Total of 97 Card(s)
- View as Gallery
- View as List
-
Beautiful Headhuntress
-
-
X
-
EARTH
Level 4
[
Warrior
/
Normal
]
ATK 1600
DEF 800
-
A vicious creature that has decapitated numerous enemy monsters.
-
Debut
2002-10-01
TP2-011
TOURNAMENT PACK 2ND SEASON
-
Call of the Grave
-
-
X
-
TRAP
-
When your opponent activates "Monster Reborn": Negate the effect of that "Monster Reborn".
-
Debut
2002-10-01
TP2-005
TOURNAMENT PACK 2ND SEASON
-
Crawling Dragon #2
-
-
X
-
EARTH
Level 4
[
Dinosaur
/
Normal
]
ATK 1600
DEF 1200
-
A powerful dragon with teeth that can grind almost anything to dust.
-
Debut
2002-10-01
TP2-027
TOURNAMENT PACK 2ND SEASON
-
Dancing Elf
-
-
X
-
WIND
Level 1
[
Fairy
/
Normal
]
ATK 300
DEF 200
-
An elf that dances across the sky with wings of razor-sharp blades.
-
Debut
2002-10-01
TP2-016
TOURNAMENT PACK 2ND SEASON
-
Dharma Cannon
-
-
X
-
DARK
Level 2
[
Machine
/
Normal
]
ATK 900
DEF 500
-
A monstrous creature whose body is lined with cannons that never miss their targets.
-
Debut
2002-10-01
TP2-018
TOURNAMENT PACK 2ND SEASON
-
Dokurorider
-
-
X
-
DARK
Level 6
[
Zombie
/
Ritual
]
ATK 1900
DEF 1850
-
You can Ritual Summon this card with "Revival of Dokurorider".
-
Debut
2002-10-01
TP2-009
TOURNAMENT PACK 2ND SEASON
-
Dragon Seeker
-
-
X
-
DARK
Level 6
[
Fiend
/
Effect
]
ATK 2000
DEF 2100
-
When this card is Normal Summoned or Flip Summoned, destroy 1 face-up Dragon-Type monster on the field.
-
Debut
2002-10-01
TP2-002
TOURNAMENT PACK 2ND SEASON
-
Exile of the Wicked
-
-
X
-
SPELL
-
Destroy all Fiend monsters on the field.
-
Debut
2002-10-01
TP2-004
TOURNAMENT PACK 2ND SEASON
-
Faith Bird
-
-
X
-
WIND
Level 4
[
Winged Beast
/
Normal
]
ATK 1500
DEF 1100
-
This long-tailed bird blinds its enemies with mystical light.
-
Debut
2002-10-01
TP2-021
TOURNAMENT PACK 2ND SEASON
-
Garoozis
-
-
X
-
FIRE
Level 5
[
Beast-Warrior
/
Normal
]
ATK 1800
DEF 1500
-
An axe-swinging beast-warrior with the head of a dragon.
-
Debut
2002-10-01
TP2-026
TOURNAMENT PACK 2ND SEASON
-
Giant Red Seasnake
-
-
X
-
WATER
Level 4
[
Aqua
/
Normal
]
ATK 1800
DEF 800
-
A sea-dwelling snake that attacks passing enemies with its sharp teeth.
-
Debut
2002-10-01
TP2-003
TOURNAMENT PACK 2ND SEASON
-
Maiden of the Moonlight
-
-
X
-
LIGHT
Level 4
[
Spellcaster
/
Normal
]
ATK 1500
DEF 1300
-
A sorcerer blessed by lunar light with powers far beyond mortal comprehension.
-
Debut
2002-10-01
TP2-023
TOURNAMENT PACK 2ND SEASON
-
Mikazukinoyaiba
-
-
X
-
DARK
Level 7
[
Dragon
/
Normal
]
ATK 2200
DEF 2350
-
A dragon warrior of the moon armed with a crescent sword.
-
Debut
2002-10-01
TP2-006
TOURNAMENT PACK 2ND SEASON
-
Morphing Jar
-
-
X
-
EARTH
Level 2
[
Rock
/
Flip
/
Effect
]
ATK 700
DEF 600
-
FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
-
Debut
2002-10-01
TP2-001
TOURNAMENT PACK 2ND SEASON
-
Mystical Sheep #1
-
-
X
-
EARTH
Level 3
[
Beast
/
Effect
]
ATK 1150
DEF 900
-
You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s).
-
Debut
2002-10-01
TP2-013
TOURNAMENT PACK 2ND SEASON
-
Novox's Prayer
-
-
X
-
SPELL
Ritual
-
This card is used to Ritual Summon "Skull Guardian". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand.
-
Debut
2002-10-01
TP2-008
TOURNAMENT PACK 2ND SEASON
-
Parrot Dragon
-
-
X
-
WIND
Level 5
[
Dragon
/
Normal
]
ATK 2000
DEF 1300
-
A dragon from the cartoons that's more dangerous than it appears to be.
-
Debut
2002-10-01
TP2-028
TOURNAMENT PACK 2ND SEASON
-
Queen of Autumn Leaves
-
-
X
-
EARTH
Level 5
[
Plant
/
Normal
]
ATK 1800
DEF 1500
-
Queen of the Emerald Forest and wife of the Spirit King, she lives surrounded by vivid red leaves.
-
Debut
2002-10-01
TP2-024
TOURNAMENT PACK 2ND SEASON
-
Revival of Dokurorider
-
-
X
-
SPELL
Ritual
-
This card is used to Ritual Summon "Dokurorider". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more.
-
Debut
2002-10-01
TP2-010
TOURNAMENT PACK 2ND SEASON
-
Skull Guardian
-
-
X
-
LIGHT
Level 7
[
Warrior
/
Ritual
]
ATK 2050
DEF 2500
-
This monster can only be Ritual Summoned with the Ritual Spell Card, "Novox's Prayer". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand.
-
Debut
2002-10-01
TP2-007
TOURNAMENT PACK 2ND SEASON
-
Sky Dragon
-
-
X
-
WIND
Level 6
[
Dragon
/
Normal
]
ATK 1900
DEF 1800
-
A flying dragon with four wings housing some very dangerous blades.
-
Debut
2002-10-01
TP2-029
TOURNAMENT PACK 2ND SEASON
-
Sonic Maid
-
-
X
-
EARTH
Level 3
[
Warrior
/
Normal
]
ATK 1200
DEF 900
-
A maiden that uses sound to her advantage, she wields a scythe that's shaped like a musical note.
-
Debut
2002-10-01
TP2-012
TOURNAMENT PACK 2ND SEASON
-
Soul of the Pure
-
-
X
-
SPELL
-
Increase your Life Points by 800 points.
-
Debut
2002-10-01
TP2-015
TOURNAMENT PACK 2ND SEASON
-
Spirit of the Books
-
-
X
-
WIND
Level 4
[
Winged Beast
/
Normal
]
ATK 1400
DEF 1200
-
This wise spirit dwells in books, using its accumulated knowledge to defeat enemies.
-
Debut
2002-10-01
TP2-020
TOURNAMENT PACK 2ND SEASON
-
Stuffed Animal
-
-
X
-
EARTH
Level 3
[
Warrior
/
Normal
]
ATK 1200
DEF 900
-
It may look like a harmless stuffed animal, but its zipper mouth deals a deadly bite.
-
Debut
2002-10-01
TP2-019
TOURNAMENT PACK 2ND SEASON
-
Takuhee
-
-
X
-
WIND
Level 4
[
Winged Beast
/
Normal
]
ATK 1450
DEF 1000
-
This bird is known far and wide as a harbinger of doom.
-
Debut
2002-10-01
TP2-022
TOURNAMENT PACK 2ND SEASON
-
Turu-Purun
-
-
X
-
WATER
Level 2
[
Aqua
/
Normal
]
ATK 450
DEF 500
-
A strange, one-eyed monster that can fell an enemy with a single stab of its spear.
-
Debut
2002-10-01
TP2-017
TOURNAMENT PACK 2ND SEASON
-
Two-Headed King Rex
-
-
X
-
EARTH
Level 4
[
Dinosaur
/
Normal
]
ATK 1600
DEF 1200
-
A powerful monster whose two heads attack as one.
-
Debut
2002-10-01
TP2-025
TOURNAMENT PACK 2ND SEASON
-
Warrior of Tradition
-
-
X
-
EARTH
Level 6
[
Warrior
/
Fusion
]
ATK 1900
DEF 1700
-
"Sonic Maid" + "Beautiful Headhuntress"
-
Debut
2002-10-01
TP2-014
TOURNAMENT PACK 2ND SEASON
-
Water Magician
-
-
X
-
WATER
Level 4
[
Aqua
/
Normal
]
ATK 1400
DEF 1000
-
This monster swamps an opponent with an almost endless supply of water.
-
Debut
2002-10-01
TP2-030
TOURNAMENT PACK 2ND SEASON
-
Royal Decree
-
-
X
-
TRAP
Continuous
-
Negate all other Trap effects on the field.
-
Debut
2003-10-01
TP4-001
TOURNAMENT PACK 4
-
Absolute End
-
-
X
-
TRAP
-
Activate only during your opponent's turn. This turn, the attacks from your opponent's monsters become direct attacks.
-
Debut
2004-10-01
SOD-EN050
SOUL OF THE DUELIST
-
Abyssal Designator
-
-
X
-
SPELL
-
Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the declared Type and Attribute from their hand or Deck to the Graveyard.
-
Debut
2004-10-01
SOD-EN040
SOUL OF THE DUELIST
-
Armed Dragon LV3
-
-
X
-
WIND
Level 3
[
Dragon
/
Effect
]
ATK 1200
DEF 900
-
During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
-
Debut
2004-10-01
SOD-EN013
SOUL OF THE DUELIST
-
Armed Dragon LV5
-
-
X
-
WIND
Level 5
[
Dragon
/
Effect
]
ATK 2400
DEF 1700
-
You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
-
Debut
2004-10-01
SOD-EN014
SOUL OF THE DUELIST
-
Armed Dragon LV7
-
-
X
-
WIND
Level 7
[
Dragon
/
Effect
]
ATK 2800
DEF 1000
-
Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5". You can send 1 monster from your hand to the GY; destroy all monsters your opponent controls with ATK less than or equal to that sent monster's ATK.
-
Debut
2004-10-01
SOD-EN015
SOUL OF THE DUELIST
-
Big Wave Small Wave
-
-
X
-
SPELL
-
Destroy as many WATER monsters you control as possible, then you can Special Summon WATER monsters from your hand, up to the number of monsters destroyed by this effect.
-
Debut
2004-10-01
SOD-EN046
SOUL OF THE DUELIST
-
Black Dragon's Chick
-
-
X
-
DARK
Level 1
[
Dragon
/
Effect
]
ATK 800
DEF 500
-
You can send this face-up card you control to the GY; Special Summon 1 "Red-Eyes Black Dragon" from your hand.
-
Debut
2004-10-01
SOD-EN017
SOUL OF THE DUELIST
-
Cemetary Bomb
-
-
X
-
TRAP
-
Inflict 100 damage to your opponent for each card in their Graveyard.
-
Debut
2004-10-01
SOD-EN059
SOUL OF THE DUELIST
-
Charcoal Inpachi
-
-
X
-
FIRE
Level 1
[
Pyro
/
Normal
]
ATK 100
DEF 2100
-
A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless.
-
Debut
2004-10-01
SOD-EN001
SOUL OF THE DUELIST
-
Dark Factory of Mass Production
-
-
X
-
SPELL
-
Target 2 Normal Monsters in your GY; add them to your hand.
-
Debut
2004-10-01
SOD-EN037
SOUL OF THE DUELIST
-
Dark Mimic LV1
-
-
X
-
DARK
Level 1
[
Fiend
/
Flip
/
Effect
]
ATK 100
DEF 1000
-
FLIP: Draw 1 card.
Once per turn, during your Standby Phase: You can send this card to the GY; Special Summon 1 "Dark Mimic LV3" from your hand or Deck.
-
Debut
2004-10-01
SOD-EN009
SOUL OF THE DUELIST
-
Dark Mimic LV3
-
-
X
-
DARK
Level 3
[
Fiend
/
Effect
]
ATK 1000
DEF 1000
-
If this card is destroyed by battle and sent to the GY: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead.
-
Debut
2004-10-01
SOD-EN010
SOUL OF THE DUELIST
-
Ectoplasmer
-
-
X
-
SPELL
Continuous
-
Once per turn, during each player's End Phase: The turn player must Tribute 1 face-up monster, and if they do, inflict damage to their opponent equal to half the original ATK of the Tributed monster.
-
Debut
2004-10-01
SOD-EN043
SOUL OF THE DUELIST
-
Element Dragon
-
-
X
-
LIGHT
Level 4
[
Dragon
/
Effect
]
ATK 1500
DEF 1200
-
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●FIRE: This card gains 500 ATK.
●WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.
-
Debut
2004-10-01
SOD-EN023
SOUL OF THE DUELIST
-
Element Soldier
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 1500
DEF 1200
-
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●WATER: Control of this card cannot switch.
●EARTH: Negate the effect of an Effect Monster that this card destroyed by battle.
-
Debut
2004-10-01
SOD-EN024
SOUL OF THE DUELIST
-
Enervating Mist
-
-
X
-
TRAP
Continuous
-
Your opponent's hand size limit becomes 5.
-
Debut
2004-10-01
SOD-EN053
SOUL OF THE DUELIST
-
Enraged Muka Muka
-
-
X
-
EARTH
Level 5
[
Rock
/
Effect
]
ATK 1200
DEF 600
-
Gains 400 ATK/DEF for each card in your hand.
-
Debut
2004-10-01
SOD-EN031
SOUL OF THE DUELIST
-
Fusion Weapon
-
-
X
-
SPELL
Equip
-
Equip only to a Level 6 or lower Fusion Monster. It gains 1500 ATK/DEF.
-
Debut
2004-10-01
SOD-EN047
SOUL OF THE DUELIST
-
Goblin Calligrapher
-
-
X
-
DARK
Level 1
[
Fiend
/
Normal
]
ATK 400
DEF 400
-
A Goblin who devotes himself to mastering perfect calligraphy of the word "False". He gives his all to each stroke.
-
Debut
2004-10-01
SOD-EN004
SOUL OF THE DUELIST
-
Gorgon's Eye
-
-
X
-
TRAP
-
Until the end of this turn, all effects of Defense Position monsters are negated.
-
Debut
2004-10-01
SOD-EN058
SOUL OF THE DUELIST
-
Greed
-
-
X
-
TRAP
Continuous
-
Each time a player draws cards because of a card effect, they take 500 damage during the End Phase for each card drawn by the card effect.
-
Debut
2004-10-01
SOD-EN055
SOUL OF THE DUELIST
-
Greenkappa
-
-
X
-
DARK
Level 3
[
Warrior
/
Flip
/
Effect
]
ATK 650
DEF 900
-
FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets.
-
Debut
2004-10-01
HL1-EN002
HOBBY LEAGUE 1
-
Hade-Hane
-
-
X
-
EARTH
Level 5
[
Beast
/
Flip
/
Effect
]
ATK 900
DEF 1000
-
FLIP: You can return up to 3 monsters on the field to the owner's hand.
-
Debut
2004-10-01
SOD-EN032
SOUL OF THE DUELIST
-
Hallowed Life Barrier
-
-
X
-
TRAP
-
Discard 1 card; you take no damage from your opponent's cards this turn, also your monsters cannot be destroyed by battle this turn.
-
Debut
2004-10-01
SOD-EN060
SOUL OF THE DUELIST
-
Hammer Shot
-
-
X
-
SPELL
-
Destroy the 1 Attack Position monster on the field with the highest ATK (your choice, if tied).
-
Debut
2004-10-01
SOD-EN038
SOUL OF THE DUELIST
-
Heavy Slump
-
-
X
-
TRAP
-
If your opponent has 8 or more cards in their hand: They shuffle their entire hand into the Deck, then draw 2 cards.
-
Debut
2004-10-01
SOD-EN054
SOUL OF THE DUELIST
-
Horus the Black Flame Dragon LV4
-
-
X
-
FIRE
Level 4
[
Dragon
/
Effect
]
ATK 1600
DEF 1000
-
Control of this face-up card cannot switch. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck.
-
Debut
2004-10-01
SOD-EN006
SOUL OF THE DUELIST
-
Horus the Black Flame Dragon LV6
-
-
X
-
FIRE
Level 6
[
Dragon
/
Effect
]
ATK 2300
DEF 1600
-
This card is unaffected by Spell effects. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck.
-
Debut
2004-10-01
SOD-EN007
SOUL OF THE DUELIST
-
Horus the Black Flame Dragon LV8
-
-
X
-
FIRE
Level 8
[
Dragon
/
Effect
]
ATK 3000
DEF 1800
-
Cannot be Normal Summoned/Set. Must be Special Summoned by "Horus the Black Flame Dragon LV6", and cannot be Special Summoned by other ways. During either player's turn, when a Spell Card is activated: You can negate the activation, and if you do, destroy it. You must control this face-up card to activate and to resolve this effect.
-
Debut
2004-10-01
SOD-EN008
SOUL OF THE DUELIST
-
Horus' Servant
-
-
X
-
FIRE
Level 1
[
Beast-Warrior
/
Effect
]
ATK 100
DEF 100
-
Your opponent cannot target face-up "Horus the Black Flame Dragon" monsters with Spells, Traps, or card effects.
-
Debut
2004-10-01
SOD-EN016
SOUL OF THE DUELIST
-
Howling Insect
-
-
X
-
EARTH
Level 3
[
Insect
/
Effect
]
ATK 1200
DEF 1300
-
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Insect monster with 1500 or less ATK from your Deck.
-
Debut
2004-10-01
SOD-EN025
SOUL OF THE DUELIST
-
Inferno Fire Blast
-
-
X
-
SPELL
-
Target 1 "Red-Eyes Black Dragon" in your Monster Zone; inflict damage to your opponent equal to the original ATK of that "Red-Eyes Black Dragon". "Red-Eyes Black Dragon" cannot attack the turn you activate this card.
-
Debut
2004-10-01
SOD-EN042
SOUL OF THE DUELIST
-
Level Up!
-
-
X
-
SPELL
-
Send 1 face-up "LV" monster you control to the GY; Special Summon 1 monster from your hand or Deck that is listed in the sent monster's text, ignoring its Summoning conditions.
-
Debut
2004-10-01
SOD-EN041
SOUL OF THE DUELIST
-
Lord of the Lamp
-
-
X
-
DARK
Level 4
[
Fiend
/
Normal
]
ATK 1400
DEF 1200
-
This spirit emerges from the mystic lamp and obeys the wishes of its summoner.
-
Debut
2004-10-01
HL1-EN001
HOBBY LEAGUE 1
-
Malice Doll of Demise
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 1600
DEF 1700
-
During your next Standby Phase after this card was sent from the field to the Graveyard by the effect of a Continuous Spell Card: Special Summon this card from the Graveyard.
-
Debut
2004-10-01
SOD-EN018
SOUL OF THE DUELIST
-
Masked Dragon
-
-
X
-
FIRE
Level 3
[
Dragon
/
Effect
]
ATK 1400
DEF 1100
-
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck.
-
Debut
2004-10-01
SOD-EN026
SOUL OF THE DUELIST
-
Master of Oz
-
-
X
-
EARTH
Level 9
[
Beast
/
Fusion
]
ATK 4200
DEF 3700
-
"Big Koala" + "Des Kangaroo"
-
Debut
2004-10-01
SOD-EN035
SOUL OF THE DUELIST
-
Mind Crush
-
-
X
-
TRAP
-
Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.
-
Debut
2004-10-01
SOD-EN056
SOUL OF THE DUELIST
-
Mind on Air
-
-
X
-
DARK
Level 6
[
Spellcaster
/
Effect
]
ATK 1000
DEF 1600
-
Your opponent must play with their hand revealed.
-
Debut
2004-10-01
SOD-EN027
SOUL OF THE DUELIST
-
Mind Wipe
-
-
X
-
SPELL
Quick-Play
-
Activate only if your opponent has 3 or less cards in their hand. Your opponent adds their hand to the Deck and shuffles it, then draws the same number of cards they added to the Deck.
-
Debut
2004-10-01
SOD-EN039
SOUL OF THE DUELIST
-
Mobius the Frost Monarch
-
-
X
-
WATER
Level 6
[
Aqua
/
Effect
]
ATK 2400
DEF 1000
-
When this card is Tribute Summoned: You can target up to 2 Spells/Traps on the field; destroy those targets.
-
Debut
2004-10-01
SOD-EN022
SOUL OF THE DUELIST
-
Muko (Updated from: Null and Void)
-
-
X
-
TRAP
-
Activate only when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and discard them all to the Graveyard.
-
Card Name updated from "Null and Void". (Printed version not yet available.)
-
Debut
2004-10-01
SOD-EN057
SOUL OF THE DUELIST
-
Mystic Swordsman LV2
-
-
X
-
EARTH
Level 2
[
Warrior
/
Effect
]
ATK 900
DEF 0
-
At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.
-
Debut
2004-10-01
SOD-EN011
SOUL OF THE DUELIST
-
Mystic Swordsman LV4
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 1900
DEF 1600
-
Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck.
-
Debut
2004-10-01
SOD-EN012
SOUL OF THE DUELIST
-
Neo Aqua Madoor
-
-
X
-
WATER
Level 6
[
Spellcaster
/
Normal
]
ATK 1200
DEF 3000
-
The true nature of this wizard, who rules all water. It defends itself with a vast, impenetrable wall of ice.
-
Debut
2004-10-01
SOD-EN002
SOUL OF THE DUELIST
-
Ninja Grandmaster Sasuke
-
-
X
-
LIGHT
Level 4
[
Warrior
/
Effect
]
ATK 1800
DEF 1000
-
At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
-
Debut
2004-10-01
SOD-EN019
SOUL OF THE DUELIST
-
Ninjitsu Art of Decoy
-
-
X
-
TRAP
Continuous
-
Target 1 face-up "Ninja" monster you control; it cannot be destroyed by battle.
-
Debut
2004-10-01
SOD-EN052
SOUL OF THE DUELIST
-
Nobleman-Eater Bug
-
-
X
-
EARTH
Level 5
[
Insect
/
Flip
/
Effect
]
ATK 900
DEF 1200
-
FLIP: Destroy 2 monsters on the field.
-
Debut
2004-10-01
SOD-EN030
SOUL OF THE DUELIST
-
Ojama King
-
-
X
-
LIGHT
Level 6
[
Beast
/
Fusion
/
Effect
]
ATK 0
DEF 3000
-
"Ojama Green" + "Ojama Yellow" + "Ojama Black"
Choose up to 3 of your opponent's unused Monster Zones. Those zones cannot be used.
-
Debut
2004-10-01
SOD-EN034
SOUL OF THE DUELIST
-
Penumbral Soldier Lady
-
-
X
-
DARK
Level 6
[
Warrior
/
Effect
]
ATK 2100
DEF 1400
-
If this card battles a LIGHT monster, this card gains 1000 ATK during the Damage Step only.
-
Debut
2004-10-01
SOD-EN033
SOUL OF THE DUELIST
-
Rafflesia Seduction
-
-
X
-
EARTH
Level 2
[
Plant
/
Flip
/
Effect
]
ATK 300
DEF 900
-
FLIP: Take control of 1 face-up monster on your opponent's side of the field until the end of this turn.
-
Debut
2004-10-01
SOD-EN020
SOUL OF THE DUELIST
-
Ritual Weapon
-
-
X
-
SPELL
Equip
-
Equip only to a Level 6 or lower Ritual Monster. It gains 1500 ATK/DEF.
-
Debut
2004-10-01
SOD-EN048
SOUL OF THE DUELIST
-
Sanwitch
-
-
X
-
DARK
Level 6
[
Spellcaster
/
Fusion
]
ATK 2100
DEF 1800
-
"Sangan" + "Witch of the Black Forest"
-
Debut
2004-10-01
SOD-EN036
SOUL OF THE DUELIST
-
Skull Dog Marron
-
-
X
-
EARTH
Level 4
[
Beast
/
Normal
]
ATK 1350
DEF 2000
-
A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him.
-
Debut
2004-10-01
SOD-EN003
SOUL OF THE DUELIST
-
Spirit Barrier
-
-
X
-
TRAP
Continuous
-
While you control a monster, you take no battle damage.
-
Debut
2004-10-01
SOD-EN051
SOUL OF THE DUELIST
-
Taunt
-
-
X
-
TRAP
-
Activate only during your opponent's Main Phase 1; select 1 monster on your side of the field. While the selected card remains on the field, if your opponent attacks with a monster(s) this turn, they must select the selected monster as the attack target.
-
Debut
2004-10-01
SOD-EN049
SOUL OF THE DUELIST
-
The Graveyard in the Fourth Dimension
-
-
X
-
SPELL
-
Add 2 "LV" monsters from your Graveyard to your Deck and shuffle it.
-
Debut
2004-10-01
SOD-EN044
SOUL OF THE DUELIST
-
The Trojan Horse
-
-
X
-
EARTH
Level 4
[
Beast
/
Effect
]
ATK 1600
DEF 1200
-
This card can be treated as 2 Tributes for the Tribute Summon of an EARTH monster.
-
Debut
2004-10-01
SOD-EN029
SOUL OF THE DUELIST
-
Two-Man Cell Battle
-
-
X
-
SPELL
Continuous
-
During each player's End Phase, the turn player can Special Summon 1 Level 4 Normal Monster from their hand.
-
Debut
2004-10-01
SOD-EN045
SOUL OF THE DUELIST
-
Ultimate Baseball Kid
-
-
X
-
FIRE
Level 3
[
Warrior
/
Effect
]
ATK 500
DEF 1000
-
This card gains 1000 ATK for each face-up FIRE monster on the field, except this card. You can send 1 other face-up FIRE monster you control to the Graveyard; inflict 500 damage to your opponent.
-
Debut
2004-10-01
SOD-EN021
SOUL OF THE DUELIST
-
Ultimate Insect LV1
-
-
X
-
WIND
Level 1
[
Insect
/
Effect
]
ATK 0
DEF 0
-
While this card is on the field, it is unaffected by the effects of Spell Cards. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV3" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)
-
Debut
2004-10-01
SOD-EN005
SOUL OF THE DUELIST
-
Unshaven Angler
-
-
X
-
WATER
Level 4
[
Fish
/
Effect
]
ATK 1500
DEF 1600
-
When Tribute Summoning a WATER monster, you can treat this 1 monster as 2 Tributes.
-
Debut
2004-10-01
SOD-EN028
SOUL OF THE DUELIST
-
Crossout Designator
-
-
X
-
SPELL
Quick-Play
-
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
-
Debut
2021-10-01
MP21-EN258
2021 TIN OF ANCIENT BATTLES
-
Magician's Salvation
-
-
X
-
SPELL
Field
-
When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.
-
Debut
2021-10-01
MP21-EN256
2021 TIN OF ANCIENT BATTLES
-
Piercing the Darkness
-
-
X
-
SPELL
Continuous
-
If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of "Piercing the Darkness" once per turn.
-
Debut
2021-10-01
MP21-EN257
2021 TIN OF ANCIENT BATTLES
-
True Light
-
-
X
-
TRAP
Continuous
-
Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects;
●Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY.
●Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.
-
Debut
2021-10-01
MP21-EN255
2021 TIN OF ANCIENT BATTLES