Total of 23 Card(s)
- View as Gallery
- View as List
-
Armor Breaker
-
-
X
-
EARTH
Level 3
[
Warrior
/
Union
/
Effect
]
ATK 800
DEF 800
-
Once per turn, you can equip this card to a Warrior-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed by battle, destroy this card instead.)
-
Debut
2008-01-26
DP06-EN009
DUELIST PACK - JADEN YUKI 3 -
-
Counter Gem
-
-
X
-
TRAP
-
Send all cards in your Spell & Trap Zone to the GY. Place as many "Crystal Beast" monsters as possible from your GY face-up in your Spell & Trap Zone as Continuous Spells. During the End Phase of this turn, destroy all "Crystal Beast" cards you control.
-
Debut
2008-01-26
DP07-EN024
DUELIST PACK - JESSE ANDERSON -
-
Crystal Pair
-
-
X
-
TRAP
-
When a "Crystal Beast" monster you control is destroyed by battle and sent to the GY: Place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Zone as a Continuous Spell, and if you do, you take no battle damage for the rest of this turn.
-
Debut
2008-01-26
DP07-EN025
DUELIST PACK - JESSE ANDERSON -
-
Crystal Release
-
-
X
-
SPELL
Equip
-
Equip only to a "Crystal Beast" monster. It gains 800 ATK. When this card is sent from the field to the GY: You can place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Zone as a Continuous Spell.
-
Debut
2008-01-26
DP07-EN019
DUELIST PACK - JESSE ANDERSON -
-
Crystal Tree
-
-
X
-
SPELL
Continuous
-
Each time a "Crystal Beast" monster(s) is placed in either player's Spell & Trap Zone, place 1 Crystal Counter on this card. You can send this card to the GY; take a number of "Crystal Beast" monsters from your Deck equal to the number of Crystal Counters that were on this card, and place them face-up in your Spell & Trap Zone as Continuous Spells.
-
Debut
2008-01-26
DP07-EN020
DUELIST PACK - JESSE ANDERSON -
-
Dark Calling
-
-
X
-
SPELL
-
Fusion Summon 1 Fusion Monster from your Extra Deck, that must be Special Summoned with "Dark Fusion", by banishing the Fusion Materials mentioned on it from your hand and/or GY. (This is treated as a Fusion Summon with "Dark Fusion".)
-
Debut
2008-01-26
DP06-EN019
DUELIST PACK - JADEN YUKI 3 -
-
Dark Grepher
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1700
DEF 1600
-
You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.
-
Debut
2008-01-26
PTDN-ENSP1
PHANTOM DARKNESS Sneak Peek
-
Evil HERO Infernal Prodigy
-
-
X
-
DARK
Level 2
[
Fiend
/
Effect
]
ATK 300
DEF 600
-
If you control no monsters, you can Special Summon this card (from your hand) in Attack Position. Once per turn, during the End Phase, if this card was Tributed this turn to Tribute Summon a "HERO" monster: Draw 1 card.
-
Debut
2008-01-26
DP06-EN008
DUELIST PACK - JADEN YUKI 3 -
-
Evil HERO Infernal Sniper
-
-
X
-
FIRE
Level 6
[
Fiend
/
Fusion
/
Effect
]
ATK 2000
DEF 2500
-
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Special Summoned with "Dark Fusion". Cannot be destroyed by Spell effects. Once per turn, during your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect.
-
Debut
2008-01-26
DP06-EN012
DUELIST PACK - JADEN YUKI 3 -
-
Evil HERO Malicious Fiend
-
-
X
-
FIRE
Level 8
[
Fiend
/
Fusion
/
Effect
]
ATK 3500
DEF 2100
-
"Evil HERO Malicious Edge" + 1 Level 6 or higher Fiend monster
Must be Special Summoned with "Dark Fusion". During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able.
-
Debut
2008-01-26
DP06-EN013
DUELIST PACK - JADEN YUKI 3 -
-
Evil HERO Wild Cyclone
-
-
X
-
EARTH
Level 8
[
Fiend
/
Fusion
/
Effect
]
ATK 1900
DEF 2300
-
"Elemental HERO Avian" + "Elemental HERO Wildheart"
Must be Special Summoned with "Dark Fusion". If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card inflicts battle damage to your opponent: Destroy all Set Spells/Traps your opponent controls.
-
Debut
2008-01-26
DP06-EN011
DUELIST PACK - JADEN YUKI 3 -
-
Grave Squirmer
-
-
X
-
DARK
Level 1
[
Fiend
/
Effect
]
ATK 0
DEF 0
-
If this card is destroyed by battle and sent to the GY: Target 1 card on the field; destroy that target.
-
Debut
2008-01-26
DP07-EN008
DUELIST PACK - JESSE ANDERSON -
-
Grinder Golem
-
-
X
-
DARK
Level 8
[
Fiend
/
Effect
]
ATK 3000
DEF 300
-
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Special Summoning 2 "Grinder Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in face-up Attack Position on your side of the field. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.
-
Debut
2008-01-26
DP07-EN009
DUELIST PACK - JESSE ANDERSON -
-
Hand Destruction
-
-
X
-
SPELL
Quick-Play
-
Each player sends 2 cards from their hand to the GY, then draws 2 cards.
-
Debut
2008-01-26
DP07-EN018
DUELIST PACK - JESSE ANDERSON -
-
Hero's Rule 2
-
-
X
-
TRAP
Counter
-
Negate the activation of an Effect Monster, Spell or Trap Card that targets a card(s) in the Graveyard, and destroy it.
-
Debut
2008-01-26
DP06-EN025
DUELIST PACK - JADEN YUKI 3 -
-
Phantom Skyblaster
-
-
X
-
DARK
Level 4
[
Fiend
/
Effect
]
ATK 1100
DEF 800
-
When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.
-
Debut
2008-01-26
DP07-EN007
DUELIST PACK - JESSE ANDERSON -
-
Revoke Fusion
-
-
X
-
SPELL
-
Discard 1 "Polymerization" to the Graveyard. Send 1 Fusion Monster from your Extra Deck to your Graveyard and Special Summon 1 monster from your hand that is listed as a Fusion Material Monster on that card. The Special Summoned monster is sent to the Graveyard during the End Phase of this turn.
-
Debut
2008-01-26
DP06-EN020
DUELIST PACK - JADEN YUKI 3 -
-
Eccentric Boy
-
-
X
-
WIND
Level 3
[
Spellcaster
/
Tuner
/
Effect
]
ATK 800
DEF 200
-
When using this card as a Synchro Material Monster, the other Synchro Material Monster is 1 monster in your hand. The Synchro Monster that used this card as a Synchro Material Monster cannot activate its effect, its effect(s) is negated, and it is removed from play when removed from the field.
-
Debut
2010-01-26
DP09-EN014
DUELIST PACK - YUSEI 2 -
-
Gauntlet Warrior
-
-
X
-
EARTH
Level 3
[
Warrior
/
Effect
]
ATK 400
DEF 1600
-
During either player's turn: You can Tribute this card; each Warrior-Type monster you currently control gains 500 ATK and DEF, until the end of the next Damage Step that monster attacks or is attacked.
-
Debut
2010-01-26
DP09-EN013
DUELIST PACK - YUSEI 2 -
-
Junk Archer
-
-
X
-
EARTH
Level 7
[
Warrior
/
Synchro
/
Effect
]
ATK 2300
DEF 2000
-
"Junk Synchron" + 1+ non-Tuner monsters
Once per turn: You can target 1 monster your opponent controls; banish it. The banished monster returns to the opponent's field during the End Phase of this turn.
-
Debut
2010-01-26
DP09-EN016
DUELIST PACK - YUSEI 2 -
-
Scrubbed Raid
-
-
X
-
TRAP
Continuous
-
During the Battle Phase, you can send 1 card you control to the Graveyard, except this card, to end the Battle Phase.
-
Debut
2010-01-26
DP09-EN029
DUELIST PACK - YUSEI 2 -
-
Tuner's Barrier
-
-
X
-
TRAP
-
Select 1 face-up Tuner monster you control. That monster cannot be destroyed by battle or by card effects, until the End Phase of the next turn.
-
Debut
2010-01-26
DP09-EN030
DUELIST PACK - YUSEI 2 -
-
Shiranui Squiresaga
-
-
X
-
FIRE
Level 7
[
Zombie
/
Synchro
/
Effect
]
ATK 2100
DEF 0
-
1 Tuner + 1+ non-Tuner monsters
You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these.
●Zombie: You can have all monsters you control gain 300 ATK.
●FIRE: You can destroy 1 Spell/Trap on the field.
●Synchro: You can destroy 1 monster on the field.
-
Debut
2019-01-26
SAST-ENSP1
SAVAGE STRIKE Sneak Peek