Total of 177 Card(s)
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- View as List
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Anti-Spell Fragrance
-
-
X
-
TRAP
Continuous
-
Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.
-
Debut
2003-11-18
PCY-002
Yu-Gi-Oh! POWER OF CHAOS YUGI THE DESTINY Bundles
-
Thousand Knives
-
-
X
-
SPELL
-
If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.
-
Debut
2003-11-18
PCY-003
Yu-Gi-Oh! POWER OF CHAOS YUGI THE DESTINY Bundles
-
Windstorm of Etaqua
-
-
X
-
TRAP
-
Change the battle positions of all face-up monsters your opponent controls.
-
Debut
2003-11-18
PCY-001
Yu-Gi-Oh! POWER OF CHAOS YUGI THE DESTINY Bundles
-
Bamboo Scrap
-
-
X
-
TRAP
-
Tribute 1 Plant-Type monster. Special Summon 2 "Plant Tokens" (Plant-Type/EARTH/Level 1/ATK 800/DEF 500) to your opponent's side of the field in Defense Position.
-
Debut
2008-11-18
CSOC-EN075
CROSSROADS OF CHAOS
-
Battle Mania
-
-
X
-
TRAP
-
Activate only during your opponent's Standby Phase. All face-up monsters your opponent controls are changed to Attack Position, and cannot change their battle positions this turn. All monsters your opponent currently controls must attack this turn, if able.
-
Debut
2008-11-18
CSOC-EN063
CROSSROADS OF CHAOS
-
Black Garden
-
-
X
-
SPELL
Field
-
If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.
-
Debut
2008-11-18
CSOC-EN048
CROSSROADS OF CHAOS
-
Botanical Girl
-
-
X
-
WATER
Level 3
[
Plant
/
Effect
]
ATK 1300
DEF 1100
-
When this card is sent from the field to the Graveyard, you can add 1 Plant-Type monster with 1000 or less DEF from your Deck to your hand.
-
Debut
2008-11-18
CSOC-EN027
CROSSROADS OF CHAOS
-
Botanical Lion
-
-
X
-
EARTH
Level 4
[
Plant
/
Effect
]
ATK 1600
DEF 2000
-
This card gains 300 ATK for each Plant-Type monster you control. Control of this face-up card on the field cannot switch.
-
Debut
2008-11-18
CSOC-EN099
CROSSROADS OF CHAOS
-
Cactus Fighter
-
-
X
-
EARTH
Level 4
[
Plant
/
Effect
]
ATK 1900
DEF 400
-
If this card destroys an opponent's monster by battle, Special Summon 1 "Needle Token" (Plant-Type/EARTH/Level 1/ATK 500/DEF 500) to your opponent's side of the field in Defense Position.
-
Debut
2008-11-18
CSOC-EN082
CROSSROADS OF CHAOS
-
Card Rotator
-
-
X
-
SPELL
-
Send 1 card from your hand to the Graveyard. Change the battle positions of all monsters your opponent controls. (Face-down Defense Position monsters are flipped to face-up Attack Position.)
-
Debut
2008-11-18
CSOC-EN045
CROSSROADS OF CHAOS
-
Comrade Swordsman of Landstar
-
-
X
-
EARTH
Level 3
[
Warrior
/
Tuner
/
Effect
]
ATK 500
DEF 1200
-
All Warrior-Type monsters you control gain 400 ATK.
-
Debut
2008-11-18
CSOC-EN033
CROSSROADS OF CHAOS
-
Confusion Chaff
-
-
X
-
TRAP
-
Activate only when your opponent declares a second direct attack during the same Battle Phase. Conduct battle between the attacking monster and the first monster that attacked directly (other effects cannot be activated during this battle).
-
Debut
2008-11-18
CSOC-EN064
CROSSROADS OF CHAOS
-
Copy Plant
-
-
X
-
WIND
Level 1
[
Plant
/
Tuner
/
Effect
]
ATK 0
DEF 0
-
Once per turn: You can target 1 other Plant-Type monster on the field that has a Level; this card's Level becomes that monster's current Level, until the end of this turn.
-
Debut
2008-11-18
CSOC-EN005
CROSSROADS OF CHAOS
-
Cursed Fig
-
-
X
-
WATER
Level 1
[
Plant
/
Effect
]
ATK 200
DEF 200
-
When this card is destroyed by battle and sent to the Graveyard: Target 2 Set Spell/Trap Cards on the field; while this card is in the Graveyard, those Set cards cannot be activated.
-
Debut
2008-11-18
CSOC-EN028
CROSSROADS OF CHAOS
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DNA Checkup
-
-
X
-
TRAP
-
Select 1 face-down monster you control. Your opponent declares 2 Attributes. Reveal the selected monster. If its Attribute is one of the declared Attributes, your opponent draws 2 cards. If not, you draw 2 cards.
-
Debut
2008-11-18
CSOC-EN078
CROSSROADS OF CHAOS
-
Doomkaiser Dragon
-
-
X
-
FIRE
Level 6
[
Zombie
/
Synchro
/
Effect
]
ATK 2400
DEF 1500
-
"Plaguespreader Zombie" + 1+ non-Tuner Zombie monsters
When this card is Special Summoned: You can target 1 Zombie monster in your opponent's GY; Special Summon that target to your field in Attack Position, but destroy it when this card leaves the field.
-
Debut
2008-11-18
CSOC-EN043
CROSSROADS OF CHAOS
-
Doppelganger
-
-
X
-
TRAP
Continuous
-
When you take damage from the effect of a monster your opponent controls, inflict the same amount of damage to your opponent.
-
Debut
2008-11-18
CSOC-EN070
CROSSROADS OF CHAOS
-
Elemental HERO Divine Neos
-
-
X
-
LIGHT
Level 12
[
Warrior
/
Fusion
/
Effect
]
ATK 2500
DEF 2500
-
Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects.
-
Debut
2008-11-18
CSOC-EN098
CROSSROADS OF CHAOS
-
Everliving Underworld Cannon
-
-
X
-
SPELL
Continuous
-
Once per turn, when a Zombie-Type monster is Special Summoned to your side of the field: Inflict 800 damage to your opponent.
-
Debut
2008-11-18
CSOC-EN060
CROSSROADS OF CHAOS
-
Factory of 100 Machines
-
-
X
-
SPELL
Quick-Play
-
Remove from play all "Morphtronic" monsters from your Graveyard. Target face-up Machine-Type monster you control gains 200 ATK for each card removed, until the End Phase.
-
Debut
2008-11-18
CSOC-EN049
CROSSROADS OF CHAOS
-
Fragrance Storm
-
-
X
-
SPELL
-
Target 1 Plant-Type monster on the field; destroy that target, and if you do, draw 1 card, then if that card is a Plant-Type monster, you can reveal it and draw 1 more card.
-
Debut
2008-11-18
CSOC-EN058
CROSSROADS OF CHAOS
-
Gadget Driver
-
-
X
-
EARTH
Level 1
[
Machine
/
Effect
]
ATK 200
DEF 200
-
You can send this card from your hand to the Graveyard and select any number of face-up "Morphtronic" monsters you control. Change the battle position of the selected monster(s). This effect can be activated during either player's turn.
-
Debut
2008-11-18
CSOC-EN014
CROSSROADS OF CHAOS
-
Gadget Hauler
-
-
X
-
EARTH
Level 6
[
Machine
/
Effect
]
ATK 1300
DEF 0
-
Once per turn, you can send any number of "Morphtronic" monsters from your hand to the Graveyard to have this card gain 800 ATK for each.
-
Debut
2008-11-18
CSOC-EN013
CROSSROADS OF CHAOS
-
Giant Trap Hole
-
-
X
-
TRAP
-
When 2 or more monsters are Special Summoned at the same time: Destroy all monsters on the field.
-
Debut
2008-11-18
CSOC-EN080
CROSSROADS OF CHAOS
-
Gigantic Cephalotus
-
-
X
-
EARTH
Level 4
[
Plant
/
Effect
]
ATK 1850
DEF 700
-
This card gains 200 ATK each time a Plant-Type monster is sent from the field to the Graveyard.
-
Debut
2008-11-18
CSOC-EN025
CROSSROADS OF CHAOS
-
Gladiator Beast Retiari
-
-
X
-
WATER
Level 3
[
Aqua
/
Effect
]
ATK 1200
DEF 800
-
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 card from your opponent's Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Retiari".
-
Debut
2008-11-18
CSOC-EN086
CROSSROADS OF CHAOS
-
Goblin Decoy Squad
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1000
DEF 0
-
When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
-
Debut
2008-11-18
CSOC-EN032
CROSSROADS OF CHAOS
-
Goka, the Pyre of Malice
-
-
X
-
FIRE
Level 6
[
Zombie
/
Effect
]
ATK 2200
DEF 1900
-
If you control a FIRE monster, you can Special Summon this card (from your hand). When you do: Target 1 FIRE monster you control; destroy that target. During each of your Standby Phases: Special Summon 1 "Fireball Token" (Pyro-Type/FIRE/Level 1/ATK 100/DEF 100) in Defense Position. You can Tribute 1 other FIRE monster; this card gains 500 ATK until the End Phase.
-
Debut
2008-11-18
CSOC-EN095
CROSSROADS OF CHAOS
-
Gozen Match
-
-
X
-
TRAP
Continuous
-
Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.
-
Debut
2008-11-18
CSOC-EN079
CROSSROADS OF CHAOS
-
Hanewata
-
-
X
-
LIGHT
Level 1
[
Fairy
/
Tuner
/
Effect
]
ATK 200
DEF 300
-
(Quick Effect): You can discard this card; you take no effect damage this turn.
-
Debut
2008-11-18
CSOC-EN034
CROSSROADS OF CHAOS
-
Healing Wave Generator
-
-
X
-
LIGHT
Level 4
[
Machine
/
Effect
]
ATK 800
DEF 1600
-
Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100.
-
Debut
2008-11-18
CSOC-EN001
CROSSROADS OF CHAOS
-
Horseytail
-
-
X
-
WIND
Level 2
[
Plant
/
Effect
]
ATK 400
DEF 500
-
When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Horseytail Token" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. When this Token is destroyed by battle with a Plant-Type monster, its controller sends 1 card from their hand to the Graveyard.
-
Debut
2008-11-18
CSOC-EN026
CROSSROADS OF CHAOS
-
Iron Chain Blaster
-
-
X
-
EARTH
Level 2
[
Warrior
/
Effect
]
ATK 1100
DEF 0
-
Once per turn, you can send 1 "Iron Chain" monster you control to the Graveyard to inflict 800 damage to your opponent.
-
Debut
2008-11-18
CSOC-EN019
CROSSROADS OF CHAOS
-
Iron Chain Coil
-
-
X
-
EARTH
Level 3
[
Machine
/
Tuner
/
Effect
]
ATK 1100
DEF 1600
-
Once per turn, you can select 1 "Iron Chain" monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field.
-
Debut
2008-11-18
CSOC-EN020
CROSSROADS OF CHAOS
-
Iron Chain Dragon
-
-
X
-
EARTH
Level 6
[
Dragon
/
Synchro
/
Effect
]
ATK 2500
DEF 1300
-
1 Tuner + 1 or more non-Tuner monsters
You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.
-
Debut
2008-11-18
CSOC-EN040
CROSSROADS OF CHAOS
-
Iron Chain Repairman
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1600
DEF 1200
-
When this card destroys a monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent. Once per turn, you can Special Summon 1 Level 4 or lower "Iron Chain" monster from your Graveyard, except "Iron Chain Repairman". This card cannot attack the turn you activate this effect.
-
Debut
2008-11-18
CSOC-EN017
CROSSROADS OF CHAOS
-
Iron Chain Snake
-
-
X
-
EARTH
Level 3
[
Reptile
/
Effect
]
ATK 800
DEF 1200
-
During your Main Phase, you can equip this card to 1 face-up monster your opponent controls. That monster loses 800 ATK and DEF. When it is destroyed by battle and sent to the Graveyard, its controller sends cards equal to its Level from the top of their Deck to the Graveyard.
-
Debut
2008-11-18
CSOC-EN018
CROSSROADS OF CHAOS
-
Jade Knight
-
-
X
-
LIGHT
Level 4
[
Machine
/
Effect
]
ATK 1000
DEF 1800
-
While this card is in Attack Position, Machine monsters you control with 1200 or less ATK cannot be destroyed by Trap effects. When this card is destroyed by battle and sent to the GY: You can add 1 Level 4 LIGHT Machine monster from your Deck to your hand.
-
Debut
2008-11-18
CSOC-EN037
CROSSROADS OF CHAOS
-
Lineage of Destruction
-
-
X
-
TRAP
-
Activate only during a turn in which you destroyed a Defense Position monster your opponent controlled. Select 1 Level 8 monster you control. During this turn, the selected monster can attack twice.
-
Debut
2008-11-18
CSOC-EN069
CROSSROADS OF CHAOS
-
Machine Lord Ür
-
-
X
-
EARTH
Level 4
[
Machine
/
Effect
]
ATK 1600
DEF 1500
-
This card can attack all monsters your opponent controls once each. If this card attacks or is attacked, your opponent takes no battle damage.
-
Debut
2008-11-18
CSOC-EN093
CROSSROADS OF CHAOS
-
Mad Archfiend
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 1800
DEF 0
-
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Attack Position card is targeted for an attack: Change it to Defense Position.
-
Debut
2008-11-18
CSOC-EN003
CROSSROADS OF CHAOS
-
Mark of the Rose
-
-
X
-
SPELL
Equip
-
Activate this card by banishing 1 Plant monster from your GY, then target 1 face-up monster your opponent controls; equip this card to it. Take control of the equipped monster. Once per turn, during your End Phase: Negate this card's effect until your next Standby Phase.
-
Debut
2008-11-18
CSOC-EN047
CROSSROADS OF CHAOS
-
Miracle Fertilizer
-
-
X
-
SPELL
Continuous
-
Once per turn: You can target 1 Plant monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card.
-
Debut
2008-11-18
CSOC-EN057
CROSSROADS OF CHAOS
-
Morphtransition
-
-
X
-
TRAP
-
Activate only when a face-up "Morphtronic" monster you control is selected as an attack target. Negate the attack, and change the battle position of the selected "Morphtronic" monster.
-
Debut
2008-11-18
CSOC-EN071
CROSSROADS OF CHAOS
-
Morphtronic Accelerator
-
-
X
-
SPELL
-
Return 1 "Morphtronic" monster from your hand to the Deck. Destroy 1 card on the field, and draw 1 card.
-
Debut
2008-11-18
CSOC-EN050
CROSSROADS OF CHAOS
-
Morphtronic Boomboxen
-
-
X
-
EARTH
Level 4
[
Machine
/
Effect
]
ATK 1200
DEF 400
-
●While in Attack Position, this card can attack twice during each Battle Phase.
●Once per turn, while in Defense Position, when a face-up "Morphtronic" monster you control is targeted for an attack: You can negate the attack.
-
Debut
2008-11-18
CSOC-EN009
CROSSROADS OF CHAOS
-
Morphtronic Cameran
-
-
X
-
LIGHT
Level 2
[
Machine
/
Effect
]
ATK 800
DEF 600
-
●While in Attack Position: When this card is destroyed by battle, you can Special Summon 1 Level 4 or lower "Morphtronic" monster from your hand or Graveyard, except "Morphtronic Cameran".
●While in Defense Position: "Morphtronic" monsters on the field cannot be targeted by effects.
-
Debut
2008-11-18
CSOC-EN010
CROSSROADS OF CHAOS
-
Morphtronic Celfon
-
-
X
-
EARTH
Level 1
[
Machine
/
Effect
]
ATK 100
DEF 100
-
●While in Attack Position: Once per turn, you can roll a six-sided die. Reveal cards from top of your Deck equal to the roll and Special Summon 1 Level 4 or lower "Morphtronic" monster from among them, ignoring the Summoning conditions. Shuffle the rest into the Deck.
●While in Defense Position: Once per turn, you can roll a six-sided die. Look at cards from top of your Deck equal to the roll, then return them in the same order.
-
Debut
2008-11-18
CSOC-EN006
CROSSROADS OF CHAOS
-
Morphtronic Clocken
-
-
X
-
EARTH
Level 2
[
Machine
/
Effect
]
ATK 600
DEF 1100
-
●While in Attack Position: This card gains 500 ATK for each Morph Counter on it.
●While in Defense Position: Once per turn, you can place 1 Morph Counter on this card. You can Tribute this card to inflict 1000 damage to your opponent for each Morph Counter on it.
-
Debut
2008-11-18
CSOC-EN012
CROSSROADS OF CHAOS
-
Morphtronic Cord
-
-
X
-
SPELL
Equip
-
Equip only to a "Morphtronic" monster. Each time the equipped monster's battle position is changed, destroy 1 Spell or Trap Card on the field.
-
Debut
2008-11-18
CSOC-EN051
CROSSROADS OF CHAOS
-
Morphtronic Datatron
-
-
X
-
FIRE
Level 3
[
Pyro
/
Effect
]
ATK 1200
DEF 600
-
●While in Attack Position: Once per turn, you can Tribute 1 monster to inflict 600 damage to your opponent.
●While in Defense Position: Once per turn, you can inflict 300 damage to your opponent.
-
Debut
2008-11-18
CSOC-EN008
CROSSROADS OF CHAOS
-
Morphtronic Engine
-
-
X
-
SPELL
Equip
-
Equip only to a Level 3 "Morphtronic" monster. Its ATK becomes double its original ATK. During your second Standby Phase after this card's activation, destroy this card, and take damage equal to the original ATK of the equipped monster.
-
Debut
2008-11-18
CSOC-EN052
CROSSROADS OF CHAOS
-
Morphtronic Magnen
-
-
X
-
EARTH
Level 3
[
Thunder
/
Effect
]
ATK 800
DEF 800
-
●While in Attack Position: If your opponent controls a face-up monster, this card can only select their highest ATK monster as an attack target.
●While in Defense Position: Your opponent cannot select another monster as an attack target.
-
Debut
2008-11-18
CSOC-EN007
CROSSROADS OF CHAOS
-
Morphtronic Monitron
-
-
X
-
TRAP
Continuous
-
When a "Morphtronic" monster is Summoned, you can change it to face-up Defense Position.
-
Debut
2008-11-18
CSOC-EN072
CROSSROADS OF CHAOS
-
Morphtronic Radion
-
-
X
-
LIGHT
Level 4
[
Thunder
/
Effect
]
ATK 1000
DEF 900
-
●While in Attack Position: "Morphtronic" monsters you control gain 800 ATK.
●While in Defense Position: "Morphtronic" monsters you control gain 1000 DEF.
-
Debut
2008-11-18
CSOC-EN011
CROSSROADS OF CHAOS
-
Mosaic Manticore
-
-
X
-
EARTH
Level 8
[
Beast
/
Effect
]
ATK 2800
DEF 2500
-
During the Standby Phase of your next turn after you Tribute Summoned this face-up card on the field: Special Summon, from the Graveyard, as many monster(s) as possible that were used for its Tribute Summon. They cannot declare an attack, and their effects are negated.
-
Debut
2008-11-18
CSOC-EN094
CROSSROADS OF CHAOS
-
Neos Wiseman
-
-
X
-
LIGHT
Level 10
[
Spellcaster
/
Effect
]
ATK 3000
DEF 3000
-
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up "Elemental HERO Neos" and 1 face-up "Yubel" you control to the GY. Cannot be destroyed by card effects. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, also you gain LP equal to that opponent's monster's DEF.
-
Debut
2008-11-18
CSOC-EN097
CROSSROADS OF CHAOS
-
Nettles
-
-
X
-
EARTH
Level 2
[
Plant
/
Tuner
/
Effect
]
ATK 1200
DEF 400
-
If this face-up card would be destroyed, you can destroy 1 face-up Plant-Type monster you control instead.
-
Debut
2008-11-18
CSOC-EN024
CROSSROADS OF CHAOS
-
Night's End Sorcerer
-
-
X
-
DARK
Level 2
[
Spellcaster
/
Tuner
/
Effect
]
ATK 1300
DEF 400
-
When this card is Special Summoned: You can target up to 2 cards in your opponent's Graveyard; banish them.
-
Debut
2008-11-18
CSOC-EN087
CROSSROADS OF CHAOS
-
Omega Goggles
-
-
X
-
SPELL
Equip
-
Equip only to a monster you control. Once per turn, you can look at 1 random card in your opponent's hand. The equipped monster cannot attack the turn you activate this effect.
-
Debut
2008-11-18
CSOC-EN062
CROSSROADS OF CHAOS
-
Overdrive Teleporter
-
-
X
-
LIGHT
Level 6
[
Psychic
/
Effect
]
ATK 2100
DEF 1200
-
This card cannot be Special Summoned. You can pay 2000 Life Points to Special Summon 2 Level 3 Psychic-Type monsters from your Deck. This effect can only be used once while this card is face-up on the field.
-
Debut
2008-11-18
CSOC-EN083
CROSSROADS OF CHAOS
-
Paralyzing Chain
-
-
X
-
SPELL
Continuous
-
When a card(s) is sent from your opponent's Deck to the Graveyard by a card effect, inflict 300 damage to your opponent.
-
Debut
2008-11-18
CSOC-EN054
CROSSROADS OF CHAOS
-
Plaguespreader Zombie
-
-
X
-
DARK
Level 2
[
Zombie
/
Tuner
/
Effect
]
ATK 400
DEF 200
-
If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.
-
Debut
2008-11-18
CSOC-EN031
CROSSROADS OF CHAOS
-
Plant Food Chain
-
-
X
-
TRAP
-
Target 1 Plant-Type monster you control; equip this card to that target. It gains 500 ATK. If this card is destroyed by a card effect while equipped: You can target 1 Plant-Type monster in your Graveyard; Special Summon that target.
-
Debut
2008-11-18
CSOC-EN076
CROSSROADS OF CHAOS
-
Poison Chain
-
-
X
-
SPELL
Continuous
-
During the End Phase of your turn, if you did not attack, you can make your opponent send cards equal to the number of face-up "Iron Chain" monsters you control from the top of their Deck to the Graveyard.
-
Debut
2008-11-18
CSOC-EN053
CROSSROADS OF CHAOS
-
Pollinosis
-
-
X
-
TRAP
Counter
-
When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Plant monster; negate the Summon or activation, and if you do, destroy that card.
-
Debut
2008-11-18
CSOC-EN074
CROSSROADS OF CHAOS
-
Power Injector
-
-
X
-
EARTH
Level 4
[
Psychic
/
Effect
]
ATK 1300
DEF 1400
-
Once per turn you can pay 600 Life Points to have all face-up Psychic-Type monsters gain 500 ATK during this turn.
-
Debut
2008-11-18
CSOC-EN021
CROSSROADS OF CHAOS
-
Prideful Roar
-
-
X
-
TRAP
-
During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay LP equal to the difference in ATK; your monster gains ATK equal to that difference +300, during damage calculation only.
-
Debut
2008-11-18
CSOC-EN067
CROSSROADS OF CHAOS
-
Psychic Jumper
-
-
X
-
EARTH
Level 2
[
Psychic
/
Tuner
/
Effect
]
ATK 100
DEF 1500
-
Once per turn: You can pay 1000 LP, then target 1 face-up monster your opponent controls and 1 Psychic-Type monster you control, except "Psychic Jumper"; switch control of both those targets, and if you do, their battle positions cannot be changed this turn.
-
Debut
2008-11-18
CSOC-EN023
CROSSROADS OF CHAOS
-
Psychic Lifetrancer
-
-
X
-
EARTH
Level 7
[
Psychic
/
Synchro
/
Effect
]
ATK 2400
DEF 2000
-
1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to gain 1200 Life Points.
-
Debut
2008-11-18
CSOC-EN041
CROSSROADS OF CHAOS
-
Psychic Trigger
-
-
X
-
TRAP
-
Activate only while your Life Points are lower than your opponent's. Select 2 Psychic-Type monsters in your Graveyard. Remove them from play and draw 2 cards.
-
Debut
2008-11-18
CSOC-EN073
CROSSROADS OF CHAOS
-
Psychokinesis
-
-
X
-
SPELL
-
If you control a Psychic-Type monster: Target 1 card on the field; destroy it, and if you do, take 1000 damage.
-
Debut
2008-11-18
CSOC-EN056
CROSSROADS OF CHAOS
-
Puppet Master
-
-
X
-
DARK
Level 6
[
Fiend
/
Effect
]
ATK 0
DEF 0
-
When this card is Tribute Summoned: You can pay 2000 LP, then target 2 Fiend monsters in your GY; Special Summon those targets, but they cannot attack this turn.
-
Debut
2008-11-18
CSOC-EN090
CROSSROADS OF CHAOS
-
Pursuit Chaser
-
-
X
-
EARTH
Level 3
[
Machine
/
Effect
]
ATK 1400
DEF 600
-
When a Defense Position monster is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.
-
Debut
2008-11-18
CSOC-EN016
CROSSROADS OF CHAOS
-
Queen of Thorns
-
-
X
-
LIGHT
Level 6
[
Plant
/
Synchro
/
Effect
]
ATK 2200
DEF 1800
-
1 Tuner + 1 or more non-Tuner Plant-Type monsters
Each player must pay 1000 LP for each monster Normal or Special Summoned from their hand, except for Plant-Type monsters.
-
Debut
2008-11-18
CSOC-EN042
CROSSROADS OF CHAOS
-
Rai-Jin
-
-
X
-
LIGHT
Level 4
[
Thunder
/
Effect
]
ATK ?
DEF 1000
-
All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your Graveyard. During your End Phase, destroy 1 LIGHT monster you control. There can only be 1 face-up "Rai-Jin" on the field.
-
Debut
2008-11-18
CSOC-EN084
CROSSROADS OF CHAOS
-
Rai-Mei
-
-
X
-
LIGHT
Level 3
[
Thunder
/
Effect
]
ATK 1400
DEF 1200
-
When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 2 or lower LIGHT monster from your Deck to your hand.
-
Debut
2008-11-18
CSOC-EN085
CROSSROADS OF CHAOS
-
Red Ogre
-
-
X
-
EARTH
Level 7
[
Zombie
/
Effect
]
ATK 2800
DEF 2100
-
When this card is Normal Summoned: You can send any number of cards from your hand to the Graveyard, then target the same number of cards on the field; return those targets to the hand.
-
Debut
2008-11-18
CSOC-EN096
CROSSROADS OF CHAOS
-
Revival Gift
-
-
X
-
TRAP
-
Select 1 Tuner monster from your Graveyard and Special Summon it. Its effects are negated. Special Summon 2 "Gift Fiend Tokens" (Fiend-Type/DARK/Level 3/ATK 1500/DEF 1500) to your opponent's side of the field.
-
Debut
2008-11-18
CSOC-EN068
CROSSROADS OF CHAOS
-
Revived King Ha Des
-
-
X
-
DARK
Level 6
[
Zombie
/
Synchro
/
Effect
]
ATK 2450
DEF 0
-
"Plaguespreader Zombie" + 1+ non-Tuner Zombie monsters
Negate the effects of Effect Monsters destroyed by battle with Zombie monsters you control.
-
Debut
2008-11-18
CSOC-EN044
CROSSROADS OF CHAOS
-
Search Striker
-
-
X
-
WIND
Level 4
[
Warrior
/
Effect
]
ATK 1600
DEF 1200
-
If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. If you do, this card is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
-
Debut
2008-11-18
CSOC-EN015
CROSSROADS OF CHAOS
-
Secret Village of the Spellcasters
-
-
X
-
SPELL
Field
-
If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.
-
Debut
2008-11-18
CSOC-EN061
CROSSROADS OF CHAOS
-
Seed of Deception
-
-
X
-
SPELL
Quick-Play
-
Special Summon 1 Level 2 or lower Plant-Type monster from your hand.
-
Debut
2008-11-18
CSOC-EN046
CROSSROADS OF CHAOS
-
Seed of Flame
-
-
X
-
FIRE
Level 3
[
Plant
/
Effect
]
ATK 1600
DEF 1200
-
When this card you control is destroyed by a card effect and sent to your Graveyard: You can target 1 Level 4 or lower Plant-Type monster in your Graveyard, except "Seed of Flame"; Special Summon that target, and if you do, Special Summon 1 "Seed Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon.
-
Debut
2008-11-18
CSOC-EN081
CROSSROADS OF CHAOS
-
Storm Caller
-
-
X
-
WIND
Level 6
[
Psychic
/
Effect
]
ATK 2300
DEF 2000
-
You can put your opponent's monsters that are destroyed by battle with other Psychic-Type monsters on top of their owner's Deck instead of sending them to the Graveyard. When this card is destroyed by a card effect, this card's controller takes damage equal to its original ATK.
-
Debut
2008-11-18
CSOC-EN022
CROSSROADS OF CHAOS
-
Synchro Strike
-
-
X
-
TRAP
-
Target Synchro Summoned monster gains 500 ATK for each Synchro Material Monster used to Summon it, until the End Phase.
-
Debut
2008-11-18
CSOC-EN066
CROSSROADS OF CHAOS
-
Teleport
-
-
X
-
SPELL
Continuous
-
Once per turn, if your opponent controls a monster and you control no monsters, you can pay 800 Life Points to Special Summon 1 Psychic-Type monster from your hand.
-
Debut
2008-11-18
CSOC-EN055
CROSSROADS OF CHAOS
-
Tempest Magician
-
-
X
-
DARK
Level 6
[
Spellcaster
/
Synchro
/
Effect
]
ATK 2200
DEF 1400
-
1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.
-
Debut
2008-11-18
CSOC-EN088
CROSSROADS OF CHAOS
-
The White Stone of Legend
-
-
X
-
LIGHT
Level 1
[
Dragon
/
Tuner
/
Effect
]
ATK 300
DEF 250
-
If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.
-
Debut
2008-11-18
CSOC-EN035
CROSSROADS OF CHAOS
-
The World Tree
-
-
X
-
SPELL
Continuous
-
Each time a face-up Plant-Type monster(s) on the field is destroyed, place 1 Flower Counter on this card. You can remove any number of Flower Counters from this card to activate these effects.
●1 Counter: Target 1 Plant-Type monster on the field; that target gains 400 ATK and DEF until the end of this turn. (This ATK gain remains even if this card leaves the field.)
●2 Counters: Target 1 card on the field; destroy that target.
●3 Counters: Target 1 Plant-Type monster in your Graveyard; Special Summon that target.
-
Debut
2008-11-18
CSOC-EN059
CROSSROADS OF CHAOS
-
Tiger Dragon
-
-
X
-
EARTH
Level 6
[
Dragon
/
Effect
]
ATK 2400
DEF 1800
-
When this card is Tribute Summoned by Tributing a Dragon monster: You can target up to 2 Set cards in your opponent's Spell & Trap Zone; destroy those targets.
-
Debut
2008-11-18
CSOC-EN036
CROSSROADS OF CHAOS
-
Time Machine
-
-
X
-
TRAP
-
When a monster is destroyed by battle and sent to the GY: Special Summon that monster to the same field it was on, in the same battle position it was in when destroyed.
-
Debut
2008-11-18
CSOC-EN091
CROSSROADS OF CHAOS
-
Trap of the Imperial Tomb
-
-
X
-
TRAP
-
When a Zombie monster(s) is Special Summoned from your opponent's GY to your field: Target 2 cards on the field; destroy them.
-
Debut
2008-11-18
CSOC-EN077
CROSSROADS OF CHAOS
-
Treacherous Trap Hole
-
-
X
-
TRAP
-
If you have no Traps in your GY: Target 2 monsters on the field; destroy those targets.
-
Debut
2008-11-18
CSOC-EN089
CROSSROADS OF CHAOS
-
Turbo Synchron
-
-
X
-
WIND
Level 1
[
Machine
/
Tuner
/
Effect
]
ATK 100
DEF 500
-
When this card declares an attack: You can change the attack target to Defense Position. When you take battle damage while this card is attacking: You can Special Summon 1 monster from your hand with ATK less than or equal to the battle damage you took.
-
Debut
2008-11-18
CSOC-EN002
CROSSROADS OF CHAOS
-
Tytannial, Princess of Camellias
-
-
X
-
WIND
Level 8
[
Plant
/
Effect
]
ATK 2800
DEF 2600
-
When a card or effect is activated that targets a card(s) on the field (Quick Effect): You can Tribute 1 face-up Plant monster; negate the activation, and if you do, destroy it.
-
Debut
2008-11-18
CSOC-EN029
CROSSROADS OF CHAOS
-
Urgent Tuning
-
-
X
-
TRAP
-
During the Battle Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control.
-
Debut
2008-11-18
CSOC-EN065
CROSSROADS OF CHAOS
-
Virus Cannon
-
-
X
-
TRAP
-
Tribute any number of monsters, except Tokens; your opponent sends an equal number of Spells from their Deck to the GY (or all their Spells, if lower than the number of Tributes).
-
Debut
2008-11-18
CSOC-EN092
CROSSROADS OF CHAOS
-
Wall of Ivy
-
-
X
-
EARTH
Level 2
[
Plant
/
Flip
/
Effect
]
ATK 300
DEF 1200
-
FLIP: Special Summon 1 "Ivy Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position to your opponent's side of the field. When this Token is destroyed, its controller takes 300 damage.
-
Debut
2008-11-18
CSOC-EN004
CROSSROADS OF CHAOS
-
Zombie Mammoth
-
-
X
-
EARTH
Level 4
[
Zombie
/
Effect
]
ATK 1900
DEF 0
-
Destroy this card if you do not have a Zombie-Type monster in your Graveyard. When this face-up card is destroyed, inflict damage to its controller equal to its original ATK.
-
Debut
2008-11-18
CSOC-EN030
CROSSROADS OF CHAOS
-
Abyss Actor - Evil Heel
-
-
X
-
DARK
Level 8
[
Fiend
/
Pendulum
/
Effect
]
ATK 3000
DEF 2000
-
P Scale 1
Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 face-up monster your opponent controls; it loses ATK equal to the original ATK of the Tributed monster, until the end of this turn (even if this card leaves the field).
-
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each "Abyss Actor" monster you currently control, until the end of this turn. When this card destroys an opponent's monster by battle: You can target 1 "Abyss Script" Spell Card in your Graveyard; Set that card.
-
Debut
2016-11-18
DESO-EN016
DESTINY SOLDIERS
-
Abyss Actor - Extras
-
-
X
-
DARK
Level 1
[
Fiend
/
Pendulum
/
Effect
]
ATK 100
DEF 100
-
P Scale 3
If your opponent controls a monster: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Extras" once per turn.
-
You can Tribute this card; place 1 "Abyss Actor" Pendulum Monster from your Deck in your Pendulum Zone, also for the rest of this turn, you cannot Special Summon monsters, except "Abyss Actor" monsters, nor activate the Pendulum Effect of "Abyss Actor - Extras". You can only use this effect of "Abyss Actor - Extras" once per turn.
-
Debut
2016-11-18
DESO-EN020
DESTINY SOLDIERS
-
Abyss Actor - Funky Comedian
-
-
X
-
DARK
Level 1
[
Fiend
/
Pendulum
/
Effect
]
ATK 300
DEF 200
-
P Scale 8
Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Actor" monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn (even if this card leaves the field).
-
If this card is Normal or Special Summoned: You can make this card gain 300 ATK for each "Abyss Actor" monster you currently control, until the end of this turn. You can target 1 other "Abyss Actor" monster you control; it gains ATK equal to this card's current ATK, until the end of this turn. This card cannot attack the turn this effect is activated. You can only use this effect of "Abyss Actor - Funky Comedian" once per turn.
-
Debut
2016-11-18
DESO-EN017
DESTINY SOLDIERS
-
Abyss Actor - Leading Lady
-
-
X
-
DARK
Level 4
[
Fiend
/
Pendulum
/
Effect
]
ATK 1500
DEF 1000
-
P Scale 2
Once per turn, when you take battle damage from an opponent's attacking monster: You can activate 1 of these effects;
●That opponent's monster loses ATK equal to the damage you took (even if this card leaves the field).
●Add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand with ATK less than or equal to the damage you took.
-
Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Set 1 "Abyss Script" Spell directly from your Deck.
-
Debut
2016-11-18
DESO-EN021
DESTINY SOLDIERS
-
Abyss Actor - Sassy Rookie
-
-
X
-
DARK
Level 4
[
Fiend
/
Pendulum
/
Effect
]
ATK 1700
DEF 1000
-
P Scale 2
If an "Abyss Actor" monster(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
-
The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Special Summon 1 Level 4 or lower "Abyss Actor" monster from your Deck, except "Abyss Actor - Sassy Rookie". If this card in the Pendulum Zone is destroyed: You can target 1 Level 4 or lower monster your opponent controls; destroy it.
-
Debut
2016-11-18
DESO-EN019
DESTINY SOLDIERS
-
Abyss Actor - Superstar
-
-
X
-
DARK
Level 7
[
Fiend
/
Pendulum
/
Effect
]
ATK 2500
DEF 1800
-
P Scale 3
Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Script" Spell in your GY; add it to your hand.
-
When Normal or Special Summoned, your opponent's Spell/Trap Cards and effects cannot be activated. Once per turn: You can Set 1 "Abyss Script" Spell directly from your Deck, but it is sent to the GY during the End Phase.
-
Debut
2016-11-18
DESO-EN018
DESTINY SOLDIERS
-
Abyss Actor - Wild Hope
-
-
X
-
DARK
Level 4
[
Fiend
/
Pendulum
/
Effect
]
ATK 1600
DEF 1200
-
P Scale 2
Once per turn: You can target 1 "Abyss Actor" card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters (even if this card leaves the field).
-
Once per turn: You can make this card gain 100 ATK for each "Abyss Actor" monster you currently control with different names, until the end of this turn. If this card is destroyed by battle or card effect: You can add 1 "Abyss Actor" card from your Deck to your hand, except "Abyss Actor - Wild Hope". You can only use this effect of "Abyss Actor - Wild Hope" once per turn.
-
Debut
2016-11-18
DESO-EN022
DESTINY SOLDIERS
-
Abyss Actors Back Stage
-
-
X
-
TRAP
-
If you have 2 "Abyss Actor" cards in your Pendulum Zones: Add 2 "Abyss Actor" Pendulum Monsters with different names from your Deck to your Extra Deck face-up. You can only activate 1 "Abyss Actors Back Stage" per turn.
-
Debut
2016-11-18
DESO-EN028
DESTINY SOLDIERS
-
Abyss Prop - Wild Wagon
-
-
X
-
SPELL
Continuous
-
The first time each "Abyss Actor" monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn: You can target 1 "Abyss Actor" monster you control; your opponent cannot target it with card effects until the end of their turn (even if this card leaves the field). If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can return all cards your opponent controls to the hand.
-
Debut
2016-11-18
DESO-EN026
DESTINY SOLDIERS
-
Abyss Script - Fantasy Magic
-
-
X
-
SPELL
-
Target 1 "Abyss Actor" monster you control; this turn, every monster that battles it, but is not destroyed, returns to the hand at the end of the Damage Step. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can target 1 card your opponent controls; place it on top of the Deck.
-
Debut
2016-11-18
DESO-EN023
DESTINY SOLDIERS
-
Abyss Script - Fire Dragon's Lair
-
-
X
-
SPELL
-
Target 1 "Abyss Actor" monster you control; if it destroys your opponent's monster by battle this turn, your opponent banishes 3 monsters from their Extra Deck (their choice). If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can look at your opponent's Extra Deck, also banish 1 monster from their Extra Deck. You can only use this effect of "Abyss Script - Fire Dragon's Lair" once per turn.
-
Debut
2016-11-18
DESO-EN025
DESTINY SOLDIERS
-
Abyss Script - Opening Ceremony
-
-
X
-
SPELL
-
Gain 500 LP for each "Abyss Actor" monster you control. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can draw until you have 5 cards in your hand. You can only use each effect of "Abyss Script - Opening Ceremony" once per turn.
-
Debut
2016-11-18
DESO-EN024
DESTINY SOLDIERS
-
Abyss Script - Rise of the Abyss King
-
-
X
-
SPELL
-
Target face-up cards on the field, up to the number of Attack Position "Abyss Actor" monsters with different names you control; destroy them. If you control a Level 7 or higher "Abyss Actor" monster, your opponent cannot activate cards or effects in response to this card's activation. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can add up to 2 "Abyss Actor" cards and/or "Abyss Script" Spells with different names from your Deck to your hand.
-
Debut
2016-11-18
DESO-EN027
DESTINY SOLDIERS
-
Banishment of the Darklords
-
-
X
-
SPELL
-
Add 1 "Darklord" card from your Deck to your hand, except "Banishment of the Darklords". You can only activate 1 "Banishment of the Darklords" per turn.
-
Debut
2016-11-18
DESO-EN034
DESTINY SOLDIERS
-
D Cubed
-
-
X
-
DARK
Level 1
[
Machine
/
Effect
]
ATK 0
DEF 0
-
If this card is Normal Summoned: It is also treated as a "Destiny HERO" monster while face-up on the field. You can only use each of the following effects of "D Cubed" once per turn.
●You can discard up to 2 cards; Special Summon "D Cubed" from your hand, Deck, and/or GY, equal to the number discarded, also for the rest of this turn, you cannot Normal or Special Summon other monsters, except "Destiny HERO" monsters.
●If this card is destroyed by battle or card effect: You can send 1 "Destiny HERO" monster from your Deck to the GY.
-
Debut
2016-11-18
DESO-EN007
DESTINY SOLDIERS
-
D-Fusion
-
-
X
-
TRAP
-
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, and if you do, it cannot be destroyed by battle or card effects this turn. Only "Destiny HERO" monsters can be used as Fusion Material for a Fusion Summon using this card's effect.
-
Debut
2016-11-18
DESO-EN008
DESTINY SOLDIERS
-
Darklord Amdusc
-
-
X
-
DARK
Level 6
[
Fairy
/
Effect
]
ATK 1800
DEF 2800
-
You can discard this card and 1 "Darklord" card, then target 1 "Darklord" card in your Graveyard; add it to your hand. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Amdusc" once per turn. You can only Special Summon "Darklord Amdusc(s)" once per turn.
-
Debut
2016-11-18
DESO-EN033
DESTINY SOLDIERS
-
Darklord Contact
-
-
X
-
SPELL
-
Special Summon 1 "Darklord" monster from your GY in Defense Position. You can only activate 1 "Darklord Contact" per turn.
-
Debut
2016-11-18
DESO-EN035
DESTINY SOLDIERS
-
Darklord Enchantment
-
-
X
-
TRAP
-
Send 1 "Darklord" monster from your hand or face-up field to the GY; take control of 1 face-up monster your opponent controls until the End Phase. You can only activate 1 "Darklord Enchantment" per turn.
-
Debut
2016-11-18
DESO-EN037
DESTINY SOLDIERS
-
Darklord Ixchel
-
-
X
-
DARK
Level 10
[
Fairy
/
Effect
]
ATK 2500
DEF 2900
-
You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.
-
Debut
2016-11-18
DESO-EN030
DESTINY SOLDIERS
-
Darklord Morningstar
-
-
X
-
DARK
Level 11
[
Fairy
/
Effect
]
ATK 3000
DEF 3000
-
Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the GY by this effect.
-
Debut
2016-11-18
DESO-EN029
DESTINY SOLDIERS
-
Darklord Nasten
-
-
X
-
DARK
Level 7
[
Fairy
/
Effect
]
ATK 2600
DEF 2600
-
You can discard 2 other "Darklord" cards; Special Summon this card from your hand. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nasten" once per turn. You can only Special Summon "Darklord Nasten(s)" once per turn.
-
Debut
2016-11-18
DESO-EN032
DESTINY SOLDIERS
-
Darklord Rebellion
-
-
X
-
TRAP
-
Send 1 "Darklord" monster from your hand or face-up field to the GY; destroy 1 card on the field. You can only activate 1 "Darklord Rebellion" per turn.
-
Debut
2016-11-18
DESO-EN036
DESTINY SOLDIERS
-
Darklord Tezcatlipoca
-
-
X
-
DARK
Level 9
[
Fairy
/
Effect
]
ATK 2800
DEF 2100
-
If a "Darklord" monster(s) you control would be destroyed by battle or card effect, you can discard this card instead. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Tezcatlipoca" once per turn. You can only Special Summon "Darklord Tezcatlipoca(s)" once per turn.
-
Debut
2016-11-18
DESO-EN031
DESTINY SOLDIERS
-
Destiny HERO - Celestial
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1600
DEF 1400
-
When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.
-
Debut
2016-11-18
DESO-EN006
DESTINY SOLDIERS
-
Destiny HERO - Dark Angel
-
-
X
-
DARK
Level 1
[
Warrior
/
Effect
]
ATK 0
DEF 0
-
If you have 3 or more "Destiny HERO" monsters in your GY: You can discard this card, then target 1 "Destiny HERO" monster in your GY; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 "Destiny HERO" monster from your GY; each player chooses 1 Normal Spell from their Deck, and places it on top of their Deck.
-
Debut
2016-11-18
DESO-EN005
DESTINY SOLDIERS
-
Destiny HERO - Decider
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1600
DEF 1000
-
Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel.
●If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn.
●When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.
-
Debut
2016-11-18
DESO-EN003
DESTINY SOLDIERS
-
Destiny HERO - Drilldark
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1600
DEF 1200
-
If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
-
Debut
2016-11-18
DESO-EN001
DESTINY SOLDIERS
-
Destiny HERO - Dynatag
-
-
X
-
DARK
Level 5
[
Warrior
/
Effect
]
ATK 1000
DEF 1000
-
During damage calculation, when you would take battle damage (Quick Effect): You can discard this card; make yourself take no battle damage from that battle, and if you do, each player takes 1000 damage. You can banish this card from your GY, then target 1 "Destiny HERO" monster you control; it gains 1000 ATK until the end of your opponent's next turn.
-
Debut
2016-11-18
DESO-EN002
DESTINY SOLDIERS
-
Destiny HERO - Dystopia
-
-
X
-
DARK
Level 8
[
Warrior
/
Fusion
/
Effect
]
ATK 2800
DEF 2400
-
2 "Destiny HERO" monsters
If this card is Special Summoned: You can target 1 Level 4 or lower "Destiny HERO" monster in your GY; inflict damage to your opponent equal to that target's ATK. If this card's current ATK is different from its original ATK (except during the Damage Step) (Quick Effect): You can target 1 card on the field; destroy it, and if you do, this card's ATK becomes equal to this card's original ATK. You can only use each effect of "Destiny HERO - Dystopia" once per turn.
-
Debut
2016-11-18
DESO-EN004
DESTINY SOLDIERS
-
Rare Fish
-
-
X
-
WATER
Level 4
[
Fish
/
Fusion
]
ATK 1500
DEF 1200
-
"Fusionist" + "Enchanting Mermaid"
-
Debut
2016-11-18
OP03-EN026
OTS TOURNAMENT PACK 3
-
Advanced Crystal Beast Amber Mammoth
-
-
X
-
EARTH
Level 4
[
Beast
/
Effect
]
ATK 1700
DEF 1600
-
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn, when your opponent activates a card or effect that targets your "Advanced Crystal Beast" card(s) or "Advanced Dark" (Quick Effect): You can negate the activation. Once per turn, when your "Advanced Crystal Beast" monster is targeted for an attack: You can negate that attack. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
-
Debut
2022-11-18
BLCR-EN014
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Advanced Crystal Beast Amethyst Cat
-
-
X
-
EARTH
Level 3
[
Beast
/
Effect
]
ATK 1200
DEF 400
-
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Your "Advanced Crystal Beast" monsters can attack directly, but when they do so using this effect, the battle damage inflicted to your opponent is halved. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
-
Debut
2022-11-18
BLCR-EN011
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Advanced Crystal Beast Cobalt Eagle
-
-
X
-
WIND
Level 4
[
Winged Beast
/
Effect
]
ATK 1400
DEF 800
-
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. You can send this card from your hand or field to the GY; add 1 "Advanced Dark" from your Deck to your hand. Once per turn: You can target 1 "Advanced Crystal Beast" card you control; return it to the hand or place it on top of the Deck. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
-
Debut
2022-11-18
BLCR-EN015
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Advanced Crystal Beast Emerald Tortoise
-
-
X
-
WATER
Level 3
[
Aqua
/
Effect
]
ATK 600
DEF 2000
-
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn (Quick Effect): You can target 1 face-up monster on the field; change its battle position. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
-
Debut
2022-11-18
BLCR-EN012
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Advanced Crystal Beast Ruby Carbuncle
-
-
X
-
LIGHT
Level 3
[
Fairy
/
Effect
]
ATK 300
DEF 300
-
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. While this card is treated as a Continuous Spell: You can Special Summon this card, then you can Special Summon as many "Advanced Crystal Beast" Monster Cards as possible from your Spell & Trap Zones. You can only use this effect of "Advanced Crystal Beast Ruby Carbuncle" once per turn.
-
Debut
2022-11-18
BLCR-EN010
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Advanced Crystal Beast Sapphire Pegasus
-
-
X
-
WIND
Level 4
[
Beast
/
Effect
]
ATK 1800
DEF 1200
-
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. If this card is Summoned: You can place 1 of your "Advanced Crystal Beast" monsters that is banished, or in your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
-
Debut
2022-11-18
BLCR-EN016
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Advanced Crystal Beast Topaz Tiger
-
-
X
-
EARTH
Level 4
[
Beast
/
Effect
]
ATK 1600
DEF 1000
-
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. All "Advanced Crystal Beast" monsters you control gain 400 ATK/DEF, also monsters your opponent controls lose 400 ATK/DEF. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
-
Debut
2022-11-18
BLCR-EN013
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Amazoness Hall
-
-
X
-
TRAP
Continuous
-
When this card is activated: You can take 1 "Amazoness" monster from your GY or your face-up Extra Deck, and either add it to your hand or (if it is a Pendulum Monster) place it in your Pendulum Zone. If a monster(s) is Special Summoned to your opponent's field while you control an "Amazoness" Monster Card (except during the Damage Step): You can target 1 of those opponent's monsters; gain LP equal to its ATK. You can only use this effect of "Amazoness Hall" once per turn.
-
Debut
2022-11-18
BLCR-EN038
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Amazoness Hot Spring
-
-
X
-
TRAP
Continuous
-
When this card is activated: You can take 1 "Amazoness" monster from your Deck, and either add it to your hand or (if it is a Pendulum Monster) place it in your Pendulum Zone. When you take battle damage while you control an "Amazoness" Monster Card: You can gain LP equal to the damage you took. You can only use this effect of "Amazoness Hot Spring" once per turn.
-
Debut
2022-11-18
BLCR-EN039
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Battle of Sleeping Spirits
-
-
X
-
SPELL
Quick-Play
-
Each player can Special Summon 1 monster from their GY that was destroyed by battle this turn, in Attack Position, and if you Special Summoned "Elemental HERO Neos" by this effect, if it battles your opponent's monster this turn, its ATK becomes doubled during the Damage Step only. You can only activate 1 "Battle of Sleeping Spirits" per turn.
-
Debut
2022-11-18
BLCR-EN009
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Clockwork Night
-
-
X
-
SPELL
Continuous
-
All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.
-
Debut
2022-11-18
BLCR-EN007
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Crystal Skull
-
-
X
-
WATER
Level 1
[
Rock
/
Effect
]
ATK 0
DEF 0
-
If this card is Summoned: Take 1000 damage, then change this card to Defense Position. During the End Phase, if you did not take effect damage this turn: You can either add to your hand or Special Summon 1 Rock monster with 0 ATK from your Deck. You can only use this effect of "Crystal Skull" once per turn.
-
Debut
2022-11-18
BLCR-EN022
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Curse Reflection Doll
-
-
X
-
SPELL
Quick-Play
-
When a monster effect is activated that would inflict damage to you: Your opponent takes that damage instead. When you take battle damage, while this card is in your GY: You can Set this card. You can only use this effect of "Curse Reflection Doll" once per turn.
-
Debut
2022-11-18
BLCR-EN023
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Dice Dungeon
-
-
X
-
SPELL
Field
-
When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn.
●1: Lose 1000 ATK.
●2: Gain 1000 ATK.
●3: Lose 500 ATK.
●4: Gain 500 ATK.
●5: Halve their ATK.
●6: Double their ATK.
-
Debut
2022-11-18
BLCR-EN005
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Dimension Dice
-
-
X
-
SPELL
-
If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.
-
Debut
2022-11-18
BLCR-EN006
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Doodle Beast - Stego
-
-
X
-
EARTH
Level 5
[
Dinosaur
/
Effect
]
ATK 1200
DEF 1800
-
If you control no monsters, or if all monsters you control are Dinosaur monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Doodlebook" Spell/Trap from your Deck to your hand, then discard 1 card. You can only use each effect of "Doodle Beast - Stego" once per turn.
-
Debut
2022-11-18
BLCR-EN032
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Doodle Beast - Tyranno
-
-
X
-
EARTH
Level 8
[
Dinosaur
/
Effect
]
ATK 2400
DEF 1200
-
You can Tribute Summon this card by Tributing 1 Dinosaur monster. During the Main Phase, if a Dinosaur monster is on the field, you can (Quick Effect): Immediately after this effect resolves, Tribute Summon this card from your hand. You can only use this effect of "Doodle Beast - Tyranno" once per turn. If this card is Normal Summoned: You can destroy 1 monster on the field, then, if this card was Tribute Summoned by Tributing a "Doodle Beast" monster(s), it gains ATK equal to half the destroyed monster's ATK on the field.
-
Debut
2022-11-18
BLCR-EN033
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Doodlebook - Uh uh uh!
-
-
X
-
TRAP
-
When your Dinosaur monster is targeted for an attack: Negate that attack, then you can Special Summon 1 "Doodle Beast" monster from your GY. It cannot be destroyed by battle, also destroy it during the End Phase. If this card is in your GY, except the turn it was sent there: You can banish this card from your GY; add 1 Level 5 or higher Dinosaur monster from your Deck to your hand. You can only use each effect of "Doodlebook - Uh uh uh!" once per turn.
-
Debut
2022-11-18
BLCR-EN034
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Dragon Nails
-
-
X
-
SPELL
Equip
-
Equip only to a DARK monster. It gains 600 ATK, also it cannot be destroyed by your opponent's card effects. If this card is sent to the GY because the equipped monster was destroyed by battle and sent to the GY: You can Special Summon that monster, and if you do, equip this card to it, but banish this card when it leaves the field. You can only use this effect of "Dragon Nails" once per turn.
-
Debut
2022-11-18
BLCR-EN003
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Dream Cicada
-
-
X
-
WIND
Level 3
[
Insect
/
Effect
]
ATK 300
DEF 1300
-
If you control an Attack Position Insect monster, you can Special Summon this card (from your hand). You can only Special Summon "Dream Cicada" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. You can only use this effect of "Dream Cicada" once per turn.
-
Debut
2022-11-18
BLCR-EN028
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Dream Shark
-
-
X
-
WATER
Level 5
[
Fish
/
Effect
]
ATK 0
DEF 2600
-
The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Dream Shark" once per turn. If you control no monsters, or if all monsters you control are WATER: You can Special Summon this card from your hand. When a card or effect that would inflict damage to you is activated, while this card is in your GY (except during the Damage Step): You can Special Summon this card, and if you do, make that effect damage to you 0. If Summoned this way, it loses 1000 DEF, also banish it when it leaves the field.
-
Debut
2022-11-18
BLCR-EN025
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Dyna Base
-
-
X
-
EARTH
Level 4
[
Machine
/
Effect
]
ATK 0
DEF 2100
-
If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as material. You can only use each effect of "Dyna Base" once per turn.
-
Debut
2022-11-18
BLCR-EN017
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Dyna Tank
-
-
X
-
EARTH
Level 7
[
Machine
/
Fusion
/
Effect
]
ATK ?
DEF 2100
-
1 Machine monster + 1 Dinosaur monster
Gains ATK equal to the original ATK of the Dinosaur monster used for its Fusion Summon. You can only use each of the following effects of "Dyna Tank" once per turn. When a card or effect is activated that targets this 1 card on the field (and no other cards) (Quick Effect): You can target 1 other card on the field that would be an appropriate target; that card or effect now targets the new target. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Dinosaur monster from your GY.
-
Debut
2022-11-18
BLCR-EN018
BATTLES OF LEGEND: CRYSTAL REVENGE
-
EN Shuffle
-
-
X
-
SPELL
-
Shuffle 1 "Elemental HERO" or "Neo-Spacian" monster you control into the Deck, and if you do, Special Summon 1 "Elemental HERO" or "Neo-Spacian" monster with a different name from your Deck. You can banish this card from your GY; shuffle from your GY into the Deck, either 1 "Elemental HERO" monster and 1 "Neo-Spacian" monster, OR 1 "Elemental HERO Neos", then draw 1 card. You can only use each effect of "EN Shuffle" once per turn.
-
Debut
2022-11-18
BLCR-EN008
BATTLES OF LEGEND: CRYSTAL REVENGE
-
G Golem Crystal Heart
-
-
X
-
WATER
Link 2
[
Cyberse
/
Link
/
Effect
]
ATK 0
DEF -
-
2 Cyberse monsters
You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 GG Counter on this card. You can only use this effect of "G Golem Crystal Heart" once per turn. EARTH monsters co-linked to this card gain 600 ATK for each GG Counter on this card, can make a second attack during each Battle Phase, also if they attack a Defense Position monster, inflict piercing battle damage to your opponent.
-
Debut
2022-11-18
BLCR-EN042
BATTLES OF LEGEND: CRYSTAL REVENGE
-
G Golem Dignified Trilithon
-
-
X
-
EARTH
Link 4
[
Cyberse
/
Link
/
Effect
]
ATK 3200
DEF -
-
2+ EARTH monsters
All monsters your opponent controls must attack this card, if able. Once per battle, if this card battles an opponent's monster, before damage calculation (Quick Effect): You can send 1 EARTH monster from your hand to the GY; until the end of this turn, that opponent's monster loses 200 ATK, also negate its effects. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "G Golem Dignified Trilithon" once per turn.
-
Debut
2022-11-18
BLCR-EN045
BATTLES OF LEGEND: CRYSTAL REVENGE
-
G Golem Invalid Dolmen
-
-
X
-
EARTH
Link 3
[
Cyberse
/
Link
/
Effect
]
ATK 2800
DEF -
-
2+ EARTH monsters
Co-linked monsters you control are unaffected by monster effects activated on your opponent's field. All monsters your opponent controls that can attack must attack this card. Once per turn: You can discard 1 Cyberse monster; draw 1 card. If this co-linked card is destroyed: You can negate the effects of all face-up cards your opponent currently controls.
-
Debut
2022-11-18
BLCR-EN044
BATTLES OF LEGEND: CRYSTAL REVENGE
-
G Golem Pebble Dog
-
-
X
-
EARTH
Level 2
[
Cyberse
/
Effect
]
ATK 300
DEF 1000
-
If this card is Normal or Special Summoned: You can add to your hand or Special Summon 1 "G Golem Pebble Dog" from your Deck, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this card is sent from the hand to the GY: You can add 1 "G Golem" card from your Deck to your hand. You can only use each effect of "G Golem Pebble Dog" once per turn.
-
Debut
2022-11-18
BLCR-EN041
BATTLES OF LEGEND: CRYSTAL REVENGE
-
G Golem Rock Hammer
-
-
X
-
EARTH
Level 6
[
Cyberse
/
Effect
]
ATK 1800
DEF 2400
-
If this card is in your hand: You can discard 1 other Cyberse monster; reduce this card's Level by 2 until the end of this turn (even after it is Summoned/Set). You can Tribute this card; Special Summon 3 "G Golem Tokens" (Cyberse/EARTH/Level 1/ATK 0/DEF 0) in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use each effect of "G Golem Rock Hammer" once per turn.
-
Debut
2022-11-18
BLCR-EN040
BATTLES OF LEGEND: CRYSTAL REVENGE
-
G Golem Stubborn Menhir
-
-
X
-
EARTH
Link 2
[
Cyberse
/
Link
/
Effect
]
ATK 1500
DEF -
-
2 EARTH monsters
If this card is Special Summoned from the GY: You can target 1 EARTH monster in your GY that can be Normal Summoned/Set; Special Summon it (but negate its effects, also banish it when it leaves the field) or add it to your hand. You can only use this effect of "G Golem Stubborn Menhir" once per turn.
-
Debut
2022-11-18
BLCR-EN043
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Gadget Box
-
-
X
-
SPELL
Continuous
-
(This card is always treated as a "Morphtronic" card.)
When this card is activated: Place 3 Morph Counters on it. Once per turn, during your Main Phase: You can remove 1 Morph Counter from your field, and if you do, Special Summon 1 "Gadget Box Token" (Machine/EARTH/Level 1/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only activate 1 "Gadget Box" per turn.
-
Debut
2022-11-18
BLCR-EN019
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Gravity Balance
-
-
X
-
SPELL
-
(This card is always treated as a "G Golem" card.)
Target 2 of your EARTH monsters with the same name that are banished or in your GY; Special Summon both in Defense Position, but negate their effects, change their ATK/DEF to 0, also destroy them during the End Phase. If a "G Golem" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Gravity Balance" once per turn.
-
Debut
2022-11-18
BLCR-EN046
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Heroic Call
-
-
X
-
SPELL
-
Special Summon 1 Warrior monster from your hand or GY, but if you Special Summoned a non-"Heroic" monster by this effect, negate its effects, also it cannot attack. If your LP are 500 or less: You can banish this card from your GY, then target 1 face-up monster you control; it gains 500 ATK for each "Heroic" card you currently control, and for each "Heroic" card attached to Xyz Monsters you currently control. You can only activate 1 "Heroic Call" per turn.
-
Debut
2022-11-18
BLCR-EN026
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Morphtronic Impact Return
-
-
X
-
TRAP
-
Target up to 2 Spells/Traps your opponent controls; shuffle 1 "Morphtronic" monster from your hand into the Deck, and if you do, shuffle the targeted card(s) into the Deck. You can banish this card from your GY, then target 1 of your "Morphtronic" monsters that is banished or in your GY; Special Summon it in Defense Position. You can only use 1 "Morphtronic Impact Return" effect per turn, and only once that turn.
-
Debut
2022-11-18
BLCR-EN020
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Ninjitsu Art of Mosquito Marching
-
-
X
-
SPELL
-
Special Summon up to 2 Level 4 or lower Insect monsters from your hand (with the same Level, if Summoning 2). If you control "Number 2: Ninja Shadow Mosquito": You can banish this card from your GY, then target face-up monsters your opponent controls up to the number of Insect monsters you control; place 1 Hallucination Counter on each of those monsters. (The effects, if any, of monsters with Hallucination Counters are negated.) You can only use each effect of "Ninjitsu Art of Mosquito Marching" once per turn.
-
Debut
2022-11-18
BLCR-EN030
BATTLES OF LEGEND: CRYSTAL REVENGE
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Number 2: Ninja Shadow Mosquito
-
-
X
-
WIND
Rank 2
[
Insect
/
Xyz
/
Effect
]
ATK 0
DEF 0
-
2+ Level 2 monsters
Cannot be destroyed by battle, also you take no damage from battles involving this card. All monsters your opponent controls must attack, if able. When an attack is declared: You can activate 1 of these effects;
●Detach 1 material from this card, and if you do, place 1 Hallucination Counter on 1 face-up monster your opponent controls. (The effects, if any, of monsters with Hallucination Counters are negated.)
●Inflict damage to your opponent equal to the ATK of 1 monster with a Hallucination Counter.
-
Debut
2022-11-18
BLCR-EN029
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Oily Cicada
-
-
X
-
WIND
Level 3
[
Insect
/
Effect
]
ATK 1000
DEF 1000
-
If this card is Normal or Special Summoned: You can reduce the Levels of all Insect monsters you currently control by 1. If the battle position of this card is changed: You can Special Summon 1 "Oily Cicada" from your hand, Deck, or GY. You can only use each effect of "Oily Cicada" once per turn.
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Debut
2022-11-18
BLCR-EN027
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Performapal Odd-Eyes Seer
-
-
X
-
DARK
Level 6
[
Spellcaster
/
Pendulum
/
Effect
]
ATK 100
DEF 1800
-
P Scale 1
You can target 1 "Performapal" or "Odd-Eyes" card in your GY; add it to your hand, then destroy this card. You can only use this effect of "Performapal Odd-Eyes Seer" once per turn.
-
During your Main Phase, if you control this Pendulum Summoned card: You can activate the following effect, based on its battle position;
●Attack Position: You can banish this card, then target 1 "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it.
●Defense Position: Take 1 "Performapal" or "Odd-Eyes" Pendulum Monster from your Deck, and either add it to your face-up Extra Deck or send it to the GY.
You can only use this effect of "Performapal Odd-Eyes Seer" once per turn.
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Debut
2022-11-18
BLCR-EN031
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Raijin the Breakbolt Star
-
-
X
-
LIGHT
Level 10
[
Warrior
/
Fusion
/
Effect
]
ATK 3000
DEF 2200
-
1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.
-
Debut
2022-11-18
BLCR-EN037
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Royal Straight
-
-
X
-
SPELL
Quick-Play
-
Send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY, then Special Summon 1 monster from your hand, Deck, Extra Deck, or GY that mentions all of "Queen's Knight", "King's Knight", and "Jack's Knight".
-
Debut
2022-11-18
BLCR-EN002
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Royal Straight Slasher
-
-
X
-
LIGHT
Level 6
[
Warrior
/
Effect
]
ATK 2400
DEF 1350
-
Cannot be Normal Summoned/Set. Must be Special Summoned with "Royal Straight". If you have all of "Queen's Knight", "King's Knight", and "Jack's Knight" in your GY: You can send 5 monsters, with different Levels of 1, 2, 3, 4, and 5, from your hand and/or Deck to the GY, and if you do, destroy all cards your opponent controls. When this card is destroyed by battle: You can target up to 3 LIGHT Warrior monsters in your GY; Special Summon them. You can only use each effect of "Royal Straight Slasher" once per turn.
-
Debut
2022-11-18
BLCR-EN001
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Senko the Skybolt Star
-
-
X
-
LIGHT
Level 7
[
Warrior
/
Effect
]
ATK 2400
DEF 0
-
If an EARTH monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Level 5 or higher Warrior monster you control and 1 Attack Position monster your opponent controls; your monster loses exactly 1500 ATK, and if it does, destroy that opponent's monster. You can only use each effect of "Senko the Skybolt Star" once per turn.
-
Debut
2022-11-18
BLCR-EN036
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Stonehenge
-
-
X
-
SPELL
Equip
-
Target 1 monster with 0 ATK in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. You can only activate 1 "Stonehenge" per turn.
-
Debut
2022-11-18
BLCR-EN024
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Thunder Ball
-
-
X
-
DARK
Level 3
[
Fiend
/
Effect
]
ATK 450
DEF 400
-
At the end of the Damage Step, if a monster battled: You can Special Summon this card from your hand. You can send 1 Trap from your hand or that's Set on your field to the GY; destroy all other monsters in this card's column. If this card in the Monster Zone is destroyed by battle or card effect and sent to the GY: You can target 1 card in your GY; roll a six-sided die, and if the result is 6, add that target to your hand. You can only use each effect of "Thunder Ball" once per turn.
-
Debut
2022-11-18
BLCR-EN004
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Todoroki the Earthbolt Star
-
-
X
-
EARTH
Level 6
[
Warrior
/
Effect
]
ATK 2100
DEF 0
-
You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn.
-
Debut
2022-11-18
BLCR-EN035
BATTLES OF LEGEND: CRYSTAL REVENGE
-
Tool Box
-
-
X
-
SPELL
Continuous
-
If you control a monster: You can reveal 2 Equip Spells from your Deck with different names, your opponent randomly picks 1 for you to add to your hand, also place the remaining card on the bottom of your Deck. You can only use this effect of "Tool Box" once per turn.
-
Debut
2022-11-18
BLCR-EN021
BATTLES OF LEGEND: CRYSTAL REVENGE