Total of 112 Card(s)
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- View as List
-
3-Hump Lacooda
-
-
X
-
EARTH
Level 3
[
Beast
/
Effect
]
ATK 500
DEF 1500
-
If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, Tribute 2 of them to draw 3 cards.
-
Debut
2004-10-14
AST-AE070
ANCIENT SANCTUARY
-
7
-
-
X
-
SPELL
Continuous
-
When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points.
-
Debut
2004-10-14
AST-AE091
ANCIENT SANCTUARY
-
Absorbing Kid from the Sky
-
-
X
-
LIGHT
Level 4
[
Fairy
/
Effect
]
ATK 1300
DEF 1000
-
When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.
-
Debut
2004-10-14
AST-AE072
ANCIENT SANCTUARY
-
Amplifier
-
-
X
-
SPELL
Equip
-
Equip only to "Jinzo". This card's activation and effect cannot be negated. The equipped monster's effect, "Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field." becomes "Your opponent cannot activate Trap Cards, or their effects on the field. Negate all Trap effects your opponent controls." When this card leaves the field, destroy the equipped monster.
-
Debut
2004-10-14
AST-AE040
ANCIENT SANCTUARY
-
Arcane Archer of the Forest
-
-
X
-
EARTH
Level 3
[
Warrior
/
Effect
]
ATK 900
DEF 1400
-
While there is a Plant-Type monster on your side of the field, this card cannot be attacked. By tributing 1 Plant-Type monster on your side of the field, destroy 1 Spell or Trap Card on the field.
-
Debut
2004-10-14
AST-AE029
ANCIENT SANCTUARY
-
Archlord Zerato
-
-
X
-
LIGHT
Level 8
[
Fairy
/
Effect
]
ATK 2800
DEF 2300
-
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, by discarding 1 LIGHT Monster Card from your hand to the Graveyard, destroy all monsters on your opponent's side of the field. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied.
-
Debut
2004-10-14
AST-AE034
ANCIENT SANCTUARY
-
Armor Break
-
-
X
-
TRAP
Counter
-
Negate the activation of an Equip Spell Card and destroy it.
-
Debut
2004-10-14
AST-AE055
ANCIENT SANCTUARY
-
Aswan Apparition
-
-
X
-
DARK
Level 3
[
Fiend
/
Effect
]
ATK 500
DEF 500
-
If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck.
-
Debut
2004-10-14
AST-AE064
ANCIENT SANCTUARY
-
Atomic Firefly
-
-
X
-
LIGHT
Level 1
[
Insect
/
Effect
]
ATK 100
DEF 200
-
When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage.
-
Debut
2004-10-14
AST-AE024
ANCIENT SANCTUARY
-
Avatar of The Pot
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1200
DEF 1300
-
By sending 1 "Pot of Greed" from your hand to the Graveyard, draw 3 cards from your Deck.
-
Debut
2004-10-14
AST-AE016
ANCIENT SANCTUARY
-
Backfire
-
-
X
-
TRAP
Continuous
-
If a face-up FIRE monster(s) you control is destroyed and sent to the GY: Inflict 500 damage to your opponent.
-
Debut
2004-10-14
AST-AE046
ANCIENT SANCTUARY
-
Beckoning Light
-
-
X
-
TRAP
-
Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 LIGHT monster from your GY to your hand.
-
Debut
2004-10-14
AST-AE053
ANCIENT SANCTUARY
-
Blessings of the Nile
-
-
X
-
SPELL
Continuous
-
Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points.
-
Debut
2004-10-14
AST-AE090
ANCIENT SANCTUARY
-
Blowback Dragon
-
-
X
-
DARK
Level 6
[
Machine
/
Effect
]
ATK 2300
DEF 1200
-
Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.
-
Debut
2004-10-14
AST-AE022
ANCIENT SANCTUARY
-
Burst Stream of Destruction
-
-
X
-
SPELL
-
If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card.
-
Debut
2004-10-14
AST-AE038
ANCIENT SANCTUARY
-
Curse of Anubis
-
-
X
-
TRAP
-
Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed.
-
Debut
2004-10-14
AST-AE105
ANCIENT SANCTUARY
-
Dark Magic Attack
-
-
X
-
SPELL
-
If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.
-
Debut
2004-10-14
AST-AE095
ANCIENT SANCTUARY
-
Delta Attacker
-
-
X
-
SPELL
-
You can only activate this card while there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated.
-
Debut
2004-10-14
AST-AE096
ANCIENT SANCTUARY
-
Des Counterblow
-
-
X
-
TRAP
Continuous
-
Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly.
-
Debut
2004-10-14
AST-AE107
ANCIENT SANCTUARY
-
Desert Sunlight
-
-
X
-
TRAP
-
All monsters on your side of the field are changed to face-up Defense Position.
-
Debut
2004-10-14
AST-AE106
ANCIENT SANCTUARY
-
Desertapir
-
-
X
-
EARTH
Level 3
[
Beast
/
Flip
/
Effect
]
ATK 900
DEF 300
-
FLIP: Target 1 face-up monster on the field, except "Desertapir"; change it to face-down Defense Position.
-
Debut
2004-10-14
AST-AE068
ANCIENT SANCTUARY
-
Disc Fighter
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1000
DEF 1000
-
If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.
-
Debut
2004-10-14
AST-AE028
ANCIENT SANCTUARY
-
Dora of Fate
-
-
X
-
TRAP
-
You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points.
-
Debut
2004-10-14
AST-AE102
ANCIENT SANCTUARY
-
Double Coston
-
-
X
-
DARK
Level 4
[
Zombie
/
Effect
]
ATK 1700
DEF 1650
-
This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
-
Debut
2004-10-14
AST-AE078
ANCIENT SANCTUARY
-
Draining Shield
-
-
X
-
TRAP
-
If an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.
-
Debut
2004-10-14
AST-AE054
ANCIENT SANCTUARY
-
Dust Barrier
-
-
X
-
SPELL
Continuous
-
Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation.
-
Debut
2004-10-14
AST-AE087
ANCIENT SANCTUARY
-
Earthquake
-
-
X
-
SPELL
-
Change all face-up monsters on the field to Defense Position.
-
Debut
2004-10-14
AST-AE043
ANCIENT SANCTUARY
-
Elephant Statue of Blessing
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1500
DEF 0
-
When this card is sent from your hand to your Graveyard by an opponent's card effect: You gain 2000 Life Points.
-
Debut
2004-10-14
AST-AE073
ANCIENT SANCTUARY
-
Elephant Statue of Disaster
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1500
DEF 0
-
If this card is sent from your hand to your GY by an opponent's card effect: Inflict 2000 damage to your opponent.
-
Debut
2004-10-14
AST-AE074
ANCIENT SANCTUARY
-
Emissary of the Afterlife
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 1600
DEF 600
-
When this card is sent from the field to the Graveyard: Each player adds 1 Level 3 or lower Normal Monster from their Deck to their hand.
-
Debut
2004-10-14
AST-AE076
ANCIENT SANCTUARY
-
Emissary of the Oasis
-
-
X
-
LIGHT
Level 3
[
Spellcaster
/
Effect
]
ATK 600
DEF 400
-
While a face-up Level 3 or lower Normal Monster is on your side of the field, your opponent cannot select this card as an attack target. While this card is face-up on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0.
-
Debut
2004-10-14
AST-AE083
ANCIENT SANCTUARY
-
Enchanting Fitting Room
-
-
X
-
SPELL
-
Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck.
-
Debut
2004-10-14
AST-AE093
ANCIENT SANCTUARY
-
Enemy Controller
-
-
X
-
SPELL
Quick-Play
-
Activate 1 of these effects;
●Target 1 face-up monster your opponent controls; change that target's battle position.
●Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
-
Debut
2004-10-14
AST-AE037
ANCIENT SANCTUARY
-
Fiend Scorpion
-
-
X
-
EARTH
Level 2
[
Insect
/
Normal
]
ATK 900
DEF 200
-
A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential.
-
Debut
2004-10-14
AST-AE059
ANCIENT SANCTUARY
-
Gear Golem the Moving Fortress
-
-
X
-
EARTH
Level 4
[
Machine
/
Effect
]
ATK 800
DEF 2200
-
Once per turn, during your Main Phase 1: You can pay 800 LP; this card can attack your opponent directly this turn.
-
Debut
2004-10-14
AST-AE018
ANCIENT SANCTUARY
-
Ghost Knight of Jackal
-
-
X
-
EARTH
Level 5
[
Beast-Warrior
/
Effect
]
ATK 1700
DEF 1600
-
When this card destroys an opponent's monster by battle and sends it to the GY: You can target that destroyed monster in your opponent's GY; Special Summon that target to your field in Defense Position.
-
Debut
2004-10-14
AST-AE071
ANCIENT SANCTUARY
-
Gigobyte
-
-
X
-
WATER
Level 1
[
Reptile
/
Normal
]
ATK 350
DEF 300
-
He has a tranquil soul, but carries a destiny that one day his heart shall be tainted by evil....
-
Debut
2004-10-14
AST-AE056
ANCIENT SANCTUARY
-
Goblin King
-
-
X
-
DARK
Level 1
[
Fiend
/
Effect
]
ATK 0
DEF 0
-
While you control another Fiend monster, monsters cannot attack this card. This card's ATK/DEF become the number of other Fiend monsters on the field x 1000.
-
Debut
2004-10-14
AST-AE031
ANCIENT SANCTUARY
-
Goblin Thief
-
-
X
-
SPELL
-
Inflict 500 damage to your opponent, also gain 500 LP.
-
Debut
2004-10-14
AST-AE045
ANCIENT SANCTUARY
-
Gogiga Gagagigo
-
-
X
-
WATER
Level 8
[
Reptile
/
Normal
]
ATK 2950
DEF 2800
-
His soul long-since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self....
-
Debut
2004-10-14
AST-AE001
ANCIENT SANCTUARY
-
Grave Protector
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 0
DEF 2000
-
Any monster destroyed by battle is shuffled into the Deck instead of going to the GY.
-
Debut
2004-10-14
AST-AE077
ANCIENT SANCTUARY
-
Human-Wave Tactics
-
-
X
-
TRAP
Continuous
-
Once per turn, during the End Phase, if your Level 2 or lower Normal Monster(s) was destroyed by battle this turn: Special Summon Level 2 or lower Normal Monsters from your Deck, equal to the number of your Level 2 or lower Normal Monsters destroyed by battle this turn.
-
Debut
2004-10-14
AST-AE104
ANCIENT SANCTUARY
-
Judgment of the Desert
-
-
X
-
TRAP
Continuous
-
The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed, except with a card effect.
-
Debut
2004-10-14
AST-AE103
ANCIENT SANCTUARY
-
KA-2 Des Scissors
-
-
X
-
DARK
Level 4
[
Machine
/
Effect
]
ATK 1000
DEF 1000
-
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
-
Debut
2004-10-14
AST-AE019
ANCIENT SANCTUARY
-
King of the Swamp
-
-
X
-
WATER
Level 3
[
Aqua
/
Effect
]
ATK 500
DEF 1100
-
This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. You can discard this card to the GY; add 1 "Polymerization" from your Deck to your hand.
-
Debut
2004-10-14
AST-AE082
ANCIENT SANCTUARY
-
Kozaky
-
-
X
-
DARK
Level 1
[
Fiend
/
Normal
]
ATK 400
DEF 400
-
A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard.
-
Debut
2004-10-14
AST-AE058
ANCIENT SANCTUARY
-
Labyrinth of Nightmare
-
-
X
-
TRAP
Continuous
-
Once per turn, during the End Phase: Change the battle positions of all face-up monsters the turn player controls.
-
Debut
2004-10-14
AST-AE108
ANCIENT SANCTUARY
-
Lady Ninja Yae
-
-
X
-
WIND
Level 3
[
Warrior
/
Effect
]
ATK 1100
DEF 200
-
By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand.
-
Debut
2004-10-14
AST-AE030
ANCIENT SANCTUARY
-
Legacy Hunter
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1000
DEF 1500
-
When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from their hand to their Deck. Their Deck is then shuffled.
-
Debut
2004-10-14
AST-AE067
ANCIENT SANCTUARY
-
Legendary Jujitsu Master
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1300
DEF 1800
-
If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck.
-
Debut
2004-10-14
AST-AE017
ANCIENT SANCTUARY
-
Level Limit - Area B
-
-
X
-
SPELL
Continuous
-
Change all face-up Level 4 or higher monsters to Defense Position.
-
Debut
2004-10-14
AST-AE092
ANCIENT SANCTUARY
-
Light of Judgment
-
-
X
-
TRAP
-
If "The Sanctuary in the Sky" is on the field: Discard 1 LIGHT monster to the GY; apply 1 of the following effects.
●Look at your opponent's hand and discard 1 card from their hand.
●Send 1 card your opponent controls to the GY.
-
Debut
2004-10-14
AST-AE048
ANCIENT SANCTUARY
-
Man-Thro' Tro'
-
-
X
-
EARTH
Level 4
[
Beast-Warrior
/
Effect
]
ATK 1000
DEF 1000
-
By tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points.
-
Debut
2004-10-14
AST-AE081
ANCIENT SANCTUARY
-
Mazera DeVille
-
-
X
-
DARK
Level 8
[
Fiend
/
Effect
]
ATK 2800
DEF 2300
-
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card, your opponent discards 3 random cards from their hand. If "Pandemonium" is not on your side of the field, this effect is not applied.
-
Debut
2004-10-14
AST-AE111
ANCIENT SANCTUARY
-
Mermaid Knight
-
-
X
-
WATER
Level 4
[
Aqua
/
Effect
]
ATK 1500
DEF 700
-
As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase.
-
Debut
2004-10-14
AST-AE025
ANCIENT SANCTUARY
-
Metal Armored Bug
-
-
X
-
EARTH
Level 8
[
Insect
/
Normal
]
ATK 2800
DEF 1500
-
A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.
-
Debut
2004-10-14
AST-AE005
ANCIENT SANCTUARY
-
Micro Ray
-
-
X
-
TRAP
-
Target 1 face-up monster on the field; that target's DEF becomes 0 until the end of this turn.
-
Debut
2004-10-14
AST-AE047
ANCIENT SANCTUARY
-
Mokey Mokey
-
-
X
-
LIGHT
Level 1
[
Fairy
/
Normal
]
ATK 300
DEF 100
-
An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.
-
Debut
2004-10-14
AST-AE057
ANCIENT SANCTUARY
-
Monster Gate
-
-
X
-
SPELL
-
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.
-
Debut
2004-10-14
AST-AE039
ANCIENT SANCTUARY
-
Mystical Shine Ball
-
-
X
-
LIGHT
Level 2
[
Fairy
/
Normal
]
ATK 500
DEF 500
-
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.
-
Debut
2004-10-14
AST-AE004
ANCIENT SANCTUARY
-
Mystik Wok
-
-
X
-
SPELL
Quick-Play
-
Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.
-
Debut
2004-10-14
AST-AE036
ANCIENT SANCTUARY
-
Needle Burrower
-
-
X
-
DARK
Level 5
[
Machine
/
Effect
]
ATK 1700
DEF 1700
-
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
-
Debut
2004-10-14
AST-AE020
ANCIENT SANCTUARY
-
Night Assailant
-
-
X
-
DARK
Level 3
[
Fiend
/
Flip
/
Effect
]
ATK 200
DEF 500
-
FLIP: Target 1 monster your opponent controls; destroy that target.
If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand.
-
Debut
2004-10-14
AST-AE080
ANCIENT SANCTUARY
-
Ninjitsu Art of Transformation
-
-
X
-
TRAP
Continuous
-
Activate this card by Tributing 1 face-up "Ninja" monster; Special Summon 1 Beast, Winged Beast, or Insect monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster.
-
Debut
2004-10-14
AST-AE052
ANCIENT SANCTUARY
-
Nubian Guard
-
-
X
-
FIRE
Level 2
[
Warrior
/
Effect
]
ATK 500
DEF 500
-
If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck.
-
Debut
2004-10-14
AST-AE066
ANCIENT SANCTUARY
-
Opti-Camouflage Armor
-
-
X
-
SPELL
Equip
-
You can only equip this card to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly.
-
Debut
2004-10-14
AST-AE035
ANCIENT SANCTUARY
-
Order to Charge
-
-
X
-
SPELL
Quick-Play
-
Target 1 non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy 1 monster your opponent controls.
-
Debut
2004-10-14
AST-AE085
ANCIENT SANCTUARY
-
Order to Smash
-
-
X
-
TRAP
-
Target 1 Level 2 or lower non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy up to 2 Spells/Traps your opponent controls.
-
Debut
2004-10-14
AST-AE110
ANCIENT SANCTUARY
-
Pharaoh's Servant
-
-
X
-
DARK
Level 2
[
Zombie
/
Normal
]
ATK 900
DEF 0
-
An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waver.
-
Debut
2004-10-14
AST-AE060
ANCIENT SANCTUARY
-
Pharaonic Protector
-
-
X
-
EARTH
Level 2
[
Zombie
/
Normal
]
ATK 900
DEF 0
-
The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass.
-
Debut
2004-10-14
AST-AE061
ANCIENT SANCTUARY
-
Piranha Army
-
-
X
-
WATER
Level 2
[
Fish
/
Effect
]
ATK 800
DEF 200
-
The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled.
-
Debut
2004-10-14
AST-AE026
ANCIENT SANCTUARY
-
Protector of the Sanctuary
-
-
X
-
EARTH
Level 4
[
Fiend
/
Effect
]
ATK 1100
DEF 1900
-
Your opponent cannot draw cards except during Draw Phases.
-
Debut
2004-10-14
AST-AE065
ANCIENT SANCTUARY
-
Regenerating Mummy
-
-
X
-
DARK
Level 4
[
Zombie
/
Effect
]
ATK 1800
DEF 1500
-
When this card is sent from your hand to your GY by an opponent's card effect: Return this card to the hand.
-
Debut
2004-10-14
AST-AE079
ANCIENT SANCTUARY
-
Rocket Jumper
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1000
DEF 800
-
If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.
-
Debut
2004-10-14
AST-AE015
ANCIENT SANCTUARY
-
Sand Gambler
-
-
X
-
LIGHT
Level 3
[
Spellcaster
/
Effect
]
ATK 300
DEF 1600
-
Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase.
-
Debut
2004-10-14
AST-AE069
ANCIENT SANCTUARY
-
Sealmaster Meisei
-
-
X
-
DARK
Level 3
[
Spellcaster
/
Normal
]
ATK 1100
DEF 900
-
One of the few people who has a good command of Talismans. His history is a mystery.
-
Debut
2004-10-14
AST-AE003
ANCIENT SANCTUARY
-
Solar Flare Dragon
-
-
X
-
FIRE
Level 4
[
Pyro
/
Effect
]
ATK 1500
DEF 1000
-
While you control another Pyro-Type monster, this card cannot be attacked. During each of your End Phases: Inflict 500 damage to your opponent.
-
Debut
2004-10-14
AST-AE032
ANCIENT SANCTUARY
-
Solar Ray
-
-
X
-
TRAP
-
Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field.
-
Debut
2004-10-14
AST-AE051
ANCIENT SANCTUARY
-
Sonic Jammer
-
-
X
-
WIND
Level 2
[
Machine
/
Flip
/
Effect
]
ATK 350
DEF 650
-
FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn.
-
Debut
2004-10-14
AST-AE021
ANCIENT SANCTUARY
-
Soul Resurrection
-
-
X
-
TRAP
Continuous
-
Activate this card by targeting 1 Normal Monster in your GY; Special Summon it in Defense Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
-
Debut
2004-10-14
AST-AE109
ANCIENT SANCTUARY
-
Soul Reversal
-
-
X
-
SPELL
Quick-Play
-
Return 1 Flip Effect Monster from your Graveyard to the top of your Deck.
-
Debut
2004-10-14
AST-AE088
ANCIENT SANCTUARY
-
Soul-Absorbing Bone Tower
-
-
X
-
DARK
Level 3
[
Zombie
/
Effect
]
ATK 400
DEF 1500
-
If you control another Zombie-Type monster, your opponent cannot target this card for attacks. Each time a Zombie-Type monster(s) is Special Summoned: Send the top 2 cards of your opponent's Deck to the Graveyard.
-
Debut
2004-10-14
AST-AE011
ANCIENT SANCTUARY
-
Special Hurricane
-
-
X
-
SPELL
-
Discard 1 card from your hand. Destroy all Special Summoned monsters on the field.
-
Debut
2004-10-14
AST-AE084
ANCIENT SANCTUARY
-
Spell Economics
-
-
X
-
SPELL
Continuous
-
You do not pay Life Points to activate Spell Cards.
-
Debut
2004-10-14
AST-AE089
ANCIENT SANCTUARY
-
Spirit Caller
-
-
X
-
LIGHT
Level 3
[
Spellcaster
/
Flip
/
Effect
]
ATK 1000
DEF 1000
-
FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field.
-
Debut
2004-10-14
AST-AE075
ANCIENT SANCTUARY
-
Spirit of the Pharaoh
-
-
X
-
LIGHT
Level 6
[
Zombie
/
Effect
]
ATK 2500
DEF 2000
-
Cannot be Normal Summoned/Set. Must be Special Summoned by "The First Sarcophagus". When this card is Special Summoned: You can target up to 4 Level 2 or lower Zombie Normal Monsters in your GY; Special Summon those targets.
-
Debut
2004-10-14
AST-AE062
ANCIENT SANCTUARY
-
Stone Statue of the Aztecs
-
-
X
-
EARTH
Level 4
[
Rock
/
Effect
]
ATK 300
DEF 2000
-
Double any battle damage your opponent takes when they attack this monster.
-
Debut
2004-10-14
AST-AE014
ANCIENT SANCTUARY
-
Sword of the Soul-Eater
-
-
X
-
SPELL
Equip
-
You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, Tribute all Normal Monsters (except Tokens) on your side of the field, except the equipped monster. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you Tributed.
-
Debut
2004-10-14
AST-AE086
ANCIENT SANCTUARY
-
Talisman of Spell Sealing
-
-
X
-
TRAP
Continuous
-
Activate this card only if you control "Sealmaster Meisei". Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field. If you do not control "Sealmaster Meisei", destroy this card.
-
Debut
2004-10-14
AST-AE049
ANCIENT SANCTUARY
-
Talisman of Trap Sealing
-
-
X
-
SPELL
Continuous
-
Activate this card only if you control "Sealmaster Meisei". Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. If you do not control "Sealmaster Meisei", destroy this card.
-
Debut
2004-10-14
AST-AE044
ANCIENT SANCTUARY
-
The Agent of Creation - Venus
-
-
X
-
LIGHT
Level 3
[
Fairy
/
Effect
]
ATK 1600
DEF 0
-
You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
-
Debut
2004-10-14
AST-AE008
ANCIENT SANCTUARY
-
The Agent of Force - Mars
-
-
X
-
LIGHT
Level 3
[
Fairy
/
Effect
]
ATK 0
DEF 0
-
Unaffected by Spell Cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference.
-
Debut
2004-10-14
AST-AE009
ANCIENT SANCTUARY
-
The Agent of Judgment - Saturn
-
-
X
-
LIGHT
Level 6
[
Fairy
/
Effect
]
ATK 2400
DEF 0
-
While your LP are higher than your opponent's: You can Tribute this card; inflict damage to your opponent equal to the difference. You must control "The Sanctuary in the Sky" to activate and to resolve this effect. You cannot conduct your Battle Phase the turn you activate this effect.
-
Debut
2004-10-14
AST-AE006
ANCIENT SANCTUARY
-
The Agent of Wisdom - Mercury
-
-
X
-
LIGHT
Level 4
[
Fairy
/
Effect
]
ATK 0
DEF 1700
-
Once per turn, during your Standby Phase, if you controlled this face-up card in your Monster Zone and had no cards in your hand at the end of the opponent's last turn: Draw 1 card.
-
Debut
2004-10-14
AST-AE007
ANCIENT SANCTUARY
-
The End of Anubis
-
-
X
-
DARK
Level 6
[
Fiend
/
Effect
]
ATK 2500
DEF 0
-
While this card is face-up on the field, all effects of Spell, Trap, and Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated.
-
Debut
2004-10-14
AST-AE000
ANCIENT SANCTUARY
-
The First Sarcophagus
-
-
X
-
TRAP
Continuous
-
Once per turn, during your opponent's End Phase: Place 1 "The Second Sarcophagus" or (after you've done that) "The Third Sarcophagus" from your hand or Deck in your Spell & Trap Zone face-up. Then, if you control "The First Sarcophagus", "The Second Sarcophagus", and "The Third Sarcophagus", send all of them to the GY, and if you do, Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck. If any of these cards, including this card, leaves your field, send all of them you control to the GY, including this card.
-
Debut
2004-10-14
AST-AE101
ANCIENT SANCTUARY
-
The Kick Man
-
-
X
-
DARK
Level 3
[
Zombie
/
Effect
]
ATK 1300
DEF 300
-
When this card is Special Summoned, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card.
-
Debut
2004-10-14
AST-AE012
ANCIENT SANCTUARY
-
The Law of the Normal
-
-
X
-
SPELL
-
You can only activate this card while there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters.
-
Debut
2004-10-14
AST-AE094
ANCIENT SANCTUARY
-
The Sanctuary in the Sky
-
-
X
-
SPELL
Field
-
Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.
-
Debut
2004-10-14
AST-AE042
ANCIENT SANCTUARY
-
The Second Sarcophagus
-
-
X
-
SPELL
Continuous
-
This card can only be placed on the field by the effect of "The First Sarcophagus".
-
Debut
2004-10-14
AST-AE100
ANCIENT SANCTUARY
-
The Third Sarcophagus
-
-
X
-
SPELL
Continuous
-
This card can only be placed on the field by the effect of "The First Sarcophagus".
-
Debut
2004-10-14
AST-AE099
ANCIENT SANCTUARY
-
The Unhappy Girl
-
-
X
-
LIGHT
Level 2
[
Spellcaster
/
Effect
]
ATK 400
DEF 300
-
While this card is in face-up Attack Position on the field, this card is not destroyed as a result of battle. (Damage calculation is applied normally.) A monster that battled with this card cannot change its battle position, except with a card effect, or attack while this card is in face-up Attack Position on the field.
-
Debut
2004-10-14
AST-AE010
ANCIENT SANCTUARY
-
Theban Nightmare
-
-
X
-
LIGHT
Level 4
[
Fiend
/
Effect
]
ATK 1500
DEF 500
-
Gains 1500 ATK while you have no cards in your hand nor in your Spell & Trap Zones.
-
Debut
2004-10-14
AST-AE063
ANCIENT SANCTUARY
-
Thousand Energy
-
-
X
-
SPELL
-
Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points until the End Phase. Destroy all Level 2 Normal Monsters on your side of the field during the End Phase.
-
Debut
2004-10-14
AST-AE097
ANCIENT SANCTUARY
-
Triangle Power
-
-
X
-
SPELL
-
Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points until the End Phase. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase.
-
Debut
2004-10-14
AST-AE098
ANCIENT SANCTUARY
-
Two Thousand Needles
-
-
X
-
EARTH
Level 5
[
Beast
/
Effect
]
ATK 2000
DEF 1800
-
When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, destroy the attacking monster at the end of the Damage Step.
-
Debut
2004-10-14
AST-AE027
ANCIENT SANCTUARY
-
Vampire Lady
-
-
X
-
DARK
Level 4
[
Zombie
/
Effect
]
ATK 1550
DEF 1550
-
If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.
-
Debut
2004-10-14
AST-AE013
ANCIENT SANCTUARY
-
Wall of Revealing Light
-
-
X
-
TRAP
Continuous
-
Activate by paying any multiple of 1000 Life Points. Monsters your opponent controls cannot attack if their ATK is less than or equal to the amount you paid.
-
Debut
2004-10-14
AST-AE050
ANCIENT SANCTUARY
-
Warrior of Zera
-
-
X
-
EARTH
Level 4
[
Warrior
/
Normal
]
ATK 1600
DEF 1600
-
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
-
Debut
2004-10-14
AST-AE002
ANCIENT SANCTUARY
-
Weapon Change
-
-
X
-
SPELL
Continuous
-
Once during each of your Standby Phases: You can pay 700 LP, then target 1 Warrior or Machine monster you control; switch the current ATK and DEF of that target until the end of your opponent's next turn.
-
Debut
2004-10-14
AST-AE041
ANCIENT SANCTUARY
-
White Magician Pikeru
-
-
X
-
LIGHT
Level 2
[
Spellcaster
/
Effect
]
ATK 1200
DEF 0
-
During your Standby Phase: Gain 400 LP for each monster you control.
-
Debut
2004-10-14
AST-AE033
ANCIENT SANCTUARY
-
Zaborg the Thunder Monarch
-
-
X
-
LIGHT
Level 5
[
Thunder
/
Effect
]
ATK 2400
DEF 1000
-
If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.
-
Debut
2004-10-14
AST-AE023
ANCIENT SANCTUARY