Total of 10 Card(s)
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Contrast HERO Chaos
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X
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DARK
Level 9
[
Warrior
/
Fusion
/
Effect
]
ATK 3000
DEF 2600
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2 "Masked HERO" monsters
(This card is always treated as an "Elemental HERO" card.)
Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.
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Debut
2015-01-30
SDHS-EN041
HERO STRIKE STRUCTURE DECK
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Elemental HERO Shadow Mist
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X
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DARK
Level 4
[
Warrior
/
Effect
]
ATK 1000
DEF 1500
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If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.
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Debut
2015-01-30
SDHS-EN001
HERO STRIKE STRUCTURE DECK
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Form Change
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X
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SPELL
Quick-Play
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Target 1 "HERO" Fusion Monster you control; return it to the Extra Deck, then Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Level as that monster's original Level, but with a different name. (This Special Summon is treated as a Special Summon with "Mask Change".)
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Debut
2015-01-30
SDHS-EN020
HERO STRIKE STRUCTURE DECK
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Mask Change II
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X
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SPELL
Quick-Play
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Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the GY, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down). (This is treated as a Special Summon with "Mask Change".) You can only activate 1 "Mask Change II" per turn.
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Debut
2015-01-30
SDHS-EN019
HERO STRIKE STRUCTURE DECK
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Mask Charge
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X
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SPELL
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Target 1 "HERO" monster and 1 "Change" Quick-Play Spell Card in your Graveyard; add them to your hand.
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Debut
2015-01-30
SDHS-EN021
HERO STRIKE STRUCTURE DECK
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Masked HERO Dark Law
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X
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DARK
Level 6
[
Warrior
/
Fusion
/
Effect
]
ATK 2400
DEF 1800
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Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.
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Debut
2015-01-30
SDHS-EN044
HERO STRIKE STRUCTURE DECK
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Masked HERO Divine Wind
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X
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WIND
Level 8
[
Warrior
/
Fusion
/
Effect
]
ATK 2700
DEF 1900
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Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. Cannot be destroyed by battle. Your opponent can attack with only 1 monster during each Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can draw 1 card.
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Debut
2015-01-30
SDHS-EN043
HERO STRIKE STRUCTURE DECK
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Masked HERO Koga
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X
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LIGHT
Level 8
[
Warrior
/
Fusion
/
Effect
]
ATK 2500
DEF 1800
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Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 500 ATK for each monster your opponent controls. Once per turn, during either player's turn: You can banish 1 "HERO" monster from your Graveyard, then target 1 face-up monster on the field; that target loses ATK equal to the ATK of the monster banished to activate this effect, until the end of this turn.
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Debut
2015-01-30
SDHS-EN042
HERO STRIKE STRUCTURE DECK
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Armed Dragon Flash
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X
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SPELL
Quick-Play
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Special Summon 1 Level 3 "Armed Dragon" monster from your Deck in Defense Position. You can only activate 1 "Armed Dragon Flash" per turn.
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Debut
2021-01-30
BLAZING VORTEX Core Booster Premiere!
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Armed Dragon Flash
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X
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SPELL
Quick-Play
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Special Summon 1 Level 3 "Armed Dragon" monster from your Deck in Defense Position. You can only activate 1 "Armed Dragon Flash" per turn.
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Debut
2021-01-30
BLVO-ENSP1
BLAZING VORTEX Core Booster Premiere!