Total of 15 Card(s)
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Exodius the Ultimate Forbidden Lord
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X
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DARK
Level 10
[
Spellcaster
/
Effect
]
ATK ?
DEF 0
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Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling all monsters in your Graveyard into the Deck, and cannot be Special Summoned by other ways. When this card declares an attack: Send 1 monster from your hand or Deck to the Graveyard. This card gains 1000 ATK for each Normal Monster in your Graveyard. If this face-up card would leave the field, banish it instead. If there are 5 different "Forbidden One" cards in your Graveyard that were sent there by this card's effect, you win the Duel.
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Debut
1990-01-01
JUMP-EN025
SHONEN JUMP Subscription Promotional Card - May 2008 -
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Gandora the Dragon of Destruction
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X
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DARK
Level 8
[
Dragon
/
Effect
]
ATK 0
DEF 0
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Cannot be Special Summoned. You can pay half your LP; destroy as many cards on the field as possible (other than this card), and if you do, banish them. This card gains 300 ATK for each card destroyed this way. Once per turn, during the End Phase, if this card was Normal or Flip Summoned this turn: Send it to the Graveyard.
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Debut
1990-01-01
JUMP-EN028
SHONEN JUMP Promotional Card - January 2009 -
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The Wicked Avatar
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X
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DARK
Level 10
[
Fiend
/
Effect
]
ATK ?
DEF ?
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Cannot be Special Summoned. Must be Normal Summoned/Set by Tributing 3 monsters. If this card is Normal Summoned: Your opponent cannot activate Spell/Trap Cards until the end of their 2nd turn after this effect's activation. This card's ATK/DEF are equal to the highest ATK on the field +100, except "The Wicked Avatar".
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Debut
1990-01-01
JUMP-EN017
SHONEN JUMP Promotional Card - November 2007 -
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Red Nova Dragon
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X
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DARK
Level 12
[
Dragon
/
Synchro
/
Effect
]
ATK 3500
DEF 3000
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2 Tuners + "Red Dragon Archfiend"
Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by an opponent's card effects. When an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. Once per turn, during the End Phase, if this card was banished by its effect this turn: Special Summon this banished card.
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Debut
2010-11-02
CT07-EN005
COLLECTIBLE TIN 2010 WAVE 2
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Shooting Star Dragon
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X
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WIND
Level 10
[
Dragon
/
Synchro
/
Effect
]
ATK 3300
DEF 2500
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1 Tuner Synchro Monster + "Stardust Dragon"
Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card's maximum number of attacks per Battle Phase this turn equals the number of Tuner monsters excavated. Once per turn, when a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can negate the effect, and if you do, destroy it. Once per turn, when an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.
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Debut
2010-11-02
CT07-EN004
COLLECTIBLE TIN 2010 WAVE 2
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Ghostrick Ghoul
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X
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DARK
Level 3
[
Zombie
/
Effect
]
ATK 1100
DEF 1200
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Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until the end of your opponent's next turn, but if it does, only that monster can attack this turn.
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Debut
2013-11-02
SHSP-ENSP1
SHADOW SPECTERS Sneak Peek
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Doomking Balerdroch
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X
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DARK
Level 8
[
Zombie
/
Effect
]
ATK 2800
DEF 2000
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During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn).
●Negate that effect.
●Banish 1 monster from the field or GY.
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Debut
2018-11-02
SR07-EN001
STRUCTURE DECK: ZOMBIE HORDE
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Glow-Up Bloom
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X
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DARK
Level 1
[
Zombie
/
Tuner
/
Effect
]
ATK 0
DEF 0
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If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.
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Debut
2018-11-02
SR07-EN003
STRUCTURE DECK: ZOMBIE HORDE
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Haunted Shrine
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X
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TRAP
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If you control no monsters: Target 1 Zombie monster in your GY; Special Summon it. If you control no monsters: You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon it, but its effects are negated. You can only use 1 "Haunted Shrine" effect per turn, and only once that turn.
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Debut
2018-11-02
SR07-EN035
STRUCTURE DECK: ZOMBIE HORDE
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Necroworld Banshee
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X
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DARK
Level 4
[
Zombie
/
Effect
]
ATK 1800
DEF 200
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"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.
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Debut
2018-11-02
SR07-EN002
STRUCTURE DECK: ZOMBIE HORDE
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Red-Eyes Zombie Necro Dragon
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X
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DARK
Level 7
[
Zombie
/
Synchro
/
Effect
]
ATK 2400
DEF 2000
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1 Tuner + 1+ non-Tuner monsters
Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.
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Debut
2018-11-02
SR07-EN041
STRUCTURE DECK: ZOMBIE HORDE
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Return of the Zombies
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X
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TRAP
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Banish 1 Zombie monster on the field, then Special Summon 1 Zombie monster from the GY of the player who controlled it, to their field, in Defense Position. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use each effect of "Return of the Zombies" once per turn.
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Debut
2018-11-02
SR07-EN034
STRUCTURE DECK: ZOMBIE HORDE
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Tatsunecro
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X
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DARK
Level 3
[
Zombie
/
Tuner
/
Effect
]
ATK 500
DEF 1700
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If this Normal Summoned/Set monster would be used as Synchro Material, 1 monster in your hand can be used as 1 of the other materials. If you do this, all materials for that Summon are banished instead of being sent to the GY. You cannot Special Summon monsters, except Zombie monsters.
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Debut
2018-11-02
SR07-EN000
STRUCTURE DECK: ZOMBIE HORDE
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Zombie Necronize
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X
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SPELL
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If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Necronize" effect per turn, and only once that turn.
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Debut
2018-11-02
SR07-EN023
STRUCTURE DECK: ZOMBIE HORDE
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Zombie Power Struggle
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X
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SPELL
Quick-Play
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Target 1 Zombie monster on the field; until the end of this turn, it gains 1000 ATK or loses 1000 ATK. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of "Zombie Power Struggle" once per turn.
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Debut
2018-11-02
SR07-EN024
STRUCTURE DECK: ZOMBIE HORDE