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Total of 15 Card(s)
Exodius the Ultimate Forbidden Lord
Exodius the Ultimate Forbidden Lord
X
DARK DARK Level Level 10 [ Spellcaster / Effect ] ATK ? DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling all monsters in your Graveyard into the Deck, and cannot be Special Summoned by other ways. When this card declares an attack: Send 1 monster from your hand or Deck to the Graveyard. This card gains 1000 ATK for each Normal Monster in your Graveyard. If this face-up card would leave the field, banish it instead. If there are 5 different "Forbidden One" cards in your Graveyard that were sent there by this card's effect, you win the Duel.
Debut 1990-01-01 JUMP-EN025 SHONEN JUMP Subscription Promotional Card - May 2008 -
Gandora the Dragon of Destruction
Gandora the Dragon of Destruction
X
DARK DARK Level Level 8 [ Dragon / Effect ] ATK 0 DEF 0
Cannot be Special Summoned. You can pay half your LP; destroy as many cards on the field as possible (other than this card), and if you do, banish them. This card gains 300 ATK for each card destroyed this way. Once per turn, during the End Phase, if this card was Normal or Flip Summoned this turn: Send it to the Graveyard.
Debut 1990-01-01 JUMP-EN028 SHONEN JUMP Promotional Card - January 2009 -
The Wicked Avatar
The Wicked Avatar
X
DARK DARK Level Level 10 [ Fiend / Effect ] ATK ? DEF ?
Cannot be Special Summoned. Must be Normal Summoned/Set by Tributing 3 monsters. If this card is Normal Summoned: Your opponent cannot activate Spell/Trap Cards until the end of their 2nd turn after this effect's activation. This card's ATK/DEF are equal to the highest ATK on the field +100, except "The Wicked Avatar".
Debut 1990-01-01 JUMP-EN017 SHONEN JUMP Promotional Card - November 2007 -
Red Nova Dragon
Red Nova Dragon
X
DARK DARK Level Level 12 [ Dragon / Synchro / Effect ] ATK 3500 DEF 3000
2 Tuners + "Red Dragon Archfiend"
Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by an opponent's card effects. When an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. Once per turn, during the End Phase, if this card was banished by its effect this turn: Special Summon this banished card.
Debut 2010-11-02 CT07-EN005 COLLECTIBLE TIN 2010 WAVE 2
Shooting Star Dragon
Shooting Star Dragon
X
WIND WIND Level Level 10 [ Dragon / Synchro / Effect ] ATK 3300 DEF 2500
1 Tuner Synchro Monster + "Stardust Dragon"
Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card's maximum number of attacks per Battle Phase this turn equals the number of Tuner monsters excavated. Once per turn, when a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can negate the effect, and if you do, destroy it. Once per turn, when an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.
Debut 2010-11-02 CT07-EN004 COLLECTIBLE TIN 2010 WAVE 2
Ghostrick Ghoul
Ghostrick Ghoul
X
DARK DARK Level Level 3 [ Zombie / Effect ] ATK 1100 DEF 1200
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until the end of your opponent's next turn, but if it does, only that monster can attack this turn.
Debut 2013-11-02 SHSP-ENSP1 SHADOW SPECTERS Sneak Peek
Doomking Balerdroch
Doomking Balerdroch
X
DARK DARK Level Level 8 [ Zombie / Effect ] ATK 2800 DEF 2000
During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn).
●Negate that effect.
●Banish 1 monster from the field or GY.
Debut 2018-11-02 SR07-EN001 STRUCTURE DECK: ZOMBIE HORDE
Glow-Up Bloom
Glow-Up Bloom
X
DARK DARK Level Level 1 [ Zombie / Tuner / Effect ] ATK 0 DEF 0
If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.
Debut 2018-11-02 SR07-EN003 STRUCTURE DECK: ZOMBIE HORDE
Haunted Shrine
Haunted Shrine
X
TRAP TRAP
If you control no monsters: Target 1 Zombie monster in your GY; Special Summon it. If you control no monsters: You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon it, but its effects are negated. You can only use 1 "Haunted Shrine" effect per turn, and only once that turn.
Debut 2018-11-02 SR07-EN035 STRUCTURE DECK: ZOMBIE HORDE
Necroworld Banshee
Necroworld Banshee
X
DARK DARK Level Level 4 [ Zombie / Effect ] ATK 1800 DEF 200
"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.
Debut 2018-11-02 SR07-EN002 STRUCTURE DECK: ZOMBIE HORDE
Red-Eyes Zombie Necro Dragon
Red-Eyes Zombie Necro Dragon
X
DARK DARK Level Level 7 [ Zombie / Synchro / Effect ] ATK 2400 DEF 2000
1 Tuner + 1+ non-Tuner monsters
Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.
Debut 2018-11-02 SR07-EN041 STRUCTURE DECK: ZOMBIE HORDE
Return of the Zombies
Return of the Zombies
X
TRAP TRAP
Banish 1 Zombie monster on the field, then Special Summon 1 Zombie monster from the GY of the player who controlled it, to their field, in Defense Position. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use each effect of "Return of the Zombies" once per turn.
Debut 2018-11-02 SR07-EN034 STRUCTURE DECK: ZOMBIE HORDE
Tatsunecro
Tatsunecro
X
DARK DARK Level Level 3 [ Zombie / Tuner / Effect ] ATK 500 DEF 1700
If this Normal Summoned/Set monster would be used as Synchro Material, 1 monster in your hand can be used as 1 of the other materials. If you do this, all materials for that Summon are banished instead of being sent to the GY. You cannot Special Summon monsters, except Zombie monsters.
Debut 2018-11-02 SR07-EN000 STRUCTURE DECK: ZOMBIE HORDE
Zombie Necronize
Zombie Necronize
X
SPELL SPELL
If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Necronize" effect per turn, and only once that turn.
Debut 2018-11-02 SR07-EN023 STRUCTURE DECK: ZOMBIE HORDE
Zombie Power Struggle
Zombie Power Struggle
X
SPELL SPELL Quick-Play Quick-Play
Target 1 Zombie monster on the field; until the end of this turn, it gains 1000 ATK or loses 1000 ATK. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of "Zombie Power Struggle" once per turn.
Debut 2018-11-02 SR07-EN024 STRUCTURE DECK: ZOMBIE HORDE