Total of 107 Card(s)
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- View as List
-
Adhesion Trap Hole
-
-
X
-
TRAP
-
When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.
-
Debut
2003-10-10
MFC-050
MAGICIAN'S FORCE
-
Aitsu
-
-
X
-
FIRE
Level 5
[
Fairy
/
Normal
]
ATK 100
DEF 100
-
He seems to be very unreliable, but he might have incredible potential.
-
Debut
2003-10-10
MFC-056
MAGICIAN'S FORCE
-
Amazoness Archers
-
-
X
-
TRAP
-
When an opponent's monster declares an attack, while you control an "Amazoness" monster: Change all monsters your opponent currently controls to face-up Attack Position (Flip effects are not activated), they lose 500 ATK, also they must attack this turn, if able.
-
Debut
2003-10-10
MFC-096
MAGICIAN'S FORCE
-
Amazoness Blowpiper
-
-
X
-
EARTH
Level 3
[
Warrior
/
Effect
]
ATK 800
DEF 1500
-
Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn.
-
Debut
2003-10-10
MFC-062
MAGICIAN'S FORCE
-
Amazoness Fighter
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1500
DEF 1300
-
You take no battle damage from attacks involving this card.
-
Debut
2003-10-10
MFC-060
MAGICIAN'S FORCE
-
Amazoness Paladin
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1700
DEF 300
-
Gains 100 ATK for each "Amazoness" monster you control.
-
Debut
2003-10-10
MFC-059
MAGICIAN'S FORCE
-
Amazoness Spellcaster
-
-
X
-
SPELL
-
Target 1 "Amazoness" monster you control and 1 face-up monster your opponent controls; switch the original ATK of those targets until the end of this turn.
-
Debut
2003-10-10
MFC-084
MAGICIAN'S FORCE
-
Amazoness Swords Woman
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1500
DEF 1600
-
Your opponent takes any battle damage you would have taken from battles involving this card instead.
-
Debut
2003-10-10
MFC-061
MAGICIAN'S FORCE
-
Amazoness Tiger
-
-
X
-
EARTH
Level 4
[
Beast
/
Effect
]
ATK 1100
DEF 1500
-
You can only control 1 "Amazoness Tiger". Gains 400 ATK for each "Amazoness" monster you control. Your opponent's monsters cannot attack "Amazoness" monsters, except this one.
-
Debut
2003-10-10
MFC-063
MAGICIAN'S FORCE
-
Ante
-
-
X
-
SPELL
-
Each Player reveals 1 card from their hand. If one card is higher Level than the other, the card with the lower Level is sent to the Graveyard, and the player who revealed it takes 1000 damage. (Non-Monster Cards are treated as Level 0.)
-
Debut
2003-10-10
MFC-034
MAGICIAN'S FORCE
-
Anti-Spell
-
-
X
-
TRAP
Counter
-
Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it.
-
Debut
2003-10-10
MFC-103
MAGICIAN'S FORCE
-
Apprentice Magician
-
-
X
-
DARK
Level 2
[
Spellcaster
/
Effect
]
ATK 400
DEF 800
-
If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. When this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.
-
Debut
2003-10-10
MFC-066
MAGICIAN'S FORCE
-
Armor Exe
-
-
X
-
LIGHT
Level 4
[
Rock
/
Effect
]
ATK 2400
DEF 1400
-
This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card.
-
Debut
2003-10-10
MFC-075
MAGICIAN'S FORCE
-
Autonomous Action Unit
-
-
X
-
SPELL
Equip
-
Pay 1500 Life Points, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
-
Debut
2003-10-10
MFC-032
MAGICIAN'S FORCE
-
Big Bang Shot
-
-
X
-
SPELL
Equip
-
The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card leaves the field, banish the equipped monster.
-
Debut
2003-10-10
MFC-086
MAGICIAN'S FORCE
-
Breaker the Magical Warrior
-
-
X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1600
DEF 1000
-
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.
-
Debut
2003-10-10
MFC-071
MAGICIAN'S FORCE
-
Burning Beast
-
-
X
-
FIRE
Level 4
[
Pyro
/
Union
/
Effect
]
ATK 1500
DEF 1000
-
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Freezing Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
-
Debut
2003-10-10
MFC-016
MAGICIAN'S FORCE
-
Cat's Ear Tribe
-
-
X
-
EARTH
Level 1
[
Beast-Warrior
/
Effect
]
ATK 200
DEF 100
-
The original ATK of your opponent's monster(s) that battles with this card during his/her turn becomes 200 points during the Damage Step.
-
Debut
2003-10-10
MFC-081
MAGICIAN'S FORCE
-
Chaos Command Magician
-
-
X
-
LIGHT
Level 6
[
Spellcaster
/
Effect
]
ATK 2400
DEF 1900
-
Negate any monster effects that target this 1 card.
-
Debut
2003-10-10
MFC-068
MAGICIAN'S FORCE
-
Combination Attack
-
-
X
-
SPELL
Quick-Play
-
During a Battle Phase, you can use this effect on 1 monster that has attacked this turn and is equipped with a Union Monster. Change the Union Monster back to a monster in face-up Attack or Defense Position. Also, the monster that was equipped with the Union Monster may attack again this turn.
-
Debut
2003-10-10
MFC-030
MAGICIAN'S FORCE
-
Continuous Destruction Punch
-
-
X
-
SPELL
Continuous
-
If the DEF of the attacked Defense Position monster on your side of the field is higher than the ATK of the attacking monster on your opponent's side of the field, destroy the attacking monster. Damage calculation is applied normally.
-
Debut
2003-10-10
MFC-085
MAGICIAN'S FORCE
-
D.D. Crazy Beast
-
-
X
-
EARTH
Level 3
[
Beast
/
Effect
]
ATK 1400
DEF 1400
-
A monster that this card destroys as a result of battle is removed from play.
-
Debut
2003-10-10
MFC-019
MAGICIAN'S FORCE
-
Dark Blade
-
-
X
-
DARK
Level 4
[
Warrior
/
Normal
]
ATK 1800
DEF 1500
-
They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
-
Debut
2003-10-10
MFC-007
MAGICIAN'S FORCE
-
Dark Cat with White Tail
-
-
X
-
EARTH
Level 2
[
Beast
/
Flip
/
Effect
]
ATK 800
DEF 500
-
FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands.
-
Debut
2003-10-10
MFC-083
MAGICIAN'S FORCE
-
Dark Core
-
-
X
-
SPELL
-
Discard 1 card, then target 1 face-up monster on the field; banish that target.
-
Debut
2003-10-10
MFC-035
MAGICIAN'S FORCE
-
Dark Magician Girl
-
-
X
-
DARK
Level 6
[
Spellcaster
/
Effect
]
ATK 2000
DEF 1700
-
Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs.
-
Debut
2003-10-10
MFC-000
MAGICIAN'S FORCE
-
Dark Paladin
-
-
X
-
DARK
Level 8
[
Spellcaster
/
Fusion
/
Effect
]
ATK 2900
DEF 2400
-
"Dark Magician" + "Buster Blader"
Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.
-
Debut
2003-10-10
MFC-105
MAGICIAN'S FORCE
-
Dark Scorpion - Cliff the Trap Remover
-
-
X
-
DARK
Level 3
[
Warrior
/
Effect
]
ATK 1200
DEF 1000
-
When this card inflicts battle damage to your opponent: You can activate 1 of these effects.
●Target 1 Spell/Trap on the field; destroy that target.
●Send the top 2 cards of their Deck to the GY.
-
Debut
2003-10-10
MFC-078
MAGICIAN'S FORCE
-
Decayed Commander
-
-
X
-
EARTH
Level 4
[
Zombie
/
Effect
]
ATK 1000
DEF 1500
-
When this card is Normal Summoned: You can Special Summon 1 "Zombie Tiger" from your hand. If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.
-
Debut
2003-10-10
MFC-010
MAGICIAN'S FORCE
-
Demotion
-
-
X
-
SPELL
Equip
-
Downgrade the monster equipped with this card by 2 Levels.
-
Debut
2003-10-10
MFC-029
MAGICIAN'S FORCE
-
Des Dendle
-
-
X
-
EARTH
Level 4
[
Plant
/
Union
/
Effect
]
ATK 300
DEF 2000
-
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Vampiric Orchis" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster destroys 1 of your opponent's monsters, Special Summon 1 "Wicked Plant Token" (Plant-Type/EARTH/Level 1/ATK 800/DEF 800). (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
-
Debut
2003-10-10
MFC-015
MAGICIAN'S FORCE
-
Des Koala
-
-
X
-
DARK
Level 3
[
Beast
/
Effect
]
ATK 1100
DEF 1800
-
FLIP: Inflict 400 damage to your opponent for each card in their hand.
-
Debut
2003-10-10
MFC-077
MAGICIAN'S FORCE
-
Diffusion Wave-Motion
-
-
X
-
SPELL
-
(This card is not treated as a "Fusion" card.)
If your opponent controls a monster: Pay 1000 LP, then target 1 Level 7 or higher Spellcaster monster you control; this turn, it must attack all monsters your opponent controls once each, also other monsters you control cannot attack. The effects of monsters destroyed by these attacks cannot activate and are negated.
-
Debut
2003-10-10
MFC-107
MAGICIAN'S FORCE
-
Dimension Jar
-
-
X
-
DARK
Level 2
[
Machine
/
Flip
/
Effect
]
ATK 200
DEF 200
-
FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard.
-
Debut
2003-10-10
MFC-023
MAGICIAN'S FORCE
-
Disarmament
-
-
X
-
TRAP
-
Destroy all Equip Cards on the field.
-
Debut
2003-10-10
MFC-102
MAGICIAN'S FORCE
-
Double Spell
-
-
X
-
SPELL
-
Discard 1 Spell, then target 1 Spell in your opponent's GY; place that target in the appropriate Zone on your field, and as this card's effect resolution, follow its card text as if you had used it yourself.
-
Debut
2003-10-10
MFC-106
MAGICIAN'S FORCE
-
Dramatic Rescue
-
-
X
-
TRAP
-
When a card is activated that targets an "Amazoness" monster on the field: Return that targeted monster to the hand, and if you do, Special Summon 1 other monster from your hand.
-
Debut
2003-10-10
MFC-097
MAGICIAN'S FORCE
-
Emblem of Dragon Destroyer
-
-
X
-
SPELL
-
Add 1 "Buster Blader" from your Deck or GY to your hand.
-
Debut
2003-10-10
MFC-090
MAGICIAN'S FORCE
-
Exhausting Spell
-
-
X
-
TRAP
-
Remove all Spell Counters on the field.
-
Debut
2003-10-10
MFC-098
MAGICIAN'S FORCE
-
Formation Union
-
-
X
-
TRAP
-
Activate 1 of the following effects.
●Target 1 face-up Union monster you control; equip it to 1 appropriate monster you control.
●Unequip 1 Union monster you control that is an Equip Card and Special Summon it in Attack Position.
-
Debut
2003-10-10
MFC-049
MAGICIAN'S FORCE
-
Freezing Beast
-
-
X
-
WATER
Level 4
[
Aqua
/
Union
/
Effect
]
ATK 1500
DEF 1000
-
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
-
Debut
2003-10-10
MFC-017
MAGICIAN'S FORCE
-
Frontline Base
-
-
X
-
SPELL
Continuous
-
Once per turn: You can Special Summon 1 Level 4 or lower Union monster from your hand.
-
Debut
2003-10-10
MFC-028
MAGICIAN'S FORCE
-
Gather Your Mind
-
-
X
-
SPELL
-
Add 1 "Gather Your Mind" card from your Deck to your hand. Your Deck is then shuffled. You can only use 1 "Gather Your Mind" per turn.
-
Debut
2003-10-10
MFC-087
MAGICIAN'S FORCE
-
Giant Orc
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 2200
DEF 0
-
If this card attacks, it is changed to Defense Position at the end of the Battle Phase. It cannot change its battle position until the end of your next turn.
-
Debut
2003-10-10
MFC-012
MAGICIAN'S FORCE
-
Great Angus
-
-
X
-
FIRE
Level 4
[
Beast
/
Normal
]
ATK 1800
DEF 600
-
A very violent beast, it is always berserk. People say that they have never seen it silent.
-
Debut
2003-10-10
MFC-055
MAGICIAN'S FORCE
-
Great Phantom Thief
-
-
X
-
EARTH
Level 3
[
Spellcaster
/
Effect
]
ATK 1000
DEF 1000
-
If this card inflicts battle damage to your opponent: Declare 1 card name; look at your opponent's hand, and if you do, discard all cards with that name in their hand.
-
Debut
2003-10-10
MFC-024
MAGICIAN'S FORCE
-
Helping Robo for Combat
-
-
X
-
LIGHT
Level 4
[
Machine
/
Effect
]
ATK 1600
DEF 0
-
If this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck.
-
Debut
2003-10-10
MFC-022
MAGICIAN'S FORCE
-
Hidden Spellbook (Updated from: Hidden Book of Spell)
-
-
X
-
TRAP
-
During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck.
-
Card Name updated from "Hidden Book of Spell" on June 12, 2012.
-
Debut
2003-10-10
MFC-099
MAGICIAN'S FORCE
-
Huge Revolution
-
-
X
-
TRAP
-
This card can only be activated during your Main Phase when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field.
-
Debut
2003-10-10
MFC-041
MAGICIAN'S FORCE
-
Jar Robber
-
-
X
-
SPELL
Quick-Play
-
You can only activate this card when "Pot of Greed" is activated. Negate the effect of the "Pot of Greed" and draw 1 card from your Deck.
-
Debut
2003-10-10
MFC-091
MAGICIAN'S FORCE
-
Kaiser Colosseum
-
-
X
-
SPELL
Continuous
-
If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.
-
Debut
2003-10-10
MFC-031
MAGICIAN'S FORCE
-
Kiryu
-
-
X
-
DARK
Level 5
[
Dragon
/
Union
/
Effect
]
ATK 2000
DEF 1500
-
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 900 points, and you can Tribute this card to allow the equipped monster to attack your opponent's Life Points directly this turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
-
Debut
2003-10-10
MFC-009
MAGICIAN'S FORCE
-
Kishido Spirit
-
-
X
-
SPELL
Continuous
-
Monsters on your side of the field cannot be destroyed in a battle if the monsters' ATK are equal.
-
Debut
2003-10-10
MFC-038
MAGICIAN'S FORCE
-
Koitsu
-
-
X
-
WATER
Level 10
[
Fairy
/
Union
/
Effect
]
ATK 200
DEF 100
-
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Aitsu" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
-
Debut
2003-10-10
MFC-080
MAGICIAN'S FORCE
-
Luster Dragon
-
-
X
-
WIND
Level 4
[
Dragon
/
Normal
]
ATK 1900
DEF 1600
-
A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.
-
Debut
2003-10-10
MFC-058
MAGICIAN'S FORCE
-
Magical Marionette
-
-
X
-
DARK
Level 5
[
Spellcaster
/
Effect
]
ATK 2000
DEF 1000
-
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. Gains 200 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card, then target 1 monster on the field; destroy it.
-
Debut
2003-10-10
MFC-069
MAGICIAN'S FORCE
-
Magical Merchant
-
-
X
-
LIGHT
Level 1
[
Insect
/
Flip
/
Effect
]
ATK 200
DEF 700
-
FLIP: Excavate cards from the top of your Deck until you excavate a Spell/Trap, then add that card to your hand, also send the remaining cards to the GY.
-
Debut
2003-10-10
MFC-079
MAGICIAN'S FORCE
-
Magical Plant Mandragola
-
-
X
-
DARK
Level 2
[
Spellcaster
/
Flip
/
Effect
]
ATK 500
DEF 200
-
FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on.
-
Debut
2003-10-10
MFC-072
MAGICIAN'S FORCE
-
Magical Scientist
-
-
X
-
DARK
Level 1
[
Spellcaster
/
Effect
]
ATK 300
DEF 300
-
Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster from your Extra Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponent's Life Points directly, and is returned to your Extra Deck at the end of the turn.
-
Debut
2003-10-10
MFC-073
MAGICIAN'S FORCE
-
Mass Driver
-
-
X
-
SPELL
Continuous
-
Tribute 1 monster on your side of the field to inflict 400 points of damage to your opponent's Life Points.
-
Debut
2003-10-10
MFC-088
MAGICIAN'S FORCE
-
Mega Ton Magical Cannon
-
-
X
-
SPELL
-
Remove 10 Spell Counters from your field; destroy all cards your opponent controls.
-
Debut
2003-10-10
MFC-094
MAGICIAN'S FORCE
-
Metalsilver Armor
-
-
X
-
SPELL
Equip
-
As long as you control the monster equipped with this card, your opponent cannot use the effect of a Spell, Trap, or Effect Monster that targets 1 monster, except the equipped monster.
-
Debut
2003-10-10
MFC-037
MAGICIAN'S FORCE
-
Meteorain
-
-
X
-
TRAP
-
During this turn, when your monsters attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
-
Debut
2003-10-10
MFC-044
MAGICIAN'S FORCE
-
Miracle Restoring
-
-
X
-
TRAP
-
Remove 2 Spell Counters from your field, then target 1 "Dark Magician" or "Buster Blader" in your GY; Special Summon that target.
-
Debut
2003-10-10
MFC-100
MAGICIAN'S FORCE
-
My Body as a Shield
-
-
X
-
SPELL
Quick-Play
-
When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.
-
Debut
2003-10-10
MFC-092
MAGICIAN'S FORCE
-
Neko Mane King
-
-
X
-
EARTH
Level 1
[
Beast
/
Effect
]
ATK 0
DEF 0
-
During your opponent's turn, when this card in your possession is sent to your GY by an opponent's card effect: It becomes the End Phase of this turn.
-
Debut
2003-10-10
MFC-021
MAGICIAN'S FORCE
-
Old Vindictive Magician
-
-
X
-
DARK
Level 2
[
Spellcaster
/
Flip
/
Effect
]
ATK 450
DEF 600
-
FLIP: Target 1 monster your opponent controls; destroy that target.
-
Debut
2003-10-10
MFC-067
MAGICIAN'S FORCE
-
Oppressed People
-
-
X
-
WATER
Level 1
[
Aqua
/
Normal
]
ATK 400
DEF 2000
-
They are oppressed, but believe they will have their freedom someday.
-
Debut
2003-10-10
MFC-002
MAGICIAN'S FORCE
-
Paladin of White Dragon
-
-
X
-
LIGHT
Level 4
[
Dragon
/
Ritual
/
Effect
]
ATK 1900
DEF 1200
-
You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragon" cannot attack for the rest of this turn.
-
Debut
2003-10-10
MFC-026
MAGICIAN'S FORCE
-
People Running About
-
-
X
-
FIRE
Level 2
[
Pyro
/
Normal
]
ATK 600
DEF 600
-
Although they always suffer in silence, they swear an oath to inevitably revolt.
-
Debut
2003-10-10
MFC-001
MAGICIAN'S FORCE
-
Physical Double
-
-
X
-
TRAP
-
During your opponent's turn: Target 1 face-up monster your opponent controls; Special Summon 1 "Mirage Token" with the same Level, Type, Attribute, ATK, and DEF as that target. Destroy this Token during the End Phase.
-
Debut
2003-10-10
MFC-047
MAGICIAN'S FORCE
-
Pineapple Blast
-
-
X
-
TRAP
-
When you Normal Summon a monster, if your opponent controls more monsters than you do: Your opponent chooses monster(s) they control, equal to the number of monsters you control, then you destroy all of their monsters they did not choose.
-
Debut
2003-10-10
MFC-045
MAGICIAN'S FORCE
-
Pitch-Black Power Stone
-
-
X
-
TRAP
Continuous
-
Activate this card by placing 3 Spell Counters on it. Once per turn, during your turn: You can target 1 other face-up card on the field that you can place a Spell Counter on; remove 1 Spell Counter from this card, and if you do, place 1 Spell Counter on that target. When the last Spell Counter(s) is removed from this card, destroy it.
-
Debut
2003-10-10
MFC-095
MAGICIAN'S FORCE
-
Pitch-Dark Dragon
-
-
X
-
DARK
Level 3
[
Dragon
/
Union
/
Effect
]
ATK 900
DEF 600
-
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
-
Debut
2003-10-10
MFC-008
MAGICIAN'S FORCE
-
Pixie Knight
-
-
X
-
LIGHT
Level 2
[
Spellcaster
/
Effect
]
ATK 1300
DEF 200
-
When this card is sent to the Graveyard as a result of battle, your opponent selects 1 Spell Card from your Graveyard, and places that card on the top of your Deck.
-
Debut
2003-10-10
MFC-070
MAGICIAN'S FORCE
-
Poison of the Old Man
-
-
X
-
SPELL
Quick-Play
-
Activate 1 of these effects;
●Gain 1200 LP.
●Inflict 800 damage to your opponent.
-
Debut
2003-10-10
MFC-033
MAGICIAN'S FORCE
-
Raregold Armor
-
-
X
-
SPELL
Equip
-
As long as you control the monster equipped with this card, your opponent cannot attack other monsters other than the equipped monster.
-
Debut
2003-10-10
MFC-036
MAGICIAN'S FORCE
-
Remove Brainwashing
-
-
X
-
TRAP
Continuous
-
The control of all monsters on the field returns to the owners.
-
Debut
2003-10-10
MFC-101
MAGICIAN'S FORCE
-
Rivalry of Warlords
-
-
X
-
TRAP
Continuous
-
Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.
-
Debut
2003-10-10
MFC-048
MAGICIAN'S FORCE
-
Roulette Barrel
-
-
X
-
LIGHT
Level 4
[
Machine
/
Effect
]
ATK 1000
DEF 2000
-
Once per turn: You can roll a six-sided die twice, choose 1 result, and destroy 1 monster on the field whose Level is equal to that result.
-
Debut
2003-10-10
MFC-025
MAGICIAN'S FORCE
-
Royal Magical Library
-
-
X
-
LIGHT
Level 4
[
Spellcaster
/
Effect
]
ATK 0
DEF 2000
-
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.
-
Debut
2003-10-10
MFC-074
MAGICIAN'S FORCE
-
Second Goblin
-
-
X
-
DARK
Level 1
[
Fiend
/
Union
/
Effect
]
ATK 100
DEF 100
-
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
-
Debut
2003-10-10
MFC-013
MAGICIAN'S FORCE
-
Secret Barrel
-
-
X
-
TRAP
-
Inflict 200 damage to your opponent for each card in their hand and for each card they control.
-
Debut
2003-10-10
MFC-046
MAGICIAN'S FORCE
-
Senri Eye
-
-
X
-
SPELL
Continuous
-
Once per turn, during each of your Standby Phases, you can pay 100 Life Points to look at 1 card on the top of your opponent's Deck and return it to its original position. Your opponent cannot look at the card.
-
Debut
2003-10-10
MFC-089
MAGICIAN'S FORCE
-
Skilled Dark Magician
-
-
X
-
DARK
Level 4
[
Spellcaster
/
Effect
]
ATK 1900
DEF 1700
-
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.
-
Debut
2003-10-10
MFC-065
MAGICIAN'S FORCE
-
Skilled White Magician
-
-
X
-
LIGHT
Level 4
[
Spellcaster
/
Effect
]
ATK 1700
DEF 1900
-
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or GY.
-
Debut
2003-10-10
MFC-064
MAGICIAN'S FORCE
-
Sonic Duck
-
-
X
-
WIND
Level 3
[
Winged Beast
/
Normal
]
ATK 1700
DEF 700
-
A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control.
-
Debut
2003-10-10
MFC-057
MAGICIAN'S FORCE
-
Spell Canceller
-
-
X
-
WIND
Level 5
[
Machine
/
Effect
]
ATK 1800
DEF 1600
-
Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.
-
Debut
2003-10-10
MFC-020
MAGICIAN'S FORCE
-
Spell Shield Type-8
-
-
X
-
TRAP
Counter
-
Activate 1 of these effects.
●When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it.
●When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
-
Debut
2003-10-10
MFC-043
MAGICIAN'S FORCE
-
Spellbook Organization (Updated from: Pigeonholing Books of Spell)
-
-
X
-
SPELL
Quick-Play
-
Look at the top 3 cards of your Deck, then return them to the top of the Deck in any order.
-
Card Name updated from "Pigeonholing Books of Spell" on June 12, 2012.
-
Debut
2003-10-10
MFC-093
MAGICIAN'S FORCE
-
The Spell Absorbing Life
-
-
X
-
TRAP
-
Flip all face-down Defense Position Monster Cards on the field face-up. Flip Effects are not activated at this time. Increase your Life Points by 400 points for each Effect Monster Card on the field.
-
Debut
2003-10-10
MFC-104
MAGICIAN'S FORCE
-
Thunder of Ruler
-
-
X
-
TRAP
-
During your opponent's Standby Phase: You can activate this card; there is no Battle Phase this turn.
-
Debut
2003-10-10
MFC-042
MAGICIAN'S FORCE
-
Tribe-Infecting Virus
-
-
X
-
WATER
Level 4
[
Aqua
/
Effect
]
ATK 1600
DEF 1000
-
Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.
-
Debut
2003-10-10
MFC-076
MAGICIAN'S FORCE
-
Tribute Doll
-
-
X
-
SPELL
-
Tribute 1 monster; Special Summon 1 Level 7 monster from your hand that can be Normal Summoned/Set. It cannot attack this turn.
-
Debut
2003-10-10
MFC-039
MAGICIAN'S FORCE
-
Ultimate Obedient Fiend
-
-
X
-
FIRE
Level 10
[
Fiend
/
Effect
]
ATK 3500
DEF 3000
-
This card can only attack if this card is the only card on your side of the field and if you also have no cards in your hand. The effects of Effect Monsters that this card destroys are negated.
-
Debut
2003-10-10
MFC-082
MAGICIAN'S FORCE
-
Union Rider
-
-
X
-
WIND
Level 2
[
Machine
/
Effect
]
ATK 1000
DEF 1000
-
You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect.
-
Debut
2003-10-10
MFC-018
MAGICIAN'S FORCE
-
United Resistance
-
-
X
-
WIND
Level 3
[
Thunder
/
Normal
]
ATK 1000
DEF 400
-
The people that gather to swear to fight their oppressors. A revolution is coming.
-
Debut
2003-10-10
MFC-003
MAGICIAN'S FORCE
-
Vampiric Orchis (Updated from: Vampire Orchis)
-
-
X
-
EARTH
Level 4
[
Plant
/
Effect
]
ATK 1700
DEF 1000
-
When this card is Normal Summoned: You can Special Summon 1 "Des Dendle" from your hand.
-
Card Name updated from "Vampire Orchis" on May 25, 2018.
-
Debut
2003-10-10
MFC-014
MAGICIAN'S FORCE
-
Wave-Motion Cannon
-
-
X
-
SPELL
Continuous
-
During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.
-
Debut
2003-10-10
MFC-040
MAGICIAN'S FORCE
-
White Dragon Ritual
-
-
X
-
SPELL
Ritual
-
This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more.
-
Debut
2003-10-10
MFC-027
MAGICIAN'S FORCE
-
X-Head Cannon
-
-
X
-
LIGHT
Level 4
[
Machine
/
Normal
]
ATK 1800
DEF 1500
-
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.
-
Debut
2003-10-10
MFC-004
MAGICIAN'S FORCE
-
XY-Dragon Cannon
-
-
X
-
LIGHT
Level 6
[
Machine
/
Fusion
/
Effect
]
ATK 2200
DEF 1900
-
"X-Head Cannon" + "Y-Dragon Head"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-up Spell/Trap your opponent controls; destroy that target.
-
Debut
2003-10-10
MFC-051
MAGICIAN'S FORCE
-
XZ-Tank Cannon
-
-
X
-
LIGHT
Level 6
[
Machine
/
Fusion
/
Effect
]
ATK 2400
DEF 2100
-
"X-Head Cannon" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down Spell/Trap your opponent controls; destroy that target.
-
Debut
2003-10-10
MFC-053
MAGICIAN'S FORCE
-
Y-Dragon Head
-
-
X
-
LIGHT
Level 4
[
Machine
/
Union
/
Effect
]
ATK 1500
DEF 1600
-
Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
-
Debut
2003-10-10
MFC-005
MAGICIAN'S FORCE
-
YZ-Tank Dragon
-
-
X
-
LIGHT
Level 6
[
Machine
/
Fusion
/
Effect
]
ATK 2100
DEF 2200
-
"Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down monster your opponent controls; destroy that target.
-
Debut
2003-10-10
MFC-054
MAGICIAN'S FORCE
-
Z-Metal Tank
-
-
X
-
LIGHT
Level 4
[
Machine
/
Union
/
Effect
]
ATK 1500
DEF 1300
-
Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
-
Debut
2003-10-10
MFC-006
MAGICIAN'S FORCE
-
Zombie Tiger
-
-
X
-
EARTH
Level 3
[
Zombie
/
Union
/
Effect
]
ATK 1400
DEF 1600
-
Once per turn, you can either: Target 1 "Decayed Commander" you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, the equipped monster gains 500 ATK/DEF. If the equipped monster destroys an opponent's monster by battle: Discard 1 random card from their hand. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)
-
Debut
2003-10-10
MFC-011
MAGICIAN'S FORCE