can only use this effect of "Fengli the Soldrapom" once per turn. Once per turn, if this card on the field would be destroyed by battle or card effect, you can send 1 Plant monster from your Deck to the GY instead.
Debut 2021-11-05 BODE-EN031 BURST OF DESTINY
Flip Frozen
Flip Frozen
X
WATER WATER Level Level 1 [ Cyberse / Effect ] ATK 500 DEF 500
If this card is sent to the GY: Change all Attack Position monsters your opponent controls to Defense Position.
Debut 2021-11-05 BODE-EN092 BURST OF DESTINY
Floowandereeze & Eglen
Floowandereeze & Eglen
X
WIND WIND Level Level 1 [ Winged Beast / Effect ] ATK 800 DEF 1000
If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Eglen" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.
Debut 2021-11-05 BODE-EN014 BURST OF DESTINY
Floowandereeze & Robina
Floowandereeze & Robina
X
WATER WATER Level Level 1 [ Winged Beast / Effect ] ATK 600 DEF 1200
If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Robina" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.
Debut 2021-11-05 BODE-EN013 BURST OF DESTINY
Floowandereeze & Snowl
Floowandereeze & Snowl
X
WATER WATER Level Level 10 [ Winged Beast / Effect ] ATK 2900 DEF 800
Once per turn, while you control this Tribute Summoned card: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. While this Tribute Summoned card is in the Monster Zone, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per opponent's turn (Quick Effect): You can banish 1 card from your hand; change all Special Summoned monsters your opponent controls to face-down Defense Position.
Debut 2021-11-05 BODE-EN012 BURST OF DESTINY
Floowandereeze & Stri
Floowandereeze & Stri
X
WATER WATER Level Level 1 [ Winged Beast / Effect ] ATK 700 DEF 1100
If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Stri" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.
Debut 2021-11-05 BODE-EN015 BURST OF DESTINY
Floowandereeze & Toccan
Floowandereeze & Toccan
X
WIND WIND Level Level 1 [ Winged Beast / Effect ] ATK 500 DEF 1300
If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Toccan" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished "Floowandereeze" cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.
Debut 2021-11-05 BODE-EN016 BURST OF DESTINY
Floowandereeze and the Dreaming Town
Floowandereeze and the Dreaming Town
X
TRAP TRAP
During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of "Floowandereeze and the Dreaming Town" once per turn.
Debut 2021-11-05 BODE-EN074 BURST OF DESTINY
Floowandereeze and the Magnificent Map
Floowandereeze and the Magnificent Map
X
SPELL SPELL Field Field
During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn.
Debut 2021-11-05 BODE-EN058 BURST OF DESTINY
Floowandereeze and the Scary Sea
Floowandereeze and the Scary Sea
X
TRAP TRAP Counter Counter
When your opponent would Special Summon a monster(s), while you control a face-up Tribute Summoned monster and no Special Summoned monsters: Negate the Summon, and if you do, return that monster(s) to the hand, also for the rest of this turn, your opponent cannot Special Summon, and can conduct up to 3 Normal Summons/Sets this turn, not just 1. You can only activate 1 "Floowandereeze and the Scary Sea" per turn.
Debut 2021-11-05 BODE-EN075 BURST OF DESTINY
Floowandereeze and the Unexplored Winds
Floowandereeze and the Unexplored Winds
X
SPELL SPELL Continuous Continuous
You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.
Debut 2021-11-05 BODE-EN059 BURST OF DESTINY
Geminize Lord Golknight
Geminize Lord Golknight
X
EARTH EARTH Level Level 4 [ Warrior / Gemini / Effect ] ATK 1500 DEF 500
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
●If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that has "Gemini monster" in its text. You can only use this effect of "Geminize Lord Golknight" once per turn.
●This card becomes a Machine monster, also it gains 500 ATK.
Debut 2021-11-05 BODE-EN032 BURST OF DESTINY
Giant Starfall
Giant Starfall
X
TRAP TRAP
Neither player can activate the effects of monsters without a Level in response to this card's activation. Target 1 face-up monster without a Level on the field; for the rest of this turn, any battle damage from battles involving that target is halved, it cannot activate its effects or be destroyed by battle, also its ATK becomes 0.
Debut 2021-11-05 BODE-EN079 BURST OF DESTINY
Gunkan Suship Shirauo
Gunkan Suship Shirauo
X
FIRE FIRE Level Level 4 [ Aqua / Effect ] ATK 200 DEF 250
If you control a "Gunkan Suship Shari", or an Xyz Monster that has "Gunkan Suship Shari" as material: You can Special Summon this card from your hand. During your Main Phase: You can Special Summon 1 "Gunkan" monster from your hand, except "Gunkan Suship Shirauo", then you can take any number of "Gunkan Suship Shari" from your Deck or GY and place them on top of your Deck in any order. You can only use each effect of "Gunkan Suship Shirauo" once per turn.
Debut 2021-11-05 BODE-EN023 BURST OF DESTINY
Gunkan Suship Shirauo-class Carrier
Gunkan Suship Shirauo-class Carrier
X
FIRE FIRE Rank Rank 4 [ Aqua / Xyz / Effect ] ATK 2200 DEF 250
2 Level 4 monsters
If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of "Gunkan Suship Shirauo-class Carrier" once per turn.
●"Gunkan Suship Shari": Draw 1 card.
●"Gunkan Suship Shirauo": Add 1 "Gunkan" Spell/Trap from your Deck to your hand.
While a face-up card is in a Field Zone, "Gunkan" monsters you control Special Summoned from the Extra Deck cannot be destroyed by your opponent's card effects, and gain ATK equal to their original DEF.
Debut 2021-11-05 BODE-EN049 BURST OF DESTINY
Gunkan Suship Uni
Gunkan Suship Uni
X
FIRE FIRE Level Level 5 [ Aqua / Effect ] ATK 900 DEF 500
You can reveal 1 other "Gunkan" card in your hand; Special Summon this card from your hand, then apply the following effect based on the revealed card.
●"Gunkan Suship Shari": You can Special Summon the revealed monster.
●Other: Place the revealed card on the bottom of the Deck.
You can target 1 "Gunkan" monster you control: Change its Level to 4 or 5, then you can add 1 "Gunkan Suship Shari" from your Deck to your hand.
You can only use each effect of "Gunkan Suship Uni" once per turn.
Debut 2021-11-05 BODE-EN022 BURST OF DESTINY
Gunkan Suship Uni-class Super-Dreadnought
Gunkan Suship Uni-class Super-Dreadnought
X
FIRE FIRE Rank Rank 5 [ Aqua / Xyz / Effect ] ATK 2900 DEF 500
2 Level 5 monsters
If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of "Gunkan Suship Uni-class Super-Dreadnought" once per turn.
●"Gunkan Suship Shari": Draw 1 card.
●"Gunkan Suship Uni": This card gains the ability to attack directly.
Once per turn, during your Main Phase or your opponent's Battle Phase (Quick Effect): You can target face-up cards your opponent controls, up to the number of "Gunkan" monsters you control Special Summoned from the Extra Deck; negate their effects.
Debut 2021-11-05 BODE-EN048 BURST OF DESTINY
Heavy Beetrooper Mighty Neptune
Heavy Beetrooper Mighty Neptune
X
EARTH EARTH Level Level 8 [ Insect / Effect ] ATK 3000 DEF 3000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 3 of your banished Insect monsters into the Main Deck. During the Main Phase, if this card in its owner's control is destroyed or banished by an opponent's card effect: You can Special Summon this card. You can only use this effect of "Heavy Beetrooper Mighty Neptune" once per turn. Once per turn, during the End Phase: You can target 1 other Insect monster you control; it gains 1000 ATK.
Debut 2021-11-05 BODE-EN087 BURST OF DESTINY
Heavy Interlock
Heavy Interlock
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Borreload Riot Dragon". You must also Tribute monsters from your hand or field, and/or destroy "Rokket" monsters from your hand or face-up field, whose total Levels equal 8 or more. The monster Special Summoned by this effect cannot be destroyed by battle with a monster Special Summoned from the Extra Deck, and is unaffected by the activated effect of any monster Special Summoned from the Extra Deck.
Debut 2021-11-05 BODE-EN052 BURST OF DESTINY
Heritage of the Light
Heritage of the Light
X
SPELL SPELL Continuous Continuous
If a monster is Ritual, Fusion, Synchro, or Xyz Summoned, while a monster with the same card type (Ritual, Fusion, Synchro, or Xyz) is on the field: You can draw 1 card. You can only use this effect of "Heritage of the Light" once per turn.
Debut 2021-11-05 BODE-EN000 BURST OF DESTINY
Icejade Acti
Icejade Acti
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 1000 DEF 1000
If this card is Normal or Special Summoned: You can send 1 WATER monster from your hand to the GY; draw 1 card. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Acti". You can only use each effect of "Icejade Acti" once per turn.
Debut 2021-11-05 BODE-EN008 BURST OF DESTINY
Icejade Cradle
Icejade Cradle
X
SPELL SPELL
Add 1 "Icejade" monster from your Deck to your hand with a different name from the cards you control or in your GY.
Debut 2021-11-05 BODE-EN056 BURST OF DESTINY
Icejade Tinola
Icejade Tinola
X
WATER WATER Level Level 4 [ Aqua / Effect ] ATK 1000 DEF 1000
You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tinola". You can only use each effect of "Icejade Tinola" once per turn.
Debut 2021-11-05 BODE-EN009 BURST OF DESTINY
Icejade Tremora
Icejade Tremora
X
WATER WATER Level Level 5 [ Aqua / Effect ] ATK 1500 DEF 1500
You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn.
Debut 2021-11-05 BODE-EN010 BURST OF DESTINY
Incredible Ecclesia, the Virtuous
Incredible Ecclesia, the Virtuous
X
LIGHT LIGHT Level Level 4 [ Spellcaster / Tuner / Effect ] ATK 1500 DEF 1500
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.
Debut 2021-11-05 BODE-EN007 BURST OF DESTINY
Laundry Trap
Laundry Trap
X
TRAP TRAP Continuous Continuous
Once per Chain, if a monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can send the top card of your Deck to the GY. If this card is sent from your Deck to the GY by a card effect: You can target 1 card in your GY that was sent there this turn, except "Laundry Trap"; add it to your hand, but until the end of your next turn after this effect resolves, you cannot activate cards, or the effects of cards, with its name. You can only use this effect of "Laundry Trap" once per turn.
Debut 2021-11-05 BODE-EN080 BURST OF DESTINY
Lord of the Heavenly Prison
Lord of the Heavenly Prison
X
DARK DARK Level Level 10 [ Rock / Effect ] ATK 3000 DEF 3000
During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.
Debut 2021-11-05 BODE-EN030 BURST OF DESTINY
Machina Ruinforce
Machina Ruinforce
X
DARK DARK Level Level 10 [ Machine / Effect ] ATK 4600 DEF 4100
Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate that activation, and if you do, halve your opponent's LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished "Machina" monsters, whose total Levels equal 12 or less. You can only use each effect of "Machina Ruinforce" once per turn.
Debut 2021-11-05 BODE-EN028 BURST OF DESTINY
Magical Cylinders
Magical Cylinders
X
TRAP TRAP
Set 1 "Magic Cylinder" directly from your Deck or GY. If Set from the Deck, it can be activated this turn. When you activate "Magic Cylinder": You can banish this card from your GY; double that damage inflicted to your opponent. You can only use this effect of "Magical Cylinders" once per turn.
Debut 2021-11-05 BODE-EN070 BURST OF DESTINY
Magikey Battle
Magikey Battle
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Normal Monster, 1 "Magikey" monster, or 1 "Magikey Maftea" in your GY; shuffle it into the Deck, then if you activated this card in response to your opponent's card or effect activation, Normal Monsters and "Magikey" monsters you control (except Tokens) are unaffected by that opponent's card effect.
Debut 2021-11-05 BODE-EN062 BURST OF DESTINY
Magikey Fiend - Transfurlmine
Magikey Fiend - Transfurlmine
X
FIRE FIRE Level Level 8 [ Thunder / Synchro / Effect ] ATK 2800 DEF 2800
1 "Magikey" Tuner + 1+ non-Tuner Normal Monsters
This card can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Magikey Fiend - Transfurlmine" once per turn. If you control this card that was Synchro Summoned using at least 2 Attributes of monsters: You can Set 1 "Magikey" Spell/Trap directly from your Deck to your Spell & Trap Zone. If your opponent Normal or Special Summons a monster(s) with the same Attribute as a monster in your GY (except during the Damage Step): You can destroy that monster(s).
Debut 2021-11-05 BODE-EN044 BURST OF DESTINY
Magikey Locking
Magikey Locking
X
TRAP TRAP
Tribute 1 Normal Monster or "Magikey" monster (except a Token), then target up to 2 Normal Monsters and/or "Magikey" monsters in your GY whose total Levels equal 8 or less; Special Summon those monsters in Defense Position, then you can apply 1 of the following effects immediately after this effect resolves.
●Synchro Summon 1 "Magikey" Synchro Monster using monsters you control.
●Xyz Summon 1 "Magikey" Xyz Monster using monsters you control.
Debut 2021-11-05 BODE-EN077 BURST OF DESTINY
Magikey Spirit - Vepartu
Magikey Spirit - Vepartu
X
WATER WATER Rank Rank 4 [ Sea Serpent / Xyz / Effect ] ATK 2000 DEF 2000
2 Level 4 monsters
If this card is Xyz Summoned: You can detach 1 material from this card; add 1 Level 4 or higher Normal Monster from your Deck or GY to your hand. If this card has a Normal Monster as material, it gains this effect.
●At the start of the Damage Step, if this card battles an opponent's monster with the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can detach 1 material from this card; your opponent must send that monster to the GY.
Debut 2021-11-05 BODE-EN047 BURST OF DESTINY
Maginificent Magikey Mafteal
Maginificent Magikey Mafteal
X
LIGHT LIGHT Level Level 4 [ Fiend / Tuner / Effect ] ATK 1600 DEF 1600
Cannot be used as material for a Synchro or Xyz Summon, except for the Synchro or Xyz Summon of a "Magikey" monster. If you control a "Magikey" monster: You can reveal this card in your hand; you can Normal Summon 1 "Magikey" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is Normal Summoned: You can target 1 Level 4 or lower Normal Monster, or Level 4 or lower "Magikey" monster, in your GY; Special Summon it in Defense Position. You can only use this effect of "Maginificent Magikey Mafteal" once per turn.
Debut 2021-11-05 BODE-EN021 BURST OF DESTINY
Masquerade the Blazing Dragon
Masquerade the Blazing Dragon
X
DARK DARK Level Level 8 [ Fiend / Fusion / Effect ] ATK 2500 DEF 2000
1 "Despia" monster + 1 LIGHT or DARK monster
While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.
Debut 2021-11-05 BODE-EN038 BURST OF DESTINY
Meowseclick
Meowseclick
X
EARTH EARTH Level Level 4 [ Cyberse / Effect ] ATK 1400 DEF 1100
If a Field Spell Card is activated: You can Special Summon this card from your hand, then, if face-up cards are in both Field Zones, this card cannot be destroyed by battle or card effects this turn. You can only use this effect of "Meowseclick" once per turn. During your turn, the effects of the face-up card in your opponent's Field Zone are negated. During your opponent's turn, the effects of the face-up card in your Field Zone are negated.
Debut 2021-11-05 BODE-EN034 BURST OF DESTINY
Mimicking Man-Eater Bug
Mimicking Man-Eater Bug
X
EARTH EARTH Level Level 4 [ Insect / Flip / Effect ] ATK 450 DEF 600
FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type.
Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type.
Debut 2021-11-05 BODE-EN029 BURST OF DESTINY
Night Flight
Night Flight
X
SPELL SPELL Quick-Play Quick-Play
Target 1 face-up monster you control; return that face-up monster to the hand, and if you do, for the rest of this turn, neither player can activate the effects of cards with the returned card's name.
Debut 2021-11-05 BODE-EN068 BURST OF DESTINY
Night Sword Serpent
Night Sword Serpent
X
WATER WATER Level Level 4 [ Reptile / Effect ] ATK 500 DEF 600
If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.
Debut 2021-11-05 BODE-EN081 BURST OF DESTINY
Outstanding Dog Mary
Outstanding Dog Mary
X
LIGHT LIGHT Level Level 1 [ Beast / Effect ] ATK 100 DEF 100
If this card is sent to the GY: You can activate 1 of these effects;
●Place this card on the bottom of your Deck.
●Add 1 "Outstanding Dog Marron" from your Deck to your hand, and if you do, place this card on top of your Deck.
You can only use this effect of "Outstanding Dog Mary" once per turn.
Debut 2021-11-05 BODE-EN035 BURST OF DESTINY
Penguin Cleric
Penguin Cleric
X
WATER WATER Level Level 3 [ Aqua / Effect ] ATK 600 DEF 1700
If a "Penguin" monster(s) is sent from your Monster Zone to your GY by an opponent's card, even during the Damage Step: You can target 1 of them; discard this card, and if you do, Special Summon that monster in face-down Defense Position. You can only use this effect of "Penguin Cleric" once per turn. Once per turn: You can target 1 "Penguin" monster you control; it gains 600 ATK until the end of the turn, and you gain 600 LP.
Debut 2021-11-05 BODE-EN026 BURST OF DESTINY
Penguin Ninja
Penguin Ninja
X
WATER WATER Level Level 3 [ Aqua / Flip / Effect ] ATK 1400 DEF 700
FLIP: You can target up to 2 Spells/Traps your opponent controls; return them to the hand.
You can target 1 "Penguin" monster you control; change it to face-down Defense Position. You can only use this effect of "Penguin Ninja" once per turn.
Debut 2021-11-05 BODE-EN025 BURST OF DESTINY
Penguin Squire
Penguin Squire
X
WATER WATER Level Level 5 [ Aqua / Tuner / Effect ] ATK 1800 DEF 600
Cannot be used as Synchro Material, except for the Synchro Summon of a WATER monster. If a monster is Set on your field (except during the Damage Step): You can Special Summon this card from your hand, then you can reduce its Level by 1 or 2. You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, its effects are negated unless it is a "Penguin" monster. You can only use each effect of "Penguin Squire" once per turn.
Debut 2021-11-05 BODE-EN024 BURST OF DESTINY
Rebuildeer
Rebuildeer
X
WIND WIND Level Level 4 [ Cyberse / Effect ] ATK 1800 DEF 800
When this card destroys an opponent's monster by battle: You can target 1 Cyberse monster with 1500 or less ATK in your GY; Special Summon it.
Debut 2021-11-05 BODE-EN094 BURST OF DESTINY
Reptilianne Coatl
Reptilianne Coatl
X
DARK DARK Level Level 4 [ Reptile / Tuner / Effect ] ATK 1400 DEF 1000
If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.
Debut 2021-11-05 BODE-EN020 BURST OF DESTINY
Reptilianne Melusine
Reptilianne Melusine
X
DARK DARK Level Level 8 [ Reptile / Synchro / Effect ] ATK 2500 DEF 2800
1 Reptile Tuner + 1+ non-Tuner monsters
If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 Reptile monster from your Deck to your hand.
Debut 2021-11-05 BODE-EN043 BURST OF DESTINY
Reptilianne Nyami
Reptilianne Nyami
X
DARK DARK Level Level 2 [ Reptile / Effect ] ATK 200 DEF 0
During the Main Phase, if you have a Reptile monster in your GY (Quick Effect): You can send this card from your hand to the GY, then target 1 face-up monster your opponent controls; change its ATK to 0. If your opponent controls a monster with 0 ATK: You can Special Summon this card from your GY. You can only use 1 "Reptilianne Nyami" effect per turn, and only once that turn.
Debut 2021-11-05 BODE-EN019 BURST OF DESTINY
Reptilianne Ramifications
Reptilianne Ramifications
X
SPELL SPELL
Send 1 card from your hand to the GY and activate 2 of these effects, in sequence;
●Add 1 "Reptilianne" monster from your Deck to your hand.
●Add 1 "Reptilianne" Spell/Trap from your Deck to your hand, except "Reptilianne Ramifications".
●Change the ATK of 1 monster your opponent controls to 0.
You can only activate 1 "Reptilianne Ramifications" per turn.
Debut 2021-11-05 BODE-EN060 BURST OF DESTINY
Reptilianne Recoil
Reptilianne Recoil
X
SPELL SPELL Field Field
You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon that other monster from the GY. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. You can only use each effect of "Reptilianne Recoil" once per turn.
Debut 2021-11-05 BODE-EN061 BURST OF DESTINY
Rokket Caliber
Rokket Caliber
X
DARK DARK Level Level 4 [ Dragon / Tuner / Effect ] ATK 1700 DEF 100
You can Special Summon this card (from your hand) to your zone a DARK Link Monster points to. You can only Special Summon "Rokket Caliber" once per turn this way. You can Tribute this card; Special Summon 1 DARK Dragon or Machine monster from your hand, except "Rokket Caliber". You can only use this effect of "Rokket Caliber" once per turn.
Debut 2021-11-05 BODE-EN001 BURST OF DESTINY
Royal Penguins Garden
Royal Penguins Garden
X
SPELL SPELL Continuous Continuous
When this card is activated: You can add 1 "Penguin" card from your Deck to your hand, except "Royal Penguins Garden". Once per turn, during your Main Phase: You can decrease the Level of 1 "Penguin" monster in your hand or face-up field by 1 (until the end of this turn), then discard 1 card. You can only activate 1 "Royal Penguins Garden" per turn.
Debut 2021-11-05 BODE-EN063 BURST OF DESTINY
Small World
Small World
X
SPELL SPELL
Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.
Debut 2021-11-05 BODE-EN069 BURST OF DESTINY
Sonic Tracker
Sonic Tracker
X
SPELL SPELL Ritual Ritual
This card is used to Ritual Summon "Transonic Bird". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. The Level of the monster Special Summoned by this effect becomes the total Levels of monsters used for its Ritual Summon. You can banish this card from your GY, then target 1 Ritual Monster you control; send 1 Ritual Monster with the same Type or Attribute from your Deck to the GY. You can only use this effect of "Sonic Tracker" once per turn.
Debut 2021-11-05 BODE-EN064 BURST OF DESTINY
Stained Glass of Light & Dark
Stained Glass of Light & Dark
X
TRAP TRAP
Apply any of the following effect(s) in sequence, depending on the Type(s) of Effect Monster you control.
●Fairy: You can draw 3 cards, then place 2 cards from your hand on the bottom of your Deck in any order.
●Fiend: You can make your opponent draw 1 card, then discard 1 random card, then if they still have a card in their hand, they discard 1 card.
You can only activate 1 "Stained Glass of Light & Dark" per turn.
Debut 2021-11-05 BODE-EN078 BURST OF DESTINY
Starry Knight Orbitael
Starry Knight Orbitael
X
LIGHT LIGHT Level Level 4 [ Fairy / Effect ] ATK 400 DEF 2100
(Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Set 1 "Starry Knight" Spell/Trap directly from your Deck. If a face-up Level 7 LIGHT Dragon monster you control returns to the hand, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Starry Knight Orbitael" once per turn.
Debut 2021-11-05 BODE-EN027 BURST OF DESTINY
Sunvine Sowing
Sunvine Sowing
X
SPELL SPELL
Special Summon 1 "Sunseed" monster from your Deck, and if you do, take 1000 damage. If you control no "Sunavalon" Link Monsters, you can only Special Summon "Sunseed Genius Loci" with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Plant monsters. If a Plant Link Monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only activate 1 "Sunvine Sowing" per turn.
Debut 2021-11-05 BODE-EN065 BURST OF DESTINY
Supernatural Danger Zone
Supernatural Danger Zone
X
SPELL SPELL Continuous Continuous
If a non-Effect Monster is Special Summoned face-up (except during the Damage Step): You can target 1 card your opponent controls; destroy it. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 non-Effect Monster from your hand, Deck, or GY. You can only use each effect of "Supernatural Danger Zone" once per turn.
Debut 2021-11-05 BODE-EN067 BURST OF DESTINY
Swordsoul Assessment
Swordsoul Assessment
X
TRAP TRAP
Target 1 face-up monster you control; banish up to 5 "Swordsoul" cards and/or Wyrm monsters from your GY, and if you do, that monster gains 300 ATK for each card banished this way. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Assessment" once per turn.
Debut 2021-11-05 BODE-EN072 BURST OF DESTINY
Swordsoul Auspice Chunjun
Swordsoul Auspice Chunjun
X
EARTH EARTH Level Level 6 [ Wyrm / Effect ] ATK 2400 DEF 1800
Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of "Swordsoul Auspice Chunjun" once per turn. During the Main Phase (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can target 1 card on the field or in either GY; banish it.
Debut 2021-11-05 BODE-EN006 BURST OF DESTINY
Swordsoul Blackout
Swordsoul Blackout
X
TRAP TRAP
Target 1 Wyrm monster you control and 2 cards your opponent controls; destroy them. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Blackout" once per turn.
Debut 2021-11-05 BODE-EN073 BURST OF DESTINY
Swordsoul Emergence
Swordsoul Emergence
X
SPELL SPELL
Add 1 "Swordsoul" monster from your Deck to your hand, or if you control a Synchro Monster, you can add 1 Wyrm monster instead. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Emergence" once per turn.
Debut 2021-11-05 BODE-EN053 BURST OF DESTINY
Swordsoul Grandmaster - Chixiao
Swordsoul Grandmaster - Chixiao
X
LIGHT LIGHT Level Level 8 [ Wyrm / Synchro / Effect ] ATK 2800 DEF 1000
1 Tuner + 1+ non-Tuner Wyrm monsters
If this card is Synchro Summoned: You can add to your hand or banish 1 "Swordsoul" card from your Deck. (Quick Effect): You can banish 1 "Swordsoul" card or 1 Wyrm monster from your hand or GY, then target 1 other Effect Monster on the field; negate its effects until the end of this turn. You can only use 1 "Swordsoul Grandmaster - Chixiao" effect per turn, and only once that turn.
Debut 2021-11-05 BODE-EN041 BURST OF DESTINY
Swordsoul of Mo Ye
Swordsoul of Mo Ye
X
WATER WATER Level Level 4 [ Wyrm / Effect ] ATK 1700 DEF 1800
If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of "Swordsoul of Mo Ye" once per turn.
Debut 2021-11-05 BODE-EN003 BURST OF DESTINY
Swordsoul of Taia
Swordsoul of Taia
X
WIND WIND Level Level 4 [ Wyrm / Effect ] ATK 1800 DEF 1500
You can banish 1 "Swordsoul" card or 1 Wyrm monster from your GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 "Swordsoul" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of "Swordsoul of Taia" once per turn.
Debut 2021-11-05 BODE-EN004 BURST OF DESTINY
Swordsoul Sacred Summit
Swordsoul Sacred Summit
X
SPELL SPELL
Target 1 "Swordsoul" monster in your GY, or if you control a Synchro Monster, you can target 1 Wyrm monster instead; Special Summon it. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Sacred Summit" once per turn.
Debut 2021-11-05 BODE-EN054 BURST OF DESTINY
Swordsoul Strategist Longyuan
Swordsoul Strategist Longyuan
X
FIRE FIRE Level Level 6 [ Wyrm / Effect ] ATK 1200 DEF 2300
You can discard 1 other "Swordsoul" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn.
Debut 2021-11-05 BODE-EN005 BURST OF DESTINY
Swordsoul Supreme Sovereign - Chengying
Swordsoul Supreme Sovereign - Chengying
X
WATER WATER Level Level 10 [ Wyrm / Synchro / Effect ] ATK 3000 DEF 3000
1 Tuner + 1+ non-Tuner monsters
For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.
Debut 2021-11-05 BODE-EN042 BURST OF DESTINY
Threshold Borg
Threshold Borg
X
EARTH EARTH Level Level 7 [ Cyberse / Effect ] ATK 2400 DEF 2000
If you control no monsters, you can Special Summon this card (from your hand) by discarding 1 Cyberse monster. All monsters your opponent controls lose 500 ATK.
Debut 2021-11-05 BODE-EN095 BURST OF DESTINY
Transonic Bird
Transonic Bird
X
DARK DARK Level Level 4 [ Winged Beast / Ritual / Effect ] ATK 0 DEF 2400
You can Ritual Summon this card with "Sonic Tracker". Once per turn: You can reveal 1 Ritual Spell in your hand, add 1 Ritual Monster from your Deck to your hand whose name is listed on that card, and if you do, shuffle the revealed card into the Deck. Once per opponent's turn (Quick Effect): You can send 1 Ritual Spell from your Deck to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. If this Ritual Summoned card is Tributed: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn.
Debut 2021-11-05 BODE-EN037 BURST OF DESTINY
Ultimate Flagship Ursatron
Ultimate Flagship Ursatron
X
WATER WATER Level Level 7 [ Machine / Fusion / Effect ] ATK 2000 DEF 700
(This card is always treated as an "Ursarctic" and "Drytron" card.)
Must be Special Summoned with "Ursarctic Drytron". Once per turn, if another Effect Monster is Special Summoned to your field (except during the Damage Step): You can add 1 "Ursarctic" or "Drytron" monster from your Deck to your hand. Once per turn: You can target 1 of your banished "Ursarctic" or "Drytron" monsters; add it to your hand.
Debut 2021-11-05 BODE-EN040 BURST OF DESTINY
Ultra Beetrooper Absolute Hercules
Ultra Beetrooper Absolute Hercules
X
EARTH EARTH Level Level 11 [ Insect / Fusion / Effect ] ATK 4000 DEF 4000
4 Insect monsters
After this card is Fusion Summoned, it is unaffected by other cards' effects until the end of your next turn. At the end of the Battle Phase: You can target 1 Insect monster with 3000 or less ATK in your GY; Special Summon it. You can only use this effect of "Ultra Beetrooper Absolute Hercules" once per turn.
Debut 2021-11-05 BODE-EN088 BURST OF DESTINY
Undaunted Bumpkin Beast
Undaunted Bumpkin Beast
X
FIRE FIRE Level Level 2 [ Beast / Effect ] ATK 900 DEF 2000
During the Main Phase, if your opponent Special Summoned 3 or more monsters this turn (Quick Effect): You can Special Summon this card from your hand or GY. You can only use this effect of "Undaunted Bumpkin Beast" once per turn. While you control no other monsters, this Attack Position card cannot be destroyed by battle.
Debut 2021-11-05 BODE-EN033 BURST OF DESTINY
Ursarctic Drytron
Ursarctic Drytron
X
SPELL SPELL
Special Summon 1 "Ultimate Flagship Ursatron" from your Extra Deck by banishing 1 "Ursarctic Big Dipper" and 1 "Drytron Fafnir" from your hand and/or field, although you can banish 1 of them from your Deck instead if "Ursarctic Polari" or "Drytron Alpha Thuban" is on the field. If you would Tribute a monster(s) to activate an "Ursarctic" or "Drytron" monster's effect, you can banish this card from your GY instead. You can only use this effect of "Ursarctic Drytron" once per turn.
Debut 2021-11-05 BODE-EN066 BURST OF DESTINY
Zoroa, the Magistus Conflagrant Calamity
Zoroa, the Magistus Conflagrant Calamity
X
FIRE FIRE Level Level 8 [ Spellcaster / Synchro / Effect ] ATK 2900 DEF 1500
1 Spellcaster Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" Monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn.
Debut 2021-11-05 BODE-EN045 BURST OF DESTINY