Total of 60 Card(s)
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- View as List
-
Ancient Gear Beast
-
-
X
-
EARTH
Level 6
[
Machine
/
Effect
]
ATK 2000
DEF 2000
-
Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the GY).
-
Debut
2006-01-19
TLM-AE007
THE LOST MILLENNIUM
-
Ancient Gear Golem
-
-
X
-
EARTH
Level 8
[
Machine
/
Effect
]
ATK 3000
DEF 3000
-
Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
-
Debut
2006-01-19
TLM-AE006
THE LOST MILLENNIUM
-
Ancient Gear Soldier
-
-
X
-
EARTH
Level 4
[
Machine
/
Effect
]
ATK 1300
DEF 1300
-
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
-
Debut
2006-01-19
TLM-AE008
THE LOST MILLENNIUM
-
Aussa the Earth Charmer
-
-
X
-
EARTH
Level 3
[
Spellcaster
/
Flip
/
Effect
]
ATK 500
DEF 1500
-
FLIP: Target 1 EARTH monster your opponent controls; take control of that target while this card is face-up on the field.
-
Debut
2006-01-19
TLM-AE026
THE LOST MILLENNIUM
-
Battery Charger
-
-
X
-
SPELL
-
Pay 500 Life Points. Special Summon 1 "Batteryman" monster from your Graveyard.
-
Debut
2006-01-19
TLM-AE041
THE LOST MILLENNIUM
-
Batteryman AA
-
-
X
-
LIGHT
Level 3
[
Thunder
/
Effect
]
ATK 0
DEF 0
-
If all "Batteryman AA"(s) on your side of the field are in Attack Position, this card gains 1000 ATK for each "Batteryman AA" on your side of the field. If all "Batteryman AA"(s) on your side of the field are in Defense Position, this card gains 1000 DEF for each "Batteryman AA" on your side of the field.
-
Debut
2006-01-19
TLM-AE030
THE LOST MILLENNIUM
-
Brain Control
-
-
X
-
SPELL
-
Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.
-
Debut
2006-01-19
TLM-AE038
THE LOST MILLENNIUM
-
Card of Sanctity
-
-
X
-
SPELL
-
Banish all other cards you control and in your hand (min.1 from each); draw until you have 2 cards in your hand.
-
Debut
2006-01-19
TLM-AE037
THE LOST MILLENNIUM
-
Criosphinx
-
-
X
-
EARTH
Level 6
[
Rock
/
Effect
]
ATK 1200
DEF 2400
-
When a monster is returned from the field to the owner's hand, the owner of the returned monster selects and sends 1 card in their hand to the Graveyard.
-
Debut
2006-01-19
TLM-AE013
THE LOST MILLENNIUM
-
D.D. Survivor
-
-
X
-
DARK
Level 4
[
Warrior
/
Effect
]
ATK 1800
DEF 200
-
During the End Phase, if this card was banished while face-up on your field, this turn: Special Summon this banished card. This effect can only activate once per turn.
-
Debut
2006-01-19
TLM-AE023
THE LOST MILLENNIUM
-
Des Wombat
-
-
X
-
EARTH
Level 3
[
Beast
/
Effect
]
ATK 1600
DEF 300
-
You take no effect damage.
-
Debut
2006-01-19
TLM-AE031
THE LOST MILLENNIUM
-
Doriado's Blessing
-
-
X
-
SPELL
Ritual
-
This card is used to Ritual Summon "Elemental Mistress Doriado". You must also Tribute monsters whose total Levels equal 3 or more from the field or your hand.
-
Debut
2006-01-19
TLM-AE043
THE LOST MILLENNIUM
-
Double Attack
-
-
X
-
SPELL
-
Discard 1 Monster Card from your hand to the Graveyard. Select 1 monster on your side of the field with a lower Level than the discarded monster. The selected monster can attack twice this turn.
-
Debut
2006-01-19
TLM-AE040
THE LOST MILLENNIUM
-
Dummy Golem
-
-
X
-
EARTH
Level 2
[
Rock
/
Flip
/
Effect
]
ATK 800
DEF 800
-
FLIP: Your opponent selects 1 monster they control. Switch control of the selected monster and this card.
-
Debut
2006-01-19
TLM-AE016
THE LOST MILLENNIUM
-
Elemental HERO Avian
-
-
X
-
WIND
Level 3
[
Warrior
/
Normal
]
ATK 1000
DEF 1000
-
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
-
Debut
2006-01-19
TLM-AE001
THE LOST MILLENNIUM
-
Elemental HERO Burstinatrix
-
-
X
-
FIRE
Level 3
[
Warrior
/
Normal
]
ATK 1200
DEF 800
-
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
-
Debut
2006-01-19
TLM-AE002
THE LOST MILLENNIUM
-
Elemental HERO Clayman
-
-
X
-
EARTH
Level 4
[
Warrior
/
Normal
]
ATK 800
DEF 2000
-
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
-
Debut
2006-01-19
TLM-AE003
THE LOST MILLENNIUM
-
Elemental HERO Flame Wingman
-
-
X
-
WIND
Level 6
[
Warrior
/
Fusion
/
Effect
]
ATK 2100
DEF 1200
-
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.
-
Debut
2006-01-19
TLM-AE035
THE LOST MILLENNIUM
-
Elemental HERO Sparkman
-
-
X
-
LIGHT
Level 4
[
Warrior
/
Normal
]
ATK 1600
DEF 1400
-
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
-
Debut
2006-01-19
TLM-AE004
THE LOST MILLENNIUM
-
Elemental HERO Thunder Giant
-
-
X
-
LIGHT
Level 6
[
Warrior
/
Fusion
/
Effect
]
ATK 2400
DEF 1500
-
"Elemental HERO Sparkman" + "Elemental HERO Clayman"
Must be Fusion Summoned. Once per turn: You can discard 1 card, then target 1 monster on the field with original ATK less than the ATK of this card; destroy that target.
-
Debut
2006-01-19
TLM-AE036
THE LOST MILLENNIUM
-
Elemental Mistress Doriado
-
-
X
-
LIGHT
Level 3
[
Spellcaster
/
Ritual
/
Effect
]
ATK 1200
DEF 1400
-
This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH while it is face-up on the field.
-
Debut
2006-01-19
TLM-AE034
THE LOST MILLENNIUM
-
Eria the Water Charmer
-
-
X
-
WATER
Level 3
[
Spellcaster
/
Flip
/
Effect
]
ATK 500
DEF 1500
-
FLIP: Target 1 WATER monster your opponent controls; take control of that target while this card is face-up on the field.
-
Debut
2006-01-19
TLM-AE027
THE LOST MILLENNIUM
-
Final Ritual of the Ancients
-
-
X
-
SPELL
Ritual
-
This card is used to Ritual Summon "Reshef the Dark Being". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.
-
Debut
2006-01-19
TLM-AE044
THE LOST MILLENNIUM
-
Gift of the Martyr
-
-
X
-
SPELL
-
Send 1 monster you control to the GY, then target 1 face-up monster you control; it gains ATK equal to the original ATK of the sent monster until the end of this turn.
-
Debut
2006-01-19
TLM-AE039
THE LOST MILLENNIUM
-
Grave Lure
-
-
X
-
TRAP
-
Turn the top card of your opponent's Deck face-up, then your opponent shuffles their Deck. When your opponent draws the face-up card, immediately send it to the Graveyard.
-
Debut
2006-01-19
TLM-AE056
THE LOST MILLENNIUM
-
Grave Ohja
-
-
X
-
EARTH
Level 4
[
Rock
/
Effect
]
ATK 1600
DEF 1500
-
While there is a face-down Defense Position monster(s) on your side of the field, no player can select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 damage to your opponent.
-
Debut
2006-01-19
TLM-AE017
THE LOST MILLENNIUM
-
Guardian Statue
-
-
X
-
EARTH
Level 4
[
Rock
/
Effect
]
ATK 800
DEF 1400
-
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to its owner's hand.
-
Debut
2006-01-19
TLM-AE021
THE LOST MILLENNIUM
-
Hero Signal
-
-
X
-
TRAP
-
When a monster you control is destroyed by battle and sent to the GY: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck.
-
Debut
2006-01-19
TLM-AE049
THE LOST MILLENNIUM
-
Hieracosphinx
-
-
X
-
EARTH
Level 6
[
Rock
/
Effect
]
ATK 2400
DEF 1200
-
Your opponent cannot select a face-down Defense Position monster as an attack target.
-
Debut
2006-01-19
TLM-AE012
THE LOST MILLENNIUM
-
Hiita the Fire Charmer
-
-
X
-
FIRE
Level 3
[
Spellcaster
/
Flip
/
Effect
]
ATK 500
DEF 1500
-
FLIP: Target 1 FIRE monster your opponent controls; take control of that target while this card is face-up on the field.
-
Debut
2006-01-19
TLM-AE028
THE LOST MILLENNIUM
-
Impenetrable Formation
-
-
X
-
SPELL
Continuous
-
Select 1 monster on your side of the field to activate this card. While you have 2 or more monsters on your side of the field, and all monsters on your side of the field are in Defense Position, the selected monster gains 700 DEF. When the selected monster is removed from the field, destroy this card.
-
Debut
2006-01-19
TLM-AE048
THE LOST MILLENNIUM
-
Kaminote Blow
-
-
X
-
SPELL
-
Activate only if there is at least 1 face-up "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step.
-
Debut
2006-01-19
TLM-AE042
THE LOST MILLENNIUM
-
King of the Skull Servants
-
-
X
-
DARK
Level 1
[
Zombie
/
Effect
]
ATK ?
DEF 0
-
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
-
Debut
2006-01-19
TLM-AE032
THE LOST MILLENNIUM
-
Kozaky's Self-Destruct Button
-
-
X
-
TRAP
-
Inflict 1000 damage to the player who destroyed this Set card.
-
Debut
2006-01-19
TLM-AE052
THE LOST MILLENNIUM
-
Legendary Black Belt
-
-
X
-
SPELL
Equip
-
Equip only to "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". When the equipped monster destroys your opponent's monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the DEF of the destroyed monster.
-
Debut
2006-01-19
TLM-AE045
THE LOST MILLENNIUM
-
Level Conversion Lab
-
-
X
-
TRAP
-
Select 1 monster in your hand and show it to your opponent, then roll a six-sided die. If the result is 1, send the selected monster to the Graveyard. If the result is 2-6, the Level of the selected monster becomes equal to the result until the end of this turn.
-
Debut
2006-01-19
TLM-AE054
THE LOST MILLENNIUM
-
Lone Wolf
-
-
X
-
TRAP
Continuous
-
Activate only if the 1 and only monster on your side of the field is "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". That monster cannot be destroyed as a result of battle, and is unaffected by any of your opponent's monster effects.
-
Debut
2006-01-19
TLM-AE060
THE LOST MILLENNIUM
-
Lost Guardian
-
-
X
-
EARTH
Level 4
[
Rock
/
Effect
]
ATK 100
DEF ?
-
The original DEF of this card equals the number of your banished Rock-Type monsters x 700.
-
Debut
2006-01-19
TLM-AE011
THE LOST MILLENNIUM
-
Master Monk
-
-
X
-
EARTH
Level 5
[
Rock
/
Effect
]
ATK 1900
DEF 1000
-
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter". This card can attack twice during the same turn.
-
Debut
2006-01-19
TLM-AE020
THE LOST MILLENNIUM
-
Medusa Worm
-
-
X
-
EARTH
Level 2
[
Rock
/
Effect
]
ATK 500
DEF 600
-
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field.
-
Debut
2006-01-19
TLM-AE022
THE LOST MILLENNIUM
-
Megarock Dragon
-
-
X
-
EARTH
Level 7
[
Rock
/
Effect
]
ATK ?
DEF ?
-
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700.
-
Debut
2006-01-19
TLM-AE015
THE LOST MILLENNIUM
-
Mid Shield Gardna
-
-
X
-
EARTH
Level 4
[
Warrior
/
Effect
]
ATK 100
DEF 1800
-
Once per turn, you can flip this card into face-down Defense Position. Negate the activation of any Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.
-
Debut
2006-01-19
TLM-AE024
THE LOST MILLENNIUM
-
Millennium Scorpion
-
-
X
-
EARTH
Level 5
[
Insect
/
Effect
]
ATK 2000
DEF 1800
-
Each time this card destroys 1 monster on your opponent's side of the field by battle and sends it to the Graveyard, this card gains 500 ATK.
-
Debut
2006-01-19
TLM-AE009
THE LOST MILLENNIUM
-
Mine Golem
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1000
DEF 1900
-
When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.
-
Debut
2006-01-19
TLM-AE018
THE LOST MILLENNIUM
-
Minefield Eruption
-
-
X
-
TRAP
-
Inflict 1000 damage to your opponent for each face-up "Mine Golem" on your side of the field. After that, destroy all face-up "Mine Golem"(s) on your side of the field.
-
Debut
2006-01-19
TLM-AE051
THE LOST MILLENNIUM
-
Mispolymerization
-
-
X
-
TRAP
-
Activate only when a Fusion Monster is Special Summoned. Return all face-up Fusion Monsters to their respective Extra Decks.
-
Debut
2006-01-19
TLM-AE053
THE LOST MILLENNIUM
-
Moai Interceptor Cannons
-
-
X
-
EARTH
Level 4
[
Rock
/
Effect
]
ATK 1100
DEF 2000
-
Once per turn, you can flip this card into face-down Defense Position.
-
Debut
2006-01-19
TLM-AE014
THE LOST MILLENNIUM
-
Monk Fighter
-
-
X
-
EARTH
Level 3
[
Rock
/
Effect
]
ATK 1300
DEF 1000
-
Battle Damage to this card's controller from a battle involving this card becomes 0.
-
Debut
2006-01-19
TLM-AE019
THE LOST MILLENNIUM
-
Nitro Unit
-
-
X
-
SPELL
Equip
-
Equip only to a monster on your opponent's side of the field. When the equipped monster is destroyed by battle and sent to the Graveyard, inflict damage to your opponent equal to the ATK of the equipped monster.
-
Debut
2006-01-19
TLM-AE046
THE LOST MILLENNIUM
-
Pikeru's Second Sight
-
-
X
-
TRAP
-
Until your opponent's second End Phase, your opponent shows you all cards that they draw before adding them to their hand.
-
Debut
2006-01-19
TLM-AE050
THE LOST MILLENNIUM
-
Reshef the Dark Being
-
-
X
-
LIGHT
Level 8
[
Fiend
/
Ritual
/
Effect
]
ATK 2500
DEF 1500
-
This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Once per turn, by discarding 1 Spell Card from your hand, take control of 1 monster on your opponent's side of the field until the end of this turn.
-
Debut
2006-01-19
TLM-AE033
THE LOST MILLENNIUM
-
Rock Bombardment
-
-
X
-
TRAP
-
Send 1 Rock monster from your Deck to the GY; inflict 500 damage to your opponent.
-
Debut
2006-01-19
TLM-AE055
THE LOST MILLENNIUM
-
Royal Surrender
-
-
X
-
TRAP
Counter
-
Activate only when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it.
-
Debut
2006-01-19
TLM-AE059
THE LOST MILLENNIUM
-
Shifting Shadows
-
-
X
-
SPELL
Continuous
-
Once per turn, by paying 300 Life Points, rearrange the face-down Defense Position monsters in your Main Monster Zones, then return them in face-down Defense Position.
-
Debut
2006-01-19
TLM-AE047
THE LOST MILLENNIUM
-
Spell-Stopping Statute
-
-
X
-
TRAP
Counter
-
Activate only when your opponent activates a Continuous Spell Card. Negate the activation and the effect of the card and destroy it.
-
Debut
2006-01-19
TLM-AE058
THE LOST MILLENNIUM
-
Token Feastevil
-
-
X
-
TRAP
-
When a Token(s) is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, inflict 300 damage to your opponent for each Token destroyed.
-
Debut
2006-01-19
TLM-AE057
THE LOST MILLENNIUM
-
Ultimate Insect LV7
-
-
X
-
WIND
Level 7
[
Insect
/
Effect
]
ATK 2600
DEF 1200
-
If this card was Special Summoned by the effect of "Ultimate Insect LV5", while it remains on the field all of your opponent's monsters lose 700 ATK and DEF.
-
Debut
2006-01-19
TLM-AE010
THE LOST MILLENNIUM
-
White Ninja
-
-
X
-
LIGHT
Level 4
[
Warrior
/
Flip
/
Effect
]
ATK 1500
DEF 800
-
FLIP: Target 1 Defense Position monster on the field; destroy that target.
-
Debut
2006-01-19
TLM-AE025
THE LOST MILLENNIUM
-
Winged Kuriboh
-
-
X
-
LIGHT
Level 1
[
Fairy
/
Effect
]
ATK 300
DEF 200
-
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
-
Debut
2006-01-19
TLM-AE005
THE LOST MILLENNIUM
-
Wynn the Wind Charmer
-
-
X
-
WIND
Level 3
[
Spellcaster
/
Flip
/
Effect
]
ATK 500
DEF 1500
-
FLIP: Target 1 WIND monster your opponent controls; take control of that target while this card is face-up on the field.
-
Debut
2006-01-19
TLM-AE029
THE LOST MILLENNIUM